veloren/voxygen/src/audio/mod.rs

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pub mod fader;
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pub mod channel;
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use fader::Fader;
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use channel::{AudioType, Channel};
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use common::assets;
use rodio::{Decoder, Device, SpatialSink};
const LEFT_EAR : [f32; 3] = [1.0, 0.0, 0.0];
const RIGHT_EAR : [f32; 3] = [-1.0, 0.0, 0.0];
pub struct AudioFrontend {
pub device: String,
pub device_list: Vec<String>,
audio_device: Option<Device>,
channels: Vec<Channel>,
next_channel_id: usize,
sfx_volume: f32,
music_volume: f32,
}
impl AudioFrontend {
/// Construct with given device
pub fn new(device: String) -> Self {
Self {
device: device.clone(),
device_list: list_devices(),
audio_device: get_device_raw(device),
channels: Vec::new(),
next_channel_id: 0,
sfx_volume: 1.0,
music_volume: 1.0,
}
}
/// Construct in `no-audio` mode for debugging
pub fn no_audio() -> Self {
Self {
device: "none".to_string(),
device_list: list_devices(),
audio_device: None,
channels: Vec::new(),
next_channel_id: 0,
sfx_volume: 1.0,
music_volume: 1.0,
}
}
/// Maintain audio
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pub fn maintain(&mut self, dt: f32) {
let mut stopped_channels = Vec::<usize>::new();
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for (i, channel) in self.channels.iter_mut().enumerate() {
channel.update(dt);
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if channel.is_done() {
stopped_channels.push(i);
}
}
for i in stopped_channels.iter().rev() {
self.channels.remove(*i);
}
}
/// Play specfied sound file.
///```ignore
///audio.play_sound("voxygen.audio.sfx.step");
///```
pub fn play_sound(&mut self, sound: String) -> usize {
let id = self.next_channel_id;
self.next_channel_id += 1;
if let Some(device) = &self.audio_device {
let sink = SpatialSink::new(device, [0.0, 0.0, 0.0], LEFT_EAR, RIGHT_EAR);
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let file = assets::load_file(&sound, &["wav"]).unwrap();
let sound = Decoder::new(file).unwrap();
sink.append(sound);
self.channels.push(Channel::sfx(id, sink));
}
id
}
pub fn play_music(&mut self, sound: String) -> usize {
let id = self.next_channel_id;
self.next_channel_id += 1;
if let Some(device) = &self.audio_device {
let sink = SpatialSink::new(device, [0.0, 0.0, 0.0], LEFT_EAR, RIGHT_EAR);
let file = assets::load_file(&sound, &["ogg"]).unwrap();
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let sound = Decoder::new(file).unwrap();
sink.append(sound);
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self.channels.push(Channel::music(id, sink));
}
id
}
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pub fn stop_channel(&mut self, channel_id: usize, fader: Fader) {
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let index = self.channels.iter().position(|c| c.get_id() == channel_id);
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if let Some(index) = index {
self.channels[index].stop(fader);
}
}
pub fn get_sfx_volume(&self) -> f32 {
self.sfx_volume
}
pub fn get_music_volume(&self) -> f32 {
self.music_volume
}
pub fn set_sfx_volume(&mut self, volume: f32) {
self.sfx_volume = volume;
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for channel in self.channels.iter_mut() {
if channel.get_audio_type() == AudioType::Sfx {
channel.set_volume(volume);
}
}
}
pub fn set_music_volume(&mut self, volume: f32) {
self.music_volume = volume;
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for channel in self.channels.iter_mut() {
if channel.get_audio_type() == AudioType::Music {
channel.set_volume(volume);
}
}
}
pub fn set_device(&mut self, name: String) {
self.device = name.clone();
self.audio_device = get_device_raw(name);
}
}
pub fn select_random_music() -> String {
let soundtracks = load_soundtracks();
let index = rand::random::<usize>() % soundtracks.len();
soundtracks[index].clone()
}
/// Returns the default audio device.
/// Does not return rodio Device struct in case our audio backend changes.
pub fn get_default_device() -> String {
rodio::default_output_device()
.expect("No audio output devices detected.")
.name()
}
/// Load the audio file directory selected by genre.
pub fn load_soundtracks() -> Vec<String> {
let assets = assets::read_dir("voxygen.audio.soundtrack").unwrap();
let soundtracks = assets
.filter_map(|entry| {
entry.ok().map(|f| {
let path = f.path();
path.to_string_lossy().into_owned()
})
})
.collect::<Vec<String>>();
soundtracks
}
/// Returns a vec of the audio devices available.
/// Does not return rodio Device struct in case our audio backend changes.
pub fn list_devices() -> Vec<String> {
list_devices_raw().iter().map(|x| x.name()).collect()
}
/// Returns vec of devices
fn list_devices_raw() -> Vec<Device> {
rodio::output_devices().collect()
}
fn get_device_raw(device: String) -> Option<Device> {
rodio::output_devices().find(|d| d.name() == device)
}