Undo mistake, axe ability corrected.

Axe m2 cost 0 -> 100
Axe m2 dmg 8 -> 12
This commit is contained in:
AdamWhitehurst 2020-03-27 11:07:21 -07:00
parent 233595737e
commit 02b29efbfc

View File

@ -87,19 +87,19 @@ impl ToolData {
needs_timing: true,
},
BasicMelee {
energy_cost: 0,
energy_cost: 100,
buildup_duration: Duration::from_millis(700),
recover_duration: Duration::from_millis(100),
base_healthchange: -8,
base_healthchange: -12,
range: 3.5,
max_angle: 30.0,
},
],
Hammer(_) => vec![BasicMelee {
energy_cost: 50,
energy_cost: 0,
buildup_duration: Duration::from_millis(700),
recover_duration: Duration::from_millis(300),
base_healthchange: -15,
base_healthchange: -10,
range: 3.5,
max_angle: 60.0,
}],