tweaking coral models and seagrass spawns

This commit is contained in:
Sarra 2021-02-25 23:39:41 -05:00
parent 1d4b8d4d99
commit 02eb76416f
9 changed files with 18 additions and 18 deletions

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@ -322,13 +322,13 @@ pub fn apply_scatter_to(canvas: &mut Canvas, rng: &mut impl Rng) {
(Seagrass, true, |_, col| {
(
MUSH_FACT
* 300.0
* 600.0
* if col.water_level < CONFIG.sea_level && (col.water_level - col.alt) < 3.0 {
1.0
} else {
0.0
},
Some((90.0, 0.4)),
Some((150.0, 0.4)),
)
}),
// scattered seaweed (temperate species)