Fix sprite-only changes.

This commit is contained in:
Joshua Yanovski
2022-08-24 23:12:44 -07:00
parent 0f01b78e4b
commit 053941e16a

View File

@ -1541,6 +1541,7 @@ impl/*<V: RectRasterableVol>*/ Terrain<V> {
} else if let Some(chunk) = self.chunks.get_mut(&pos) {
// There was an update that didn't require a remesh (probably related to
// non-glowing sprites) so we just update those.
renderer.unmap_instances(&mut response.sprite_instances.1);
chunk.sprite_instances = response.sprite_instances;
chunk.blocks_of_interest = response.blocks_of_interest;
} else {