Add prices for dragonscale, hard carapace, and plate, so that more craftable armors have prices.

This commit is contained in:
Avi Weinstock 2021-06-27 23:05:14 -04:00
parent 7c135fb6ff
commit 0ab451ec36
2 changed files with 4 additions and 1 deletions

View File

@ -44,7 +44,7 @@ good_scaling: [
(Potions, 0.0075), // common.items.consumable.potion_minor
(Food, 0.1), // common.items.food.mushroom
(Coin, 1.0), // common.items.utility.coins
(Armor, 0.5), // common.items.armor.misc.pants.worker_blue
(Armor, 1.0), // common.items.armor.misc.pants.worker_blue
(Tools, 0.25), // common.items.weapons.staff.starter_staff
(Ingredients, 0.25), // common.items.crafting_ing.leather_scraps
])

View File

@ -13,7 +13,10 @@
(1.5, Item("common.items.mineral.ore.copper")),
(1.5, Item("common.items.mineral.ore.tin")),
// Animal Hide
(0.05, Item("common.items.crafting_ing.hide.dragon_scale")),
(0.05, Item("common.items.crafting_ing.hide.plate")),
(0.1, Item("common.items.crafting_ing.leather.rigid_leather")),
(0.1, Item("common.items.crafting_ing.hide.carapace")),
(0.2, Item("common.items.crafting_ing.hide.scales")),
(0.7, Item("common.items.crafting_ing.hide.tough_hide")),
(1.0, Item("common.items.crafting_ing.hide.animal_hide")),