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De/buff icons
This commit is contained in:
committed by
UncomfortableSilence
parent
17dfbc9249
commit
0b49f28092
@ -83,6 +83,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Updated Tidal Warrior model.
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- Emitted sfx now take into account both player and camera position, instead of just camera position, when determining volume.
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- Danari horns are now showed when wearing a hat or helmet.
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- Debuff icons have been updated to be more vibrant and identifiable.
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### Removed
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@ -15,7 +15,7 @@ BasicMelee(
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angle: 20,
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multi_target: Some(Normal),
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damage_effect: Some(Buff((
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kind: Staggered,
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kind: OffBalance,
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dur_secs: 10.0,
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strength: Value(0.6),
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chance: 1.0,
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@ -13,7 +13,7 @@ FinisherMelee(
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range: 4.0,
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angle: 60.0,
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damage_effect: Some(Buff((
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kind: Concussion,
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kind: Amnesia,
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dur_secs: 8,
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strength: Value(1.0),
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chance: 1.0,
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@ -14,7 +14,7 @@ BasicMelee(
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range: 3.5,
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angle: 20,
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damage_effect: Some(Buff((
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kind: Staggered,
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kind: OffBalance,
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dur_secs: 10.0,
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strength: Value(0.5),
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chance: 1.0,
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assets/voxygen/element/de_buffs/buff_imminentcritical.png
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assets/voxygen/element/de_buffs/buff_imminentcritical.png
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assets/voxygen/element/de_buffs/buff_potion_0.png
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assets/voxygen/element/de_buffs/buff_potion_0.png
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assets/voxygen/element/de_buffs/buff_reckless.png
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assets/voxygen/element/de_buffs/buff_reckless.png
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assets/voxygen/element/de_buffs/buff_sunderer.png
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assets/voxygen/element/de_buffs/buff_sunderer.png
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assets/voxygen/element/de_buffs/debuff_amnesia_0.png
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assets/voxygen/element/de_buffs/debuff_amnesia_0.png
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assets/voxygen/element/de_buffs/debuff_bleed_0.png
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assets/voxygen/element/de_buffs/debuff_bleed_0.png
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assets/voxygen/element/de_buffs/debuff_burning_0.png
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assets/voxygen/element/de_buffs/debuff_burning_0.png
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assets/voxygen/element/de_buffs/debuff_concussion.png
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assets/voxygen/element/de_buffs/debuff_concussion.png
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assets/voxygen/element/de_buffs/debuff_cripple_0.png
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assets/voxygen/element/de_buffs/debuff_cursed_0.png
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assets/voxygen/element/de_buffs/debuff_cursed_0.png
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assets/voxygen/element/de_buffs/debuff_ensnared_0.png
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assets/voxygen/element/de_buffs/debuff_ensnared_0.png
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assets/voxygen/element/de_buffs/debuff_frozen_0.png
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assets/voxygen/element/de_buffs/debuff_frozen_0.png
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assets/voxygen/element/de_buffs/debuff_heatstroke_0.png
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assets/voxygen/element/de_buffs/debuff_offbalance_0.png
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assets/voxygen/element/de_buffs/debuff_offbalance_0.png
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assets/voxygen/element/de_buffs/debuff_parried_0.png
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assets/voxygen/element/de_buffs/debuff_parried_0.png
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assets/voxygen/element/de_buffs/debuff_poisoned_0.png
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assets/voxygen/element/de_buffs/debuff_poisoned_0.png
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assets/voxygen/element/de_buffs/debuff_polymorphed.png
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assets/voxygen/element/de_buffs/debuff_polymorphed.png
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assets/voxygen/element/de_buffs/debuff_polymorphed_0.png
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assets/voxygen/element/de_buffs/debuff_polymorphed_0.png
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assets/voxygen/element/de_buffs/debuff_potionsickness_0.png
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assets/voxygen/element/de_buffs/debuff_potionsickness_0.png
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assets/voxygen/element/de_buffs/debuff_rooted.png
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assets/voxygen/element/de_buffs/debuff_rooted.png
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assets/voxygen/element/de_buffs/debuff_rooted_0.png
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assets/voxygen/element/de_buffs/debuff_rooted_0.png
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assets/voxygen/element/de_buffs/debuff_skull_0.png
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assets/voxygen/element/de_buffs/debuff_skull_0.png
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assets/voxygen/element/de_buffs/debuff_staggered.png
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assets/voxygen/element/de_buffs/debuff_staggered.png
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assets/voxygen/element/de_buffs/debuff_wet_0.png
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assets/voxygen/element/de_buffs/debuff_wet_0.png
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assets/voxygen/element/de_buffs/debuff_winded.png
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assets/voxygen/element/de_buffs/debuff_winded.png
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assets/voxygen/element/de_buffs/debuff_winded_0.png
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assets/voxygen/element/de_buffs/debuff_winded_0.png
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@ -189,8 +189,8 @@ lazy_static! {
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BuffKind::ScornfulTaunt => "scornful_taunt",
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BuffKind::Rooted => "rooted",
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BuffKind::Winded => "winded",
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BuffKind::Concussion => "concussion",
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BuffKind::Staggered => "staggered",
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BuffKind::Amnesia => "amnesia",
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BuffKind::OffBalance => "off_balance",
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BuffKind::Tenacity => "tenacity",
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BuffKind::Resilience => "resilience",
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};
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@ -210,11 +210,11 @@ pub enum BuffKind {
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Winded,
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/// Prevents use of auxiliary abilities.
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/// Does not scale with strength
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Concussion,
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Amnesia,
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/// Increases amount of poise damage received
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/// Scales linearly with strength, 1.0 leads to 100% more poise damage
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/// received
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Staggered,
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OffBalance,
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// =================
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// COMPLEX
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// =================
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@ -286,8 +286,8 @@ impl BuffKind {
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| BuffKind::Heatstroke
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| BuffKind::Rooted
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| BuffKind::Winded
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| BuffKind::Concussion
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| BuffKind::Staggered => BuffDescriptor::SimpleNegative,
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| BuffKind::Amnesia
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| BuffKind::OffBalance => BuffDescriptor::SimpleNegative,
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BuffKind::Polymorphed => BuffDescriptor::Complex,
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}
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}
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@ -547,8 +547,8 @@ impl BuffKind {
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BuffEffect::MovementSpeed(1.0 - nn_scaling2(data.strength)),
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BuffEffect::EnergyReward(1.0 - nn_scaling(data.strength)),
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],
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BuffKind::Concussion => vec![BuffEffect::DisableAuxiliaryAbilities],
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BuffKind::Staggered => vec![BuffEffect::PoiseReduction(-data.strength)],
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BuffKind::Amnesia => vec![BuffEffect::DisableAuxiliaryAbilities],
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BuffKind::OffBalance => vec![BuffEffect::PoiseReduction(-data.strength)],
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BuffKind::Tenacity => vec![
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BuffEffect::DamageReduction(nn_scaling(data.strength) / 2.0),
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BuffEffect::MovementSpeed(0.7),
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@ -603,7 +603,7 @@ impl BuffKind {
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/// strength that resilience should have, otherwise return None
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pub fn resilience_ccr_strength(&self, data: BuffData) -> Option<f32> {
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match self {
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BuffKind::Concussion => Some(0.3),
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BuffKind::Amnesia => Some(0.3),
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BuffKind::Frozen => Some(data.strength),
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_ => None,
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}
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@ -811,7 +811,7 @@ impl AgentData<'_> {
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}),
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Ability::MainWeaponAux(7) => tgt_data
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.buffs
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.is_some_and(|buffs| !buffs.contains(BuffKind::Staggered)),
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.is_some_and(|buffs| !buffs.contains(BuffKind::OffBalance)),
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Ability::MainWeaponAux(12) => tgt_data
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.buffs
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.is_some_and(|buffs| !buffs.contains(BuffKind::Rooted)),
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@ -820,7 +820,7 @@ impl AgentData<'_> {
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.is_some_and(|buffs| !buffs.contains(BuffKind::Winded)),
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Ability::MainWeaponAux(14) => tgt_data
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.buffs
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.is_some_and(|buffs| !buffs.contains(BuffKind::Concussion)),
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.is_some_and(|buffs| !buffs.contains(BuffKind::Amnesia)),
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Ability::MainWeaponAux(15) => self
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.buffs
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.is_some_and(|buffs| !buffs.contains(BuffKind::ProtectingWard)),
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@ -5617,8 +5617,8 @@ fn build_buff(
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| BuffKind::ScornfulTaunt
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| BuffKind::Rooted
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| BuffKind::Winded
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| BuffKind::Concussion
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| BuffKind::Staggered
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| BuffKind::Amnesia
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| BuffKind::OffBalance
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| BuffKind::Tenacity
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| BuffKind::Resilience => {
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if buff_kind.is_simple() {
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@ -414,8 +414,8 @@ fn get_buff_ident(buff: BuffKind) -> &'static str {
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| BuffKind::Heatstroke
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| BuffKind::Rooted
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| BuffKind::Winded
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| BuffKind::Concussion
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| BuffKind::Staggered => {
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| BuffKind::Amnesia
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| BuffKind::OffBalance => {
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tracing::error!("Player was killed by a debuff that doesn't do damage!");
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"mysterious"
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},
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@ -829,7 +829,7 @@ image_ids! {
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buff_resilience: "voxygen.element.de_buffs.buff_resilience",
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// Debuffs
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debuff_skull_0: "voxygen.element.de_buffs.debuff_skull_0",
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debuff_cursed_0: "voxygen.element.de_buffs.debuff_cursed_0",
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debuff_bleed_0: "voxygen.element.de_buffs.debuff_bleed_0",
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debuff_burning_0: "voxygen.element.de_buffs.debuff_burning_0",
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debuff_crippled_0: "voxygen.element.de_buffs.debuff_cripple_0",
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@ -839,12 +839,12 @@ image_ids! {
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debuff_poisoned_0: "voxygen.element.de_buffs.debuff_poisoned_0",
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debuff_parried_0: "voxygen.element.de_buffs.debuff_parried_0",
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debuff_potionsickness_0: "voxygen.element.de_buffs.debuff_potionsickness_0",
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debuff_polymorphed: "voxygen.element.de_buffs.debuff_polymorphed",
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debuff_polymorphed_0: "voxygen.element.de_buffs.debuff_polymorphed_0",
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debuff_heatstroke_0: "voxygen.element.de_buffs.debuff_heatstroke_0",
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debuff_rooted: "voxygen.element.de_buffs.debuff_rooted",
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debuff_winded: "voxygen.element.de_buffs.debuff_winded",
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debuff_concussion: "voxygen.element.de_buffs.debuff_concussion",
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debuff_staggered: "voxygen.element.de_buffs.debuff_staggered",
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debuff_rooted_0: "voxygen.element.de_buffs.debuff_rooted_0",
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debuff_winded_0: "voxygen.element.de_buffs.debuff_winded_0",
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debuff_amnesia_0: "voxygen.element.de_buffs.debuff_amnesia_0",
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debuff_offbalance_0: "voxygen.element.de_buffs.debuff_offbalance_0",
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// Animation Frames
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// Buff Frame
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@ -5385,7 +5385,7 @@ pub fn get_buff_image(buff: BuffKind, imgs: &Imgs) -> conrod_core::image::Id {
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BuffKind::Tenacity => imgs.buff_tenacity,
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// Debuffs
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BuffKind::Bleeding => imgs.debuff_bleed_0,
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BuffKind::Cursed => imgs.debuff_skull_0,
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BuffKind::Cursed => imgs.debuff_cursed_0,
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BuffKind::Burning => imgs.debuff_burning_0,
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BuffKind::Crippled => imgs.debuff_crippled_0,
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BuffKind::Frozen => imgs.debuff_frozen_0,
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@ -5394,12 +5394,12 @@ pub fn get_buff_image(buff: BuffKind, imgs: &Imgs) -> conrod_core::image::Id {
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BuffKind::Poisoned => imgs.debuff_poisoned_0,
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BuffKind::Parried => imgs.debuff_parried_0,
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BuffKind::PotionSickness => imgs.debuff_potionsickness_0,
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BuffKind::Polymorphed => imgs.debuff_polymorphed,
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BuffKind::Polymorphed => imgs.debuff_polymorphed_0,
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BuffKind::Heatstroke => imgs.debuff_heatstroke_0,
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BuffKind::Rooted => imgs.debuff_rooted,
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BuffKind::Winded => imgs.debuff_winded,
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BuffKind::Concussion => imgs.debuff_concussion,
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BuffKind::Staggered => imgs.debuff_staggered,
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BuffKind::Rooted => imgs.debuff_rooted_0,
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BuffKind::Winded => imgs.debuff_winded_0,
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BuffKind::Amnesia => imgs.debuff_amnesia_0,
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BuffKind::OffBalance => imgs.debuff_offbalance_0,
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}
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}
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@ -219,8 +219,8 @@ fn buff_key(buff: BuffKind) -> &'static str {
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BuffKind::Heatstroke => "buff-heatstroke",
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BuffKind::Rooted => "buff-rooted",
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BuffKind::Winded => "buff-winded",
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BuffKind::Concussion => "buff-concussion",
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BuffKind::Staggered => "buff-staggered",
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BuffKind::Amnesia => "buff-amnesia",
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BuffKind::OffBalance => "buff-offbalance",
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// Neutral
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BuffKind::Polymorphed => "buff-polymorphed",
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}
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@ -357,8 +357,8 @@ pub fn consumable_desc(effects: &Effects, i18n: &Localization) -> Vec<String> {
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| BuffKind::ScornfulTaunt
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| BuffKind::Rooted
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| BuffKind::Winded
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| BuffKind::Concussion
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| BuffKind::Staggered
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| BuffKind::Amnesia
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| BuffKind::OffBalance
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| BuffKind::Tenacity
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| BuffKind::Resilience => Cow::Borrowed(""),
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};
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