enable custom naming bricks for lake biomes

This commit is contained in:
floppy 2022-02-16 20:30:52 +01:00
parent e762a0b390
commit 0d3a0cd1b8

View File

@ -525,11 +525,11 @@ impl Civs {
common::terrain::BiomeKind::Lake if biome.1.len() as u32 > 200 => Some(format!(
"{} {}",
["Lake", "Loch"].choose(&mut ctx.rng).unwrap(),
NameGen::location(&mut ctx.rng).generate()
NameGen::location(&mut ctx.rng).generate_lake_custom()
)),
common::terrain::BiomeKind::Lake if biome.1.len() as u32 > 10 => Some(format!(
"{} {}",
NameGen::location(&mut ctx.rng).generate(),
NameGen::location(&mut ctx.rng).generate_lake_custom(),
["Pool", "Well", "Pond"].choose(&mut ctx.rng).unwrap()
)),
common::terrain::BiomeKind::Grassland if biome.1.len() as u32 > 750 => {