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Split Material and Dismantle crafting tabs
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@ -15,6 +15,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Players can press H to greet others
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- Ability to toggle chat visibility
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- Added gem rings with various stat improvements.
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### Changed
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- Entity-entity pushback is no longer applied in forced movement states like rolling and leaping.
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@ -34,6 +35,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Crafting Stations aren't exploadable anymore
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- Cases where no audio output could be produced before.
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- Significantly improved the performance of playing sound effects
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- Dismantle and Material crafting tabs don't have duplicated recipes
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## [0.10.0] - 2021-06-12
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@ -20,7 +20,7 @@ use common::{
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},
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Inventory,
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},
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recipe::RecipeInput,
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recipe::{Recipe, RecipeInput},
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terrain::SpriteKind,
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};
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use conrod_core::{
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@ -151,7 +151,7 @@ pub enum CraftingTab {
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}
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impl CraftingTab {
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fn name_key(&self) -> &str {
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fn name_key(self) -> &'static str {
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match self {
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CraftingTab::All => "hud.crafting.tabs.all",
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CraftingTab::Armor => "hud.crafting.tabs.armor",
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@ -167,7 +167,7 @@ impl CraftingTab {
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}
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}
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fn img_id(&self, imgs: &Imgs) -> image::Id {
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fn img_id(self, imgs: &Imgs) -> image::Id {
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match self {
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CraftingTab::All => imgs.icon_globe,
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CraftingTab::Armor => imgs.icon_armor,
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@ -183,7 +183,9 @@ impl CraftingTab {
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}
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}
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fn satisfies(&self, item: &ItemDef) -> bool {
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fn satisfies(self, recipe: &Recipe) -> bool {
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let (item, _count) = &recipe.output;
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let recycling = recipe.is_recycling;
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match self {
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CraftingTab::All => true,
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CraftingTab::Food => item.tags().contains(&ItemTag::Food),
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@ -194,10 +196,10 @@ impl CraftingTab {
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CraftingTab::Glider => matches!(item.kind(), ItemKind::Glider(_)),
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CraftingTab::Potion => item.tags().contains(&ItemTag::Potion),
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CraftingTab::ProcessedMaterial => {
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item.tags().contains(&ItemTag::MetalIngot)
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| item.tags().contains(&ItemTag::Textile)
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| item.tags().contains(&ItemTag::Leather)
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| item.tags().contains(&ItemTag::BaseMaterial)
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(item.tags().contains(&ItemTag::MetalIngot)
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|| item.tags().contains(&ItemTag::Textile)
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|| item.tags().contains(&ItemTag::Leather)
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|| item.tags().contains(&ItemTag::BaseMaterial)) && !recycling
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},
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CraftingTab::Bag => item.tags().contains(&ItemTag::Bag),
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CraftingTab::Tool => item.tags().contains(&ItemTag::CraftingTool),
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@ -206,7 +208,7 @@ impl CraftingTab {
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ItemKind::Tool(_) => !item.tags().contains(&ItemTag::CraftingTool),
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_ => false,
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},
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CraftingTab::Dismantle => matches!(item.kind(), ItemKind::Ingredient { .. }),
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CraftingTab::Dismantle => recipe.is_recycling,
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}
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}
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}
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@ -469,7 +471,7 @@ impl<'a> Widget for Crafting<'a> {
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}
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for (i, (name, recipe, is_craftable)) in ordered_recipes
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.into_iter()
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.filter(|(_, recipe, _)| self.show.crafting_tab.satisfies(recipe.output.0.as_ref()))
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.filter(|(_, recipe, _)| self.show.crafting_tab.satisfies(&recipe))
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.enumerate()
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{
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let button = Button::image(if state.selected_recipe.as_ref() == Some(name) {
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@ -648,7 +650,7 @@ impl<'a> Widget for Crafting<'a> {
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for (row, chunk) in CraftingTab::iter()
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.filter(|crafting_tab| match crafting_tab {
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CraftingTab::All => false,
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_ => crafting_tab.satisfies(recipe.output.0.as_ref()),
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_ => crafting_tab.satisfies(&recipe),
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})
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.filter(|crafting_tab| crafting_tab != &self.show.crafting_tab)
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.collect::<Vec<_>>()
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