Reorganize hud/chat i18n file

This commit is contained in:
juliancoffee 2024-02-02 22:20:22 +02:00
parent f7b8e079b4
commit 13011606d9

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@ -1,7 +1,12 @@
## Player events
hud-chat-online_msg = [{ $name }] is online now
hud-chat-offline_msg = [{ $name }] went offline
hud-chat-goodbye = Goodbye!
hud-chat-connection_lost = Connection lost. Kicking in { $time } seconds.
## Buff deaths
hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] died of: burning caused by [{ $attacker }]
.bleeding = [{ $victim }] died of: bleeding caused by [{ $attacker }]
@ -23,31 +28,42 @@ hud-chat-died_of_npc_buff_msg =
.crippled = [{ $victim }] died of: crippled caused by { $attacker }
.frozen = [{ $victim }] died of: frozen caused by { $attacker }
.mysterious = [{ $victim }] died of: secret caused by { $attacker }
## PvP deaths
## Other PvP deaths
hud-chat-pvp_melee_kill_msg = [{ $attacker }] defeated [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] shot [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] blew up [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] killed [{ $victim }] with magic
hud-chat-pvp_other_kill_msg = [{ $attacker }] killed [{ $victim }]
## PvE deaths
hud-chat-npc_melee_kill_msg = { $attacker } killed [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } shot [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } blew up [{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker } killed [{ $victim }] with magic
hud-chat-npc_other_kill_msg = { $attacker } killed [{ $victim }]
## Other deaths
hud-chat-environmental_kill_msg = [{ $name }] died in { $environment }
hud-chat-fall_kill_msg = [{ $name }] died from fall damage
hud-chat-suicide_msg = [{ $name }] died from self-inflicted wounds
hud-chat-default_death_msg = [{ $name }] died
## Utils
hud-chat-all = All
## Result of our i18n antipatterns
hud-chat-you = You
## Random stuff
hud-chat-all = All
hud-chat-chat_tab_hover_tooltip = Right click for settings
hud-loot-pickup-msg = {$actor} picked up { $amount ->
[one] { $item }
*[other] {$amount}x {$item}
## HUD Pickup message
hud-loot-pickup-msg = { $amount ->
[one] { $actor } picked up { $item }
*[other] { $actor } picked up {$amount}x {$item}
}
hud-chat-loot_fail = Your Inventory is full!
hud-chat-goodbye = Goodbye!
hud-chat-connection_lost = Connection lost. Kicking in { $time } seconds.