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Reorganize hud/chat i18n file
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@ -1,7 +1,12 @@
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## Player events
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hud-chat-online_msg = [{ $name }] is online now
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hud-chat-offline_msg = [{ $name }] went offline
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hud-chat-goodbye = Goodbye!
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hud-chat-connection_lost = Connection lost. Kicking in { $time } seconds.
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## Buff deaths
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hud-chat-died_of_pvp_buff_msg =
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.burning = [{ $victim }] died of: burning caused by [{ $attacker }]
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.bleeding = [{ $victim }] died of: bleeding caused by [{ $attacker }]
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@ -23,31 +28,42 @@ hud-chat-died_of_npc_buff_msg =
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.crippled = [{ $victim }] died of: crippled caused by { $attacker }
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.frozen = [{ $victim }] died of: frozen caused by { $attacker }
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.mysterious = [{ $victim }] died of: secret caused by { $attacker }
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## PvP deaths
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## Other PvP deaths
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hud-chat-pvp_melee_kill_msg = [{ $attacker }] defeated [{ $victim }]
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hud-chat-pvp_ranged_kill_msg = [{ $attacker }] shot [{ $victim }]
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hud-chat-pvp_explosion_kill_msg = [{ $attacker }] blew up [{ $victim }]
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hud-chat-pvp_energy_kill_msg = [{ $attacker }] killed [{ $victim }] with magic
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hud-chat-pvp_other_kill_msg = [{ $attacker }] killed [{ $victim }]
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## PvE deaths
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hud-chat-npc_melee_kill_msg = { $attacker } killed [{ $victim }]
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hud-chat-npc_ranged_kill_msg = { $attacker } shot [{ $victim }]
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hud-chat-npc_explosion_kill_msg = { $attacker } blew up [{ $victim }]
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hud-chat-npc_energy_kill_msg = { $attacker } killed [{ $victim }] with magic
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hud-chat-npc_other_kill_msg = { $attacker } killed [{ $victim }]
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## Other deaths
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hud-chat-environmental_kill_msg = [{ $name }] died in { $environment }
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hud-chat-fall_kill_msg = [{ $name }] died from fall damage
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hud-chat-suicide_msg = [{ $name }] died from self-inflicted wounds
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hud-chat-default_death_msg = [{ $name }] died
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## Utils
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hud-chat-all = All
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## Result of our i18n antipatterns
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hud-chat-you = You
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## Random stuff
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hud-chat-all = All
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hud-chat-chat_tab_hover_tooltip = Right click for settings
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hud-loot-pickup-msg = {$actor} picked up { $amount ->
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[one] { $item }
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*[other] {$amount}x {$item}
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## HUD Pickup message
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hud-loot-pickup-msg = { $amount ->
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[one] { $actor } picked up { $item }
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*[other] { $actor } picked up {$amount}x {$item}
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}
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hud-chat-loot_fail = Your Inventory is full!
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hud-chat-goodbye = Goodbye!
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hud-chat-connection_lost = Connection lost. Kicking in { $time } seconds.
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