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added all other types of chest sprites to check for non-explodable objects
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@ -287,7 +287,14 @@ impl Block {
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| SpriteKind::SpinningWheel
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| SpriteKind::DismantlingBench
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| SpriteKind::TanningRack
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| SpriteKind::Chest => None,
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| SpriteKind::Chest
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| SpriteKind::DungeonChest0
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| SpriteKind::DungeonChest1
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| SpriteKind::DungeonChest2
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| SpriteKind::DungeonChest3
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| SpriteKind::DungeonChest4
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| SpriteKind::DungeonChest5
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| SpriteKind::ChestBuried => None,
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SpriteKind::EnsnaringVines | SpriteKind::EnsnaringWeb => Some(0.1),
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_ => Some(0.25),
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}),
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