patch wgpu to 18.2

This commit is contained in:
Isse 2024-01-07 17:51:44 +01:00 committed by Marcel Märtens
parent 9903d2c545
commit 165c88bd74
8 changed files with 173 additions and 113 deletions

93
Cargo.lock generated
View File

@ -3149,9 +3149,9 @@ checksum = "bc0000e42512c92e31c2252315bda326620a4e034105e900c98ec492fa077b3e"
[[package]]
name = "js-sys"
version = "0.3.64"
version = "0.3.66"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c5f195fe497f702db0f318b07fdd68edb16955aed830df8363d837542f8f935a"
checksum = "cee9c64da59eae3b50095c18d3e74f8b73c0b86d2792824ff01bbce68ba229ca"
dependencies = [
"wasm-bindgen",
]
@ -3635,9 +3635,8 @@ dependencies = [
[[package]]
name = "naga"
version = "0.14.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "61d829abac9f5230a85d8cc83ec0879b4c09790208ae25b5ea031ef84562e071"
version = "0.14.2"
source = "git+https://github.com/gfx-rs/wgpu?rev=daedf03f0617aab6b3ab7380132dc9cb07f62d32#daedf03f0617aab6b3ab7380132dc9cb07f62d32"
dependencies = [
"bit-set",
"bitflags 2.4.0",
@ -3646,6 +3645,7 @@ dependencies = [
"indexmap 2.0.0",
"log",
"num-traits",
"petgraph 0.6.4",
"pp-rs",
"rustc-hash",
"serde",
@ -5218,6 +5218,15 @@ version = "0.0.8"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "082f11ffa03bbef6c2c6ea6bea1acafaade2fd9050ae0234ab44a2153742b058"
[[package]]
name = "roxmltree"
version = "0.14.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "921904a62e410e37e215c40381b7117f830d9d89ba60ab5236170541dd25646b"
dependencies = [
"xmlparser",
]
[[package]]
name = "rstar"
version = "0.10.0"
@ -5667,6 +5676,25 @@ dependencies = [
"digest",
]
[[package]]
name = "shaderc"
version = "0.8.0"
source = "git+https://github.com/pythonesque/shaderc-rs?rev=f2605a02062834019bedff911aee2fd2998c49f9#f2605a02062834019bedff911aee2fd2998c49f9"
dependencies = [
"libc",
"shaderc-sys",
]
[[package]]
name = "shaderc-sys"
version = "0.8.0"
source = "git+https://github.com/pythonesque/shaderc-rs?rev=f2605a02062834019bedff911aee2fd2998c49f9#f2605a02062834019bedff911aee2fd2998c49f9"
dependencies = [
"cmake",
"libc",
"roxmltree",
]
[[package]]
name = "sharded-slab"
version = "0.1.4"
@ -7268,6 +7296,7 @@ dependencies = [
"rodio",
"ron",
"serde",
"shaderc",
"slab",
"specs",
"strum",
@ -7490,9 +7519,9 @@ checksum = "9c8d87e72b64a3b4db28d11ce29237c246188f4f51057d65a7eab63b7987e423"
[[package]]
name = "wasm-bindgen"
version = "0.2.87"
version = "0.2.89"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7706a72ab36d8cb1f80ffbf0e071533974a60d0a308d01a5d0375bf60499a342"
checksum = "0ed0d4f68a3015cc185aff4db9506a015f4b96f95303897bfa23f846db54064e"
dependencies = [
"cfg-if 1.0.0",
"wasm-bindgen-macro",
@ -7500,9 +7529,9 @@ dependencies = [
[[package]]
name = "wasm-bindgen-backend"
version = "0.2.87"
version = "0.2.89"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5ef2b6d3c510e9625e5fe6f509ab07d66a760f0885d858736483c32ed7809abd"
checksum = "1b56f625e64f3a1084ded111c4d5f477df9f8c92df113852fa5a374dbda78826"
dependencies = [
"bumpalo",
"log",
@ -7550,9 +7579,9 @@ dependencies = [
[[package]]
name = "wasm-bindgen-macro"
version = "0.2.87"
version = "0.2.89"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "dee495e55982a3bd48105a7b947fd2a9b4a8ae3010041b9e0faab3f9cd028f1d"
checksum = "0162dbf37223cd2afce98f3d0785506dcb8d266223983e4b5b525859e6e182b2"
dependencies = [
"quote 1.0.33",
"wasm-bindgen-macro-support",
@ -7560,9 +7589,9 @@ dependencies = [
[[package]]
name = "wasm-bindgen-macro-support"
version = "0.2.87"
version = "0.2.89"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "54681b18a46765f095758388f2d0cf16eb8d4169b639ab575a8f5693af210c7b"
checksum = "f0eb82fcb7930ae6219a7ecfd55b217f5f0893484b7a13022ebb2b2bf20b5283"
dependencies = [
"proc-macro2 1.0.66",
"quote 1.0.33",
@ -7573,9 +7602,9 @@ dependencies = [
[[package]]
name = "wasm-bindgen-shared"
version = "0.2.87"
version = "0.2.89"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ca6ad05a4870b2bf5fe995117d3728437bd27d7cd5f06f13c17443ef369775a1"
checksum = "7ab9b36309365056cd639da3134bf87fa8f3d86008abf99e612384a6eecd459f"
[[package]]
name = "wasm-encoder"
@ -7848,9 +7877,9 @@ dependencies = [
[[package]]
name = "web-sys"
version = "0.3.64"
version = "0.3.66"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9b85cbef8c220a6abc02aefd892dfc0fc23afb1c6a426316ec33253a3877249b"
checksum = "50c24a44ec86bb68fbecd1b3efed7e85ea5621b39b35ef2766b66cd984f8010f"
dependencies = [
"js-sys",
"wasm-bindgen",
@ -7869,8 +7898,7 @@ dependencies = [
[[package]]
name = "wgpu"
version = "0.18.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "30e7d227c9f961f2061c26f4cb0fbd4df0ef37e056edd0931783599d6c94ef24"
source = "git+https://github.com/gfx-rs/wgpu?rev=daedf03f0617aab6b3ab7380132dc9cb07f62d32#daedf03f0617aab6b3ab7380132dc9cb07f62d32"
dependencies = [
"arrayvec",
"cfg-if 1.0.0",
@ -7878,7 +7906,7 @@ dependencies = [
"js-sys",
"log",
"naga",
"parking_lot 0.12.1",
"parking_lot 0.11.2",
"profiling",
"raw-window-handle 0.5.2",
"serde",
@ -7894,9 +7922,8 @@ dependencies = [
[[package]]
name = "wgpu-core"
version = "0.18.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "837e02ddcdc6d4a9b56ba4598f7fd4202a7699ab03f6ef4dcdebfad2c966aea6"
version = "0.18.1"
source = "git+https://github.com/gfx-rs/wgpu?rev=daedf03f0617aab6b3ab7380132dc9cb07f62d32#daedf03f0617aab6b3ab7380132dc9cb07f62d32"
dependencies = [
"arrayvec",
"bit-vec",
@ -7904,7 +7931,7 @@ dependencies = [
"codespan-reporting",
"log",
"naga",
"parking_lot 0.12.1",
"parking_lot 0.11.2",
"profiling",
"raw-window-handle 0.5.2",
"ron",
@ -7919,9 +7946,8 @@ dependencies = [
[[package]]
name = "wgpu-hal"
version = "0.18.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1e30b9a8155c83868e82a8c5d3ce899de6c3961d2ef595de8fc168a1677fc2d8"
version = "0.18.1"
source = "git+https://github.com/gfx-rs/wgpu?rev=daedf03f0617aab6b3ab7380132dc9cb07f62d32#daedf03f0617aab6b3ab7380132dc9cb07f62d32"
dependencies = [
"android_system_properties",
"arrayvec",
@ -7940,13 +7966,13 @@ dependencies = [
"js-sys",
"khronos-egl",
"libc",
"libloading 0.8.0",
"libloading 0.7.4",
"log",
"metal",
"naga",
"objc",
"once_cell",
"parking_lot 0.12.1",
"parking_lot 0.11.2",
"profiling",
"range-alloc",
"raw-window-handle 0.5.2",
@ -7973,8 +7999,7 @@ dependencies = [
[[package]]
name = "wgpu-types"
version = "0.18.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0d5ed5f0edf0de351fe311c53304986315ce866f394a2e6df0c4b3c70774bcdd"
source = "git+https://github.com/gfx-rs/wgpu?rev=daedf03f0617aab6b3ab7380132dc9cb07f62d32#daedf03f0617aab6b3ab7380132dc9cb07f62d32"
dependencies = [
"bitflags 2.4.0",
"js-sys",
@ -8455,6 +8480,12 @@ version = "0.8.16"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "47430998a7b5d499ccee752b41567bc3afc57e1327dc855b1a2aa44ce29b5fa1"
[[package]]
name = "xmlparser"
version = "0.13.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "66fee0b777b0f5ac1c69bb06d361268faafa61cd4682ae064a171c16c433e9e4"
[[package]]
name = "yasna"
version = "0.5.2"

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@ -162,6 +162,7 @@ vek = { git = "https://github.com/yoanlcq/vek.git", rev = "84d5cb65841d46599a986
# ntapi 3.7 fails to compile under windows due to the bug https://github.com/MSxDOS/ntapi/pull/12
ntapi = { git = "https://github.com/MSxDOS/ntapi.git", rev = "9f56b149c9e25796739157c0fce3e0007a7de6eb" }
shred = { git = "https://github.com/amethyst/shred.git", rev = "5d52c6fc390dd04c12158633e77591f6523d1f85" }
wgpu = { git = "https://github.com/gfx-rs/wgpu", rev = "daedf03f0617aab6b3ab7380132dc9cb07f62d32" }
# [patch."https://github.com/gfx-rs/gfx"]
# gfx-hal = { git = "https://github.com/Imberflur/gfx.git", tag = "veloren-fixes-v1" }

View File

@ -29,13 +29,14 @@ tracy = ["common-frontend/tracy", "client/tracy"]
tracy-memory = ["tracy"] # enables heap profiling with tracy
plugins = ["client/plugins", "common-assets/plugins"]
egui-ui = ["voxygen-egui", "egui", "egui_wgpu_backend", "egui_winit_platform"]
shaderc-from-source = ["shaderc/build-from-source"]
discord = ["discord-sdk"]
bin_img-export = ["common-assets"]
# We don't ship egui with published release builds so a separate feature is required that excludes it.
default-publish = ["singleplayer", "native-dialog", "plugins", "discord", "simd"]
# Temp for bug on current wgpu version that has access violation in vulkan when constructing egui pipeline
default-no-egui = ["default-publish", "hot-reloading"]
default-no-egui = ["default-publish", "hot-reloading", "shaderc-from-source"]
default = ["default-no-egui", "egui-ui"]
[dependencies]
@ -56,9 +57,13 @@ voxygen-egui = {package = "veloren-voxygen-egui", path = "egui", optional = true
# Graphics
winit = {version = "0.28.6", features = ["serde"]}
wgpu = { version = "=0.18.0", features = ["trace", "glsl"] }
# naga has an issue for spirv in wgpu 18.0
wgpu = { version = "=0.18.0", default-features = false, features = ["trace", "spirv", "glsl"] }
wgpu-profiler = "0.15.0"
bytemuck = { version="1.7", features=["derive"] }
# shaderc = "0.8.0"
# Working around a current bug in shaderc that causes it to use the system installation even if we specify compile from source
shaderc = { git = "https://github.com/pythonesque/shaderc-rs", rev = "f2605a02062834019bedff911aee2fd2998c49f9" }
# cmake crate used by shaderc, newer version 0.1.46 uses a new cmake command that is not available in our CI cmake version
# see https://github.com/alexcrichton/cmake-rs/issues/131
cmake = "=0.1.45"

View File

@ -233,7 +233,8 @@ impl PlayState for ServerInfoState {
fn render(&self, drawer: &mut Drawer<'_>, _: &Settings) {
// Draw the UI to the screen.
let mut third_pass = drawer.third_pass();
let mut third_pass = drawer.prepare_third_pass();
let mut third_pass = third_pass.drawer();
if let Some(mut ui_drawer) = third_pass.draw_ui() {
self.ui.render(&mut ui_drawer);
};

View File

@ -7,7 +7,7 @@ pub enum RenderError {
CustomError(String),
CouldNotFindAdapter,
ErrorInitializingCompiler,
// ShaderError(String, shaderc::Error),
ShaderError(String, shaderc::Error),
ProfilerCreationError(wgpu_profiler::CreationError),
}
@ -27,10 +27,10 @@ impl fmt::Debug for RenderError {
Self::CustomError(err) => f.debug_tuple("CustomError").field(err).finish(),
Self::CouldNotFindAdapter => f.debug_tuple("CouldNotFindAdapter").finish(),
Self::ErrorInitializingCompiler => f.debug_tuple("ErrorInitializingCompiler").finish(),
// Self::ShaderError(shader_name, err) => write!(
// f,
// "\"{shader_name}\" shader failed to compile due to the following error: {err}",
// ),
Self::ShaderError(shader_name, err) => write!(
f,
"\"{shader_name}\" shader failed to compile due to the following error: {err}",
),
RenderError::ProfilerCreationError(err) => write!(f, "Profiler creation error: {err}"),
}
}
@ -47,3 +47,8 @@ impl From<wgpu::BufferAsyncError> for RenderError {
impl From<wgpu::SurfaceError> for RenderError {
fn from(err: wgpu::SurfaceError) -> Self { Self::SurfaceError(err) }
}
impl From<(&str, shaderc::Error)> for RenderError {
fn from((shader_name, err): (&str, shaderc::Error)) -> Self {
Self::ShaderError(shader_name.into(), err)
}
}

View File

@ -550,7 +550,7 @@ impl Renderer {
.map_err(RenderError::ProfilerCreationError)?;
#[cfg(feature = "egui-ui")]
let egui_renderpass = egui_wgpu_backend::RenderPass::new(&*device, format, 1);
let egui_renderpass = egui_wgpu_backend::RenderPass::new(&device, format, 1);
Ok(Self {
device,

View File

@ -164,6 +164,7 @@ impl ShaderModules {
has_shadow_views: bool,
) -> Result<Self, RenderError> {
prof_span!(_guard, "ShaderModules::new");
use shaderc::{CompileOptions, Compiler, OptimizationLevel, ResolvedInclude, ShaderKind};
let constants = shaders.get("include.constants").unwrap();
let globals = shaders.get("include.globals").unwrap();
@ -279,32 +280,45 @@ impl ShaderModules {
})
.unwrap();
let defines = wgpu::naga::FastHashMap::from_iter([
("constants.glsl".to_string(), constants.clone()),
("globals.glsl".to_string(), globals.0.to_owned()),
("shadows.glsl".to_string(), shadows.0.to_owned()),
(
"rain_occlusion.glsl".to_string(),
rain_occlusion.0.to_owned(),
),
("sky.glsl".to_string(), sky.0.to_owned()),
("light.glsl".to_string(), light.0.to_owned()),
("srgb.glsl".to_string(), srgb.0.to_owned()),
("random.glsl".to_string(), random.0.to_owned()),
("lod.glsl".to_string(), lod.0.to_owned()),
("anti-aliasing.glsl".to_string(), anti_alias.0.to_owned()),
("cloud.glsl".to_string(), cloud.0.to_owned()),
("point_glow.glsl".to_string(), point_glow.0.to_owned()),
("fxaa.glsl".to_string(), fxaa.0.to_owned()),
]);
let mut compiler = Compiler::new().ok_or(RenderError::ErrorInitializingCompiler)?;
let mut options = CompileOptions::new().ok_or(RenderError::ErrorInitializingCompiler)?;
options.set_optimization_level(OptimizationLevel::Zero);
options.set_forced_version_profile(430, shaderc::GlslProfile::Core);
// options.set_generate_debug_info();
options.set_include_callback(move |name, _, shader_name, _| {
Ok(ResolvedInclude {
resolved_name: name.to_string(),
content: match name {
"constants.glsl" => constants.clone(),
"globals.glsl" => globals.0.to_owned(),
"shadows.glsl" => shadows.0.to_owned(),
"rain_occlusion.glsl" => rain_occlusion.0.to_owned(),
"sky.glsl" => sky.0.to_owned(),
"light.glsl" => light.0.to_owned(),
"srgb.glsl" => srgb.0.to_owned(),
"random.glsl" => random.0.to_owned(),
"lod.glsl" => lod.0.to_owned(),
"anti-aliasing.glsl" => anti_alias.0.to_owned(),
"cloud.glsl" => cloud.0.to_owned(),
"point_glow.glsl" => point_glow.0.to_owned(),
"fxaa.glsl" => fxaa.0.to_owned(),
other => {
return Err(format!(
"Include {} in {} is not defined",
other, shader_name
));
},
},
})
});
let create_shader = |name, stage| {
let mut create_shader = |name, kind| {
let glsl = &shaders
.get(name)
.unwrap_or_else(|| panic!("Can't retrieve shader: {}", name))
.0;
let file_name = format!("{}.glsl", name);
create_shader_module(device, defines.clone(), glsl, stage, &file_name)
create_shader_module(device, &mut compiler, glsl, kind, &file_name, &options)
};
let selected_fluid_shader = ["fluid-frag.", match pipeline_modes.fluid {
@ -313,69 +327,68 @@ impl ShaderModules {
}]
.concat();
use wgpu::naga::ShaderStage;
Ok(Self {
skybox_vert: create_shader("skybox-vert", ShaderStage::Vertex)?,
skybox_frag: create_shader("skybox-frag", ShaderStage::Fragment)?,
debug_vert: create_shader("debug-vert", ShaderStage::Vertex)?,
debug_frag: create_shader("debug-frag", ShaderStage::Fragment)?,
figure_vert: create_shader("figure-vert", ShaderStage::Vertex)?,
figure_frag: create_shader("figure-frag", ShaderStage::Fragment)?,
terrain_vert: create_shader("terrain-vert", ShaderStage::Vertex)?,
terrain_frag: create_shader("terrain-frag", ShaderStage::Fragment)?,
fluid_vert: create_shader("fluid-vert", ShaderStage::Vertex)?,
fluid_frag: create_shader(&selected_fluid_shader, ShaderStage::Fragment)?,
sprite_vert: create_shader("sprite-vert", ShaderStage::Vertex)?,
sprite_frag: create_shader("sprite-frag", ShaderStage::Fragment)?,
lod_object_vert: create_shader("lod-object-vert", ShaderStage::Vertex)?,
lod_object_frag: create_shader("lod-object-frag", ShaderStage::Fragment)?,
particle_vert: create_shader("particle-vert", ShaderStage::Vertex)?,
particle_frag: create_shader("particle-frag", ShaderStage::Fragment)?,
rope_vert: create_shader("rope-vert", ShaderStage::Vertex)?,
rope_frag: create_shader("rope-frag", ShaderStage::Fragment)?,
trail_vert: create_shader("trail-vert", ShaderStage::Vertex)?,
trail_frag: create_shader("trail-frag", ShaderStage::Fragment)?,
ui_vert: create_shader("ui-vert", ShaderStage::Vertex)?,
ui_frag: create_shader("ui-frag", ShaderStage::Fragment)?,
premultiply_alpha_vert: create_shader("premultiply-alpha-vert", ShaderStage::Vertex)?,
premultiply_alpha_frag: create_shader("premultiply-alpha-frag", ShaderStage::Fragment)?,
lod_terrain_vert: create_shader("lod-terrain-vert", ShaderStage::Vertex)?,
lod_terrain_frag: create_shader("lod-terrain-frag", ShaderStage::Fragment)?,
clouds_vert: create_shader("clouds-vert", ShaderStage::Vertex)?,
clouds_frag: create_shader("clouds-frag", ShaderStage::Fragment)?,
skybox_vert: create_shader("skybox-vert", ShaderKind::Vertex)?,
skybox_frag: create_shader("skybox-frag", ShaderKind::Fragment)?,
debug_vert: create_shader("debug-vert", ShaderKind::Vertex)?,
debug_frag: create_shader("debug-frag", ShaderKind::Fragment)?,
figure_vert: create_shader("figure-vert", ShaderKind::Vertex)?,
figure_frag: create_shader("figure-frag", ShaderKind::Fragment)?,
terrain_vert: create_shader("terrain-vert", ShaderKind::Vertex)?,
terrain_frag: create_shader("terrain-frag", ShaderKind::Fragment)?,
fluid_vert: create_shader("fluid-vert", ShaderKind::Vertex)?,
fluid_frag: create_shader(&selected_fluid_shader, ShaderKind::Fragment)?,
sprite_vert: create_shader("sprite-vert", ShaderKind::Vertex)?,
sprite_frag: create_shader("sprite-frag", ShaderKind::Fragment)?,
lod_object_vert: create_shader("lod-object-vert", ShaderKind::Vertex)?,
lod_object_frag: create_shader("lod-object-frag", ShaderKind::Fragment)?,
particle_vert: create_shader("particle-vert", ShaderKind::Vertex)?,
particle_frag: create_shader("particle-frag", ShaderKind::Fragment)?,
rope_vert: create_shader("rope-vert", ShaderKind::Vertex)?,
rope_frag: create_shader("rope-frag", ShaderKind::Fragment)?,
trail_vert: create_shader("trail-vert", ShaderKind::Vertex)?,
trail_frag: create_shader("trail-frag", ShaderKind::Fragment)?,
ui_vert: create_shader("ui-vert", ShaderKind::Vertex)?,
ui_frag: create_shader("ui-frag", ShaderKind::Fragment)?,
premultiply_alpha_vert: create_shader("premultiply-alpha-vert", ShaderKind::Vertex)?,
premultiply_alpha_frag: create_shader("premultiply-alpha-frag", ShaderKind::Fragment)?,
lod_terrain_vert: create_shader("lod-terrain-vert", ShaderKind::Vertex)?,
lod_terrain_frag: create_shader("lod-terrain-frag", ShaderKind::Fragment)?,
clouds_vert: create_shader("clouds-vert", ShaderKind::Vertex)?,
clouds_frag: create_shader("clouds-frag", ShaderKind::Fragment)?,
dual_downsample_filtered_frag: create_shader(
"dual-downsample-filtered-frag",
ShaderStage::Fragment,
ShaderKind::Fragment,
)?,
dual_downsample_frag: create_shader("dual-downsample-frag", ShaderStage::Fragment)?,
dual_upsample_frag: create_shader("dual-upsample-frag", ShaderStage::Fragment)?,
postprocess_vert: create_shader("postprocess-vert", ShaderStage::Vertex)?,
postprocess_frag: create_shader("postprocess-frag", ShaderStage::Fragment)?,
blit_vert: create_shader("blit-vert", ShaderStage::Vertex)?,
blit_frag: create_shader("blit-frag", ShaderStage::Fragment)?,
dual_downsample_frag: create_shader("dual-downsample-frag", ShaderKind::Fragment)?,
dual_upsample_frag: create_shader("dual-upsample-frag", ShaderKind::Fragment)?,
postprocess_vert: create_shader("postprocess-vert", ShaderKind::Vertex)?,
postprocess_frag: create_shader("postprocess-frag", ShaderKind::Fragment)?,
blit_vert: create_shader("blit-vert", ShaderKind::Vertex)?,
blit_frag: create_shader("blit-frag", ShaderKind::Fragment)?,
point_light_shadows_vert: create_shader(
"point-light-shadows-vert",
ShaderStage::Vertex,
ShaderKind::Vertex,
)?,
light_shadows_directed_vert: create_shader(
"light-shadows-directed-vert",
ShaderStage::Vertex,
ShaderKind::Vertex,
)?,
light_shadows_figure_vert: create_shader(
"light-shadows-figure-vert",
ShaderStage::Vertex,
ShaderKind::Vertex,
)?,
light_shadows_debug_vert: create_shader(
"light-shadows-debug-vert",
ShaderStage::Vertex,
ShaderKind::Vertex,
)?,
rain_occlusion_directed_vert: create_shader(
"rain-occlusion-directed-vert",
ShaderStage::Vertex,
ShaderKind::Vertex,
)?,
rain_occlusion_figure_vert: create_shader(
"rain-occlusion-figure-vert",
ShaderStage::Vertex,
ShaderKind::Vertex,
)?,
})
}
@ -383,14 +396,19 @@ impl ShaderModules {
fn create_shader_module(
device: &wgpu::Device,
defines: wgpu::naga::FastHashMap<String, String>,
compiler: &mut shaderc::Compiler,
source: &str,
stage: wgpu::naga::ShaderStage,
kind: shaderc::ShaderKind,
file_name: &str,
options: &shaderc::CompileOptions,
) -> Result<wgpu::ShaderModule, RenderError> {
prof_span!(_guard, "create_shader_modules");
use std::borrow::Cow;
let spv = compiler
.compile_into_spirv(source, kind, file_name, "main", Some(options))
.map_err(|e| (file_name, e))?;
// Uncomment me to dump shaders to files
//
// std::fs::create_dir_all("dumpped-shaders").expect("Couldn't create shader
@ -405,14 +423,13 @@ fn create_shader_module(
// .expect("Couldn't write shader out");
// let label = [file_name, "\n\n", source].concat();
Ok(device.create_shader_module(wgpu::ShaderModuleDescriptor {
label: Some(file_name),
source: wgpu::ShaderSource::Glsl {
shader: Cow::Borrowed(source),
stage,
defines,
},
}))
#[allow(unsafe_code)]
Ok(unsafe {
device.create_shader_module_unchecked(wgpu::ShaderModuleDescriptor {
label: Some(file_name),
source: wgpu::ShaderSource::SpirV(Cow::Borrowed(spv.as_binary())),
})
})
}
/// Things needed to create a pipeline

View File

@ -195,7 +195,7 @@ impl Texture {
/// Update a texture with the given data (used for updating the glyph cache
/// texture).
pub fn update(&self, queue: &wgpu::Queue, offset: [u32; 2], size: [u32; 2], data: &[u8]) {
let bytes_per_pixel = self.format.block_size(None).unwrap() as u32;
let bytes_per_pixel = self.format.block_size(None).unwrap();
debug_assert_eq!(
data.len(),