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better timing const name,
timing_delay 400 -> 350
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@ -11,7 +11,7 @@ use TransitionStyle::*;
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// In millis
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const STAGE_DURATION: u64 = 700;
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const TIMING_WINDOW: u64 = 400;
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const TIMING_DELAY: u64 = 350;
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const INITIAL_ACCEL: f32 = 90.0;
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const BASE_SPEED: f32 = 25.0;
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@ -87,7 +87,7 @@ impl CharacterBehavior for Data {
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Timed(state) => match state {
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NotPressed => {
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if data.inputs.primary.is_just_pressed() {
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if stage_time_active > Duration::from_millis(TIMING_WINDOW) {
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if stage_time_active > Duration::from_millis(TIMING_DELAY) {
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Timed(Success)
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} else {
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Timed(PressedEarly)
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