updated changelog, fixed lantern colors

This commit is contained in:
DoctorKompot
2021-12-27 01:08:19 +02:00
parent 0dba858ca9
commit 22b19e40e9
3 changed files with 7 additions and 2 deletions

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@ -46,6 +46,11 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- EXP on kill is now shared based on damage contribution - EXP on kill is now shared based on damage contribution
- Dungeons have somewhat proper scaling. The higher the dungeon the harder it gets, Cultist staying unchanged while Mino is now at its level. - Dungeons have somewhat proper scaling. The higher the dungeon the harder it gets, Cultist staying unchanged while Mino is now at its level.
- Parallelized entity sync system on the server - Parallelized entity sync system on the server
- Item color backgrounds are now lighter
- All items that used the PNG file format now have a VOX file instead
- Yeti loot table modified
- Phoenix feathers are now Legendary quality
- Green/Red lantern now shine their respective color instead of the default lantern color
### Removed ### Removed

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@ -4,7 +4,7 @@ ItemDef(
kind: Lantern( kind: Lantern(
( (
kind: "Green0", kind: "Green0",
color: (r: 50, g: 205, b: 50), color: (r: 145, g: 255, b: 145),
strength_thousandths: 6000, strength_thousandths: 6000,
flicker_thousandths: 250, flicker_thousandths: 250,
), ),

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@ -4,7 +4,7 @@ ItemDef(
kind: Lantern( kind: Lantern(
( (
kind: "Red0", kind: "Red0",
color: (r: 220, g: 20, b: 60), color: (r: 255, g: 70, b: 70),
strength_thousandths: 5000, strength_thousandths: 5000,
flicker_thousandths: 250, flicker_thousandths: 250,
), ),