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updated changelog, fixed lantern colors
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@ -46,6 +46,11 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- EXP on kill is now shared based on damage contribution
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- EXP on kill is now shared based on damage contribution
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- Dungeons have somewhat proper scaling. The higher the dungeon the harder it gets, Cultist staying unchanged while Mino is now at its level.
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- Dungeons have somewhat proper scaling. The higher the dungeon the harder it gets, Cultist staying unchanged while Mino is now at its level.
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- Parallelized entity sync system on the server
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- Parallelized entity sync system on the server
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- Item color backgrounds are now lighter
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- All items that used the PNG file format now have a VOX file instead
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- Yeti loot table modified
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- Phoenix feathers are now Legendary quality
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- Green/Red lantern now shine their respective color instead of the default lantern color
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### Removed
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### Removed
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@ -4,7 +4,7 @@ ItemDef(
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kind: Lantern(
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kind: Lantern(
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(
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(
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kind: "Green0",
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kind: "Green0",
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color: (r: 50, g: 205, b: 50),
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color: (r: 145, g: 255, b: 145),
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strength_thousandths: 6000,
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strength_thousandths: 6000,
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flicker_thousandths: 250,
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flicker_thousandths: 250,
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),
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),
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@ -4,7 +4,7 @@ ItemDef(
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kind: Lantern(
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kind: Lantern(
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(
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(
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kind: "Red0",
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kind: "Red0",
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color: (r: 220, g: 20, b: 60),
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color: (r: 255, g: 70, b: 70),
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strength_thousandths: 5000,
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strength_thousandths: 5000,
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flicker_thousandths: 250,
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flicker_thousandths: 250,
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),
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),
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