Merge branch 'gSpera/no_autowalk_after_die' into 'master'

Stopping auto-walk after death: Fixes #607

Closes #607

See merge request veloren/veloren!1197
This commit is contained in:
Marcel 2020-07-13 08:39:39 +00:00
commit 2414d5ae5e

View File

@ -328,6 +328,7 @@ impl PlayState for SessionState {
Event::InputUpdate(GameInput::Respawn, state)
if state != self.key_state.respawn =>
{
stop_auto_walk(&mut auto_walk, &mut self.key_state, &mut self.hud);
self.key_state.respawn = state;
if state {
self.client.borrow_mut().respawn();