Merge branch 'pfau/fixes' into 'master'

Balancing and polish

See merge request veloren/veloren!1292
This commit is contained in:
Monty Marz 2020-08-21 23:39:48 +00:00
commit 25c3c98160
165 changed files with 2731 additions and 624 deletions

View File

@ -7,6 +7,5 @@
(120, Mushroom),
(8, ShinyGem),
(15, Chest),
(2, Crate),
(0.25, Scarecrow),
(2, Crate),
]

View File

@ -0,0 +1,12 @@
Item(
name: "Agile Cape",
description: "'Tightly packed pieces of leather to endure all weather.'",
kind: Armor(
(
kind: Back("Short2"),
stats: (
protection: Normal(0.2),
),
)
),
)

View File

@ -5,7 +5,7 @@ Item(
(
kind: Back("Short0"),
stats: (
protection: Normal(0.2),
protection: Normal(0.3),
),
)
),

View File

@ -0,0 +1,12 @@
Item(
name: "Bonerattler Belt",
description: "Made from the strongest bones.",
kind: Armor(
(
kind: Belt("Bonerattler"),
stats: (
protection: Normal(0.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Agile Belt",
description: "'Tightly packed pieces of leather to endure all weather.'",
kind: Armor(
(
kind: Belt("Leather2"),
stats: (
protection: Normal(1.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Tarasque Belt",
description: "As strong as a tarasque shell.",
kind: Armor(
(
kind: Belt("Tarasque"),
stats: (
protection: Normal(0.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Bonerattler Cuirass",
description: "Made from the strongest bones.",
kind: Armor(
(
kind: Chest("Bonerattler"),
stats: (
protection: Normal(25.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Agile Chest",
description: "'Tightly packed pieces of leather to endure all weather.'",
kind: Armor(
(
kind: Chest("Leather2"),
stats: (
protection: Normal(6.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Tarasque Cuirass",
description: "As strong as a tarasque shell.",
kind: Armor(
(
kind: Chest("Tarasque"),
stats: (
protection: Normal(25.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Bonerattler Boots",
description: "Made from the strongest bones.",
kind: Armor(
(
kind: Foot("Bonerattler"),
stats: (
protection: Normal(5.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Agile Kickers",
description: "'Tightly packed pieces of leather to endure all weather.",
kind: Armor(
(
kind: Foot("Leather2"),
stats: (
protection: Normal(2.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Tarasque Boots",
description: "As strong as a tarasque shell.",
kind: Armor(
(
kind: Foot("Tarasque"),
stats: (
protection: Normal(5.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Bonerattler Gauntlets",
description: "Made from the strongest bones.",
kind: Armor(
(
kind: Hand("Bonerattler"),
stats: (
protection: Normal(10.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Agile Gauntlets",
description: "'Tightly packed pieces of leather to endure all weather.'",
kind: Armor(
(
kind: Hand("Leather2"),
stats: (
protection: Normal(4.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Tarasque Gauntlets",
description: "As strong as a tarasque shell.",
kind: Armor(
(
kind: Hand("Tarasque"),
stats: (
protection: Normal(10.0),
),
)
),
)

View File

@ -5,7 +5,7 @@ Item(
(
kind: Neck("Neck0"),
stats: (
protection: Normal(0.0),
protection: Normal(1.0),
),
)
),

View File

@ -5,7 +5,7 @@ Item(
(
kind: Neck("Neck1"),
stats: (
protection: Normal(0.5),
protection: Normal(2.0),
),
)
),

View File

@ -0,0 +1,12 @@
Item(
name: "Bonerattler Chausses",
description: "Made from the strongest bones.",
kind: Armor(
(
kind: Pants("Bonerattler"),
stats: (
protection: Normal(20.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Agile Pantalons",
description: "'Tightly packed pieces of leather to endure all weather.'",
kind: Armor(
(
kind: Pants("Leather2"),
stats: (
protection: Normal(8.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Tarasque Chausses",
description: "As strong as a tarasque shell.",
kind: Armor(
(
kind: Pants("Tarasque"),
stats: (
protection: Normal(20.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Bonerattler Shoulder Pad",
description: "Made from the strongest bones.",
kind: Armor(
(
kind: Shoulder("Bonerattler"),
stats: (
protection: Normal(15.0),
),
)
),
)

View File

@ -5,7 +5,7 @@ Item(
(
kind: Shoulder("ClothBlue0"),
stats: (
protection: Normal(0.0),
protection: Normal(1.0),
),
)
),

View File

@ -5,7 +5,7 @@ Item(
(
kind: Shoulder("ClothBlue1"),
stats: (
protection: Normal(0.0),
protection: Normal(1.0),
),
)
),

View File

@ -5,7 +5,7 @@ Item(
(
kind: Shoulder("ClothGreen0"),
stats: (
protection: Normal(0.0),
protection: Normal(1.0),
),
)
),

View File

@ -5,7 +5,7 @@ Item(
(
kind: Shoulder("ClothPurple0"),
stats: (
protection: Normal(0.0),
protection: Normal(1.0),
),
)
),

View File

@ -0,0 +1,12 @@
Item(
name: "Agile Guards",
description: "'Tightly packed pieces of leather to endure all weather.'",
kind: Armor(
(
kind: Shoulder("Leather2"),
stats: (
protection: Normal(6.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Tarasque Shoulder Pad",
description: "As strong as a tarasque shell.",
kind: Armor(
(
kind: Shoulder("Tarasque"),
stats: (
protection: Normal(15.0),
),
)
),
)

View File

@ -4,8 +4,8 @@ Item(
kind: Lantern(
(
kind: "Blue0",
color: (r: 220, g: 220, b: 255),
strength_thousandths: 6500,
color: (r: 128, g: 26, b: 255),
strength_thousandths: 8500,
flicker_thousandths: 300,
),
),

View File

@ -0,0 +1,13 @@
Item(
name: "Admin Greatsword",
description: "Shouldn't this be a hammer?",
kind: Tool(
(
kind: Sword("CultPurp0"),
stats: (
equip_time_millis: 0,
power: 1000.0,
),
)
),
)

View File

@ -4,7 +4,7 @@ Item(
kind: Lantern(
(
kind: "Black0",
color: (r: 255, g: 190, b: 75),
color: (r: 255, g: 128, b: 26),
strength_thousandths: 3000,
flicker_thousandths: 300,
),

View File

@ -4,7 +4,7 @@ Item(
kind: Lantern(
(
kind: "Blue0",
color: (r: 64, g: 127, b: 153),
color: (r: 255, g: 128, b: 26),
strength_thousandths: 4000,
flicker_thousandths: 250,
),

View File

@ -4,7 +4,7 @@ Item(
kind: Lantern(
(
kind: "Green0",
color: (r: 192, g: 255, b: 76),
color: (r: 255, g: 128, b: 26),
strength_thousandths: 4000,
flicker_thousandths: 500,
),

View File

@ -4,7 +4,7 @@ Item(
kind: Lantern(
(
kind: "Red0",
color: (r: 255, g: 127, b: 51),
color: (r: 255, g: 128, b: 26),
strength_thousandths: 3500,
flicker_thousandths: 1000,
),

View File

@ -0,0 +1,12 @@
Item(
name: "Purple Cultist Cape",
description: "Smells like dark magic and candles.",
kind: Armor(
(
kind: Back("DungPurp0"),
stats: (
protection: Normal(1.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Cultist Belt",
description: "Ceremonial attire used by members.",
kind: Armor(
(
kind: Belt("Cultist"),
stats: (
protection: Normal(0.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Purple Cultist Chest",
description: "Ceremonial attire used by members.",
kind: Armor(
(
kind: Chest("CultistPurple"),
stats: (
protection: Normal(5.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Green Worker Shirt",
description: "Was used by a farmer, until recently.",
kind: Armor(
(
kind: Chest("WorkerGreen0"),
stats: (
protection: Normal(80.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Green Worker Shirt",
description: "Was used by a farmer, until recently.",
kind: Armor(
(
kind: Chest("WorkerGreen1"),
stats: (
protection: Normal(80.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Orange Worker Shirt",
description: "Was used by a farmer, until recently.",
kind: Armor(
(
kind: Chest("WorkerOrange0"),
stats: (
protection: Normal(80.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Orange Worker Shirt",
description: "Was used by a farmer, until recently.",
kind: Armor(
(
kind: Chest("WorkerOrange1"),
stats: (
protection: Normal(80.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Purple Worker Shirt",
description: "Was used by a farmer, until recently.",
kind: Armor(
(
kind: Chest("WorkerPurple0"),
stats: (
protection: Normal(80.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Purple Worker Shirt",
description: "Was used by a farmer, until recently.",
kind: Armor(
(
kind: Chest("WorkerPurple1"),
stats: (
protection: Normal(80.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Red Worker Shirt",
description: "Was used by a farmer, until recently.",
kind: Armor(
(
kind: Chest("WorkerRed0"),
stats: (
protection: Normal(80.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Red Worker Shirt",
description: "Was used by a farmer, until recently.",
kind: Armor(
(
kind: Chest("WorkerRed1"),
stats: (
protection: Normal(80.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Yellow Worker Shirt",
description: "Was used by a farmer, until recently.",
kind: Armor(
(
kind: Chest("WorkerYellow0"),
stats: (
protection: Normal(80.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Yellow Worker Shirt",
description: "Was used by a farmer, until recently.",
kind: Armor(
(
kind: Chest("WorkerYellow1"),
stats: (
protection: Normal(80.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Cultist Boots",
description: "Ceremonial attire used by members.",
kind: Armor(
(
kind: Foot("Cultist"),
stats: (
protection: Normal(1.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Purple Cultist Gloves",
description: "Ceremonial attire used by members.",
kind: Armor(
(
kind: Hand("CultistPurple"),
stats: (
protection: Normal(2.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Purple Cultist Skirt",
description: "Ceremonial attire used by members.",
kind: Armor(
(
kind: Pants("CultistPurple"),
stats: (
protection: Normal(10.0),
),
)
),
)

View File

@ -0,0 +1,12 @@
Item(
name: "Purple Cultist Mantle",
description: "Ceremonial attire used by members.",
kind: Armor(
(
kind: Shoulder("CultistPurple"),
stats: (
protection: Normal(5.0),
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Malachite Axe",
description: "An axe infused with malachite.",
kind: Tool(
(
kind: Axe("MalachiteAxe0"),
stats: (
equip_time_millis: 400,
power: 0.50,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Notched Axe",
description: "Every dent tells the story of a chopped tree.",
kind: Tool(
(
kind: Axe("BasicAxe"),
stats: (
equip_time_millis: 400,
power: 0.50,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Horn Bow",
description: "You don't recognize the creature these horns belong to.",
kind: Tool(
(
kind: Bow("HornLongbow0"),
stats: (
equip_time_millis: 400,
power: 0.5,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Rusty Dagger",
description: "Easily concealed.",
kind: Tool(
(
kind: Dagger("BasicDagger"),
stats: (
equip_time_millis: 300,
power: 1.00,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Empty",
description: "You expected a description?",
kind: Tool (
(
kind: Empty,
stats: (
equip_time_millis: 200,
power: 1.00,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Magical Cultist Warhammer",
description: "This belonged to an evil Cult Leader.",
kind: Tool(
(
kind: Hammer("CultPurp0"),
stats: (
equip_time_millis: 500,
power: 0.5,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Sturdy Old Hammer",
description: "'Property of...' The rest is missing.",
kind: Tool(
(
kind: Hammer("BasicHammer"),
stats: (
equip_time_millis: 500,
power: 0.50,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "A Tattered Targe",
description: "Should withstand a few more hits, hopefully...",
kind: Tool (
(
kind: Shield("BasicShield"),
stats: (
equip_time_millis: 400,
power: 1.00,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Bone Staff",
description: "There's a red gem suspended in the bones.",
kind: Tool(
(
kind: Staff("BoneStaff"),
stats: (
equip_time_millis: 300,
power: 0.8,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Cultist Staff",
description: "The fire gives off no heat.",
kind: Tool(
(
kind: Staff("CultistStaff"),
stats: (
equip_time_millis: 300,
power: 0.8,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Magical Cultist Greatsword",
description: "This belonged to an evil Cult Leader.",
kind: Tool(
(
kind: Sword("CultPurp0"),
stats: (
equip_time_millis: 500,
power: 0.5,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Magical Cultist Greatsword",
description: "This belonged to an evil Cult Leader.",
kind: Tool(
(
kind: Sword("CultPurp0"),
stats: (
equip_time_millis: 500,
power: 1.0,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Battered Sword",
description: "Held together by Rust and hope.",
kind: Tool(
(
kind: Sword("BasicSword"),
stats: (
equip_time_millis: 300,
power: 0.50,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Sturdy Zweihander",
description: "It's a big sword, and sharp too.",
kind: Tool(
(
kind: Sword("Zweihander0"),
stats: (
equip_time_millis: 500,
power: 0.2,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Broom",
description: "It's beginning to fall apart.",
kind: Tool (
(
kind: Farming("Broom"),
stats: (
equip_time_millis: 400,
power: 1.5,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Fishing Rod",
description: "Smells of fish.",
kind: Tool (
(
kind: Farming("FishingRod0"),
stats: (
equip_time_millis: 400,
power: 1.5,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Hoe",
description: "It's stained with dirt.",
kind: Tool (
(
kind: Farming("Hoe0"),
stats: (
equip_time_millis: 400,
power: 1.50,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Pickaxe",
description: "It has a chipped edge.",
kind: Tool (
(
kind: Farming("Pickaxe0"),
stats: (
equip_time_millis: 400,
power: 1.50,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Pitchfork",
description: "One of the prongs is broken.",
kind: Tool (
(
kind: Farming("Pitchfork"),
stats: (
equip_time_millis: 400,
power: 1.50,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Rake",
description: "Held together with twine.",
kind: Tool (
(
kind: Farming("Rake"),
stats: (
equip_time_millis: 400,
power: 1.50,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Shovel",
description: "It's covered in manure.",
kind: Tool (
(
kind: Farming("Shovel0"),
stats: (
equip_time_millis: 400,
power: 1.50,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Shovel",
description: "It's been recently cleaned.",
kind: Tool (
(
kind: Farming("Shovel1"),
stats: (
equip_time_millis: 400,
power: 1.50,
),
)
),
)

View File

@ -0,0 +1,13 @@
Item(
name: "Velorite Bow",
description: "Infused with Velorite power.",
kind: Tool(
(
kind: Bow("NatureOreLongbow"),
stats: (
equip_time_millis: 400,
power: 2.00,
),
)
),
)

View File

@ -6,7 +6,7 @@ Item(
kind: Bow("WoodShortbow0"),
stats: (
equip_time_millis: 400,
power: 0.75,
power: 1.0,
),
)
),

View File

@ -0,0 +1,13 @@
Item(
name: "Velorite Sceptre",
description: "Heals your allies with the mystical Velorite aura.",
kind: Tool(
(
kind: Staff("SceptreVelorite"),
stats: (
equip_time_millis: 400,
power: 2.0,
),
)
),
)

View File

@ -1,12 +1,12 @@
Item(
name: "Wooden Training Sword",
name: "Wooden Sword",
description: "It's not sharp.",
kind: Tool(
(
kind: Sword("WoodTraining"),
stats: (
equip_time_millis: 400,
power: 0.50,
power: 1.0,
),
)
),

View File

@ -1,234 +0,0 @@
[
// All loot rates go here
// food
(3, "common.items.food.cheese"),
(3, "common.items.food.apple"),
(3, "common.items.food.mushroom"),
(1, "common.items.food.coconut"),
// miscellaneous
(0.4, "common.items.ore.velorite"),
(0.6, "common.items.ore.veloritefrag"),
(0.1, "common.items.consumable.potion_minor"),
(0.01, "common.items.utility.collar"),
(0.01, "common.items.utility.bomb_pile"),
(0.1, "common.items.utility.bomb"),
// crafting ingredients
(2, "common.items.crafting_ing.leather_scraps"),
(1, "common.items.crafting_ing.empty_vial"),
// swords
(0.1, "common.items.weapons.sword.starter_sword"),
(0.1, "common.items.weapons.sword.wood_sword"),
(0.1, "common.items.weapons.sword.short_sword_0"),
(0.06, "common.items.weapons.sword.greatsword_2h_dam-0"),
(0.06, "common.items.weapons.sword.greatsword_2h_dam-1"),
(0.06, "common.items.weapons.sword.greatsword_2h_dam-2"),
(0.03, "common.items.weapons.sword.greatsword_2h_simple-0"),
(0.03, "common.items.weapons.sword.greatsword_2h_simple-1"),
(0.03, "common.items.weapons.sword.greatsword_2h_simple-2"),
(0.01, "common.items.weapons.sword.greatsword_2h_orn-0"),
(0.01, "common.items.weapons.sword.greatsword_2h_orn-1"),
(0.01, "common.items.weapons.sword.greatsword_2h_orn-2"),
(0.04, "common.items.weapons.sword.long_2h_dam-0"),
(0.04, "common.items.weapons.sword.long_2h_dam-1"),
(0.04, "common.items.weapons.sword.long_2h_dam-2"),
(0.04, "common.items.weapons.sword.long_2h_dam-3"),
(0.04, "common.items.weapons.sword.long_2h_dam-4"),
(0.04, "common.items.weapons.sword.long_2h_dam-5"),
(0.02, "common.items.weapons.sword.long_2h_simple-0"),
(0.02, "common.items.weapons.sword.long_2h_simple-1"),
(0.02, "common.items.weapons.sword.long_2h_simple-2"),
(0.02, "common.items.weapons.sword.long_2h_simple-3"),
(0.02, "common.items.weapons.sword.long_2h_simple-4"),
(0.02, "common.items.weapons.sword.long_2h_simple-5"),
(0.007, "common.items.weapons.sword.long_2h_orn-0"),
(0.007, "common.items.weapons.sword.long_2h_orn-1"),
(0.007, "common.items.weapons.sword.long_2h_orn-2"),
(0.007, "common.items.weapons.sword.long_2h_orn-3"),
(0.007, "common.items.weapons.sword.long_2h_orn-4"),
(0.007, "common.items.weapons.sword.long_2h_orn-5"),
(0.01, "common.items.weapons.sword.zweihander_sword_0"),
// axes
(0.10, "common.items.weapons.axe.starter_axe"),
(0.10, "common.items.weapons.axe.orc_axe-0"),
(0.04, "common.items.weapons.axe.worn_iron_axe-0"),
(0.04, "common.items.weapons.axe.worn_iron_axe-1"),
(0.04, "common.items.weapons.axe.worn_iron_axe-2"),
(0.04, "common.items.weapons.axe.worn_iron_axe-3"),
(0.04, "common.items.weapons.axe.worn_iron_axe-4"),
(0.10, "common.items.weapons.axe.bronze_axe-0"),
(0.10, "common.items.weapons.axe.bronze_axe-1"),
(0.03, "common.items.weapons.axe.iron_axe-0"),
(0.03, "common.items.weapons.axe.iron_axe-1"),
(0.03, "common.items.weapons.axe.iron_axe-2"),
(0.03, "common.items.weapons.axe.iron_axe-3"),
(0.03, "common.items.weapons.axe.iron_axe-4"),
(0.03, "common.items.weapons.axe.iron_axe-5"),
(0.03, "common.items.weapons.axe.iron_axe-6"),
(0.03, "common.items.weapons.axe.iron_axe-7"),
(0.03, "common.items.weapons.axe.iron_axe-8"),
(0.03, "common.items.weapons.axe.iron_axe-9"),
(0.02, "common.items.weapons.axe.steel_axe-0"),
(0.02, "common.items.weapons.axe.steel_axe-1"),
(0.02, "common.items.weapons.axe.steel_axe-2"),
(0.02, "common.items.weapons.axe.steel_axe-3"),
(0.02, "common.items.weapons.axe.steel_axe-4"),
(0.02, "common.items.weapons.axe.steel_axe-5"),
(0.02, "common.items.weapons.axe.steel_axe-6"),
(0.01, "common.items.weapons.axe.bloodsteel_axe-0"),
(0.01, "common.items.weapons.axe.bloodsteel_axe-1"),
(0.01, "common.items.weapons.axe.bloodsteel_axe-2"),
(0.01, "common.items.weapons.axe.cobalt_axe-0"),
(0.01, "common.items.weapons.axe.malachite_axe-0"),
// healing staff
(0.8, "common.items.weapons.staff.staff_nature"),
// staves
(0.50, "common.items.weapons.staff.starter_staff"),
(0.35, "common.items.weapons.staff.bone_staff"),
(0.15, "common.items.weapons.staff.amethyst_staff"),
//(0.01, "common.items.weapons.staff.cultist_staff"),
// hammers
(0.05, "common.items.weapons.hammer.starter_hammer"),
(0.05, "common.items.weapons.hammer.wood_hammer-0"),
(0.05, "common.items.weapons.hammer.flimsy_hammer"),
(0.05, "common.items.weapons.hammer.stone_hammer-0"),
(0.05, "common.items.weapons.hammer.stone_hammer-1"),
(0.05, "common.items.weapons.hammer.stone_hammer-2"),
(0.05, "common.items.weapons.hammer.stone_hammer-3"),
(0.05, "common.items.weapons.hammer.worn_iron_hammer-0"),
(0.05, "common.items.weapons.hammer.worn_iron_hammer-1"),
(0.05, "common.items.weapons.hammer.worn_iron_hammer-2"),
(0.05, "common.items.weapons.hammer.worn_iron_hammer-3"),
(0.05, "common.items.weapons.hammer.bronze_hammer-0"),
(0.05, "common.items.weapons.hammer.bronze_hammer-1"),
(0.03, "common.items.weapons.hammer.iron_hammer-0"),
(0.03, "common.items.weapons.hammer.iron_hammer-1"),
(0.03, "common.items.weapons.hammer.iron_hammer-2"),
(0.03, "common.items.weapons.hammer.iron_hammer-3"),
(0.03, "common.items.weapons.hammer.iron_hammer-4"),
(0.03, "common.items.weapons.hammer.iron_hammer-5"),
(0.03, "common.items.weapons.hammer.iron_hammer-6"),
(0.03, "common.items.weapons.hammer.iron_hammer-7"),
(0.03, "common.items.weapons.hammer.iron_hammer-8"),
(0.02, "common.items.weapons.hammer.steel_hammer-0"),
(0.02, "common.items.weapons.hammer.steel_hammer-1"),
(0.02, "common.items.weapons.hammer.steel_hammer-2"),
(0.02, "common.items.weapons.hammer.steel_hammer-3"),
(0.02, "common.items.weapons.hammer.steel_hammer-4"),
(0.02, "common.items.weapons.hammer.steel_hammer-5"),
(0.01, "common.items.weapons.hammer.cobalt_hammer-0"),
(0.01, "common.items.weapons.hammer.cobalt_hammer-1"),
(0.01, "common.items.weapons.hammer.runic_hammer"),
(0.01, "common.items.weapons.hammer.ramshead_hammer"),
(0.01, "common.items.weapons.hammer.mjolnir"),
// bows
(0.20, "common.items.weapons.bow.starter_bow"),
(0.15, "common.items.weapons.bow.wood_shortbow-0"),
(0.15, "common.items.weapons.bow.wood_shortbow-1"),
(0.10, "common.items.weapons.bow.leafy_shortbow-0"),
(0.10, "common.items.weapons.bow.wood_longbow-0"),
(0.10, "common.items.weapons.bow.wood_longbow-1"),
(0.08, "common.items.weapons.bow.leafy_longbow-0"),
(0.05, "common.items.weapons.bow.horn_longbow-0"),
(0.03, "common.items.weapons.bow.iron_longbow-0"),
(0.01, "common.items.weapons.bow.rare_longbow"),
// belts
(0.17, "common.items.armor.belt.cloth_blue_0"),
(0.17, "common.items.armor.belt.cloth_green_0"),
(0.17, "common.items.armor.belt.cloth_purple_0"),
(0.08, "common.items.armor.belt.druid"),
(0.06, "common.items.armor.belt.leather_0"),
(0.06, "common.items.armor.belt.leather_2"),
(0.02, "common.items.armor.belt.twig"),
(0.02, "common.items.armor.belt.twigsflowers"),
(0.02, "common.items.armor.belt.twigsleaves"),
(0.03, "common.items.armor.belt.plate_0"),
(0.01, "common.items.armor.belt.steel_0"),
// chests
(0.08, "common.items.armor.chest.cloth_blue_0"),
(0.08, "common.items.armor.chest.cloth_green_0"),
(0.08, "common.items.armor.chest.cloth_purple_0"),
(0.025, "common.items.armor.chest.worker_green_0"),
(0.025, "common.items.armor.chest.worker_green_1"),
(0.025, "common.items.armor.chest.worker_orange_0"),
(0.025, "common.items.armor.chest.worker_orange_1"),
(0.025, "common.items.armor.chest.worker_purple_0"),
(0.025, "common.items.armor.chest.worker_purple_1"),
(0.025, "common.items.armor.chest.worker_red_0"),
(0.025, "common.items.armor.chest.worker_red_1"),
(0.025, "common.items.armor.chest.worker_yellow_0"),
(0.025, "common.items.armor.chest.worker_yellow_1"),
(0.08, "common.items.armor.chest.druid"),
(0.06, "common.items.armor.chest.leather_0"),
(0.06, "common.items.armor.chest.leather_2"),
(0.02, "common.items.armor.chest.twig"),
(0.02, "common.items.armor.chest.twigsflowers"),
(0.02, "common.items.armor.chest.twigsleaves"),
(0.03, "common.items.armor.chest.plate_green_0"),
(0.01, "common.items.armor.chest.steel_0"),
// shoes
(0.15, "common.items.armor.foot.cloth_blue_0"),
(0.15, "common.items.armor.foot.cloth_green_0"),
(0.15, "common.items.armor.foot.cloth_purple_0"),
(0.08, "common.items.armor.foot.druid"),
(0.06, "common.items.armor.foot.leather_0"),
(0.06, "common.items.armor.foot.leather_2"),
(0.02, "common.items.armor.foot.twig"),
(0.02, "common.items.armor.foot.twigsflowers"),
(0.02, "common.items.armor.foot.twigsleaves"),
(0.03, "common.items.armor.foot.plate_0"),
(0.01, "common.items.armor.foot.steel_0"),
// pants
(0.125, "common.items.armor.pants.cloth_blue_0"),
(0.125, "common.items.armor.pants.cloth_green_0"),
(0.125, "common.items.armor.pants.cloth_purple_0"),
(0.125, "common.items.armor.pants.worker_blue_0"),
(0.08, "common.items.armor.pants.druid"),
(0.04, "common.items.armor.pants.leather_0"),
(0.04, "common.items.armor.pants.leather_2"),
(0.04, "common.items.armor.pants.hunting"),
(0.02, "common.items.armor.pants.twig"),
(0.02, "common.items.armor.pants.twigsflowers"),
(0.02, "common.items.armor.pants.twigsleaves"),
(0.03, "common.items.armor.pants.plate_green_0"),
(0.01, "common.items.armor.pants.steel_0"),
// shoulders
(0.125, "common.items.armor.shoulder.cloth_blue_0"),
(0.125, "common.items.armor.shoulder.cloth_blue_1"),
(0.125, "common.items.armor.shoulder.cloth_green_0"),
(0.125, "common.items.armor.shoulder.cloth_purple_0"),
(0.06, "common.items.armor.shoulder.druidshoulder"),
(0.06, "common.items.armor.shoulder.leather_strips"),
(0.04, "common.items.armor.shoulder.leather_0"),
(0.04, "common.items.armor.shoulder.leather_1"),
(0.04, "common.items.armor.shoulder.leather_2"),
(0.01, "common.items.armor.shoulder.twigs"),
(0.01, "common.items.armor.shoulder.twigsflowers"),
(0.01, "common.items.armor.shoulder.twigsleaves"),
(0.01, "common.items.armor.shoulder.leather_iron_0"),
(0.01, "common.items.armor.shoulder.leather_iron_1"),
(0.01, "common.items.armor.shoulder.leather_iron_2"),
(0.01, "common.items.armor.shoulder.leather_iron_3"),
(0.015, "common.items.armor.shoulder.plate_0"),
(0.015, "common.items.armor.shoulder.iron_spikes"),
(0.01, "common.items.armor.shoulder.steel_0"),
//gloves
(0.17, "common.items.armor.hand.cloth_blue_0"),
(0.17, "common.items.armor.hand.cloth_green_0"),
(0.17, "common.items.armor.hand.cloth_purple_0"),
(0.08, "common.items.armor.hand.druid"),
(0.06, "common.items.armor.hand.leather_0"),
(0.06, "common.items.armor.hand.leather_2"),
(0.02, "common.items.armor.hand.twig"),
(0.02, "common.items.armor.hand.twigsflowers"),
(0.02, "common.items.armor.hand.twigsleaves"),
(0.03, "common.items.armor.hand.plate_0"),
(0.01, "common.items.armor.hand.steel_0"),
// rings
(0.6, "common.items.armor.ring.ring_0"),
// capes
(0.6, "common.items.armor.back.short_0"),
(0.7, "common.items.armor.back.short_1"),
// necks
(0.6, "common.items.armor.neck.neck_0"),
(0.4, "common.items.armor.neck.neck_1"),
]

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[
// Fallback loot table
(1, "common.items.food.mushroom"),
]

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[
(2, "common.items.crafting_ing.leather_scraps"),
]

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[
// belts
(0.33, "common.items.armor.belt.cloth_blue_0"),
(0.33, "common.items.armor.belt.cloth_green_0"),
(0.33, "common.items.armor.belt.cloth_purple_0"),
// chests
(0.08, "common.items.armor.chest.cloth_blue_0"),
(0.08, "common.items.armor.chest.cloth_green_0"),
(0.08, "common.items.armor.chest.cloth_purple_0"),
(0.08, "common.items.armor.chest.worker_green_0"),
(0.08, "common.items.armor.chest.worker_green_1"),
(0.08, "common.items.armor.chest.worker_orange_0"),
(0.08, "common.items.armor.chest.worker_orange_1"),
(0.08, "common.items.armor.chest.worker_purple_0"),
(0.08, "common.items.armor.chest.worker_purple_1"),
(0.08, "common.items.armor.chest.worker_red_0"),
(0.08, "common.items.armor.chest.worker_red_1"),
(0.08, "common.items.armor.chest.worker_yellow_0"),
(0.08, "common.items.armor.chest.worker_yellow_1"),
// shoes
(0.33, "common.items.armor.foot.cloth_blue_0"),
(0.33, "common.items.armor.foot.cloth_green_0"),
(0.33, "common.items.armor.foot.cloth_purple_0"),
// pants
(0.25, "common.items.armor.pants.cloth_blue_0"),
(0.25, "common.items.armor.pants.cloth_green_0"),
(0.25, "common.items.armor.pants.cloth_purple_0"),
(0.25, "common.items.armor.pants.worker_blue_0"),
// shoulders
(0.25, "common.items.armor.shoulder.cloth_blue_0"),
(0.25, "common.items.armor.shoulder.cloth_blue_1"),
(0.25, "common.items.armor.shoulder.cloth_green_0"),
(0.25, "common.items.armor.shoulder.cloth_purple_0"),
//gloves
(0.33, "common.items.armor.hand.cloth_blue_0"),
(0.33, "common.items.armor.hand.cloth_green_0"),
(0.33, "common.items.armor.hand.cloth_purple_0"),
]

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[
// belts
(0.67, "common.items.armor.belt.plate_0"),
(0.33, "common.items.armor.belt.steel_0"),
// chests
(0.67, "common.items.armor.chest.plate_green_0"),
(0.33, "common.items.armor.chest.steel_0"),
// shoes
(0.67, "common.items.armor.foot.plate_0"),
(0.33, "common.items.armor.foot.steel_0"),
// pants
(0.67, "common.items.armor.pants.plate_green_0"),
(0.66, "common.items.armor.pants.steel_0"),
// shoulders
(0.40, "common.items.armor.shoulder.plate_0"),
(0.37, "common.items.armor.shoulder.iron_spikes"),
(0.33, "common.items.armor.shoulder.steel_0"),
//gloves
(0.67, "common.items.armor.hand.plate_0"),
(0.33, "common.items.armor.hand.steel_0"),
]

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[
// belts
(0.50, "common.items.armor.belt.leather_0"),
(0.50, "common.items.armor.belt.leather_2"),
// chests
(0.50, "common.items.armor.chest.leather_0"),
(0.50, "common.items.armor.chest.leather_2"),
// shoes
(0.50, "common.items.armor.foot.leather_0"),
(0.50, "common.items.armor.foot.leather_2"),
// pants
(0.33, "common.items.armor.pants.leather_0"),
(0.33, "common.items.armor.pants.leather_2"),
(0.33, "common.items.armor.pants.hunting"),
// shoulders
(0.10, "common.items.armor.shoulder.leather_strips"),
(0.20, "common.items.armor.shoulder.leather_0"),
(0.20, "common.items.armor.shoulder.leather_1"),
(0.20, "common.items.armor.shoulder.leather_2"),
(0.07, "common.items.armor.shoulder.leather_iron_0"),
(0.07, "common.items.armor.shoulder.leather_iron_1"),
(0.07, "common.items.armor.shoulder.leather_iron_2"),
(0.07, "common.items.armor.shoulder.leather_iron_3"),
//gloves
(0.50, "common.items.armor.hand.leather_0"),
(0.50, "common.items.armor.hand.leather_2"),
]

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[
// rings
(0.50, "common.items.armor.ring.ring_0"),
// capes
(0.25, "common.items.armor.back.short_0"),
(0.25, "common.items.armor.back.short_1"),
// necks
(0.25, "common.items.armor.neck.neck_0"),
]

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[
// belts
(0.40, "common.items.armor.belt.druid"),
(0.20, "common.items.armor.belt.twig"),
(0.20, "common.items.armor.belt.twigsflowers"),
(0.20, "common.items.armor.belt.twigsleaves"),
// chests
(0.40, "common.items.armor.chest.druid"),
(0.20, "common.items.armor.chest.twig"),
(0.20, "common.items.armor.chest.twigsflowers"),
(0.20, "common.items.armor.chest.twigsleaves"),
// shoes
(0.40, "common.items.armor.foot.druid"),
(0.20, "common.items.armor.foot.twig"),
(0.20, "common.items.armor.foot.twigsflowers"),
(0.20, "common.items.armor.foot.twigsleaves"),
// pants
(0.40, "common.items.armor.pants.druid"),
(0.20, "common.items.armor.pants.twig"),
(0.20, "common.items.armor.pants.twigsflowers"),
(0.20, "common.items.armor.pants.twigsleaves"),
// shoulders
(0.40, "common.items.armor.shoulder.druidshoulder"),
(0.20, "common.items.armor.shoulder.twigs"),
(0.20, "common.items.armor.shoulder.twigsflowers"),
(0.20, "common.items.armor.shoulder.twigsleaves"),
//gloves
(0.40, "common.items.armor.hand.druid"),
(0.20, "common.items.armor.hand.twig"),
(0.20, "common.items.armor.hand.twigsflowers"),
(0.20, "common.items.armor.hand.twigsleaves"),
]

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[
// armor
(1, "common.items.armor.belt.cultist_belt"),
(1, "common.items.armor.chest.cultist_chest_purple"),
(1, "common.items.armor.foot.cultist_boots"),
(1, "common.items.armor.hand.cultist_hands_purple"),
(1, "common.items.armor.pants.cultist_legs_purple"),
(1, "common.items.armor.shoulder.cultist_shoulder_purple"),
(1, "common.items.armor.back.dungeon_purple-0"),
// weapons
(1, "common.items.weapons.staff.cultist_staff"),
(1, "common.items.weapons.hammer.cultist_purp_2h-0"),
(1, "common.items.weapons.sword.cultist_purp_2h-0"),
// misc
(1, "common.items.boss_drops.lantern"),
]

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[
// Misc
(0.25, "common.items.armor.neck.neck_1"),
// swords
(0.07, "common.items.weapons.sword.greatsword_2h_fine-1"),
(0.07, "common.items.weapons.sword.greatsword_2h_fine-2"),
(0.08, "common.items.weapons.sword.long_2h_orn-0"),
(0.08, "common.items.weapons.sword.long_2h_orn-1"),
(0.08, "common.items.weapons.sword.long_2h_orn-2"),
(0.08, "common.items.weapons.sword.long_2h_orn-3"),
(0.08, "common.items.weapons.sword.long_2h_orn-4"),
(0.08, "common.items.weapons.sword.long_2h_orn-5"),
(0.20, "common.items.weapons.sword.zweihander_sword_0"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-0"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-1"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-2"),
// axes
(0.20, "common.items.weapons.axe.bloodsteel_axe-0"),
(0.20, "common.items.weapons.axe.bloodsteel_axe-1"),
(0.20, "common.items.weapons.axe.bloodsteel_axe-2"),
(0.30, "common.items.weapons.axe.cobalt_axe-0"),
(0.10, "common.items.weapons.axe.malachite_axe-0"),
(0.04, "common.items.weapons.axe.iron_axe-7"),
(0.04, "common.items.weapons.axe.iron_axe-8"),
(0.04, "common.items.weapons.axe.iron_axe-9"),
(0.04, "common.items.weapons.axe.steel_axe-0"),
(0.04, "common.items.weapons.axe.steel_axe-1"),
(0.04, "common.items.weapons.axe.steel_axe-2"),
(0.04, "common.items.weapons.axe.steel_axe-3"),
(0.04, "common.items.weapons.axe.steel_axe-4"),
(0.04, "common.items.weapons.axe.steel_axe-5"),
(0.04, "common.items.weapons.axe.steel_axe-6"),
// healing staff
(0.5, "common.items.weapons.staff.staff_nature"),
// staves
(1.00, "common.items.weapons.staff.bone_staff"),
(1.00, "common.items.weapons.staff.amethyst_staff"),
(0.1, "common.items.weapons.staff.sceptre_velorite_0"),
// hammers
(0.30, "common.items.weapons.hammer.cobalt_hammer-0"),
(0.30, "common.items.weapons.hammer.cobalt_hammer-1"),
(0.15, "common.items.weapons.hammer.runic_hammer"),
(0.15, "common.items.weapons.hammer.ramshead_hammer"),
(0.04, "common.items.weapons.hammer.iron_hammer-7"),
(0.04, "common.items.weapons.hammer.iron_hammer-8"),
(0.05, "common.items.weapons.hammer.steel_hammer-0"),
(0.05, "common.items.weapons.hammer.steel_hammer-1"),
(0.05, "common.items.weapons.hammer.steel_hammer-2"),
(0.05, "common.items.weapons.hammer.steel_hammer-3"),
(0.05, "common.items.weapons.hammer.steel_hammer-4"),
(0.05, "common.items.weapons.hammer.steel_hammer-5"),
// bows
(0.1, "common.items.weapons.bow.nature_ore_longbow-0"),
]

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[
// potions
(1, "common.items.consumable.potion_minor"),
(0.1, "common.items.consumable.potion_med"),
(0.01, "common.items.consumable.potion_big"),
// bombs
(0.6, "common.items.utility.bomb"),
(0.2, "common.items.utility.bomb_pile"),
// velorite
(1, "common.items.ore.veloritefrag"),
(0.5, "common.items.ore.velorite"),
// misc
(0.1, "common.items.utility.collar"),
]

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[
// crafting ingredients
(2, "common.items.crafting_ing.leather_scraps"),
(1, "common.items.crafting_ing.empty_vial"),
(0.10, "common.items.crafting_ing.shiny_gem"),
]

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[
// Food
// simple
(3, "common.items.food.cheese"),
(3, "common.items.food.apple"),
(3, "common.items.food.mushroom"),
(3, "common.items.food.coconut"),
// crafted
(0.5, "common.items.food.apple_mushroom_curry"),
(0.5, "common.items.food.apple_stick"),
(0.5, "common.items.food.mushroom_stick"),
// Misc
(0.25, "common.items.armor.neck.neck_1"),
// Heavy Armour
// belts
(0.5, "common.items.armor.belt.plate_0"),
(0.3, "common.items.armor.belt.steel_0"),
// chests
(0.5, "common.items.armor.chest.plate_green_0"),
(0.3, "common.items.armor.chest.steel_0"),
// shoes
(0.5, "common.items.armor.foot.plate_0"),
(0.3, "common.items.armor.foot.steel_0"),
// pants
(0.5, "common.items.armor.pants.plate_green_0"),
(0.3, "common.items.armor.pants.steel_0"),
// shoulders
(0.40, "common.items.armor.shoulder.plate_0"),
(0.37, "common.items.armor.shoulder.iron_spikes"),
(0.33, "common.items.armor.shoulder.steel_0"),
//gloves
(0.67, "common.items.armor.hand.plate_0"),
(0.33, "common.items.armor.hand.steel_0"),
//Light Armour
// belts
(0.50, "common.items.armor.belt.leather_0"),
(0.50, "common.items.armor.belt.leather_2"),
// chests
(0.50, "common.items.armor.chest.leather_0"),
(0.50, "common.items.armor.chest.leather_2"),
// shoes
(0.50, "common.items.armor.foot.leather_0"),
(0.50, "common.items.armor.foot.leather_2"),
// pants
(0.33, "common.items.armor.pants.leather_0"),
(0.33, "common.items.armor.pants.leather_2"),
(0.33, "common.items.armor.pants.hunting"),
// shoulders
(0.6, "common.items.armor.shoulder.leather_strips"),
(0.4, "common.items.armor.shoulder.leather_0"),
(0.4, "common.items.armor.shoulder.leather_1"),
(0.4, "common.items.armor.shoulder.leather_2"),
(0.3, "common.items.armor.shoulder.leather_iron_0"),
(0.3, "common.items.armor.shoulder.leather_iron_1"),
(0.3, "common.items.armor.shoulder.leather_iron_2"),
(0.3, "common.items.armor.shoulder.leather_iron_3"),
//gloves
(0.50, "common.items.armor.hand.leather_0"),
(0.50, "common.items.armor.hand.leather_2"),
// Common Weapons
// swords
(0.4, "common.items.weapons.sword.wood_sword"),
(0.3, "common.items.weapons.sword.long_2h_dam-0"),
(0.3, "common.items.weapons.sword.long_2h_dam-1"),
(0.3, "common.items.weapons.sword.long_2h_dam-2"),
(0.3, "common.items.weapons.sword.long_2h_dam-3"),
(0.3, "common.items.weapons.sword.long_2h_dam-4"),
(0.3, "common.items.weapons.sword.long_2h_dam-5"),
(0.25, "common.items.weapons.sword.short_sword_0"),
(0.1, "common.items.weapons.sword.greatsword_2h_dam-0"),
(0.1, "common.items.weapons.sword.greatsword_2h_dam-1"),
(0.1, "common.items.weapons.sword.greatsword_2h_dam-2"),
// axes
(0.20, "common.items.weapons.axe.orc_axe-0"),
(0.10, "common.items.weapons.axe.worn_iron_axe-0"),
(0.10, "common.items.weapons.axe.worn_iron_axe-1"),
(0.10, "common.items.weapons.axe.worn_iron_axe-2"),
(0.10, "common.items.weapons.axe.worn_iron_axe-3"),
(0.10, "common.items.weapons.axe.worn_iron_axe-4"),
// healing staff
(0.25, "common.items.weapons.staff.staff_nature"),
// hammers
(0.15, "common.items.weapons.hammer.flimsy_hammer"),
(0.10, "common.items.weapons.hammer.wood_hammer-0"),
(0.10, "common.items.weapons.hammer.stone_hammer-0"),
(0.10, "common.items.weapons.hammer.stone_hammer-1"),
(0.10, "common.items.weapons.hammer.stone_hammer-2"),
(0.10, "common.items.weapons.hammer.stone_hammer-3"),
(0.05, "common.items.weapons.hammer.worn_iron_hammer-0"),
(0.05, "common.items.weapons.hammer.worn_iron_hammer-1"),
(0.05, "common.items.weapons.hammer.worn_iron_hammer-2"),
(0.05, "common.items.weapons.hammer.worn_iron_hammer-3"),
// bows
(0.25, "common.items.weapons.bow.wood_shortbow-0"),
(0.25, "common.items.weapons.bow.wood_shortbow-1"),
// Uncommon Weapons
// swords
(0.05, "common.items.weapons.sword.long_2h_simple-0"),
(0.05, "common.items.weapons.sword.long_2h_simple-1"),
(0.05, "common.items.weapons.sword.long_2h_simple-2"),
(0.05, "common.items.weapons.sword.long_2h_simple-3"),
(0.05, "common.items.weapons.sword.long_2h_simple-4"),
(0.05, "common.items.weapons.sword.long_2h_simple-5"),
(0.10, "common.items.weapons.sword.greatsword_2h_simple-0"),
(0.10, "common.items.weapons.sword.greatsword_2h_simple-1"),
(0.10, "common.items.weapons.sword.greatsword_2h_simple-2"),
(0.06, "common.items.weapons.sword.long_2h_fine-0"),
(0.06, "common.items.weapons.sword.long_2h_fine-1"),
(0.06, "common.items.weapons.sword.long_2h_fine-2"),
(0.06, "common.items.weapons.sword.long_2h_fine-3"),
(0.06, "common.items.weapons.sword.long_2h_fine-4"),
(0.06, "common.items.weapons.sword.long_2h_fine-5"),
(0.07, "common.items.weapons.sword.greatsword_2h_fine-0"),
(0.07, "common.items.weapons.sword.greatsword_2h_fine-1"),
(0.07, "common.items.weapons.sword.greatsword_2h_fine-2"),
// axes
(0.15, "common.items.weapons.axe.bronze_axe-0"),
(0.15, "common.items.weapons.axe.bronze_axe-1"),
(0.04, "common.items.weapons.axe.iron_axe-0"),
(0.04, "common.items.weapons.axe.iron_axe-1"),
(0.04, "common.items.weapons.axe.iron_axe-2"),
(0.04, "common.items.weapons.axe.iron_axe-3"),
(0.04, "common.items.weapons.axe.iron_axe-4"),
(0.04, "common.items.weapons.axe.iron_axe-5"),
(0.04, "common.items.weapons.axe.iron_axe-6"),
(0.04, "common.items.weapons.axe.iron_axe-7"),
(0.04, "common.items.weapons.axe.iron_axe-8"),
(0.04, "common.items.weapons.axe.iron_axe-9"),
(0.04, "common.items.weapons.axe.steel_axe-0"),
(0.04, "common.items.weapons.axe.steel_axe-1"),
(0.04, "common.items.weapons.axe.steel_axe-2"),
(0.04, "common.items.weapons.axe.steel_axe-3"),
(0.04, "common.items.weapons.axe.steel_axe-4"),
(0.04, "common.items.weapons.axe.steel_axe-5"),
(0.04, "common.items.weapons.axe.steel_axe-6"),
// healing staff
(0.5, "common.items.weapons.staff.staff_nature"),
// staves
(1.00, "common.items.weapons.staff.bone_staff"),
// hammers
(0.15, "common.items.weapons.hammer.bronze_hammer-0"),
(0.15, "common.items.weapons.hammer.bronze_hammer-1"),
(0.04, "common.items.weapons.hammer.iron_hammer-0"),
(0.04, "common.items.weapons.hammer.iron_hammer-1"),
(0.04, "common.items.weapons.hammer.iron_hammer-2"),
(0.04, "common.items.weapons.hammer.iron_hammer-3"),
(0.04, "common.items.weapons.hammer.iron_hammer-4"),
(0.04, "common.items.weapons.hammer.iron_hammer-5"),
(0.04, "common.items.weapons.hammer.iron_hammer-6"),
(0.04, "common.items.weapons.hammer.iron_hammer-7"),
(0.04, "common.items.weapons.hammer.iron_hammer-8"),
(0.05, "common.items.weapons.hammer.steel_hammer-0"),
(0.05, "common.items.weapons.hammer.steel_hammer-1"),
(0.05, "common.items.weapons.hammer.steel_hammer-2"),
(0.05, "common.items.weapons.hammer.steel_hammer-3"),
(0.05, "common.items.weapons.hammer.steel_hammer-4"),
(0.05, "common.items.weapons.hammer.steel_hammer-5"),
// bows
(0.30, "common.items.weapons.bow.leafy_shortbow-0"),
(0.25, "common.items.weapons.bow.wood_longbow-0"),
(0.25, "common.items.weapons.bow.wood_longbow-1"),
(0.20, "common.items.weapons.bow.leafy_longbow-0"),
// Rare Weapons
// swords
(0.08, "common.items.weapons.sword.long_2h_orn-0"),
(0.08, "common.items.weapons.sword.long_2h_orn-1"),
(0.08, "common.items.weapons.sword.long_2h_orn-2"),
(0.08, "common.items.weapons.sword.long_2h_orn-3"),
(0.08, "common.items.weapons.sword.long_2h_orn-4"),
(0.08, "common.items.weapons.sword.long_2h_orn-5"),
(0.20, "common.items.weapons.sword.zweihander_sword_0"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-0"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-1"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-2"),
// axes
(0.20, "common.items.weapons.axe.bloodsteel_axe-0"),
(0.20, "common.items.weapons.axe.bloodsteel_axe-1"),
(0.20, "common.items.weapons.axe.bloodsteel_axe-2"),
(0.30, "common.items.weapons.axe.cobalt_axe-0"),
(0.10, "common.items.weapons.axe.malachite_axe-0"),
// healing staff
(0.25, "common.items.weapons.staff.staff_nature"),
// staves
(1.00, "common.items.weapons.staff.amethyst_staff"),
// hammers
(0.01, "common.items.weapons.hammer.cobalt_hammer-0"),
(0.01, "common.items.weapons.hammer.cobalt_hammer-1"),
(0.01, "common.items.weapons.hammer.runic_hammer"),
(0.1, "common.items.weapons.hammer.ramshead_hammer"),
(0.001, "common.items.weapons.hammer.mjolnir"),
// bows
(0.6, "common.items.weapons.bow.horn_longbow-0"),
(0.2, "common.items.weapons.bow.iron_longbow-0"),
(0.10, "common.items.weapons.bow.rare_longbow"),
// cultist set
(0.1, "common.items.armor.belt.cultist_belt"),
(0.01, "common.items.armor.chest.cultist_chest_purple"),
(0.01, "common.items.armor.foot.cultist_boots"),
(0.01, "common.items.armor.hand.cultist_hands_purple"),
(0.01, "common.items.armor.pants.cultist_legs_purple"),
(0.01, "common.items.armor.shoulder.cultist_shoulder_purple"),
(0.005, "common.items.armor.back.dungeon_purple-0"),
(0.1, "common.items.boss_drops.exp_flask"),
(0.2, "common.items.boss_drops.potions"),
]

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[
// simple
(3, "common.items.food.cheese"),
(3, "common.items.food.apple"),
(3, "common.items.food.mushroom"),
(1, "common.items.food.coconut"),
// crafted
(0.05, "common.items.food.apple_mushroom_curry"),
(0.10, "common.items.food.apple_stick"),
(0.10, "common.items.food.mushroom_stick"),
]

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[
// Crafting Ingredients
(1, "common.items.crafting_ing.empty_vial"),
(0.10, "common.items.crafting_ing.shiny_gem"),
// Consumables
(0.2, "common.items.consumable.potion_minor"),
// Utility
(0.05, "common.items.utility.collar"),
// Food
(1, "common.items.food.coconut"),
(0.05, "common.items.food.apple_mushroom_curry"),
(0.10, "common.items.food.apple_stick"),
(0.10, "common.items.food.mushroom_stick"),
// Weapons
(0.15, "common.items.weapons.sword.wood_sword"),
(0.10, "common.items.weapons.axe.worn_iron_axe-0"),
(0.10, "common.items.weapons.axe.worn_iron_axe-1"),
(0.10, "common.items.weapons.axe.worn_iron_axe-2"),
(0.10, "common.items.weapons.axe.worn_iron_axe-3"),
(0.10, "common.items.weapons.axe.worn_iron_axe-4"),
(0.25, "common.items.weapons.staff.staff_nature"),
(0.15, "common.items.weapons.hammer.flimsy_hammer"),
(0.10, "common.items.weapons.hammer.wood_hammer-0"),
(0.25, "common.items.weapons.bow.wood_shortbow-0"),
]

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[
(1, "common.items.crafting_ing.stones"),
(0.10, "common.items.crafting_ing.shiny_gem"),
(0.10, "common.items.ore.velorite"),
(0.20, "common.items.ore.veloritefrag"),
]

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[
// Crafting Ingredients
(1, "common.items.crafting_ing.empty_vial"),
(0.10, "common.items.crafting_ing.shiny_gem"),
// Consumables
(0.2, "common.items.consumable.potion_minor"),
// Armour
(1, "common.items.armor.chest.worker_green_0"),
(1, "common.items.armor.chest.worker_green_1"),
(1, "common.items.armor.chest.worker_orange_0"),
(1, "common.items.armor.chest.worker_orange_1"),
(1, "common.items.armor.chest.worker_purple_0"),
(1, "common.items.armor.chest.worker_purple_1"),
(1, "common.items.armor.chest.worker_red_0"),
(1, "common.items.armor.chest.worker_red_1"),
(1, "common.items.armor.chest.worker_yellow_0"),
(1, "common.items.armor.chest.worker_yellow_1"),
(1, "common.items.armor.pants.worker_blue_0"),
// Utility
(0.05, "common.items.utility.collar"),
// Food
(0.5, "common.items.food.coconut"),
(0.05, "common.items.food.apple_mushroom_curry"),
(0.10, "common.items.food.apple_stick"),
(0.10, "common.items.food.mushroom_stick"),
// Weapons
(0.15, "common.items.weapons.sword.wood_sword"),
(0.10, "common.items.weapons.axe.worn_iron_axe-0"),
(0.10, "common.items.weapons.axe.worn_iron_axe-1"),
(0.10, "common.items.weapons.axe.worn_iron_axe-2"),
(0.10, "common.items.weapons.axe.worn_iron_axe-3"),
(0.10, "common.items.weapons.axe.worn_iron_axe-4"),
(0.25, "common.items.weapons.staff.staff_nature"),
(0.15, "common.items.weapons.hammer.flimsy_hammer"),
(0.10, "common.items.weapons.hammer.wood_hammer-0"),
(0.25, "common.items.weapons.bow.wood_shortbow-0"),
]

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[
// swords
(0.15, "common.items.weapons.sword.starter_sword"),
(0.15, "common.items.weapons.sword.wood_sword"),
(0.07, "common.items.weapons.sword.long_2h_dam-0"),
(0.07, "common.items.weapons.sword.long_2h_dam-1"),
(0.07, "common.items.weapons.sword.long_2h_dam-2"),
(0.07, "common.items.weapons.sword.long_2h_dam-3"),
(0.07, "common.items.weapons.sword.long_2h_dam-4"),
(0.07, "common.items.weapons.sword.long_2h_dam-5"),
(0.10, "common.items.weapons.sword.short_sword_0"),
(0.06, "common.items.weapons.sword.greatsword_2h_dam-0"),
(0.06, "common.items.weapons.sword.greatsword_2h_dam-1"),
(0.06, "common.items.weapons.sword.greatsword_2h_dam-2"),
// axes
(0.30, "common.items.weapons.axe.starter_axe"),
(0.20, "common.items.weapons.axe.orc_axe-0"),
(0.10, "common.items.weapons.axe.worn_iron_axe-0"),
(0.10, "common.items.weapons.axe.worn_iron_axe-1"),
(0.10, "common.items.weapons.axe.worn_iron_axe-2"),
(0.10, "common.items.weapons.axe.worn_iron_axe-3"),
(0.10, "common.items.weapons.axe.worn_iron_axe-4"),
// healing staff
(0.25, "common.items.weapons.staff.staff_nature"),
// staves
(1.00, "common.items.weapons.staff.starter_staff"),
// hammers
(0.15, "common.items.weapons.hammer.starter_hammer"),
(0.15, "common.items.weapons.hammer.flimsy_hammer"),
(0.10, "common.items.weapons.hammer.wood_hammer-0"),
(0.10, "common.items.weapons.hammer.stone_hammer-0"),
(0.10, "common.items.weapons.hammer.stone_hammer-1"),
(0.10, "common.items.weapons.hammer.stone_hammer-2"),
(0.10, "common.items.weapons.hammer.stone_hammer-3"),
(0.05, "common.items.weapons.hammer.worn_iron_hammer-0"),
(0.05, "common.items.weapons.hammer.worn_iron_hammer-1"),
(0.05, "common.items.weapons.hammer.worn_iron_hammer-2"),
(0.05, "common.items.weapons.hammer.worn_iron_hammer-3"),
// bows
(0.50, "common.items.weapons.bow.starter_bow"),
(0.25, "common.items.weapons.bow.wood_shortbow-0"),
(0.25, "common.items.weapons.bow.wood_shortbow-1"),
]

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[
// swords
(0.08, "common.items.weapons.sword.long_2h_orn-0"),
(0.08, "common.items.weapons.sword.long_2h_orn-1"),
(0.08, "common.items.weapons.sword.long_2h_orn-2"),
(0.08, "common.items.weapons.sword.long_2h_orn-3"),
(0.08, "common.items.weapons.sword.long_2h_orn-4"),
(0.08, "common.items.weapons.sword.long_2h_orn-5"),
(0.20, "common.items.weapons.sword.zweihander_sword_0"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-0"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-1"),
(0.10, "common.items.weapons.sword.greatsword_2h_orn-2"),
// axes
(0.20, "common.items.weapons.axe.bloodsteel_axe-0"),
(0.20, "common.items.weapons.axe.bloodsteel_axe-1"),
(0.20, "common.items.weapons.axe.bloodsteel_axe-2"),
(0.30, "common.items.weapons.axe.cobalt_axe-0"),
(0.10, "common.items.weapons.axe.malachite_axe-0"),
// healing staff
(0.25, "common.items.weapons.staff.staff_nature"),
// staves
(1.00, "common.items.weapons.staff.amethyst_staff"),
// hammers
(0.30, "common.items.weapons.hammer.cobalt_hammer-0"),
(0.30, "common.items.weapons.hammer.cobalt_hammer-1"),
(0.15, "common.items.weapons.hammer.runic_hammer"),
(0.15, "common.items.weapons.hammer.ramshead_hammer"),
(0.10, "common.items.weapons.hammer.mjolnir"),
// bows
(0.60, "common.items.weapons.bow.horn_longbow-0"),
(0.30, "common.items.weapons.bow.iron_longbow-0"),
(0.10, "common.items.weapons.bow.rare_longbow"),
]

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[
// swords
(0.05, "common.items.weapons.sword.long_2h_simple-0"),
(0.05, "common.items.weapons.sword.long_2h_simple-1"),
(0.05, "common.items.weapons.sword.long_2h_simple-2"),
(0.05, "common.items.weapons.sword.long_2h_simple-3"),
(0.05, "common.items.weapons.sword.long_2h_simple-4"),
(0.05, "common.items.weapons.sword.long_2h_simple-5"),
(0.10, "common.items.weapons.sword.greatsword_2h_simple-0"),
(0.10, "common.items.weapons.sword.greatsword_2h_simple-1"),
(0.10, "common.items.weapons.sword.greatsword_2h_simple-2"),
(0.06, "common.items.weapons.sword.long_2h_fine-0"),
(0.06, "common.items.weapons.sword.long_2h_fine-1"),
(0.06, "common.items.weapons.sword.long_2h_fine-2"),
(0.06, "common.items.weapons.sword.long_2h_fine-3"),
(0.06, "common.items.weapons.sword.long_2h_fine-4"),
(0.06, "common.items.weapons.sword.long_2h_fine-5"),
(0.07, "common.items.weapons.sword.greatsword_2h_fine-0"),
(0.07, "common.items.weapons.sword.greatsword_2h_fine-1"),
(0.07, "common.items.weapons.sword.greatsword_2h_fine-2"),
// axes
(0.15, "common.items.weapons.axe.bronze_axe-0"),
(0.15, "common.items.weapons.axe.bronze_axe-1"),
(0.04, "common.items.weapons.axe.iron_axe-0"),
(0.04, "common.items.weapons.axe.iron_axe-1"),
(0.04, "common.items.weapons.axe.iron_axe-2"),
(0.04, "common.items.weapons.axe.iron_axe-3"),
(0.04, "common.items.weapons.axe.iron_axe-4"),
(0.04, "common.items.weapons.axe.iron_axe-5"),
(0.04, "common.items.weapons.axe.iron_axe-6"),
(0.04, "common.items.weapons.axe.iron_axe-7"),
(0.04, "common.items.weapons.axe.iron_axe-8"),
(0.04, "common.items.weapons.axe.iron_axe-9"),
(0.04, "common.items.weapons.axe.steel_axe-0"),
(0.04, "common.items.weapons.axe.steel_axe-1"),
(0.04, "common.items.weapons.axe.steel_axe-2"),
(0.04, "common.items.weapons.axe.steel_axe-3"),
(0.04, "common.items.weapons.axe.steel_axe-4"),
(0.04, "common.items.weapons.axe.steel_axe-5"),
(0.04, "common.items.weapons.axe.steel_axe-6"),
// healing staff
(0.5, "common.items.weapons.staff.staff_nature"),
// staves
(1.00, "common.items.weapons.staff.bone_staff"),
// hammers
(0.15, "common.items.weapons.hammer.bronze_hammer-0"),
(0.15, "common.items.weapons.hammer.bronze_hammer-1"),
(0.04, "common.items.weapons.hammer.iron_hammer-0"),
(0.04, "common.items.weapons.hammer.iron_hammer-1"),
(0.04, "common.items.weapons.hammer.iron_hammer-2"),
(0.04, "common.items.weapons.hammer.iron_hammer-3"),
(0.04, "common.items.weapons.hammer.iron_hammer-4"),
(0.04, "common.items.weapons.hammer.iron_hammer-5"),
(0.04, "common.items.weapons.hammer.iron_hammer-6"),
(0.04, "common.items.weapons.hammer.iron_hammer-7"),
(0.04, "common.items.weapons.hammer.iron_hammer-8"),
(0.05, "common.items.weapons.hammer.steel_hammer-0"),
(0.05, "common.items.weapons.hammer.steel_hammer-1"),
(0.05, "common.items.weapons.hammer.steel_hammer-2"),
(0.05, "common.items.weapons.hammer.steel_hammer-3"),
(0.05, "common.items.weapons.hammer.steel_hammer-4"),
(0.05, "common.items.weapons.hammer.steel_hammer-5"),
// bows
(0.30, "common.items.weapons.bow.leafy_shortbow-0"),
(0.25, "common.items.weapons.bow.wood_longbow-0"),
(0.25, "common.items.weapons.bow.wood_longbow-1"),
(0.20, "common.items.weapons.bow.leafy_longbow-0"),
]

View File

@ -1,17 +1,35 @@
{
"crafting_hammer": (("common.items.crafting_tools.craftsman_hammer", 1),[("common.items.crafting_ing.twigs", 10), ("common.items.crafting_ing.stones", 10)]),
"mortar_pestle": (("common.items.crafting_tools.mortar_pestle", 1), [("common.items.crafting_ing.stones", 6), ("common.items.food.coconut", 2), ("common.items.crafting_tools.craftsman_hammer", 0)]),
// Tools
"crafting_hammer": (("common.items.crafting_tools.craftsman_hammer", 1),[("common.items.crafting_ing.twigs", 14), ("common.items.crafting_ing.stones", 12)]),
"mortar_pestle": (("common.items.crafting_tools.mortar_pestle", 1), [("common.items.crafting_ing.stones", 6), ("common.items.food.coconut", 2), ("common.items.crafting_tools.craftsman_hammer", 0)]),
// Ore and more
"velorite_frag": (("common.items.ore.veloritefrag", 2), [("common.items.ore.velorite", 1), ("common.items.crafting_tools.craftsman_hammer", 0)]),
//Potions
"potion_s": (("common.items.consumable.potion_minor", 1), [("common.items.crafting_ing.empty_vial", 1), ("common.items.ore.veloritefrag", 2)]),
"potion_m": (("common.items.consumable.potion_med", 1), [("common.items.consumable.potion_minor", 2), ("common.items.ore.veloritefrag", 4)]),
"collar_basic": (("common.items.utility.collar", 1), [("common.items.crafting_ing.leather_scraps", 5), ("common.items.crafting_ing.shiny_gem", 1)]),
"bomb_coconut": (("common.items.utility.bomb", 1), [("common.items.crafting_ing.stones", 10), ("common.items.food.coconut", 2), ("common.items.ore.veloritefrag", 2), ("common.items.crafting_tools.mortar_pestle", 0)]),
"firework_blue": (("common.items.utility.firework_blue", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
"firework_green": (("common.items.utility.firework_green", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
"firework_purple": (("common.items.utility.firework_purple", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
"firework_red": (("common.items.utility.firework_red", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
"firework_yellow": (("common.items.utility.firework_yellow", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
"apple_shroom_curry": (("common.items.food.apple_mushroom_curry", 1), [("common.items.food.mushroom", 10), ("common.items.food.coconut", 1), ("common.items.food.apple", 5), ("common.items.crafting_tools.mortar_pestle", 0)]),
"apples_stick": (("common.items.food.apple_stick", 1),[("common.items.crafting_ing.twigs", 1), ("common.items.food.apple", 3)]),
"mushroom_stick": (("common.items.food.mushroom_stick", 1),[("common.items.crafting_ing.twigs", 1), ("common.items.food.mushroom", 5)]),
}
"bomb_coconut": (("common.items.utility.bomb", 1), [("common.items.crafting_ing.stones", 10), ("common.items.food.coconut", 2), ("common.items.ore.veloritefrag", 2), ("common.items.crafting_tools.mortar_pestle", 0)]),
// Firework
"firework_blue": (("common.items.utility.firework_blue", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
"firework_green": (("common.items.utility.firework_green", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
"firework_purple": (("common.items.utility.firework_purple", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
"firework_red": (("common.items.utility.firework_red", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
"firework_yellow": (("common.items.utility.firework_yellow", 1), [("common.items.crafting_ing.twigs", 1), ("common.items.crafting_ing.stones", 1), ("common.items.food.coconut", 1), ("common.items.ore.veloritefrag", 1), ("common.items.crafting_tools.mortar_pestle", 0)]),
// Food
"apple_shroom_curry": (("common.items.food.apple_mushroom_curry", 1), [("common.items.food.mushroom", 8), ("common.items.food.coconut", 1), ("common.items.food.apple", 4), ("common.items.crafting_tools.mortar_pestle", 0)]),
"apples_stick": (("common.items.food.apple_stick", 1),[("common.items.crafting_ing.twigs", 2), ("common.items.food.apple", 2)]),
"mushroom_stick": (("common.items.food.mushroom_stick", 1),[("common.items.crafting_ing.twigs", 2), ("common.items.food.mushroom", 3)]),
// Weapons
"velorite_sceptre": (("common.items.weapons.staff.sceptre_velorite_0", 1),[("common.items.crafting_ing.twigs", 20), ("common.items.ore.veloritefrag", 10), ("common.items.crafting_ing.shiny_gem", 4), ("common.items.crafting_tools.craftsman_hammer", 0)]),
// Enhanced starting weapons
"better bow": (("common.items.weapons.bow.wood_shortbow-0", 1), [("common.items.crafting_ing.leather_scraps", 8),("common.items.crafting_ing.twigs", 4), ("common.items.crafting_ing.stones", 0)]),
"better sword": (("common.items.weapons.sword.wood_sword", 1), [("common.items.crafting_ing.leather_scraps", 4),("common.items.crafting_ing.twigs", 8), ("common.items.crafting_ing.stones", 0)]),
// Adventurer/Beginner Leather Set
"adventure back": (("common.items.armor.back.leather_adventurer", 1),[("common.items.crafting_ing.leather_scraps", 4)]),
"adventure belt": (("common.items.armor.belt.leather_adventurer", 1),[("common.items.crafting_ing.leather_scraps", 2)]),
"adventure chest": (("common.items.armor.chest.leather_adventurer", 1),[("common.items.crafting_ing.leather_scraps", 12)]),
"adventure feet": (("common.items.armor.foot.leather_adventurer", 1),[("common.items.crafting_ing.leather_scraps", 6)]),
"adventure hands": (("common.items.armor.hand.leather_adventurer", 1),[("common.items.crafting_ing.leather_scraps", 4)]),
"adventure pants": (("common.items.armor.pants.leather_adventurer", 1),[("common.items.crafting_ing.leather_scraps", 8)]),
"adventure shoulder": (("common.items.armor.shoulder.leather_adventurer", 1),[("common.items.crafting_ing.leather_scraps", 12)]),
}

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