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Added previously requested changes
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@ -364,6 +364,7 @@ impl BuffKind {
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},
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],
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BuffKind::Parried => vec![BuffEffect::AttackSpeed(0.5)],
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//TODO: Handle potion sickness in a more general way.
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BuffKind::PotionSickness => vec![
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BuffEffect::HealReduction(data.strength),
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BuffEffect::MoveSpeedReduction(data.strength),
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@ -5160,8 +5160,8 @@ pub fn get_buff_image(buff: BuffKind, imgs: &Imgs) -> conrod_core::image::Id {
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BuffKind::Regeneration => imgs.buff_plus_0,
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BuffKind::Saturation => imgs.buff_saturation_0,
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BuffKind::Potion => imgs.buff_potion_0,
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// TODO: Need unique image for Agility (uses same as regeneration atm)
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BuffKind::Agility => imgs.buff_plus_0,
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// TODO: Need unique image for Agility (uses same as Hastened atm)
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BuffKind::Agility => imgs.buff_haste_0,
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BuffKind::CampfireHeal => imgs.buff_campfire_heal_0,
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BuffKind::EnergyRegen => imgs.buff_energyplus_0,
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BuffKind::IncreaseMaxEnergy => imgs.buff_energyplus_0,
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