Merge branch 'xvar/clippy-globally-suppress-option_map_unit_fn' into 'master'

Globally suppressed clippy lint option_map_unit_fn for #587

See merge request veloren/veloren!1071
This commit is contained in:
Imbris 2020-06-14 16:48:07 +00:00
commit 26e53409d8
26 changed files with 9 additions and 23 deletions

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@ -1,4 +1,5 @@
#![deny(unsafe_code)]
#![allow(clippy::option_map_unit_fn)]
use client::{Client, Event};
use common::{clock::Clock, comp};

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@ -1,4 +1,5 @@
#![deny(unsafe_code)]
#![allow(clippy::option_map_unit_fn)]
#![feature(label_break_value)]
pub mod cmd;

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@ -181,7 +181,6 @@ impl Inventory {
/// the proper structure wouldn't need to iterate at all, but because
/// this should be fairly cold code, clarity has been favored over
/// efficiency.
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
pub fn push_all_unique<I: Iterator<Item = Item>>(&mut self, mut items: I) -> Result<(), Error> {
let mut leftovers = Vec::new();
for item in &mut items {

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@ -193,7 +193,6 @@ fn swap_loadout(slot_a: EquipSlot, slot_b: EquipSlot, loadout: &mut Loadout) {
// Should this report if a change actually occurred? (might be useful when
// minimizing network use)
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
pub fn swap(
slot_a: Slot,
slot_b: Slot,

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@ -1,4 +1,5 @@
#![deny(unsafe_code)]
#![allow(clippy::option_map_unit_fn)]
#![type_length_limit = "1664759"]
#![feature(
arbitrary_enum_discriminant,

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@ -23,7 +23,6 @@ impl<'a> System<'a> for Sys {
WriteStorage<'a, Ori>,
);
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
fn run(
&mut self,
(

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@ -1,4 +1,5 @@
#![deny(unsafe_code)]
#![allow(clippy::option_map_unit_fn)]
#![cfg_attr(test, deny(rust_2018_idioms))]
#![cfg_attr(test, deny(warnings))]
#![feature(try_trait, const_if_match)]

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@ -1,4 +1,5 @@
#![deny(unsafe_code)]
#![allow(clippy::option_map_unit_fn)]
use common::clock::Clock;
use log::info;

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@ -93,7 +93,6 @@ fn get_handler(cmd: &ChatCommand) -> CommandHandler {
}
#[allow(clippy::identity_conversion)] // TODO: Pending review in #587
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
fn handle_give_item(
server: &mut Server,
client: EcsEntity,
@ -224,7 +223,6 @@ fn handle_goto(
}
}
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
fn handle_kill(
server: &mut Server,
client: EcsEntity,

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@ -24,7 +24,6 @@ pub fn handle_damage(server: &Server, uid: Uid, change: HealthChange) {
}
}
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
pub fn handle_destroy(server: &mut Server, entity: EcsEntity, cause: HealthSource) {
let state = server.state_mut();
@ -332,7 +331,6 @@ pub fn handle_land_on_ground(server: &Server, entity: EcsEntity, vel: Vec3<f32>)
}
}
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
pub fn handle_respawn(server: &Server, entity: EcsEntity) {
let state = &server.state;

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@ -81,7 +81,6 @@ pub fn handle_mount(server: &mut Server, mounter: EcsEntity, mountee: EcsEntity)
}
}
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
pub fn handle_unmount(server: &mut Server, mounter: EcsEntity) {
let state = server.state_mut();
let mountee_entity = state
@ -100,7 +99,6 @@ pub fn handle_unmount(server: &mut Server, mounter: EcsEntity) {
}
#[allow(clippy::nonminimal_bool)] // TODO: Pending review in #587
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
pub fn handle_possess(server: &Server, possessor_uid: Uid, possesse_uid: Uid) {
let state = &server.state;
let ecs = state.ecs();

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@ -1,4 +1,5 @@
#![deny(unsafe_code)]
#![allow(clippy::option_map_unit_fn)]
#![feature(drain_filter)]
pub mod auth_provider;

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@ -65,7 +65,6 @@ impl StateExt for State {
success
}
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
fn apply_effect(&mut self, entity: EcsEntity, effect: Effect) {
match effect {
Effect::Health(change) => {

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@ -51,7 +51,6 @@ impl<'a> System<'a> for Sys {
);
#[allow(clippy::match_ref_pats)] // TODO: Pending review in #587
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
#[allow(clippy::single_char_pattern)] // TODO: Pending review in #587
#[allow(clippy::single_match)] // TODO: Pending review in #587
fn run(

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@ -57,7 +57,6 @@ pub struct TrackedComps<'a> {
pub speech_bubble: ReadStorage<'a, SpeechBubble>,
}
impl<'a> TrackedComps<'a> {
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
pub fn create_entity_package(
&self,
entity: EcsEntity,

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@ -29,7 +29,6 @@ impl<'a> System<'a> for Sys {
);
#[allow(clippy::block_in_if_condition_stmt)] // TODO: Pending review in #587
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
fn run(
&mut self,
(entities, my_entity, dt, mut my_exp_floater_list, uids, pos, stats, mut hp_floater_lists): Self::SystemData,

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@ -21,7 +21,6 @@ impl<'a> System<'a> for Sys {
WriteStorage<'a, Interpolated>,
);
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
fn run(
&mut self,
(entities, dt, positions, orientations, velocities, mut interpolated): Self::SystemData,

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@ -554,7 +554,6 @@ impl Hud {
}
#[allow(clippy::assign_op_pattern)] // TODO: Pending review in #587
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
#[allow(clippy::single_match)] // TODO: Pending review in #587
fn update_layout(
&mut self,
@ -1909,7 +1908,6 @@ impl Hud {
}
}
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
pub fn handle_event(&mut self, event: WinEvent, global_state: &mut GlobalState) -> bool {
// Helper
fn handle_slot(

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@ -1,4 +1,5 @@
#![deny(unsafe_code)]
#![allow(clippy::option_map_unit_fn)]
#![feature(drain_filter, bool_to_option)]
#![recursion_limit = "2048"]

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@ -1,4 +1,5 @@
#![deny(unsafe_code)]
#![allow(clippy::option_map_unit_fn)]
#![feature(bool_to_option)]
#![recursion_limit = "2048"]
@ -16,7 +17,6 @@ use common::assets::{load, load_expect};
use log::{debug, error};
use std::{mem, panic, str::FromStr};
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
fn main() {
#[cfg(feature = "tweak")]
const_tweaker::run().expect("Could not run server");

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@ -28,7 +28,6 @@ impl MainMenuState {
const DEFAULT_PORT: u16 = 14004;
impl PlayState for MainMenuState {
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
#[allow(clippy::useless_format)] // TODO: Pending review in #587
fn play(&mut self, _: Direction, global_state: &mut GlobalState) -> PlayStateResult {
// Set up an fps clock.

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@ -172,7 +172,6 @@ impl FigureMgr {
}
}
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
#[allow(clippy::or_fun_call)] // TODO: Pending review in #587
pub fn maintain(&mut self, renderer: &mut Renderer, scene_data: &SceneData, camera: &Camera) {
let state = scene_data.state;

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@ -70,7 +70,6 @@ impl<'a, R: Rng> GenCtx<'a, R> {
impl Civs {
#[allow(clippy::identity_conversion)] // TODO: Pending review in #587
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
pub fn generate(seed: u32, sim: &mut WorldSim) -> Self {
let mut this = Self::default();
let rng = ChaChaRng::from_seed(seed_expan::rng_state(seed));

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@ -1,5 +1,6 @@
#![deny(unsafe_code)]
#![allow(incomplete_features)]
#![allow(clippy::option_map_unit_fn)]
#![feature(arbitrary_enum_discriminant, const_generics, label_break_value)]
mod all;

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@ -1327,7 +1327,6 @@ impl WorldSim {
/// Prepare the world for simulation
#[allow(clippy::identity_conversion)] // TODO: Pending review in #587
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
pub fn seed_elements(&mut self) {
let mut rng = self.rng.clone();

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@ -249,7 +249,6 @@ impl Settlement {
}
}
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
pub fn place_town(&mut self, ctx: &mut GenCtx<impl Rng>) {
const PLOT_COUNT: usize = 3;
@ -1166,7 +1165,6 @@ impl Land {
closed.into_iter().chain(open.into_iter()).collect()
}
#[allow(clippy::option_map_unit_fn)] // TODO: Pending review in #587
fn write_path(
&mut self,
tiles: &[Vec2<i32>],