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https://gitlab.com/veloren/veloren.git
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clippy fixes
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62eb66173f
commit
2c14b2f891
@ -75,7 +75,7 @@ impl Route {
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where
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V: BaseVol<Vox = Block> + ReadVol,
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{
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let next0 = self.next(0).unwrap_or(pos.map(|e| e.floor() as i32));
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let next0 = self.next(0).unwrap_or_else(|| pos.map(|e| e.floor() as i32));
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let next1 = self.next(1).unwrap_or(next0);
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if vol.get(next0).map(|b| b.is_solid()).unwrap_or(false) {
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None
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@ -122,14 +122,14 @@ impl Route {
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let cb = CubicBezier2 {
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start: pos.xy(),
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ctrl0: pos.xy() + vel.xy().try_normalized().unwrap_or(Vec2::zero()),
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ctrl0: pos.xy() + vel.xy().try_normalized().unwrap_or_else(Vec2::zero),
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ctrl1: align(next0),
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end: align(next1),
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};
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let tgt2d = cb.evaluate(0.5);
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let tgt = Vec3::from(tgt2d) + Vec3::unit_z() * next_tgt.z;
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let tgt_dir = (tgt - pos).xy().try_normalized().unwrap_or(Vec2::unit_y());
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let tgt_dir = (tgt - pos).xy().try_normalized().unwrap_or_else(Vec2::unit_y);
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let next_dir = cb
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.evaluate_derivative(0.5)
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.try_normalized()
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@ -144,7 +144,7 @@ impl Route {
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Some((
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tgt - pos,
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next_dir
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.dot(vel.xy().try_normalized().unwrap_or(Vec2::zero()))
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.dot(vel.xy().try_normalized().unwrap_or_else(Vec2::zero))
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.max(0.0)
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* 0.75
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+ 0.25,
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@ -187,21 +187,16 @@ impl Chaser {
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let bearing = if let Some(end) = self.route.as_ref().and_then(|r| r.path().end().copied()) {
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let end_to_tgt = end.map(|e| e as f32).distance(tgt);
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if end_to_tgt > pos_to_tgt * 0.3 + 5.0 {
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None
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} else {
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if thread_rng().gen::<f32>() < 0.005 {
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// Randomly repath to avoid getting stuck
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None
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} else {
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self.route
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.as_mut()
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.and_then(|r| r.traverse(vol, pos, vel, traversal_tolerance))
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}
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}
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} else {
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None
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};
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if end_to_tgt > pos_to_tgt * 0.3 + 5.0 || thread_rng().gen::<f32>() < 0.005 {
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None
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} else {
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self.route
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.as_mut()
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.and_then(|r| r.traverse(vol, pos, vel, traversal_tolerance))
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}
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} else {
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None
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};
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// TODO: What happens when we get stuck?
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if let Some(bearing) = bearing {
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@ -10,7 +10,7 @@ impl Animation for RunAnimation {
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#[cfg(feature = "use-dyn-lib")]
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const UPDATE_FN: &'static [u8] = b"quadruped_low_run\0";
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#[allow(clippy::useless_conversion)] // TODO: Pending review in #587
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#[cfg_attr(feature = "be-dyn-lib", export_name = "quadruped_low_run")]
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fn update_skeleton_inner(
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skeleton: &Self::Skeleton,
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@ -10,7 +10,7 @@ impl Animation for RunAnimation {
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#[cfg(feature = "use-dyn-lib")]
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const UPDATE_FN: &'static [u8] = b"quadruped_medium_run\0";
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#[allow(clippy::useless_conversion)] // TODO: Pending review in #587
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#[cfg_attr(feature = "be-dyn-lib", export_name = "quadruped_medium_run")]
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fn update_skeleton_inner(
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skeleton: &Self::Skeleton,
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