Lowered the energy cost from 80 to 40

Increased the healing multiplier
Lowered the damage output
Increased the radius
Made the projectile slightly faster
This commit is contained in:
iOddishGX 2020-12-01 20:01:24 +00:00 committed by Samuel Keiffer
parent 6da55b8f2e
commit 31e2e93786
2 changed files with 3 additions and 3 deletions

View File

@ -1,9 +1,9 @@
BasicRanged(
energy_cost: 800,
energy_cost: 400,
buildup_duration: 800,
recover_duration: 50,
projectile: Heal(
heal: 140.0,
heal: 100.0,
damage: 50.0,
radius: 6.0,
),

View File

@ -6,7 +6,7 @@ ItemDef(
kind: Sceptre,
stats: (
equip_time_millis: 400,
power: 1.00,
power: 1.0,
speed: 1.0
),
)