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31e2e93786
Increased the healing multiplier Lowered the damage output Increased the radius Made the projectile slightly faster
18 lines
440 B
Plaintext
18 lines
440 B
Plaintext
BasicRanged(
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energy_cost: 400,
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buildup_duration: 800,
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recover_duration: 50,
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projectile: Heal(
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heal: 100.0,
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damage: 50.0,
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radius: 6.0,
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),
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projectile_body: Object(BoltNature),
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/*projectile_light: Some(LightEmitter {
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col: (0.0, 1.0, 0.0).into(),
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..Default::default()
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}),*/
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projectile_gravity: Some(Gravity(0.5)),
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projectile_speed: 40.0,
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can_continue: false,
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) |