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Updated changelog
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CHANGELOG.md
11
CHANGELOG.md
@ -44,6 +44,14 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Wind SFX system
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- Wind SFX system
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- Added Norwegian language
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- Added Norwegian language
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- Roll can now interrupt attacks
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- Roll can now interrupt attacks
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- Birch forests
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- Willow forests
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- More significant temperature variation across the world
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- Initial implementation of real-time world simulation
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- HDR rendering
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- Map site icons
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- Map panning
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- Innumerable minor improvements to world generation
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### Changed
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### Changed
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@ -81,7 +89,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Adjusted some keybindings
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- Adjusted some keybindings
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- Consumables can now trigger multiple effects and buffs
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- Consumables can now trigger multiple effects and buffs
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- Overhauled overworld spawns depending on chunk attributes
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- Overhauled overworld spawns depending on chunk attributes
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- Fixed a bug which caused campfires and other stuff to duplicate
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- Improved cloud and water shader quality
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### Removed
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### Removed
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@ -96,6 +104,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Fixed a bug where a nearby item would also be collected when collecting collectible blocks
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- Fixed a bug where a nearby item would also be collected when collecting collectible blocks
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- Fixed a bug where firing fast projectile at a downwards angle caused them to veer off at a higher angle
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- Fixed a bug where firing fast projectile at a downwards angle caused them to veer off at a higher angle
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- Fixed a bug where ui scale in the login menu was not updated when changed in-game
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- Fixed a bug where ui scale in the login menu was not updated when changed in-game
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- Fixed a bug which caused campfires and other stuff to duplicate
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## [0.7.0] - 2020-08-15
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## [0.7.0] - 2020-08-15
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