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https://gitlab.com/veloren/veloren.git
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Rename game input for spellbook to diary
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commit
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@ -66,6 +66,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Crash when deleting entries from the server list.
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- Crash when deleting entries from the server list.
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- Active buttons in repair equipment interface when missing requirements.
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- Active buttons in repair equipment interface when missing requirements.
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- Ability to send trade requests to every entity.
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- Ability to send trade requests to every entity.
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- Naming of entries in controls settings.
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## [0.16.0] - 2024-03-30
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## [0.16.0] - 2024-03-30
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@ -41,7 +41,7 @@ gameinput-bag = Bag
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gameinput-trade = Trade
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gameinput-trade = Trade
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gameinput-social = Social
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gameinput-social = Social
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gameinput-sit = Sit
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gameinput-sit = Sit
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gameinput-spellbook = Spells
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gameinput-diary = Diary
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gameinput-settings = Settings
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gameinput-settings = Settings
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gameinput-respawn = Respawn
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gameinput-respawn = Respawn
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gameinput-togglewield = Toggle Wield
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gameinput-togglewield = Toggle Wield
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@ -172,9 +172,9 @@ impl From<&crate::settings::GamepadSettings> for ControllerSettings {
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map.entry(settings.game_buttons.crafting)
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map.entry(settings.game_buttons.crafting)
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.or_default()
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.or_default()
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.push(GameInput::Crafting);
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.push(GameInput::Crafting);
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map.entry(settings.game_buttons.spellbook)
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map.entry(settings.game_buttons.diary)
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.or_default()
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.or_default()
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.push(GameInput::Spellbook);
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.push(GameInput::Diary);
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map.entry(settings.game_buttons.settings)
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map.entry(settings.game_buttons.settings)
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.or_default()
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.or_default()
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.push(GameInput::Settings);
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.push(GameInput::Settings);
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@ -407,9 +407,9 @@ impl From<&crate::settings::GamepadSettings> for ControllerSettings {
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map.entry(settings.game_layer_buttons.crafting)
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map.entry(settings.game_layer_buttons.crafting)
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.or_default()
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.or_default()
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.push(GameInput::Crafting);
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.push(GameInput::Crafting);
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map.entry(settings.game_layer_buttons.spellbook)
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map.entry(settings.game_layer_buttons.diary)
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.or_default()
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.or_default()
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.push(GameInput::Spellbook);
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.push(GameInput::Diary);
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map.entry(settings.game_layer_buttons.settings)
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map.entry(settings.game_layer_buttons.settings)
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.or_default()
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.or_default()
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.push(GameInput::Settings);
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.push(GameInput::Settings);
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@ -99,8 +99,8 @@ pub enum GameInput {
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Social,
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Social,
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#[strum(serialize = "gameinput-crafting")]
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#[strum(serialize = "gameinput-crafting")]
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Crafting,
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Crafting,
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#[strum(serialize = "gameinput-spellbook")]
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#[strum(serialize = "gameinput-diary")]
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Spellbook,
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Diary,
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#[strum(serialize = "gameinput-settings")]
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#[strum(serialize = "gameinput-settings")]
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Settings,
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Settings,
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#[strum(serialize = "gameinput-controls")]
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#[strum(serialize = "gameinput-controls")]
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@ -1050,7 +1050,7 @@ impl Show {
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fn toggle_crafting(&mut self) { self.crafting(!self.crafting) }
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fn toggle_crafting(&mut self) { self.crafting(!self.crafting) }
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fn toggle_spell(&mut self) { self.diary(!self.diary) }
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fn toggle_diary(&mut self) { self.diary(!self.diary) }
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fn toggle_ui(&mut self) { self.ui = !self.ui; }
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fn toggle_ui(&mut self) { self.ui = !self.ui; }
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@ -4780,8 +4780,8 @@ impl Hud {
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self.show.toggle_crafting();
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self.show.toggle_crafting();
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true
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true
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},
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},
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GameInput::Spellbook if state => {
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GameInput::Diary if state => {
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self.show.toggle_spell();
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self.show.toggle_diary();
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true
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true
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},
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},
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GameInput::Settings if state => {
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GameInput::Settings if state => {
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@ -101,8 +101,8 @@ widget_ids! {
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exp_img_frame,
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exp_img_frame,
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exp_img,
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exp_img,
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exp_lvl,
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exp_lvl,
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spellbook_txt_bg,
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diary_txt_bg,
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spellbook_txt,
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diary_txt,
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sp_arrow,
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sp_arrow,
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sp_arrow_txt_bg,
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sp_arrow_txt_bg,
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sp_arrow_txt,
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sp_arrow_txt,
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@ -799,18 +799,18 @@ impl<'a> Skillbar<'a> {
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.set(state.ids.exp_img, ui);
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.set(state.ids.exp_img, ui);
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// Show Shortcut
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// Show Shortcut
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if let Some(spell) = &self
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if let Some(diary) = &self
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.global_state
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.global_state
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.settings
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.settings
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.controls
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.controls
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.get_binding(GameInput::Spellbook)
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.get_binding(GameInput::Diary)
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{
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{
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self.create_new_button_with_shadow(
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self.create_new_button_with_shadow(
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ui,
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ui,
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spell,
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diary,
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state.ids.exp_img,
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state.ids.exp_img,
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state.ids.spellbook_txt_bg,
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state.ids.diary_txt_bg,
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state.ids.spellbook_txt,
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state.ids.diary_txt,
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);
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);
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}
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}
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} else {
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} else {
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@ -837,18 +837,18 @@ impl<'a> Skillbar<'a> {
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.set(state.ids.exp_img, ui);
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.set(state.ids.exp_img, ui);
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// Show Shortcut
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// Show Shortcut
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if let Some(spell) = &self
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if let Some(diary) = &self
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.global_state
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.global_state
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.settings
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.settings
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.controls
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.controls
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.get_binding(GameInput::Spellbook)
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.get_binding(GameInput::Diary)
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{
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{
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self.create_new_button_with_shadow(
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self.create_new_button_with_shadow(
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ui,
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ui,
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spell,
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diary,
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state.ids.exp_img,
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state.ids.exp_img,
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state.ids.spellbook_txt_bg,
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state.ids.diary_txt_bg,
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state.ids.spellbook_txt,
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state.ids.diary_txt,
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);
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);
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}
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}
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}
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}
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@ -154,7 +154,7 @@ impl ControlSettings {
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GameInput::Trade => Some(KeyMouse::Key(VirtualKeyCode::T)),
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GameInput::Trade => Some(KeyMouse::Key(VirtualKeyCode::T)),
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GameInput::Social => Some(KeyMouse::Key(VirtualKeyCode::O)),
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GameInput::Social => Some(KeyMouse::Key(VirtualKeyCode::O)),
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GameInput::Crafting => Some(KeyMouse::Key(VirtualKeyCode::C)),
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GameInput::Crafting => Some(KeyMouse::Key(VirtualKeyCode::C)),
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GameInput::Spellbook => Some(KeyMouse::Key(VirtualKeyCode::P)),
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GameInput::Diary => Some(KeyMouse::Key(VirtualKeyCode::P)),
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GameInput::Settings => Some(KeyMouse::Key(VirtualKeyCode::F10)),
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GameInput::Settings => Some(KeyMouse::Key(VirtualKeyCode::F10)),
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GameInput::Controls => Some(KeyMouse::Key(VirtualKeyCode::F1)),
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GameInput::Controls => Some(KeyMouse::Key(VirtualKeyCode::F1)),
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GameInput::ToggleInterface => Some(KeyMouse::Key(VirtualKeyCode::F2)),
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GameInput::ToggleInterface => Some(KeyMouse::Key(VirtualKeyCode::F2)),
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@ -110,7 +110,7 @@ pub mod con_settings {
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pub character_window: LayerEntry,
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pub character_window: LayerEntry,
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pub social: LayerEntry,
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pub social: LayerEntry,
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pub crafting: LayerEntry,
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pub crafting: LayerEntry,
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pub spellbook: LayerEntry,
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pub diary: LayerEntry,
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pub settings: LayerEntry,
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pub settings: LayerEntry,
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pub controls: LayerEntry,
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pub controls: LayerEntry,
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pub toggle_interface: LayerEntry,
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pub toggle_interface: LayerEntry,
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@ -249,7 +249,7 @@ pub mod con_settings {
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mod1: Button::Simple(GilButton::RightTrigger),
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mod1: Button::Simple(GilButton::RightTrigger),
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mod2: Button::Simple(GilButton::Unknown),
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mod2: Button::Simple(GilButton::Unknown),
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},
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},
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spellbook: LayerEntry {
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diary: LayerEntry {
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button: Button::Simple(GilButton::Select),
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button: Button::Simple(GilButton::Select),
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mod1: Button::Simple(GilButton::Unknown),
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mod1: Button::Simple(GilButton::Unknown),
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mod2: Button::Simple(GilButton::Unknown),
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mod2: Button::Simple(GilButton::Unknown),
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@ -327,7 +327,7 @@ pub mod con_settings {
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pub character_window: Button,
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pub character_window: Button,
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pub social: Button,
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pub social: Button,
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pub crafting: Button,
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pub crafting: Button,
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pub spellbook: Button,
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pub diary: Button,
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pub settings: Button,
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pub settings: Button,
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pub controls: Button,
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pub controls: Button,
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pub toggle_interface: Button,
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pub toggle_interface: Button,
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@ -432,7 +432,7 @@ pub mod con_settings {
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character_window: Button::Simple(GilButton::Unknown),
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character_window: Button::Simple(GilButton::Unknown),
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social: Button::Simple(GilButton::Unknown),
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social: Button::Simple(GilButton::Unknown),
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crafting: Button::Simple(GilButton::Unknown),
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crafting: Button::Simple(GilButton::Unknown),
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spellbook: Button::Simple(GilButton::Unknown),
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diary: Button::Simple(GilButton::Unknown),
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settings: Button::Simple(GilButton::Unknown),
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settings: Button::Simple(GilButton::Unknown),
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controls: Button::Simple(GilButton::Unknown),
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controls: Button::Simple(GilButton::Unknown),
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toggle_interface: Button::Simple(GilButton::Unknown),
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toggle_interface: Button::Simple(GilButton::Unknown),
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