Grammar and length reduction, Lucerne and Pike Hammer swap names for consistency

This commit is contained in:
Fausk 2020-11-01 13:28:10 -07:00
parent 47adb2f1d1
commit 3679701ebf
32 changed files with 33 additions and 33 deletions

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@ -1,6 +1,6 @@
ItemDef(
name: "Blue Linen Belt",
description: "Rough fabric belt that provides little protection to the wearer, dyed blue.",
description: "A stylish rough fabric belt, dyed blue.",
kind: Armor(
(
kind: Belt("ClothBlue0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Green Linen Belt",
description: "Rough fabric belt that provides little protection to the wearer, dyed green.",
description: "A stylish rough fabric belt, dyed green.",
kind: Armor(
(
kind: Belt("ClothGreen0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Purple Linen Belt",
description: "Rough fabric belt that provides little protection to the wearer, dyed purple.",
description: "A stylish rough fabric belt, dyed purple.",
kind: Armor(
(
kind: Belt("ClothPurple0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Blue Linen Chest",
description: "A rough fabric surcoat, dyed blue. It does not offer much protection.",
description: "A stylish rough fabric surcoat, dyed blue.",
kind: Armor(
(
kind: Chest("ClothBlue0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Green Linen Chest",
description: "A rough fabric surcoat, dyed green. It does not offer much protection.",
description: "A stylish rough fabric surcoat, dyed green.",
kind: Armor(
(
kind: Chest("ClothGreen0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Purple Linen Chest",
description: "A rough fabric surcoat, dyed purple. It does not offer much protection.",
description: "A stylish rough fabric surcoat, dyed purple.",
kind: Armor(
(
kind: Chest("ClothPurple0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Steel Cuirass",
description: "The metal alloy provides a somewhat lighter and stronger cuirass than its iron counterparts.",
description: "The metal alloy provides a somewhat lighter and stronger cuirass.",
kind: Armor(
(
kind: Chest("Steel0"),
@ -9,4 +9,4 @@ ItemDef(
)
),
quality: High,
)
)

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@ -1,6 +1,6 @@
ItemDef(
name: "Blue Linen Boots",
description: "Cobbled rough fabric that does not provide much protection, dyed blue.",
description: "Cobbled rough fabric boots, dyed blue.",
kind: Armor(
(
kind: Foot("ClothBlue0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Green Linen Boots",
description: "Cobbled rough fabric that does not provide much protection, dyed green.",
description: "Cobbled rough fabric boots, dyed green.",
kind: Armor(
(
kind: Foot("ClothGreen0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Purple Linen Boots",
description: "Cobbled rough fabric that does not provide much protection, dyed purple.",
description: "Cobbled rough fabric boots, dyed purple.",
kind: Armor(
(
kind: Foot("ClothPurple0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Steel Boots",
description: "Metal alloy boots providing a more comfortable and more durable protection than their iron counterparts.",
description: "Metal alloy boots providing a more comfortable and durable protection.",
kind: Armor(
(
kind: Foot("Steel0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Blue Linen Wrists",
description: "Rough cloth bracelets provides style with little protection, dyed blue.",
description: "Rough cloth bracelets provide a stylish fashion statement, dyed blue.",
kind: Armor(
(
kind: Hand("ClothBlue0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Green Linen Wrists",
description: "Rough cloth bracelets provides style with little protection, dyed green.",
description: "Rough cloth bracelets provide a stylish fashion statement, dyed green.",
kind: Armor(
(
kind: Hand("ClothGreen0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Purple Silk Wrists",
description: "Rough cloth bracelets provides style with little protection, dyed purple.",
description: "Rough cloth bracelets provide a stylish fashion statement, dyed purple.",
kind: Armor(
(
kind: Hand("ClothPurple0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Iron Handguards",
description: "Heavy chunks of metal plate formed from iron, providing protection even if they do not provide the highest degree of comfort.",
description: "Heavy chunks of metal plate, not the most comfortable but keeps the wearer safe.",
kind: Armor(
(
kind: Hand("Plate0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Steel Gauntlets",
description: "The metal alloy provides better protection and lighter weight, creating a much more comfortable gauntlet.",
description: "The metal alloy provides better protection and lighter weight, a quite comfortable gauntlet.",
kind: Armor(
(
kind: Hand("Steel0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Blue Linen Skirt",
description: "A rough fabric skirt provides little protection, dyed blue.",
description: "A stylish, rough fabric skirt, dyed blue.",
kind: Armor(
(
kind: Pants("ClothBlue0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Green Linen Skirt",
description: "A rough fabric skirt, provides little protection, dyed green.",
description: "A stylish, rough fabric skirt, dyed green.",
kind: Armor(
(
kind: Pants("ClothGreen0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Purple Linen Skirt",
description: "A rough fabric skirt provides little protection, dyed purple.",
description: "A stylish, rough fabric skirt, dyed purple.",
kind: Armor(
(
kind: Pants("ClothPurple0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Iron Legguards",
description: "Heavy iron plate formed into greaves provide protection though the wearer may find them quite uncomfortable.",
description: "Heavy iron plate formed into protective greaves, decorated with rough green fabric.",
kind: Armor(
(
kind: Pants("PlateGreen0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Twig Pants",
description: "Magically imbued twigs formed into links similar to chainmail. They are known to chafe.",
description: "Magically imbued twigs formed into links similar to chainmail.",
kind: Armor(
(
kind: Pants("Twig"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Leafy Pants",
description: "Leaves cover the magically imbued chainmail twigs, providing protection from the elements. Slightly less chafey than the twig pants!",
description: "Leaves cover the magically imbued chainmail twigs, providing protection from the elements.",
kind: Armor(
(
kind: Pants("Twigsleaves"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Blue Linen Coat",
description: "A rough fabric that does not provide much protection, dyed blue.",
description: "A rough fabric coat, dyed blue.",
kind: Armor(
(
kind: Shoulder("ClothBlue0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Green Linen Coat",
description: "A rough fabric that does not provide much protection, dyed green.",
description: "A rough fabric coat, dyed green.",
kind: Armor(
(
kind: Shoulder("ClothGreen0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Purple Linen Coat",
description: "A rough fabric that does not provide much protection, dyed purple.",
description: "A rough fabric coat, dyed purple.",
kind: Armor(
(
kind: Shoulder("ClothPurple0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Iron and Leather Spaulders",
description: "Leather shoulders decorated with heavy iron hooks provides protection to the wearer.",
description: "Leather shoulders decorated with heavy iron hooks provide protection to the wearer.",
kind: Armor(
(
kind: Shoulder("IronLeather0"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Iron and Leather Spaulders",
description: "Leather inset with heavy iron spikes provides solid protection to the wearer.",
description: "Leather inset with heavy iron spikes provide solid protection to the wearer.",
kind: Armor(
(
kind: Shoulder("IronLeather1"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Iron and Leather Spaulders",
description: "Leather inset with heavy iron bands provides protection to the wearer.",
description: "Leather inset with heavy iron bands provide protection to the wearer.",
kind: Armor(
(
kind: Shoulder("IronLeather2"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Iron and Leather Spaulders",
description: "Leather inset with iron fragments provides protection to the wearer.",
description: "Leather inset with iron fragments provide protection to the wearer.",
kind: Armor(
(
kind: Shoulder("IronLeather3"),

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@ -1,6 +1,6 @@
ItemDef(
name: "Steel Shoulder Pad",
description: "The metal alloy plate provides better protection and is much more comfortable than its iron counterparts.",
description: "The metal alloy plates provide better protection and comfort.",
kind: Armor(
(
kind: Shoulder("Steel0"),

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@ -1,5 +1,5 @@
ItemDef(
name: "Pike Hammer",
name: "Lucerne Hammer",
description: "A hybrid fusion of a warhammer and a polearm.",
kind: Tool(
(

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@ -1,5 +1,5 @@
ItemDef(
name: "Lucerne Hammer",
name: "Pike Hammer",
description: "This hammer has a spike on the opposite end, making it dangerous when swung either direction.",
kind: Tool(
(