mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Enable loading different sized maps without a recompile.
We may want to tweak the effects of the continent_scale_hack.
This commit is contained in:
parent
13b6d4d534
commit
36b1cb074f
@ -31,6 +31,7 @@ fn main() {
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// "map_1575990726223.bin";
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// "map_1575987666972.bin";
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// "map_1576046079066.bin";
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// "maps/071090_2x.bin";
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"map_1579539133272.bin";
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let mut _map_file = PathBuf::from("./maps");
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_map_file.push(map_file);
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@ -236,6 +236,7 @@ impl RiverData {
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/// that we draw rivers at all.
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pub fn get_rivers<F: fmt::Debug + Float + Into<f64>, G: Float + Into<f64>>(
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map_size_lg: MapSizeLg,
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continent_scale_hack: f64,
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newh: &[u32],
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water_alt: &[F],
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downhill: &[isize],
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@ -257,7 +258,7 @@ pub fn get_rivers<F: fmt::Debug + Float + Into<f64>, G: Float + Into<f64>>(
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// increases, mins_per_sec should decrease, until it hits 1 / 60 or 1/ 64.
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// For example, if grid_scale is multiplied by 4, mins_per_sec should be
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// multiplied by 1 / (4.0 * 4.0).
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let mins_per_sec = 1.0/*1.0 / 16.0*//*1.0 / 64.0*/;
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let mins_per_sec = 1.0 / (continent_scale_hack * continent_scale_hack)/*1.0 / 16.0*//*1.0 / 64.0*/;
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let chunk_area_factor = neighbor_coef.x * neighbor_coef.y * mins_per_sec;
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// NOTE: This technically makes us discontinuous, so we should be cautious about
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// using this.
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@ -72,20 +72,6 @@ const DEFAULT_WORLD_CHUNKS_LG: MapSizeLg =
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panic!("Default world chunk size does not satisfy required invariants.");
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};
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// NOTE: I suspect this is too small (1024 * 16 * 1024 * 16 * 8 doesn't fit in
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// an i32), but we'll see what happens, I guess! We could always store sizes >>
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// 3. I think 32 or 64 is the absolute limit though, and would require
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// substantial changes. Also, 1024 * 16 * 1024 * 16 is no longer
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// cleanly representable in f32 (that stops around 1024 * 4 * 1024 * 4, for
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// signed floats anyway) but I think that is probably less important since I
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// don't think we actually cast a chunk id to float, just coordinates... could
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// be wrong though!
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#[allow(clippy::identity_op)] // TODO: Pending review in #587
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const WORLD_SIZE: Vec2<usize> = Vec2 {
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x: 1 << DEFAULT_WORLD_CHUNKS_LG.vec().x,
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y: 1 << DEFAULT_WORLD_CHUNKS_LG.vec().y,
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};
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/// A structure that holds cached noise values and cumulative distribution
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/// functions for the input that led to those values. See the definition of
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/// InverseCdf for a description of how to interpret the types of its fields.
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@ -199,6 +185,23 @@ pub struct WorldMap_0_5_0 {
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pub basement: Box<[Alt]>,
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}
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/// Version of the world map intended for use in Veloren 0.7.0.
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#[derive(Serialize, Deserialize)]
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#[repr(C)]
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pub struct WorldMap_0_7_0 {
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/// Saved map size.
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pub map_size_lg: Vec2<u32>,
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/// Saved continent_scale hack, to try to better approximate the correct
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/// seed according to varying map size.
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///
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/// TODO: Remove when generating new maps becomes more principled.
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pub continent_scale_hack: f64,
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/// Saved altitude height map.
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pub alt: Box<[Alt]>,
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/// Saved basement height map.
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pub basement: Box<[Alt]>,
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}
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/// Errors when converting a map to the most recent type (currently,
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/// shared by the various map types, but at some point we might switch to
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/// version-specific errors if it feels worthwhile).
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@ -237,11 +240,12 @@ pub enum WorldFileError {
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#[repr(u32)]
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pub enum WorldFile {
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Veloren0_5_0(WorldMap_0_5_0) = 0,
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Veloren0_7_0(WorldMap_0_7_0) = 1,
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}
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/// Data for the most recent map type. Update this when you add a new map
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/// verson.
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pub type ModernMap = WorldMap_0_5_0;
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pub type ModernMap = WorldMap_0_7_0;
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/// The default world map.
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///
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@ -262,9 +266,9 @@ impl WorldFileLegacy {
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/// should construct a call chain that ultimately ends up with a modern
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/// version.
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pub fn into_modern(self) -> Result<ModernMap, WorldFileError> {
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if self.alt.len() != self.basement.len()
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|| self.alt.len() != WORLD_SIZE.x as usize * WORLD_SIZE.y as usize
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{
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// NOTE: At this point, we ssume that any remaining legacy maps were 1024 ×
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// 1024.
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if self.alt.len() != self.basement.len() || self.alt.len() != 1024 * 1024 {
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return Err(WorldFileError::WorldSizeInvalid);
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}
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@ -278,10 +282,36 @@ impl WorldFileLegacy {
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}
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impl WorldMap_0_5_0 {
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#[inline]
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pub fn into_modern(self) -> Result<ModernMap, WorldFileError> {
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let pow_size = (self.alt.len().trailing_zeros()) / 2;
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let coord_size = 1 << pow_size;
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let two_coord_size = 1 << (2 * pow_size);
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if self.alt.len() != self.basement.len() || self.alt.len() != two_coord_size {
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return Err(WorldFileError::WorldSizeInvalid);
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}
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// The recommended continent scale for maps from version 0.5.0 is (in all
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// existing cases) just 1.0 << (f64::from(coord_size) - 10.0).
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let continent_scale_hack = (f64::from(coord_size) - 10.0).exp2();
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let map = WorldMap_0_7_0 {
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map_size_lg: Vec2::new(pow_size, pow_size),
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continent_scale_hack,
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alt: self.alt,
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basement: self.basement,
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};
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map.into_modern()
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}
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}
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impl WorldMap_0_7_0 {
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#[inline]
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pub fn into_modern(self) -> Result<ModernMap, WorldFileError> {
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if self.alt.len() != self.basement.len()
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|| self.alt.len() != WORLD_SIZE.x as usize * WORLD_SIZE.y as usize
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|| self.alt.len() != (1 << (self.map_size_lg.x + self.map_size_lg.y))
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|| self.continent_scale_hack <= 0.0
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{
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return Err(WorldFileError::WorldSizeInvalid);
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}
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@ -296,7 +326,7 @@ impl WorldFile {
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/// variant we construct here to make sure we're using the latest map
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/// version.
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pub fn new(map: ModernMap) -> Self { WorldFile::Veloren0_5_0(map) }
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pub fn new(map: ModernMap) -> Self { WorldFile::Veloren0_7_0(map) }
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#[inline]
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/// Turns a WorldFile into the latest version. Whenever a new map version
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@ -304,6 +334,7 @@ impl WorldFile {
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pub fn into_modern(self) -> Result<ModernMap, WorldFileError> {
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match self {
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WorldFile::Veloren0_5_0(map) => map.into_modern(),
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WorldFile::Veloren0_7_0(map) => map.into_modern(),
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}
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}
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}
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@ -326,12 +357,120 @@ impl WorldSim {
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#[allow(clippy::unnested_or_patterns)] // TODO: Pending review in #587
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pub fn generate(seed: u32, opts: WorldOpts) -> Self {
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let mut rng = ChaChaRng::from_seed(seed_expan::rng_state(seed));
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// NOTE: Change 1.0 to 4.0, while multiplying grid_size by 4, for a 4x
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// improvement in world detail. You may also want to set mins_per_sec to 1 /
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// (4.0 * 4.0) in ./erosion.rs, in order to get a similar rate of river
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// Parse out the contents of various map formats into the values we need.
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let parsed_world_file = (|| {
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let map = match opts.world_file {
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FileOpts::LoadLegacy(ref path) => {
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let file = match File::open(path) {
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Ok(file) => file,
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Err(e) => {
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warn!(?e, ?path, "Couldn't read path for maps");
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return None;
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},
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};
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let reader = BufReader::new(file);
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let map: WorldFileLegacy = match bincode::deserialize_from(reader) {
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Ok(map) => map,
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Err(e) => {
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warn!(
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?e,
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"Couldn't parse legacy map. Maybe you meant to try a regular \
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load?"
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);
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return None;
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},
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};
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map.into_modern()
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},
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FileOpts::Load(ref path) => {
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let file = match File::open(path) {
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Ok(file) => file,
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Err(e) => {
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warn!(?e, ?path, "Couldn't read path for maps");
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return None;
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},
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};
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let reader = BufReader::new(file);
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let map: WorldFile = match bincode::deserialize_from(reader) {
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Ok(map) => map,
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Err(e) => {
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warn!(
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?e,
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"Couldn't parse modern map. Maybe you meant to try a legacy load?"
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);
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return None;
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},
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};
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map.into_modern()
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},
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FileOpts::LoadAsset(ref specifier) => {
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let reader = match assets::load_file(specifier, &["bin"]) {
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Ok(reader) => reader,
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Err(e) => {
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warn!(?e, ?specifier, "Couldn't read asset specifier for maps",);
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return None;
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},
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};
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let map: WorldFile = match bincode::deserialize_from(reader) {
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Ok(map) => map,
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Err(e) => {
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warn!(
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?e,
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"Couldn't parse modern map. Maybe you meant to try a legacy load?"
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);
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return None;
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},
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};
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map.into_modern()
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},
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FileOpts::Generate | FileOpts::Save => return None,
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};
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match map {
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Ok(map) => Some(map),
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Err(e) => {
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match e {
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WorldFileError::WorldSizeInvalid => {
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warn!("World size of map is invalid.");
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},
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}
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None
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},
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}
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})();
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// NOTE: Change 1.0 to 4.0 for a 4x
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// improvement in world detail. We also use this to automatically adjust
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// grid_scale (multiplying by 4.0) and multiply mins_per_sec by
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// 1.0 / (4.0 * 4.0) in ./erosion.rs, in order to get a similar rate of river
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// formation.
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let continent_scale = 1.0/*4.0*/
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//
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// FIXME: This is a hack! At some point we will hae a more principled way of
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// dealing with this.
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let continent_scale_hack = 1.0/*4.0*/;
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let (parsed_world_file, map_size_lg) = parsed_world_file
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.and_then(|map| match MapSizeLg::new(map.map_size_lg) {
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Ok(map_size_lg) => Some((Some(map), map_size_lg)),
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Err(e) => {
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warn!("World size of map does not satisfy invariants: {:?}", e);
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None
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},
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})
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.unwrap_or((None, DEFAULT_WORLD_CHUNKS_LG));
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let continent_scale_hack = if let Some(map) = &parsed_world_file {
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map.continent_scale_hack
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} else {
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continent_scale_hack
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};
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let mut rng = ChaChaRng::from_seed(seed_expan::rng_state(seed));
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let continent_scale = continent_scale_hack
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* 5_000.0f64
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.div(32.0)
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.mul(TerrainChunkSize::RECT_SIZE.x as f64);
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@ -412,7 +551,7 @@ impl WorldSim {
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// Suppose the old world has grid spacing Δx' = Δy', new Δx = Δy.
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// We define grid_scale such that Δx = height_scale * Δx' ⇒
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// grid_scale = Δx / Δx'.
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let grid_scale = 1.0f64 / 4.0/*1.0*/;
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let grid_scale = 1.0f64 / (4.0 / continent_scale_hack)/*1.0*/;
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// Now, suppose we want to generate a world with "similar" topography, defined
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// in this case as having roughly equal slopes at steady state, with the
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@ -465,7 +604,6 @@ impl WorldSim {
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// Assumes μ = 0, σ = 1
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let logistic_cdf = |x: f64| (x / logistic_2_base).tanh() * 0.5 + 0.5;
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let map_size_lg = DEFAULT_WORLD_CHUNKS_LG;
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let map_size_chunks_len_f64 = map_size_lg.chunks().map(f64::from).product();
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let min_epsilon = 1.0 / map_size_chunks_len_f64.max(f64::EPSILON as f64 * 0.5);
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let max_epsilon =
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@ -892,98 +1030,10 @@ impl WorldSim {
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}
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};
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// Parse out the contents of various map formats into the values we need.
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let parsed_world_file = (|| {
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let map = match opts.world_file {
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FileOpts::LoadLegacy(ref path) => {
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let file = match File::open(path) {
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Ok(file) => file,
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Err(e) => {
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warn!(?e, ?path, "Couldn't read path for maps");
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return None;
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},
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};
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let reader = BufReader::new(file);
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let map: WorldFileLegacy = match bincode::deserialize_from(reader) {
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Ok(map) => map,
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Err(e) => {
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warn!(
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?e,
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"Couldn't parse legacy map. Maybe you meant to try a regular \
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load?"
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);
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return None;
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},
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};
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map.into_modern()
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},
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FileOpts::Load(ref path) => {
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let file = match File::open(path) {
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Ok(file) => file,
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Err(e) => {
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warn!(?e, ?path, "Couldn't read path for maps");
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return None;
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},
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};
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let reader = BufReader::new(file);
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let map: WorldFile = match bincode::deserialize_from(reader) {
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Ok(map) => map,
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Err(e) => {
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warn!(
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?e,
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"Couldn't parse modern map. Maybe you meant to try a legacy load?"
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);
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return None;
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},
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};
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map.into_modern()
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},
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FileOpts::LoadAsset(ref specifier) => {
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let reader = match assets::load_file(specifier, &["bin"]) {
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Ok(reader) => reader,
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Err(e) => {
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warn!(?e, ?specifier, "Couldn't read asset specifier for maps",);
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return None;
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},
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};
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let map: WorldFile = match bincode::deserialize_from(reader) {
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Ok(map) => map,
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Err(e) => {
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warn!(
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?e,
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"Couldn't parse modern map. Maybe you meant to try a legacy load?"
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);
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return None;
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},
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};
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map.into_modern()
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},
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FileOpts::Generate | FileOpts::Save => return None,
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};
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match map {
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Ok(map) => Some(map),
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Err(e) => {
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match e {
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WorldFileError::WorldSizeInvalid => {
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warn!("World size of map is invalid.");
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},
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}
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None
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},
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}
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})();
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// Perform some erosion.
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let (alt, basement, map_size_lg) = if let Some(map) = parsed_world_file {
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(map.alt, map.basement, DEFAULT_WORLD_CHUNKS_LG)
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let (alt, basement) = if let Some(map) = parsed_world_file {
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(map.alt, map.basement)
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} else {
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let (alt, basement) = do_erosion(
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map_size_lg,
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@ -1012,7 +1062,7 @@ impl WorldSim {
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);
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// Quick "small scale" erosion cycle in order to lower extreme angles.
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let (alt, basement) = do_erosion(
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do_erosion(
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map_size_lg,
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1.0f32,
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n_small_steps,
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@ -1032,14 +1082,17 @@ impl WorldSim {
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height_scale,
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k_d_scale(n_approx),
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k_da_scale,
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);
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(alt, basement, map_size_lg)
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)
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};
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// Save map, if necessary.
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// NOTE: We wll always save a map with latest version.
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let map = WorldFile::new(ModernMap { alt, basement });
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let map = WorldFile::new(ModernMap {
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continent_scale_hack,
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map_size_lg: map_size_lg.vec(),
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alt,
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basement,
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});
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(|| {
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if let FileOpts::Save = opts.world_file {
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use std::time::SystemTime;
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@ -1076,7 +1129,12 @@ impl WorldSim {
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// Skip validation--we just performed a no-op conversion for this map, so it had
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// better be valid!
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let ModernMap { alt, basement } = map.into_modern().unwrap();
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let ModernMap {
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continent_scale_hack: _,
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map_size_lg: _,
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alt,
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basement,
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} = map.into_modern().unwrap();
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// Additional small-scale eroson after map load, only used during testing.
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let (alt, basement) = if n_post_load_steps == 0 {
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@ -1188,6 +1246,7 @@ impl WorldSim {
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let rivers = get_rivers(
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map_size_lg,
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continent_scale_hack,
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&water_alt_pos,
|
||||
&water_alt,
|
||||
&dh,
|
||||
@ -1352,7 +1411,7 @@ impl WorldSim {
|
||||
/// u32s.
|
||||
pub fn get_map(&self) -> WorldMapMsg {
|
||||
let mut map_config = MapConfig::orthographic(
|
||||
DEFAULT_WORLD_CHUNKS_LG,
|
||||
self.map_size_lg(),
|
||||
core::ops::RangeInclusive::new(CONFIG.sea_level, CONFIG.sea_level + self.max_height),
|
||||
);
|
||||
// Build a horizon map.
|
||||
|
Loading…
Reference in New Issue
Block a user