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[#1251] Code style refactoring
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c22104ea56
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@ -55,8 +55,8 @@ use vek::*;
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use wiring::{Circuit, Wire, WiringAction, WiringActionEffect, WiringElement};
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use wiring::{Circuit, Wire, WiringAction, WiringActionEffect, WiringElement};
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use world::util::Sampler;
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use world::util::Sampler;
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use tracing::{error, info, warn};
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use common::comp::Alignment;
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use common::comp::Alignment;
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use tracing::{error, info, warn};
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pub trait ChatCommandExt {
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pub trait ChatCommandExt {
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fn execute(&self, server: &mut Server, entity: EcsEntity, args: Vec<String>);
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fn execute(&self, server: &mut Server, entity: EcsEntity, args: Vec<String>);
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@ -1682,10 +1682,9 @@ fn handle_kill_npcs(
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let alignments = ecs.read_storage::<comp::Alignment>();
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let alignments = ecs.read_storage::<comp::Alignment>();
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let mut count = 0;
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let mut count = 0;
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for (mut health, (), alignment)
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for (mut health, (), alignment) in (&mut healths, !&players, alignments.maybe()).join() {
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in (&mut healths, !&players, alignments.maybe()).join() {
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let should_kill = kill_pets
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let should_kill = kill_pets ||
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|| if let Some(Alignment::Owned(owned)) = alignment {
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if let Some(Alignment::Owned(owned)) = alignment {
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ecs.entity_from_uid(owned.0)
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ecs.entity_from_uid(owned.0)
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.map_or(true, |owner| !players.contains(owner))
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.map_or(true, |owner| !players.contains(owner))
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} else {
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} else {
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