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Various fixes to object animation, cleanup
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@ -116,7 +116,7 @@ impl Body {
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Body::BirdSmall(_) => 35.0,
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Body::FishSmall(_) => 10.0,
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Body::BipedLarge(_) => 12.0,
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Body::Object(_) => 0.0,
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Body::Object(_) => 10.0,
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Body::Golem(_) => 8.0,
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Body::Theropod(theropod) => match theropod.species {
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theropod::Species::Archaeos => 2.5,
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