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balancing unsellable material prices
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@ -23,23 +23,22 @@
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// High tier Animal Hide
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(0.025, Item("common.items.crafting_ing.hide.dragon_scale")),
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(0.05, Item("common.items.crafting_ing.hide.plate")),
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(0.05, Item("common.items.crafting_ing.hide.leather_troll")),
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(0.05, Item("common.items.crafting_ing.hide.rugged_hide")),
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(0.2, Item("common.items.crafting_ing.hide.carapace")),
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(0.5, Item("common.items.crafting_ing.hide.scales")),
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(1.0, Item("common.items.crafting_ing.hide.tough_hide")),
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(0.15, Item("common.items.crafting_ing.hide.plate")),
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(0.22, Item("common.items.crafting_ing.hide.leather_troll")),
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(0.15, Item("common.items.crafting_ing.hide.rugged_hide")),
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(0.38, Item("common.items.crafting_ing.hide.carapace")),
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(0.6, Item("common.items.crafting_ing.hide.scales")),
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(1.1, Item("common.items.crafting_ing.hide.tough_hide")),
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// High tier Mob drops
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(0.005, Item("common.items.crafting_ing.animal_misc.phoenix_feather")),
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(0.08, Item("common.items.crafting_ing.animal_misc.large_horn")),
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(0.08, Item("common.items.crafting_ing.animal_misc.lively_vine")),
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(0.15, Item("common.items.crafting_ing.animal_misc.lively_vine")),
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(0.225, Item("common.items.crafting_ing.sticky_thread")),
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(0.18, Item("common.items.crafting_ing.animal_misc.large_horn")),
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(0.28, Item("common.items.crafting_ing.animal_misc.lively_vine")),
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(0.35, Item("common.items.crafting_ing.sticky_thread")),
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// Sea Materials
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(0.05, Item("common.items.crafting_ing.abyssal_heart")),
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(0.075, Item("common.items.crafting_ing.pearl")),
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(0.085, Item("common.items.crafting_ing.pearl")),
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(0.25, Item("common.items.crafting_ing.brinestone")),
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(1.0, Item("common.items.crafting_ing.coral_branch")),
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