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https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Overhauled health component, making it a float to outer interfaces.
This commit is contained in:
parent
6cdc620c5d
commit
42012fddcb
@ -2,9 +2,9 @@ ComboMelee(
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stage_data: [
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(
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stage: 1,
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base_damage: 110,
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base_damage: 11.0,
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base_poise_damage: 12,
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damage_increase: 10,
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damage_increase: 1.0,
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poise_damage_increase: 0,
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knockback: 5.0,
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range: 3.5,
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@ -24,9 +24,9 @@ ComboMelee(
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),
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(
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stage: 2,
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base_damage: 130,
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base_damage: 13.0,
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base_poise_damage: 20,
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damage_increase: 15,
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damage_increase: 1.5,
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poise_damage_increase: 0,
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knockback: 6.0,
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range: 3.5,
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@ -4,7 +4,7 @@ LeapMelee(
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movement_duration: 0.2,
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swing_duration: 0.2,
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recover_duration: 0.2,
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base_damage: 150,
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base_damage: 15.0,
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base_poise_damage: 70,
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knockback: 12.0,
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range: 4.5,
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@ -2,7 +2,7 @@ SpinMelee(
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buildup_duration: 0.2,
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swing_duration: 0.6,
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recover_duration: 0.2,
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base_damage: 70,
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base_damage: 7.0,
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base_poise_damage: 25,
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knockback: ( strength: 0.0, direction: Away),
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range: 3.5,
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@ -1,7 +1,7 @@
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DashMelee(
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energy_cost: 0,
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base_damage: 80,
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scaled_damage: 160,
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base_damage: 8.0,
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scaled_damage: 16.0,
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base_poise_damage: 0,
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scaled_poise_damage: 0,
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base_knockback: 8.0,
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@ -2,8 +2,8 @@ ComboMelee(
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stage_data: [
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(
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stage: 1,
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base_damage: 90,
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damage_increase: 10,
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base_damage: 9.0,
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damage_increase: 1.0,
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base_poise_damage: 0,
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poise_damage_increase: 0,
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knockback: 4.0,
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@ -24,8 +24,8 @@ ComboMelee(
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),
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(
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stage: 2,
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base_damage: 130,
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damage_increase: 15,
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base_damage: 13.0,
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damage_increase: 1.5,
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base_poise_damage: 0,
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poise_damage_increase: 0,
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knockback: 16.0,
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@ -3,8 +3,8 @@ ChargedRanged(
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energy_drain: 0,
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initial_regen: 5,
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scaled_regen: 120,
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initial_damage: 5,
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scaled_damage: 140,
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initial_damage: 0.5,
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scaled_damage: 14.0,
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initial_knockback: 0.0,
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scaled_knockback: 10.0,
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buildup_duration: 0.2,
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@ -6,7 +6,7 @@ RepeaterRanged(
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max_speed: 2.0,
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half_speed_at: 1,
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projectile: Arrow(
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damage: 30.0,
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damage: 3.0,
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knockback: 2.0,
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energy_regen: 0,
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),
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@ -4,7 +4,7 @@ BasicRanged(
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recover_duration: 0.3,
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projectile_spread: 0.05,
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projectile: Arrow(
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damage: 40.0,
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damage: 4.0,
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knockback: 5.0,
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energy_regen: 0,
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),
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@ -3,7 +3,7 @@ BasicRanged(
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buildup_duration: 0.5,
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recover_duration: 0.3,
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projectile: Arrow(
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damage: 35.0,
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damage: 3.5,
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knockback: 5.0,
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energy_regen: 40,
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),
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@ -3,7 +3,7 @@ BasicRanged(
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buildup_duration: 0.8,
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recover_duration: 0.35,
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projectile: Fireball(
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damage: 130.0,
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damage: 13.0,
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radius: 5.0,
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energy_regen: 0,
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),
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@ -2,7 +2,7 @@ ComboMelee(
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stage_data: [
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(
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stage: 1,
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base_damage: 140,
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base_damage: 14.0,
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damage_increase: 0,
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base_poise_damage: 28,
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poise_damage_increase: 0,
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@ -1,7 +1,7 @@
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DashMelee(
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energy_cost: 0,
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base_damage: 120,
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scaled_damage: 180,
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base_damage: 12.0,
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scaled_damage: 18.0,
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base_poise_damage: 25,
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scaled_poise_damage: 0,
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base_knockback: 4.0,
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@ -2,7 +2,7 @@ BasicBeam(
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buildup_duration: 0.9,
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recover_duration: 1.0,
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beam_duration: 1.0,
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damage: 420,
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damage: 42.0,
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tick_rate: 0.5,
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range: 22.0,
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max_angle: 5.0,
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@ -2,7 +2,7 @@ ComboMelee(
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stage_data: [
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(
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stage: 1,
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base_damage: 180,
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base_damage: 18.0,
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damage_increase: 0,
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base_poise_damage: 15,
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poise_damage_increase: 0,
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@ -18,7 +18,7 @@ ComboMelee(
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),
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(
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stage: 2,
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base_damage: 180,
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base_damage: 18.0,
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damage_increase: 0,
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base_poise_damage: 18,
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poise_damage_increase: 0,
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@ -34,7 +34,7 @@ ComboMelee(
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),
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(
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stage: 3,
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base_damage: 180,
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base_damage: 18.0,
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damage_increase: 0,
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base_poise_damage: 20,
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poise_damage_increase: 0,
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@ -4,7 +4,7 @@ BasicMelee(
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swing_duration: 0.1,
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recover_duration: 0.25,
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knockback: ( strength: 25.0, direction: Away),
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base_damage: 200,
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base_damage: 20.0,
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base_poise_damage: 40,
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range: 5.0,
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max_angle: 120.0,
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@ -1,7 +1,7 @@
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DashMelee(
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energy_cost: 0,
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base_damage: 80,
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scaled_damage: 150,
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base_damage: 8.0,
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scaled_damage: 15.0,
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base_poise_damage: 50,
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scaled_poise_damage: 100,
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base_knockback: 6.0,
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@ -2,7 +2,7 @@ ComboMelee(
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stage_data: [
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(
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stage: 1,
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base_damage: 110,
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base_damage: 11.0,
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damage_increase: 0,
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base_poise_damage: 0,
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poise_damage_increase: 0,
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@ -18,7 +18,7 @@ ComboMelee(
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),
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(
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stage: 2,
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base_damage: 90,
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base_damage: 9.0,
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damage_increase: 0,
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base_poise_damage: 0,
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poise_damage_increase: 0,
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@ -34,7 +34,7 @@ ComboMelee(
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),
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(
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stage: 3,
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base_damage: 140,
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base_damage: 14.0,
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damage_increase: 0,
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base_poise_damage: 0,
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poise_damage_increase: 0,
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@ -3,7 +3,7 @@ BasicRanged(
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buildup_duration: 0.5,
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recover_duration: 0.35,
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projectile: Fireball(
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damage: 100.0,
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damage: 10.0,
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radius: 5.0,
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energy_regen: 50,
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),
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@ -2,7 +2,7 @@ BasicBeam(
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buildup_duration: 0.4,
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recover_duration: 0.25,
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beam_duration: 0.5,
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damage: 50,
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damage: 5.0,
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tick_rate: 3.0,
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range: 15.0,
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max_angle: 22.5,
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@ -2,7 +2,7 @@ ComboMelee(
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stage_data: [
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(
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stage: 1,
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base_damage: 100,
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base_damage: 10.0,
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damage_increase: 0,
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base_poise_damage: 0,
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poise_damage_increase: 0,
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@ -24,7 +24,7 @@ ComboMelee(
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),
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(
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stage: 2,
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base_damage: 80,
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base_damage: 8.0,
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damage_increase: 0,
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base_poise_damage: 0,
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poise_damage_increase: 0,
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@ -46,7 +46,7 @@ ComboMelee(
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),
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(
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stage: 3,
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base_damage: 130,
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base_damage: 13.0,
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damage_increase: 0,
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base_poise_damage: 0,
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poise_damage_increase: 0,
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@ -3,7 +3,7 @@ BasicRanged(
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buildup_duration: 0.5,
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recover_duration: 0.35,
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projectile: Fireball(
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damage: 100.0,
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damage: 10.0,
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radius: 5.0,
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energy_regen: 50,
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),
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@ -3,7 +3,7 @@ Shockwave(
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buildup_duration: 0.7,
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swing_duration: 0.1,
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recover_duration: 0.2,
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damage: 200,
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damage: 20.0,
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poise_damage: 0,
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knockback: ( strength: 25.0, direction: Away),
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shockwave_angle: 360.0,
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@ -2,7 +2,7 @@ BasicBeam(
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buildup_duration: 0.4,
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recover_duration: 0.25,
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beam_duration: 0.5,
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damage: 50,
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damage: 5.0,
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tick_rate: 3.0,
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range: 15.0,
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max_angle: 22.5,
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@ -2,7 +2,7 @@ ComboMelee(
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stage_data: [
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(
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stage: 1,
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base_damage: 100,
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base_damage: 10.0,
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damage_increase: 0,
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base_poise_damage: 0,
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poise_damage_increase: 0,
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@ -24,7 +24,7 @@ ComboMelee(
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),
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(
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stage: 2,
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base_damage: 80,
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base_damage: 8.0,
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damage_increase: 0,
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base_poise_damage: 0,
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poise_damage_increase: 0,
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@ -46,7 +46,7 @@ ComboMelee(
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),
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(
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stage: 3,
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base_damage: 130,
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base_damage: 13.0,
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damage_increase: 0,
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base_poise_damage: 0,
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poise_damage_increase: 0,
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@ -2,7 +2,7 @@ BasicBeam(
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buildup_duration: 0.5,
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recover_duration: 0.4,
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beam_duration: 0.25,
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damage: 70,
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damage: 7.0,
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tick_rate: 2.0,
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range: 40.0,
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max_angle: 1.0,
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@ -3,7 +3,7 @@ BasicRanged(
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buildup_duration: 0.8,
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recover_duration: 0.5,
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projectile: ClayRocket(
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damage: 500.0,
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damage: 50.0,
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knockback: 18.0,
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radius: 5.0,
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),
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@ -3,7 +3,7 @@ Shockwave(
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buildup_duration: 1.5,
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swing_duration: 0.12,
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recover_duration: 1.2,
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damage: 500,
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damage: 50.0,
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poise_damage: 50,
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knockback: (strength: 30.0, direction: TowardsUp),
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shockwave_angle: 180.0,
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@ -3,7 +3,7 @@ BasicMelee(
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buildup_duration: 0.8,
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swing_duration: 0.1,
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recover_duration: 0.5,
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base_damage: 200,
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base_damage: 20.0,
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base_poise_damage: 50,
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knockback: ( strength: 10.0, direction: Away),
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range: 4.0,
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@ -3,7 +3,7 @@ BasicRanged(
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buildup_duration: 0.5,
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recover_duration: 0.8,
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projectile: ExplodingPumpkin(
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damage: 200.0,
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damage: 20.0,
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knockback: 25.0,
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radius: 5.0,
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),
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@ -2,7 +2,7 @@ BasicBeam(
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buildup_duration: 0.5,
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recover_duration: 0.5,
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beam_duration: 1.0,
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damage: 40,
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damage: 4.0,
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tick_rate: 1.5,
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range: 20.0,
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max_angle: 15.0,
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@ -3,7 +3,7 @@ BasicMelee(
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buildup_duration: 0.7,
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swing_duration: 0.1,
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recover_duration: 0.6,
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base_damage: 70,
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base_damage: 7.0,
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base_poise_damage: 10,
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knockback: ( strength: 10.0, direction: Away),
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range: 4.0,
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@ -2,7 +2,7 @@ ComboMelee(
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stage_data: [
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(
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stage: 1,
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base_damage: 160,
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base_damage: 16.0,
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damage_increase: 0,
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base_poise_damage: 12,
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poise_damage_increase: 0,
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@ -2,7 +2,7 @@ ComboMelee(
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stage_data: [
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(
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stage: 1,
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base_damage: 160,
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base_damage: 16.0,
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damage_increase: 0,
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base_poise_damage: 6,
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poise_damage_increase: 0,
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@ -18,7 +18,7 @@ ComboMelee(
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),
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(
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stage: 2,
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base_damage: 160,
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base_damage: 16.0,
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damage_increase: 0,
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base_poise_damage: 8,
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poise_damage_increase: 0,
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@ -34,7 +34,7 @@ ComboMelee(
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),
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(
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stage: 3,
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base_damage: 160,
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base_damage: 16.0,
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damage_increase: 0,
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base_poise_damage: 10,
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poise_damage_increase: 0,
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|
@ -1,8 +1,8 @@
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ChargedMelee(
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energy_cost: 0,
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energy_drain: 0,
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initial_damage: 50,
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scaled_damage: 450,
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initial_damage: 5.0,
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scaled_damage: 45.0,
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initial_poise_damage: 50,
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scaled_poise_damage: 150,
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initial_knockback: 0.0,
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@ -2,7 +2,7 @@ ComboMelee(
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stage_data: [
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(
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stage: 1,
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base_damage: 200,
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base_damage: 20.0,
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damage_increase: 0,
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base_poise_damage: 12,
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poise_damage_increase: 0,
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@ -3,7 +3,7 @@ BasicRanged(
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buildup_duration: 0.8,
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recover_duration: 0.35,
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projectile: NecroticSphere(
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damage: 260.0,
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damage: 26.0,
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radius: 5.0,
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energy_regen: 0,
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),
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@ -2,7 +2,7 @@ ComboMelee(
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stage_data: [
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(
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stage: 1,
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base_damage: 200,
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base_damage: 20.0,
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damage_increase: 0,
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base_poise_damage: 28,
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poise_damage_increase: 0,
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@ -2,7 +2,7 @@ BasicBeam(
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buildup_duration: 0.40,
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recover_duration: 0.50,
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beam_duration: 1.0,
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damage: 150,
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damage: 15.0,
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tick_rate: 5.0,
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range: 22.0,
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max_angle: 15.0,
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@ -3,7 +3,7 @@ BasicRanged(
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buildup_duration: 0.75,
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recover_duration: 0.4,
|
||||
projectile: NecroticSphere(
|
||||
damage: 450.0,
|
||||
damage: 45.0,
|
||||
radius: 5.0,
|
||||
),
|
||||
projectile_body: Object(FireworkPurple),
|
||||
|
@ -2,7 +2,7 @@ SpinMelee(
|
||||
buildup_duration: 0.8,
|
||||
swing_duration: 0.5,
|
||||
recover_duration: 0.6,
|
||||
base_damage: 200.0,
|
||||
base_damage: 20.0,
|
||||
base_poise_damage: 1.0,
|
||||
knockback: ( strength: 7.0, direction: Towards),
|
||||
range: 16.0,
|
||||
|
@ -1,7 +1,7 @@
|
||||
DashMelee(
|
||||
energy_cost: 0,
|
||||
base_damage: 150,
|
||||
scaled_damage: 600,
|
||||
base_damage: 15.0,
|
||||
scaled_damage: 60.0,
|
||||
base_poise_damage: 25,
|
||||
scaled_poise_damage: 100,
|
||||
base_knockback: 10.0,
|
||||
|
@ -1,8 +1,8 @@
|
||||
ChargedMelee(
|
||||
energy_cost: 0,
|
||||
energy_drain: 0,
|
||||
initial_damage: 50,
|
||||
scaled_damage: 450,
|
||||
initial_damage: 5.0,
|
||||
scaled_damage: 45.0,
|
||||
initial_poise_damage: 50,
|
||||
scaled_poise_damage: 150,
|
||||
initial_knockback: 0.0,
|
||||
|
@ -3,7 +3,7 @@ BasicMelee(
|
||||
buildup_duration: 0.3,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.6,
|
||||
base_damage: 150.0,
|
||||
base_damage: 15.0,
|
||||
base_poise_damage: 60.0,
|
||||
knockback: ( strength: 15.0, direction: Away),
|
||||
range: 5.0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 200,
|
||||
base_damage: 20.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 28,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 140,
|
||||
base_damage: 14.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 15,
|
||||
poise_damage_increase: 0,
|
||||
@ -18,7 +18,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 140,
|
||||
base_damage: 14.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 18,
|
||||
poise_damage_increase: 0,
|
||||
@ -34,7 +34,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 140,
|
||||
base_damage: 14.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -2,7 +2,7 @@ BasicBeam(
|
||||
buildup_duration: 0.25,
|
||||
recover_duration: 0.25,
|
||||
beam_duration: 1.0,
|
||||
damage: 30,
|
||||
damage: 3.0,
|
||||
tick_rate: 2.0,
|
||||
range: 25.0,
|
||||
max_angle: 1.0,
|
||||
|
@ -1,7 +1,7 @@
|
||||
DashMelee(
|
||||
energy_cost: 0,
|
||||
base_damage: 80,
|
||||
scaled_damage: 150,
|
||||
base_damage: 8.0,
|
||||
scaled_damage: 15.0,
|
||||
base_poise_damage: 25,
|
||||
scaled_poise_damage: 0,
|
||||
base_knockback: 4.0,
|
||||
|
@ -2,7 +2,7 @@ BasicBeam(
|
||||
buildup_duration: 0.4,
|
||||
recover_duration: 0.25,
|
||||
beam_duration: 0.5,
|
||||
damage: 70,
|
||||
damage: 7.0,
|
||||
tick_rate: 3.0,
|
||||
range: 15.0,
|
||||
max_angle: 22.5,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 220,
|
||||
base_damage: 22.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
@ -18,7 +18,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 220,
|
||||
base_damage: 22.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
@ -34,7 +34,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 220,
|
||||
base_damage: 22.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -1,7 +1,7 @@
|
||||
DashMelee(
|
||||
energy_cost: 0,
|
||||
base_damage: 40,
|
||||
scaled_damage: 80,
|
||||
base_damage: 4.0,
|
||||
scaled_damage: 8.0,
|
||||
base_poise_damage: 30,
|
||||
scaled_poise_damage: 0,
|
||||
base_knockback: 2.0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 60,
|
||||
base_damage: 6.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 15,
|
||||
poise_damage_increase: 0,
|
||||
@ -18,7 +18,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 60,
|
||||
base_damage: 6.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 15,
|
||||
poise_damage_increase: 0,
|
||||
@ -34,7 +34,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 60,
|
||||
base_damage: 6.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 15,
|
||||
poise_damage_increase: 0,
|
||||
@ -50,7 +50,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 4,
|
||||
base_damage: 60,
|
||||
base_damage: 6.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 15,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -3,7 +3,7 @@ BasicRanged(
|
||||
buildup_duration: 0.8,
|
||||
recover_duration: 0.35,
|
||||
projectile: NecroticSphere(
|
||||
damage: 130.0,
|
||||
damage: 13.0,
|
||||
radius: 5.0,
|
||||
energy_regen: 0,
|
||||
),
|
||||
|
@ -1,8 +1,8 @@
|
||||
ChargedMelee(
|
||||
energy_cost: 0,
|
||||
energy_drain: 0,
|
||||
initial_damage: 40,
|
||||
scaled_damage: 200,
|
||||
initial_damage: 4.0,
|
||||
scaled_damage: 20.0,
|
||||
initial_poise_damage: 30,
|
||||
scaled_poise_damage: 80,
|
||||
initial_knockback: 10.0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 80,
|
||||
base_damage: 8.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 0,
|
||||
poise_damage_increase: 22,
|
||||
@ -18,7 +18,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 80,
|
||||
base_damage: 8.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 22,
|
||||
poise_damage_increase: 0,
|
||||
@ -34,7 +34,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 80,
|
||||
base_damage: 8.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 22,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 100,
|
||||
base_damage: 10.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 28,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 50,
|
||||
base_damage: 5.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 15,
|
||||
poise_damage_increase: 0,
|
||||
@ -18,7 +18,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 50,
|
||||
base_damage: 5.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 18,
|
||||
poise_damage_increase: 0,
|
||||
@ -34,7 +34,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 50,
|
||||
base_damage: 5.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -1,7 +1,7 @@
|
||||
DashMelee(
|
||||
energy_cost: 0,
|
||||
base_damage: 70,
|
||||
scaled_damage: 280,
|
||||
base_damage: 7.0,
|
||||
scaled_damage: 28.0,
|
||||
base_poise_damage: 28,
|
||||
scaled_poise_damage: 40,
|
||||
base_knockback: 8.0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 250,
|
||||
base_damage: 25.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 22,
|
||||
poise_damage_increase: 0,
|
||||
@ -18,7 +18,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 370,
|
||||
base_damage: 37.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 0,
|
||||
poise_damage_increase: 22,
|
||||
|
@ -3,7 +3,7 @@ BasicMelee(
|
||||
buildup_duration: 0.65,
|
||||
swing_duration: 0.3,
|
||||
recover_duration: 0.35,
|
||||
base_damage: 100,
|
||||
base_damage: 10.0,
|
||||
base_poise_damage: 28,
|
||||
knockback: ( strength: 25.0, direction: Away),
|
||||
range: 0.8,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 80,
|
||||
base_damage: 8.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 30,
|
||||
poise_damage_increase: 0,
|
||||
@ -18,7 +18,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 80,
|
||||
base_damage: 8.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 30,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -4,7 +4,7 @@ LeapMelee(
|
||||
movement_duration: 0.4,
|
||||
swing_duration: 0.075,
|
||||
recover_duration: 0.2,
|
||||
base_damage: 120,
|
||||
base_damage: 12.0,
|
||||
base_poise_damage: 60,
|
||||
knockback: 4.0,
|
||||
range: 4.5,
|
||||
|
@ -4,7 +4,7 @@ LeapMelee(
|
||||
movement_duration: 0.3,
|
||||
swing_duration: 0.075,
|
||||
recover_duration: 0.125,
|
||||
base_damage: 80,
|
||||
base_damage: 8.0,
|
||||
base_poise_damage: 30,
|
||||
knockback: 2.0,
|
||||
range: 4.5,
|
||||
|
@ -1,7 +1,7 @@
|
||||
DashMelee(
|
||||
energy_cost: 0,
|
||||
base_damage: 75,
|
||||
scaled_damage: 20,
|
||||
base_damage: 7.5,
|
||||
scaled_damage: 2.0,
|
||||
base_poise_damage: 28,
|
||||
scaled_poise_damage: 28,
|
||||
base_knockback: 3.0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 100,
|
||||
base_damage: 10.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 15,
|
||||
poise_damage_increase: 0,
|
||||
@ -18,7 +18,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 100,
|
||||
base_damage: 10.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 17,
|
||||
poise_damage_increase: 0,
|
||||
@ -34,7 +34,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 100,
|
||||
base_damage: 10.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 30,
|
||||
base_damage: 3.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 10,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -3,7 +3,7 @@ Shockwave(
|
||||
buildup_duration: 0.6,
|
||||
swing_duration: 0.12,
|
||||
recover_duration: 1.2,
|
||||
damage: 500,
|
||||
damage: 50.0,
|
||||
poise_damage: 50,
|
||||
knockback: (strength: 40.0, direction: TowardsUp),
|
||||
shockwave_angle: 100.0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 300,
|
||||
base_damage: 30.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 40,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -2,7 +2,7 @@ SpinMelee(
|
||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.3,
|
||||
recover_duration: 0.1,
|
||||
base_damage: 500,
|
||||
base_damage: 50.0,
|
||||
base_poise_damage: 30,
|
||||
knockback: ( strength: 0.0, direction: Away),
|
||||
range: 7.5,
|
||||
|
@ -1,7 +1,7 @@
|
||||
DashMelee(
|
||||
energy_cost: 0,
|
||||
base_damage: 120,
|
||||
scaled_damage: 160,
|
||||
base_damage: 12.0,
|
||||
scaled_damage: 16.0,
|
||||
base_poise_damage: 0,
|
||||
scaled_poise_damage: 0,
|
||||
base_knockback: 8.0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 270,
|
||||
base_damage: 27.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 40,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 300,
|
||||
base_damage: 30.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 35,
|
||||
poise_damage_increase: 0,
|
||||
@ -18,7 +18,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 340,
|
||||
base_damage: 34.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 35,
|
||||
poise_damage_increase: 0,
|
||||
@ -34,7 +34,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 400,
|
||||
base_damage: 40.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 35,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 110,
|
||||
base_damage: 11.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 28,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 110,
|
||||
base_damage: 11.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
@ -18,7 +18,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 150,
|
||||
base_damage: 15.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
@ -34,7 +34,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 3,
|
||||
base_damage: 180,
|
||||
base_damage: 18.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -1,14 +0,0 @@
|
||||
BasicBeam(
|
||||
buildup_duration: 0.4,
|
||||
recover_duration: 0.25,
|
||||
beam_duration: 0.5,
|
||||
base_hps: 0,
|
||||
base_dps: 150,
|
||||
tick_rate: 3.0,
|
||||
range: 15.0,
|
||||
max_angle: 22.5,
|
||||
damage_effect: None,
|
||||
energy_regen: 0,
|
||||
energy_cost: 0,
|
||||
energy_drain: 0,
|
||||
)
|
@ -2,7 +2,7 @@ BasicBeam(
|
||||
buildup_duration: 0.5,
|
||||
recover_duration: 0.5,
|
||||
beam_duration: 2.5,
|
||||
damage: 50,
|
||||
damage: 5.0,
|
||||
tick_rate: 2.0,
|
||||
range: 25.0,
|
||||
max_angle: 15.0,
|
||||
|
@ -3,7 +3,7 @@ BasicMelee(
|
||||
buildup_duration: 0.3,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.6,
|
||||
base_damage: 50.0,
|
||||
base_damage: 5.0,
|
||||
base_poise_damage: 0.0,
|
||||
knockback: ( strength: 50.0, direction: Towards),
|
||||
range: 5.0,
|
||||
|
@ -1,7 +1,7 @@
|
||||
DashMelee(
|
||||
energy_cost: 0,
|
||||
base_damage: 50,
|
||||
scaled_damage: 250,
|
||||
base_damage: 5.0,
|
||||
scaled_damage: 25.0,
|
||||
base_poise_damage: 10,
|
||||
scaled_poise_damage: 40,
|
||||
base_knockback: 10.0,
|
||||
|
@ -3,7 +3,7 @@ Shockwave(
|
||||
buildup_duration: 0.4,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 3.5,
|
||||
damage: 10,
|
||||
damage: 1.0,
|
||||
poise_damage: 0,
|
||||
knockback: ( strength: 18.0, direction: Away),
|
||||
shockwave_angle: 360.0,
|
||||
|
@ -2,7 +2,7 @@ SpinMelee(
|
||||
buildup_duration: 0.0,
|
||||
swing_duration: 0.5,
|
||||
recover_duration: 0.0,
|
||||
base_damage: 400,
|
||||
base_damage: 40.0,
|
||||
base_poise_damage: 0,
|
||||
knockback: ( strength: 50.0, direction: Away),
|
||||
range: 3.5,
|
||||
|
@ -3,7 +3,7 @@ BasicRanged(
|
||||
buildup_duration: 1.0,
|
||||
recover_duration: 0.3,
|
||||
projectile: Arrow(
|
||||
damage: 200.0,
|
||||
damage: 20.0,
|
||||
knockback: 5.0,
|
||||
energy_regen: 100,
|
||||
),
|
||||
|
@ -2,7 +2,7 @@ BasicBeam(
|
||||
buildup_duration: 0.25,
|
||||
recover_duration: 0.25,
|
||||
beam_duration: 1.0,
|
||||
damage: 35,
|
||||
damage: 3.5,
|
||||
tick_rate: 3.0,
|
||||
range: 20.0,
|
||||
max_angle: 15.0,
|
||||
|
@ -3,7 +3,7 @@ BasicRanged(
|
||||
buildup_duration: 0.5,
|
||||
recover_duration: 0.35,
|
||||
projectile: Frostball(
|
||||
damage: 120.0,
|
||||
damage: 12.0,
|
||||
radius: 5.0,
|
||||
),
|
||||
projectile_body: Object(BoltFire), // TODO: Get ice projectile model
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 180,
|
||||
base_damage: 18.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 40,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -2,7 +2,7 @@ BasicBeam(
|
||||
buildup_duration: 0.8,
|
||||
recover_duration: 0.25,
|
||||
beam_duration: 0.25,
|
||||
damage: 10,
|
||||
damage: 1.0,
|
||||
tick_rate: 5.0,
|
||||
range: 15.0,
|
||||
max_angle: 30.0,
|
||||
|
@ -3,7 +3,7 @@ Shockwave(
|
||||
buildup_duration: 0.6,
|
||||
swing_duration: 0.15,
|
||||
recover_duration: 1.0,
|
||||
damage: 100,
|
||||
damage: 10.0,
|
||||
poise_damage: 10,
|
||||
knockback: (strength: 18.0, direction: Up),
|
||||
shockwave_angle: 90.0,
|
||||
|
@ -3,7 +3,7 @@ BasicRanged(
|
||||
buildup_duration: 0.5,
|
||||
recover_duration: 0.9,
|
||||
projectile: Snowball(
|
||||
damage: 200.0,
|
||||
damage: 20.0,
|
||||
radius: 5.0,
|
||||
),
|
||||
projectile_body: Object(Snowball),
|
||||
|
@ -3,7 +3,7 @@ BasicMelee(
|
||||
buildup_duration: 0.8,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 1.0,
|
||||
base_damage: 100,
|
||||
base_damage: 10.0,
|
||||
base_poise_damage: 50,
|
||||
knockback: ( strength: 50.0, direction: Away),
|
||||
range: 4.0,
|
||||
|
@ -3,7 +3,7 @@ BasicMelee(
|
||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.3,
|
||||
base_damage: 50,
|
||||
base_damage: 5.0,
|
||||
base_poise_damage: 0,
|
||||
knockback: ( strength: 0.0, direction: Away),
|
||||
range: 3.5,
|
||||
|
@ -3,7 +3,7 @@ BasicMelee(
|
||||
buildup_duration: 0.0,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.9,
|
||||
base_damage: 20,
|
||||
base_damage: 2.0,
|
||||
base_poise_damage: 0,
|
||||
knockback: ( strength: 0.0, direction: Away),
|
||||
range: 3.5,
|
||||
|
@ -3,7 +3,7 @@ BasicMelee(
|
||||
buildup_duration: 0.6,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.15,
|
||||
base_damage: 50,
|
||||
base_damage: 5.0,
|
||||
base_poise_damage: 0,
|
||||
knockback: ( strength: 0.0, direction: Away),
|
||||
range: 3.5,
|
||||
|
@ -1,8 +1,8 @@
|
||||
ChargedMelee(
|
||||
energy_cost: 1,
|
||||
energy_drain: 300,
|
||||
initial_damage: 10,
|
||||
scaled_damage: 160,
|
||||
initial_damage: 1.0,
|
||||
scaled_damage: 16.0,
|
||||
initial_poise_damage: 5,
|
||||
scaled_poise_damage: 75,
|
||||
initial_knockback: 5.0,
|
||||
|
@ -4,7 +4,7 @@ LeapMelee(
|
||||
movement_duration: 0.8,
|
||||
swing_duration: 0.15,
|
||||
recover_duration: 0.2,
|
||||
base_damage: 160,
|
||||
base_damage: 16.0,
|
||||
base_poise_damage: 80,
|
||||
knockback: 25.0,
|
||||
range: 4.5,
|
||||
|
@ -1,8 +1,8 @@
|
||||
ComboMelee(
|
||||
stage_data: [(
|
||||
stage: 1,
|
||||
base_damage: 150,
|
||||
damage_increase: 10,
|
||||
base_damage: 15.0,
|
||||
damage_increase: 1.0,
|
||||
base_poise_damage: 20,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 3.5,
|
||||
|
@ -2,8 +2,8 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 240,
|
||||
damage_increase: 10,
|
||||
base_damage: 24.0,
|
||||
damage_increase: 1.0,
|
||||
base_poise_damage: 40,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 4.0,
|
||||
@ -18,8 +18,8 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 320,
|
||||
damage_increase: 15,
|
||||
base_damage: 32.0,
|
||||
damage_increase: 1.5,
|
||||
base_poise_damage: 40,
|
||||
poise_damage_increase: 0,
|
||||
knockback: 16.0,
|
||||
|
@ -3,7 +3,7 @@ BasicMelee(
|
||||
buildup_duration: 0.25,
|
||||
swing_duration: 0.05,
|
||||
recover_duration: 0.075,
|
||||
base_damage: 50,
|
||||
base_damage: 5.0,
|
||||
base_poise_damage: 0,
|
||||
knockback: ( strength: 0.0, direction: Away),
|
||||
range: 4.5,
|
||||
|
@ -2,7 +2,7 @@ BasicBeam(
|
||||
buildup_duration: 0.20,
|
||||
recover_duration: 0.20,
|
||||
beam_duration: 1.0,
|
||||
damage: 30,
|
||||
damage: 3.0,
|
||||
tick_rate: 2.0,
|
||||
range: 25.0,
|
||||
max_angle: 1.0,
|
||||
|
@ -3,7 +3,7 @@ BasicMelee(
|
||||
buildup_duration: 0.1,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.3,
|
||||
base_damage: 40,
|
||||
base_damage: 4.0,
|
||||
base_poise_damage: 0,
|
||||
knockback: ( strength: 0.0, direction: Away),
|
||||
range: 3.0,
|
||||
|
@ -1,7 +1,7 @@
|
||||
DashMelee(
|
||||
energy_cost: 100,
|
||||
base_damage: 10,
|
||||
scaled_damage: 80,
|
||||
base_damage: 1.0,
|
||||
scaled_damage: 8.0,
|
||||
base_poise_damage: 0,
|
||||
scaled_poise_damage: 25,
|
||||
base_knockback: 8.0,
|
||||
|
@ -2,7 +2,7 @@ ComboMelee(
|
||||
stage_data: [
|
||||
(
|
||||
stage: 1,
|
||||
base_damage: 65,
|
||||
base_damage: 6.5,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 18,
|
||||
poise_damage_increase: 0,
|
||||
@ -24,7 +24,7 @@ ComboMelee(
|
||||
),
|
||||
(
|
||||
stage: 2,
|
||||
base_damage: 80,
|
||||
base_damage: 8.0,
|
||||
damage_increase: 0,
|
||||
base_poise_damage: 18,
|
||||
poise_damage_increase: 0,
|
||||
|
@ -3,7 +3,7 @@ BasicRanged(
|
||||
buildup_duration: 0.5,
|
||||
recover_duration: 0.4,
|
||||
projectile: Fireball(
|
||||
damage: 90.0,
|
||||
damage: 9.0,
|
||||
radius: 4.0,
|
||||
energy_regen: 60,
|
||||
),
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user