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Merge branch 'james/topo-map' into 'master'
Adds topographic map option and allows for map layers See merge request veloren/veloren!2074
This commit is contained in:
commit
45b4349bc7
@ -21,6 +21,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Attacks now emit sound effects from the target on hit.
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- Crafting menu tabs
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- Auto camera setting, making the game easier to play with one hand
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- Topographic map option
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### Changed
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|
BIN
assets/voxygen/element/map/topographic.png
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/element/map/topographic.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -6,6 +6,7 @@
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// Map and Questlog
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"hud.map.map_title": "Map",
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"hud.map.qlog_title": "Quests",
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"hud.map.topo_map": "Topographic",
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"hud.map.difficulty": "Difficulty",
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"hud.map.towns": "Towns",
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"hud.map.castles": "Castles",
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|
@ -34,7 +34,10 @@ use common::{
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outcome::Outcome,
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recipe::RecipeBook,
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resources::{DeltaTime, PlayerEntity, TimeOfDay},
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terrain::{block::Block, neighbors, BiomeKind, SitesKind, TerrainChunk, TerrainChunkSize},
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terrain::{
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block::Block, map::MapConfig, neighbors, BiomeKind, SitesKind, TerrainChunk,
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TerrainChunkSize,
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},
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trade::{PendingTrade, SitePrices, TradeAction, TradeId, TradeResult},
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uid::{Uid, UidAllocator},
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vol::RectVolSize,
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@ -112,17 +115,20 @@ pub struct WorldData {
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/// map data (e.g. with shadow map data or river data), but at present
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/// we opt not to do this.
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///
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/// The second element of the tuple is the world size (as a 2D grid,
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/// in chunks), and the third element holds the minimum height for any land
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/// chunk (i.e. the sea level) in its x coordinate, and the maximum land
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/// height above this height (i.e. the max height) in its y coordinate.
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map: (Arc<DynamicImage>, Vec2<u16>, Vec2<f32>),
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/// The first two elements of the tuple are the regular and topographic maps
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/// respectively. The third element of the tuple is the world size (as a 2D
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/// grid, in chunks), and the fourth element holds the minimum height for
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/// any land chunk (i.e. the sea level) in its x coordinate, and the maximum
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/// land height above this height (i.e. the max height) in its y coordinate.
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map: (Vec<Arc<DynamicImage>>, Vec2<u16>, Vec2<f32>),
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}
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impl WorldData {
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pub fn chunk_size(&self) -> Vec2<u16> { self.map.1 }
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pub fn map_image(&self) -> &Arc<DynamicImage> { &self.map.0 }
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pub fn map_layers(&self) -> &Vec<Arc<DynamicImage>> { &self.map.0 }
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pub fn map_image(&self) -> &Arc<DynamicImage> { &self.map.0[0] }
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pub fn min_chunk_alt(&self) -> f32 { self.map.2.x }
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@ -324,6 +330,9 @@ impl Client {
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// Redraw map (with shadows this time).
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let mut world_map_rgba = vec![0u32; rgba.size().product() as usize];
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let mut world_map_political = vec![0u32; rgba.size().product() as usize];
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let mut world_map_rgba_half_alpha = vec![0u32; rgba.size().product() as usize];
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let mut world_map_topo = vec![0u32; rgba.size().product() as usize];
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let mut map_config = common::terrain::map::MapConfig::orthographic(
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map_size_lg,
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core::ops::RangeInclusive::new(0.0, max_height),
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@ -336,49 +345,140 @@ impl Client {
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&& pos.y < map_size.y as i32
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};
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ping_stream.send(PingMsg::Ping)?;
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fn sample_pos(
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map_config: &MapConfig,
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pos: Vec2<i32>,
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alt: &Grid<u32>,
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rgba: &Grid<u32>,
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map_size: &Vec2<u16>,
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map_size_lg: &common::terrain::MapSizeLg,
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max_height: f32,
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) -> common::terrain::map::MapSample {
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let rescale_height = |h: f32| h / max_height;
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let scale_height_big = |h: u32| (h >> 3) as f32 / 8191.0 * max_height;
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let bounds_check = |pos: Vec2<i32>| {
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pos.reduce_partial_min() >= 0
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&& pos.x < map_size.x as i32
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&& pos.y < map_size.y as i32
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};
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let MapConfig {
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gain,
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is_contours,
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is_height_map,
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is_political,
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is_roads,
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rgba_alpha,
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..
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} = *map_config;
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let mut is_contour_line = false;
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let mut is_border = false;
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let (rgba, alt, downhill_wpos) = if bounds_check(pos) {
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let posi = pos.y as usize * map_size.x as usize + pos.x as usize;
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let [r, g, b, a] = rgba[pos].to_le_bytes();
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let is_water = r == 0 && b > 102 && g < 77;
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let alti = alt[pos];
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// Compute contours (chunks are assigned in the river code below)
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let altj = rescale_height(scale_height_big(alti));
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let contour_interval = 150.0;
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let chunk_contour = (altj * gain / contour_interval) as u32;
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// Compute downhill.
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let downhill = {
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let mut best = -1;
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let mut besth = alti;
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for nposi in neighbors(*map_size_lg, posi) {
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let nbh = alt.raw()[nposi];
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let nalt = rescale_height(scale_height_big(nbh));
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let nchunk_contour = (nalt * gain / contour_interval) as u32;
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if !is_contour_line && chunk_contour > nchunk_contour {
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is_contour_line = true;
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}
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let [nr, ng, nb, _na] = rgba.raw()[nposi].to_le_bytes();
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let n_is_water = nr == 0 && nb > 102 && ng < 77;
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if !is_border && is_political && is_water && !n_is_water {
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is_border = true;
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}
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if nbh < besth {
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besth = nbh;
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best = nposi as isize;
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}
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}
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best
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};
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let downhill_wpos = if downhill < 0 {
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None
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} else {
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Some(
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Vec2::new(
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(downhill as usize % map_size.x as usize) as i32,
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(downhill as usize / map_size.x as usize) as i32,
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) * TerrainChunkSize::RECT_SIZE.map(|e| e as i32),
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||||
)
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};
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(Rgba::new(r, g, b, a), alti, downhill_wpos)
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} else {
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(Rgba::zero(), 0, None)
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};
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let alt = f64::from(rescale_height(scale_height_big(alt)));
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let wpos = pos * TerrainChunkSize::RECT_SIZE.map(|e| e as i32);
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let downhill_wpos = downhill_wpos
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.unwrap_or(wpos + TerrainChunkSize::RECT_SIZE.map(|e| e as i32));
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let is_path = rgba.r == 0x37 && rgba.g == 0x29 && rgba.b == 0x23;
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let rgba = rgba.map(|e: u8| e as f64 / 255.0);
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let rgba = if is_height_map {
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if is_path {
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// Path color is Rgb::new(0x37, 0x29, 0x23)
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Rgba::new(0.9, 0.9, 0.63, 1.0)
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} else if rgba.r == 0.0 && rgba.b > 0.4 && rgba.g < 0.3 {
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// Water
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Rgba::new(0.23, 0.47, 0.53, 0.5)
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} else if is_contours && is_contour_line {
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// Color contour lines
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Rgba::new(0.15, 0.15, 0.15, 0.5)
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} else {
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// Color hill shading
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let lightness = (alt + 0.2).min(1.0) as f64;
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Rgba::new(lightness, 0.9 * lightness, 0.5 * lightness, 0.5)
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||||
}
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||||
} else if is_roads && is_path {
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Rgba::new(0.9, 0.9, 0.63, 1.0)
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} else if is_political {
|
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if is_path {
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Rgba::new(0.3, 0.3, 0.3, 1.0)
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} else if is_border {
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Rgba::new(0.0, 0.0, 0.0, 1.0)
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} else {
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Rgba::new(1.0, 0.9, 0.6, 1.0)
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}
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} else if is_contours && is_contour_line {
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Rgba::new(0.15, 0.15, 0.15, 0.8)
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} else {
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Rgba::new(rgba.r, rgba.g, rgba.b, rgba_alpha)
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}
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.map(|e| (e * 255.0) as u8);
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common::terrain::map::MapSample {
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rgba,
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alt,
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downhill_wpos,
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connections: None,
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is_path,
|
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}
|
||||
}
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map_config.is_shaded = true;
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map_config.rgba_alpha = 1.0;
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map_config.generate(
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|pos| {
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let (rgba, alt, downhill_wpos) = if bounds_check(pos) {
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let posi = pos.y as usize * map_size.x as usize + pos.x as usize;
|
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let [r, g, b, a] = rgba[pos].to_le_bytes();
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let alti = alt[pos];
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// Compute downhill.
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let downhill = {
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let mut best = -1;
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let mut besth = alti;
|
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for nposi in neighbors(map_size_lg, posi) {
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let nbh = alt.raw()[nposi];
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if nbh < besth {
|
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besth = nbh;
|
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best = nposi as isize;
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}
|
||||
}
|
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best
|
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};
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let downhill_wpos = if downhill < 0 {
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None
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} else {
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Some(
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Vec2::new(
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(downhill as usize % map_size.x as usize) as i32,
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(downhill as usize / map_size.x as usize) as i32,
|
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) * TerrainChunkSize::RECT_SIZE.map(|e| e as i32),
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)
|
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};
|
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(Rgba::new(r, g, b, a), alti, downhill_wpos)
|
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} else {
|
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(Rgba::zero(), 0, None)
|
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};
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let wpos = pos * TerrainChunkSize::RECT_SIZE.map(|e| e as i32);
|
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let downhill_wpos = downhill_wpos
|
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.unwrap_or(wpos + TerrainChunkSize::RECT_SIZE.map(|e| e as i32));
|
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let alt = rescale_height(scale_height_big(alt));
|
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common::terrain::map::MapSample {
|
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rgb: Rgb::from(rgba),
|
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alt: f64::from(alt),
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downhill_wpos,
|
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connections: None,
|
||||
}
|
||||
sample_pos(
|
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&map_config,
|
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pos,
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&alt,
|
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&rgba,
|
||||
&map_size,
|
||||
&map_size_lg,
|
||||
max_height,
|
||||
)
|
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},
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|wpos| {
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let pos = wpos.map2(TerrainChunkSize::RECT_SIZE, |e, f| e / f as i32);
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@ -393,6 +493,89 @@ impl Client {
|
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u32::from_le_bytes([r, g, b, a]);
|
||||
},
|
||||
);
|
||||
map_config.is_political = true;
|
||||
map_config.generate(
|
||||
|pos| {
|
||||
sample_pos(
|
||||
&map_config,
|
||||
pos,
|
||||
&alt,
|
||||
&rgba,
|
||||
&map_size,
|
||||
&map_size_lg,
|
||||
max_height,
|
||||
)
|
||||
},
|
||||
|wpos| {
|
||||
let pos = wpos.map2(TerrainChunkSize::RECT_SIZE, |e, f| e / f as i32);
|
||||
rescale_height(if bounds_check(pos) {
|
||||
scale_height_big(alt[pos])
|
||||
} else {
|
||||
0.0
|
||||
})
|
||||
},
|
||||
|pos, (r, g, b, a)| {
|
||||
world_map_political[pos.y * map_size.x as usize + pos.x] =
|
||||
u32::from_le_bytes([r, g, b, a]);
|
||||
},
|
||||
);
|
||||
|
||||
map_config.is_shaded = false;
|
||||
map_config.rgba_alpha = 0.5;
|
||||
map_config.is_political = false;
|
||||
map_config.generate(
|
||||
|pos| {
|
||||
sample_pos(
|
||||
&map_config,
|
||||
pos,
|
||||
&alt,
|
||||
&rgba,
|
||||
&map_size,
|
||||
&map_size_lg,
|
||||
max_height,
|
||||
)
|
||||
},
|
||||
|wpos| {
|
||||
let pos = wpos.map2(TerrainChunkSize::RECT_SIZE, |e, f| e / f as i32);
|
||||
rescale_height(if bounds_check(pos) {
|
||||
scale_height_big(alt[pos])
|
||||
} else {
|
||||
0.0
|
||||
})
|
||||
},
|
||||
|pos, (r, g, b, a)| {
|
||||
world_map_rgba_half_alpha[pos.y * map_size.x as usize + pos.x] =
|
||||
u32::from_le_bytes([r, g, b, a]);
|
||||
},
|
||||
);
|
||||
// Generate topographic map
|
||||
map_config.is_contours = true;
|
||||
map_config.is_roads = true;
|
||||
map_config.generate(
|
||||
|pos| {
|
||||
sample_pos(
|
||||
&map_config,
|
||||
pos,
|
||||
&alt,
|
||||
&rgba,
|
||||
&map_size,
|
||||
&map_size_lg,
|
||||
max_height,
|
||||
)
|
||||
},
|
||||
|wpos| {
|
||||
let pos = wpos.map2(TerrainChunkSize::RECT_SIZE, |e, f| e / f as i32);
|
||||
rescale_height(if bounds_check(pos) {
|
||||
scale_height_big(alt[pos])
|
||||
} else {
|
||||
0.0
|
||||
})
|
||||
},
|
||||
|pos, (r, g, b, a)| {
|
||||
world_map_topo[pos.y * map_size.x as usize + pos.x] =
|
||||
u32::from_le_bytes([r, g, b, a]);
|
||||
},
|
||||
);
|
||||
ping_stream.send(PingMsg::Ping)?;
|
||||
let make_raw = |rgba| -> Result<_, Error> {
|
||||
let mut raw = vec![0u8; 4 * world_map_rgba.len()];
|
||||
@ -412,7 +595,16 @@ impl Client {
|
||||
ping_stream.send(PingMsg::Ping)?;
|
||||
let lod_base = rgba;
|
||||
let lod_alt = alt;
|
||||
let world_map_img = make_raw(&world_map_rgba)?;
|
||||
let world_map_rgba_img = make_raw(&world_map_rgba)?;
|
||||
let world_map_political_img = make_raw(&world_map_political)?;
|
||||
let world_map_rgba_half_alpha_img = make_raw(&world_map_rgba_half_alpha)?;
|
||||
let world_map_topo_img = make_raw(&world_map_topo)?;
|
||||
let world_map_layers = vec![
|
||||
world_map_rgba_img,
|
||||
world_map_political_img,
|
||||
world_map_rgba_half_alpha_img,
|
||||
world_map_topo_img,
|
||||
];
|
||||
let horizons = (west.0, west.1, east.0, east.1)
|
||||
.into_par_iter()
|
||||
.map(|(wa, wh, ea, eh)| u32::from_le_bytes([wa, wh, ea, eh]))
|
||||
@ -426,7 +618,7 @@ impl Client {
|
||||
lod_base,
|
||||
lod_alt,
|
||||
Grid::from_raw(map_size.map(|e| e as i32), lod_horizon),
|
||||
(world_map_img, map_size, map_bounds),
|
||||
(world_map_layers, map_size, map_bounds),
|
||||
world_map.sites,
|
||||
recipe_book,
|
||||
max_group_size,
|
||||
|
@ -317,6 +317,27 @@ pub struct MapConfig<'a> {
|
||||
///
|
||||
/// Defaults to false.
|
||||
pub is_debug: bool,
|
||||
/// If true, contour lines are drawn on top of the base rbg
|
||||
///
|
||||
/// Defaults to false.
|
||||
pub is_contours: bool,
|
||||
/// If true, a yellow/terracotta heightmap shading is applied to the
|
||||
/// terrain and water is a faded blue.
|
||||
///
|
||||
/// Defaults to false
|
||||
pub is_height_map: bool,
|
||||
/// If true, terrain is white, rivers, borders, and roads are black.
|
||||
///
|
||||
/// Defaults to false
|
||||
pub is_political: bool,
|
||||
/// If true, roads are colored on top of everything else
|
||||
///
|
||||
/// Defaults to false
|
||||
pub is_roads: bool,
|
||||
/// Alpha value for rgba. Handled by the sample_pos closure
|
||||
///
|
||||
/// Defaults to 1.0
|
||||
pub rgba_alpha: f64,
|
||||
}
|
||||
|
||||
pub const QUADRANTS: usize = 4;
|
||||
@ -353,7 +374,7 @@ pub struct Connection {
|
||||
pub struct MapSample {
|
||||
/// the base RGB color for a particular map pixel using the current settings
|
||||
/// (i.e. the color *without* lighting).
|
||||
pub rgb: Rgb<u8>,
|
||||
pub rgba: Rgba<u8>,
|
||||
/// Surface altitude information
|
||||
/// (correctly reflecting settings like is_basement and is_water)
|
||||
pub alt: f64,
|
||||
@ -366,6 +387,8 @@ pub struct MapSample {
|
||||
/// Connections at each index correspond to the same index in
|
||||
/// NEIGHBOR_DELTA.
|
||||
pub connections: Option<[Option<Connection>; 8]>,
|
||||
/// If the chunk contains a path
|
||||
pub is_path: bool,
|
||||
}
|
||||
|
||||
impl<'a> MapConfig<'a> {
|
||||
@ -395,6 +418,11 @@ impl<'a> MapConfig<'a> {
|
||||
is_temperature: false,
|
||||
is_humidity: false,
|
||||
is_debug: false,
|
||||
is_contours: false,
|
||||
is_height_map: false,
|
||||
is_political: false,
|
||||
is_roads: false,
|
||||
rgba_alpha: 1.0,
|
||||
}
|
||||
}
|
||||
|
||||
@ -432,7 +460,6 @@ impl<'a> MapConfig<'a> {
|
||||
scale,
|
||||
light_direction,
|
||||
horizons,
|
||||
|
||||
is_shaded,
|
||||
// is_debug,
|
||||
..
|
||||
@ -484,7 +511,7 @@ impl<'a> MapConfig<'a> {
|
||||
};
|
||||
|
||||
let MapSample {
|
||||
rgb,
|
||||
rgba,
|
||||
alt,
|
||||
downhill_wpos,
|
||||
..
|
||||
@ -492,7 +519,8 @@ impl<'a> MapConfig<'a> {
|
||||
|
||||
let alt = alt as f32;
|
||||
let wposi = pos * TerrainChunkSize::RECT_SIZE.map(|e| e as i32);
|
||||
let mut rgb = rgb.map(|e| e as f64 / 255.0);
|
||||
let rgb = Rgb::new(rgba.r, rgba.g, rgba.b).map(|e| e as f64 / 255.0);
|
||||
let mut rgba = rgba.map(|e| e as f64 / 255.0);
|
||||
|
||||
// Material properties:
|
||||
//
|
||||
@ -568,7 +596,7 @@ impl<'a> MapConfig<'a> {
|
||||
if has_river {
|
||||
let water_rgb = Rgb::new(0, ((g_water) * 1.0) as u8, ((b_water) * 1.0) as u8)
|
||||
.map(|e| e as f64 / 255.0);
|
||||
rgb = water_rgb;
|
||||
rgba = Rgba::new(water_rgb.r, water_rgb.g, water_rgb.b, rgba.a);
|
||||
k_s = Rgb::new(1.0, 1.0, 1.0);
|
||||
k_d = water_rgb;
|
||||
k_a = water_rgb;
|
||||
@ -694,13 +722,14 @@ impl<'a> MapConfig<'a> {
|
||||
let ambient = k_a * i_a;
|
||||
let diffuse = k_d * lambertian * i_m_d;
|
||||
let specular = k_s * spec_angle.powf(alpha) * i_m_s;
|
||||
(ambient + shadow * (diffuse + specular)).map(|e| e.min(1.0))
|
||||
let shadow_rgb = (ambient + shadow * (diffuse + specular)).map(|e| e.min(1.0));
|
||||
Rgba::new(shadow_rgb.r, shadow_rgb.g, shadow_rgb.b, 1.0)
|
||||
} else {
|
||||
rgb
|
||||
rgba
|
||||
}
|
||||
.map(|e| (e * 255.0) as u8);
|
||||
|
||||
let rgba = (rgb.r, rgb.g, rgb.b, 255);
|
||||
let rgba = (rgb.r, rgb.g, rgb.b, rgb.a);
|
||||
write_pixel(Vec2::new(i, j), rgba);
|
||||
});
|
||||
|
||||
|
@ -336,6 +336,7 @@ image_ids! {
|
||||
crosshair_bg_pressed: "voxygen.element.misc_bg.crosshair_bg_pressed",
|
||||
|
||||
// Map
|
||||
map_topo: "voxygen.element.map.topographic",
|
||||
map_bg: "voxygen.element.misc_bg.map_bg",
|
||||
map_frame: "voxygen.element.misc_bg.map_frame",
|
||||
map_frame_art: "voxygen.element.misc_bg.map_frame_art",
|
||||
|
@ -31,7 +31,7 @@ widget_ids! {
|
||||
location_name,
|
||||
indicator,
|
||||
indicator_overlay,
|
||||
grid,
|
||||
map_layers[],
|
||||
map_title,
|
||||
qlog_title,
|
||||
zoom_slider,
|
||||
@ -40,6 +40,9 @@ widget_ids! {
|
||||
member_indicators[],
|
||||
member_height_indicators[],
|
||||
map_settings_align,
|
||||
show_topo_map_img,
|
||||
show_topo_map_box,
|
||||
show_topo_map_text,
|
||||
show_towns_img,
|
||||
show_towns_box,
|
||||
show_towns_text,
|
||||
@ -71,7 +74,7 @@ const SHOW_ECONOMY: bool = false; // turn this display off (for 0.9) until we ha
|
||||
#[derive(WidgetCommon)]
|
||||
pub struct Map<'a> {
|
||||
client: &'a Client,
|
||||
world_map: &'a (img_ids::Rotations, Vec2<u32>),
|
||||
world_map: &'a (Vec<img_ids::Rotations>, Vec2<u32>),
|
||||
imgs: &'a Imgs,
|
||||
fonts: &'a Fonts,
|
||||
#[conrod(common_builder)]
|
||||
@ -88,7 +91,7 @@ impl<'a> Map<'a> {
|
||||
client: &'a Client,
|
||||
imgs: &'a Imgs,
|
||||
rot_imgs: &'a ImgsRot,
|
||||
world_map: &'a (img_ids::Rotations, Vec2<u32>),
|
||||
world_map: &'a (Vec<img_ids::Rotations>, Vec2<u32>),
|
||||
fonts: &'a Fonts,
|
||||
pulse: f32,
|
||||
localized_strings: &'a Localization,
|
||||
@ -123,6 +126,7 @@ pub enum Event {
|
||||
ShowDungeons(bool),
|
||||
ShowCaves(bool),
|
||||
ShowTrees(bool),
|
||||
ShowTopoMap(bool),
|
||||
Close,
|
||||
RequestSiteInfo(SiteId),
|
||||
}
|
||||
@ -184,6 +188,7 @@ impl<'a> Widget for Map<'a> {
|
||||
let show_castles = self.global_state.settings.interface.map_show_castles;
|
||||
let show_caves = self.global_state.settings.interface.map_show_caves;
|
||||
let show_trees = self.global_state.settings.interface.map_show_trees;
|
||||
let show_topo_map = self.global_state.settings.interface.map_show_topo_map;
|
||||
let mut events = Vec::new();
|
||||
let i18n = &self.localized_strings;
|
||||
// Tooltips
|
||||
@ -265,13 +270,25 @@ impl<'a> Widget for Map<'a> {
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.location_name, ui),
|
||||
}*/
|
||||
// Map Layers
|
||||
// It is assumed that there is at least one layer
|
||||
if state.ids.map_layers.len() < self.world_map.0.len() {
|
||||
state.update(|state| {
|
||||
state
|
||||
.ids
|
||||
.map_layers
|
||||
.resize(self.world_map.0.len(), &mut ui.widget_id_generator())
|
||||
});
|
||||
}
|
||||
|
||||
Image::new(self.imgs.map_frame_art)
|
||||
.mid_top_with_margin_on(state.ids.map_align, 5.0)
|
||||
.w_h(765.0, 765.0)
|
||||
.parent(state.ids.bg)
|
||||
.set(state.ids.grid, ui);
|
||||
// Map Image
|
||||
let (world_map, worldsize) = self.world_map;
|
||||
.set(state.ids.map_layers[0], ui);
|
||||
|
||||
// Map Size
|
||||
let worldsize = self.world_map.1;
|
||||
|
||||
// Coordinates
|
||||
let player_pos = self
|
||||
@ -292,7 +309,7 @@ impl<'a> Widget for Map<'a> {
|
||||
// Handle dragging
|
||||
let drag = self.global_state.settings.interface.map_drag;
|
||||
let dragged: Vec2<f64> = ui
|
||||
.widget_input(state.ids.grid)
|
||||
.widget_input(state.ids.map_layers[0])
|
||||
.drags()
|
||||
.left()
|
||||
.map(|drag| Vec2::<f64>::from(drag.delta_xy))
|
||||
@ -320,15 +337,30 @@ impl<'a> Widget for Map<'a> {
|
||||
{
|
||||
events.push(Event::Close);
|
||||
}
|
||||
Image::new(world_map.none)
|
||||
.mid_top_with_margin_on(state.ids.map_align, 10.0)
|
||||
.w_h(map_size.x, map_size.y)
|
||||
.parent(state.ids.bg)
|
||||
.source_rectangle(rect_src)
|
||||
.set(state.ids.grid, ui);
|
||||
|
||||
// Map Layer Images
|
||||
for (index, layer) in self.world_map.0.iter().enumerate() {
|
||||
if index == 0 {
|
||||
Image::new(layer.none)
|
||||
.mid_top_with_margin_on(state.ids.map_align, 10.0)
|
||||
.w_h(map_size.x, map_size.y)
|
||||
.parent(state.ids.bg)
|
||||
.source_rectangle(rect_src)
|
||||
.set(state.ids.map_layers[index], ui);
|
||||
} else if show_topo_map {
|
||||
Image::new(layer.none)
|
||||
.mid_top_with_margin_on(state.ids.map_align, 10.0)
|
||||
.w_h(map_size.x, map_size.y)
|
||||
.parent(state.ids.bg)
|
||||
.source_rectangle(rect_src)
|
||||
.graphics_for(state.ids.map_layers[0])
|
||||
.set(state.ids.map_layers[index], ui);
|
||||
}
|
||||
}
|
||||
|
||||
// Handle zooming with the mousewheel
|
||||
let scrolled: f64 = ui
|
||||
.widget_input(state.ids.grid)
|
||||
.widget_input(state.ids.map_layers[0])
|
||||
.scrolls()
|
||||
.map(|scroll| scroll.y)
|
||||
.sum();
|
||||
@ -342,9 +374,44 @@ impl<'a> Widget for Map<'a> {
|
||||
.top_right_with_margins_on(state.ids.frame, 55.0, 10.0)
|
||||
.set(state.ids.map_settings_align, ui);
|
||||
// Checkboxes
|
||||
// Show topographic map
|
||||
Image::new(self.imgs.map_topo)
|
||||
.top_left_with_margins_on(state.ids.map_settings_align, 5.0, 5.0)
|
||||
.w_h(20.0, 20.0)
|
||||
.set(state.ids.show_topo_map_img, ui);
|
||||
if Button::image(if show_topo_map {
|
||||
self.imgs.checkbox_checked
|
||||
} else {
|
||||
self.imgs.checkbox
|
||||
})
|
||||
.w_h(18.0, 18.0)
|
||||
.hover_image(if show_topo_map {
|
||||
self.imgs.checkbox_checked_mo
|
||||
} else {
|
||||
self.imgs.checkbox_mo
|
||||
})
|
||||
.press_image(if show_topo_map {
|
||||
self.imgs.checkbox_checked
|
||||
} else {
|
||||
self.imgs.checkbox_press
|
||||
})
|
||||
.right_from(state.ids.show_topo_map_img, 10.0)
|
||||
.set(state.ids.show_topo_map_box, ui)
|
||||
.was_clicked()
|
||||
{
|
||||
events.push(Event::ShowTopoMap(!show_topo_map));
|
||||
}
|
||||
Text::new(i18n.get("hud.map.topo_map"))
|
||||
.right_from(state.ids.show_topo_map_box, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.graphics_for(state.ids.show_topo_map_box)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.show_topo_map_text, ui);
|
||||
|
||||
// Show difficulties
|
||||
Image::new(self.imgs.map_dif_6)
|
||||
.top_left_with_margins_on(state.ids.map_settings_align, 5.0, 5.0)
|
||||
.down_from(state.ids.show_topo_map_img, 10.0)
|
||||
.w_h(20.0, 20.0)
|
||||
.set(state.ids.show_difficulty_img, ui);
|
||||
if Button::image(if show_difficulty {
|
||||
@ -576,6 +643,7 @@ impl<'a> Widget for Map<'a> {
|
||||
// Convert to relative pixel coordinates from the center of the map
|
||||
// Accounting for zooming
|
||||
let rpos = rfpos.map2(map_size, |e, sz| e * sz as f32 * zoom as f32);
|
||||
let rside = zoom * 6.0;
|
||||
|
||||
if rpos
|
||||
.map2(map_size, |e, sz| e.abs() > sz as f32 / 2.0)
|
||||
@ -610,11 +678,11 @@ impl<'a> Widget for Map<'a> {
|
||||
SiteKind::Tree => self.imgs.mmap_site_tree,
|
||||
})
|
||||
.x_y_position_relative_to(
|
||||
state.ids.grid,
|
||||
state.ids.map_layers[0],
|
||||
position::Relative::Scalar(rpos.x as f64),
|
||||
position::Relative::Scalar(rpos.y as f64),
|
||||
)
|
||||
.w_h(20.0 * 1.2, 20.0 * 1.2)
|
||||
.w_h(rside * 1.2, rside * 1.2)
|
||||
.hover_image(match &site.kind {
|
||||
SiteKind::Town => self.imgs.mmap_site_town_hover,
|
||||
SiteKind::Dungeon { .. } => self.imgs.mmap_site_dungeon_hover,
|
||||
@ -673,16 +741,16 @@ impl<'a> Widget for Map<'a> {
|
||||
_ => self.imgs.nothing,
|
||||
})
|
||||
.mid_top_with_margin_on(state.ids.mmap_site_icons[i], match difficulty {
|
||||
5 => -12.0 * size,
|
||||
_ => -4.0 * size,
|
||||
5 => -2.0 * zoom * size,
|
||||
_ => -1.0 * zoom * size,
|
||||
})
|
||||
.w(match difficulty {
|
||||
5 => 12.0 * size,
|
||||
_ => 4.0 * size * difficulty as f64,
|
||||
5 => 2.0 * zoom * size,
|
||||
_ => 1.0 * zoom * size * difficulty as f64,
|
||||
})
|
||||
.h(match difficulty {
|
||||
5 => 12.0 * size,
|
||||
_ => 4.0 * size,
|
||||
5 => 2.0 * size * zoom,
|
||||
_ => 1.0 * zoom * size,
|
||||
})
|
||||
.color(Some(match difficulty {
|
||||
0 => QUALITY_LOW,
|
||||
@ -785,7 +853,7 @@ impl<'a> Widget for Map<'a> {
|
||||
_ => self.imgs.indicator_group,
|
||||
})
|
||||
.x_y_position_relative_to(
|
||||
state.ids.grid,
|
||||
state.ids.map_layers[0],
|
||||
position::Relative::Scalar(rpos.x as f64),
|
||||
position::Relative::Scalar(rpos.y as f64),
|
||||
)
|
||||
@ -819,7 +887,7 @@ impl<'a> Widget for Map<'a> {
|
||||
{
|
||||
Image::new(self.rot_imgs.indicator_mmap_small.target_north)
|
||||
.x_y_position_relative_to(
|
||||
state.ids.grid,
|
||||
state.ids.map_layers[0],
|
||||
position::Relative::Scalar(rpos.x as f64),
|
||||
position::Relative::Scalar(rpos.y as f64),
|
||||
)
|
||||
@ -838,7 +906,7 @@ impl<'a> Widget for Map<'a> {
|
||||
};
|
||||
if Button::image(self.imgs.button)
|
||||
.w_h(92.0, icon_size.y)
|
||||
.mid_bottom_with_margin_on(state.ids.grid, -36.0)
|
||||
.mid_bottom_with_margin_on(state.ids.map_layers[0], -36.0)
|
||||
.hover_image(if recenter {
|
||||
self.imgs.button_hover
|
||||
} else {
|
||||
@ -870,7 +938,7 @@ impl<'a> Widget for Map<'a> {
|
||||
};
|
||||
|
||||
Image::new(self.imgs.m_move_ico)
|
||||
.bottom_left_with_margins_on(state.ids.grid, -36.0, 0.0)
|
||||
.bottom_left_with_margins_on(state.ids.map_layers[0], -36.0, 0.0)
|
||||
.w_h(icon_size.x, icon_size.y)
|
||||
.color(Some(UI_HIGHLIGHT_0))
|
||||
.set(state.ids.drag_ico, ui);
|
||||
@ -878,7 +946,7 @@ impl<'a> Widget for Map<'a> {
|
||||
.right_from(state.ids.drag_ico, 5.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.graphics_for(state.ids.grid)
|
||||
.graphics_for(state.ids.map_layers[0])
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.drag_txt, ui);
|
||||
Image::new(self.imgs.m_scroll_ico)
|
||||
@ -890,7 +958,7 @@ impl<'a> Widget for Map<'a> {
|
||||
.right_from(state.ids.zoom_ico, 5.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.graphics_for(state.ids.grid)
|
||||
.graphics_for(state.ids.map_layers[0])
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.zoom_txt, ui);
|
||||
|
||||
|
@ -29,7 +29,7 @@ widget_ids! {
|
||||
mmap_plus,
|
||||
mmap_minus,
|
||||
mmap_north_button,
|
||||
grid,
|
||||
map_layers[],
|
||||
indicator,
|
||||
mmap_north,
|
||||
mmap_east,
|
||||
@ -47,7 +47,7 @@ pub struct MiniMap<'a> {
|
||||
|
||||
imgs: &'a Imgs,
|
||||
rot_imgs: &'a ImgsRot,
|
||||
world_map: &'a (img_ids::Rotations, Vec2<u32>),
|
||||
world_map: &'a (Vec<img_ids::Rotations>, Vec2<u32>),
|
||||
fonts: &'a Fonts,
|
||||
#[conrod(common_builder)]
|
||||
common: widget::CommonBuilder,
|
||||
@ -60,7 +60,7 @@ impl<'a> MiniMap<'a> {
|
||||
client: &'a Client,
|
||||
imgs: &'a Imgs,
|
||||
rot_imgs: &'a ImgsRot,
|
||||
world_map: &'a (img_ids::Rotations, Vec2<u32>),
|
||||
world_map: &'a (Vec<img_ids::Rotations>, Vec2<u32>),
|
||||
fonts: &'a Fonts,
|
||||
ori: Vec3<f32>,
|
||||
global_state: &'a GlobalState,
|
||||
@ -118,6 +118,7 @@ impl<'a> Widget for MiniMap<'a> {
|
||||
const SCALE: f64 = 1.5; // TODO Make this a setting
|
||||
let show_minimap = self.global_state.settings.interface.minimap_show;
|
||||
let is_facing_north = self.global_state.settings.interface.minimap_face_north;
|
||||
let show_topo_map = self.global_state.settings.interface.map_show_topo_map;
|
||||
let orientation = if is_facing_north {
|
||||
Vec3::new(0.0, 1.0, 0.0)
|
||||
} else {
|
||||
@ -140,7 +141,17 @@ impl<'a> Widget for MiniMap<'a> {
|
||||
.set(state.ids.mmap_frame_bg, ui);
|
||||
|
||||
// Map size in chunk coords
|
||||
let (world_map, worldsize) = self.world_map;
|
||||
let worldsize = self.world_map.1;
|
||||
// Map Layers
|
||||
// It is assumed that there is at least one layer
|
||||
if state.ids.map_layers.len() < self.world_map.0.len() {
|
||||
state.update(|state| {
|
||||
state
|
||||
.ids
|
||||
.map_layers
|
||||
.resize(self.world_map.0.len(), &mut ui.widget_id_generator())
|
||||
});
|
||||
}
|
||||
|
||||
// Zoom Buttons
|
||||
|
||||
@ -248,17 +259,30 @@ impl<'a> Widget for MiniMap<'a> {
|
||||
let map_size = Vec2::new(170.0 * SCALE, 170.0 * SCALE);
|
||||
|
||||
// Map Image
|
||||
let world_map_rotation = if is_facing_north {
|
||||
world_map.none
|
||||
} else {
|
||||
world_map.source_north
|
||||
};
|
||||
Image::new(world_map_rotation)
|
||||
.middle_of(state.ids.mmap_frame_bg)
|
||||
.w_h(map_size.x, map_size.y)
|
||||
.parent(state.ids.mmap_frame_bg)
|
||||
.source_rectangle(rect_src)
|
||||
.set(state.ids.grid, ui);
|
||||
// Map Layer Images
|
||||
for (index, layer) in self.world_map.0.iter().enumerate() {
|
||||
let world_map_rotation = if is_facing_north {
|
||||
layer.none
|
||||
} else {
|
||||
layer.source_north
|
||||
};
|
||||
if index == 0 {
|
||||
Image::new(world_map_rotation)
|
||||
.middle_of(state.ids.mmap_frame_bg)
|
||||
.w_h(map_size.x, map_size.y)
|
||||
.parent(state.ids.mmap_frame_bg)
|
||||
.source_rectangle(rect_src)
|
||||
.set(state.ids.map_layers[index], ui);
|
||||
} else if show_topo_map {
|
||||
Image::new(world_map_rotation)
|
||||
.middle_of(state.ids.mmap_frame_bg)
|
||||
.w_h(map_size.x, map_size.y)
|
||||
.parent(state.ids.mmap_frame_bg)
|
||||
.source_rectangle(rect_src)
|
||||
.graphics_for(state.ids.map_layers[0])
|
||||
.set(state.ids.map_layers[index], ui);
|
||||
}
|
||||
}
|
||||
|
||||
// Map icons
|
||||
if state.ids.mmap_site_icons.len() < self.client.sites().len() {
|
||||
@ -307,7 +331,7 @@ impl<'a> Widget for MiniMap<'a> {
|
||||
SiteKind::Tree => self.imgs.mmap_site_tree,
|
||||
})
|
||||
.x_y_position_relative_to(
|
||||
state.ids.grid,
|
||||
state.ids.map_layers[0],
|
||||
position::Relative::Scalar(rpos.x as f64),
|
||||
position::Relative::Scalar(rpos.y as f64),
|
||||
)
|
||||
@ -327,7 +351,7 @@ impl<'a> Widget for MiniMap<'a> {
|
||||
SiteKind::Cave => Color::Rgba(1.0, 1.0, 1.0, 0.0),
|
||||
SiteKind::Tree => Color::Rgba(1.0, 1.0, 1.0, 0.0),
|
||||
}))
|
||||
.parent(state.ids.grid)
|
||||
.parent(state.ids.map_layers[3])
|
||||
.set(state.ids.mmap_site_icons_bgs[i], ui);
|
||||
Image::new(match &site.kind {
|
||||
SiteKind::Town => self.imgs.mmap_site_town,
|
||||
@ -398,7 +422,7 @@ impl<'a> Widget for MiniMap<'a> {
|
||||
_ => self.imgs.indicator_group,
|
||||
})
|
||||
.x_y_position_relative_to(
|
||||
state.ids.grid,
|
||||
state.ids.map_layers[0],
|
||||
position::Relative::Scalar(rpos.x as f64),
|
||||
position::Relative::Scalar(rpos.y as f64),
|
||||
)
|
||||
@ -416,7 +440,7 @@ impl<'a> Widget for MiniMap<'a> {
|
||||
self.rot_imgs.indicator_mmap_small.none
|
||||
};
|
||||
Image::new(ind_rotation)
|
||||
.middle_of(state.ids.grid)
|
||||
.middle_of(state.ids.map_layers[0])
|
||||
.w_h(32.0 * ind_scale, 37.0 * ind_scale)
|
||||
.color(Some(UI_HIGHLIGHT_0))
|
||||
.floating(true)
|
||||
@ -436,7 +460,7 @@ impl<'a> Widget for MiniMap<'a> {
|
||||
let pos = clamped * (map_size / 2.0 - 10.0);
|
||||
Text::new(name)
|
||||
.x_y_position_relative_to(
|
||||
state.ids.grid,
|
||||
state.ids.map_layers[0],
|
||||
position::Relative::Scalar(pos.x),
|
||||
position::Relative::Scalar(pos.y),
|
||||
)
|
||||
|
@ -374,6 +374,7 @@ pub enum Event {
|
||||
ChangeAmbiance(f32),
|
||||
MapZoom(f64),
|
||||
MapDrag(Vec2<f64>),
|
||||
MapShowTopoMap(bool),
|
||||
MapShowDifficulty(bool),
|
||||
MapShowTowns(bool),
|
||||
MapShowDungeons(bool),
|
||||
@ -777,7 +778,7 @@ impl PromptDialogSettings {
|
||||
pub struct Hud {
|
||||
ui: Ui,
|
||||
ids: Ids,
|
||||
world_map: (/* Id */ Rotations, Vec2<u32>),
|
||||
world_map: (/* Id */ Vec<Rotations>, Vec2<u32>),
|
||||
imgs: Imgs,
|
||||
item_imgs: ItemImgs,
|
||||
fonts: Fonts,
|
||||
@ -818,13 +819,13 @@ impl Hud {
|
||||
// translucent alpha since UI have transparency and LOD doesn't).
|
||||
let water_color = srgba_to_linear(Rgba::new(0.0, 0.18, 0.37, 1.0));
|
||||
// Load world map
|
||||
let world_map = (
|
||||
ui.add_graphic_with_rotations(Graphic::Image(
|
||||
Arc::clone(client.world_data().map_image()),
|
||||
Some(water_color),
|
||||
)),
|
||||
client.world_data().chunk_size().map(|e| e as u32),
|
||||
);
|
||||
let mut layers = Vec::new();
|
||||
for layer in client.world_data().map_layers() {
|
||||
layers.push(
|
||||
ui.add_graphic_with_rotations(Graphic::Image(Arc::clone(layer), Some(water_color))),
|
||||
);
|
||||
}
|
||||
let world_map = (layers, client.world_data().chunk_size().map(|e| e as u32));
|
||||
// Load images.
|
||||
let imgs = Imgs::load(&mut ui).expect("Failed to load images!");
|
||||
// Load rotation images.
|
||||
@ -2797,6 +2798,9 @@ impl Hud {
|
||||
self.show.want_grab = true;
|
||||
self.force_ungrab = false;
|
||||
},
|
||||
map::Event::ShowTopoMap(map_show_topo_map) => {
|
||||
events.push(Event::MapShowTopoMap(map_show_topo_map));
|
||||
},
|
||||
map::Event::ShowDifficulties(map_show_difficulties) => {
|
||||
events.push(Event::MapShowDifficulty(map_show_difficulties));
|
||||
},
|
||||
|
@ -1332,6 +1332,10 @@ impl PlayState for SessionState {
|
||||
global_state.settings.interface.map_drag = map_drag;
|
||||
global_state.settings.save_to_file_warn();
|
||||
},
|
||||
HudEvent::MapShowTopoMap(map_show_topo_map) => {
|
||||
global_state.settings.interface.map_show_topo_map = map_show_topo_map;
|
||||
global_state.settings.save_to_file_warn();
|
||||
},
|
||||
HudEvent::MapShowDifficulty(map_show_difficulty) => {
|
||||
global_state.settings.interface.map_show_difficulty = map_show_difficulty;
|
||||
global_state.settings.save_to_file_warn();
|
||||
|
@ -444,6 +444,7 @@ pub struct InterfaceSettings {
|
||||
pub ui_scale: ScaleMode,
|
||||
pub map_zoom: f64,
|
||||
pub map_drag: Vec2<f64>,
|
||||
pub map_show_topo_map: bool,
|
||||
pub map_show_difficulty: bool,
|
||||
pub map_show_towns: bool,
|
||||
pub map_show_dungeons: bool,
|
||||
@ -476,6 +477,7 @@ impl Default for InterfaceSettings {
|
||||
ui_scale: ScaleMode::RelativeToWindow([1920.0, 1080.0].into()),
|
||||
map_zoom: 10.0,
|
||||
map_drag: Vec2 { x: 0.0, y: 0.0 },
|
||||
map_show_topo_map: false,
|
||||
map_show_difficulty: true,
|
||||
map_show_towns: true,
|
||||
map_show_dungeons: true,
|
||||
|
@ -91,9 +91,10 @@ fn main() {
|
||||
} else {
|
||||
MapSample {
|
||||
alt: 0.0,
|
||||
rgb: Rgb::new(0, 0, 0),
|
||||
rgba: Rgba::new(0, 0, 0, 255),
|
||||
connections: None,
|
||||
downhill_wpos: (pos + 1) * TerrainChunkSize::RECT_SIZE.map(|e| e as i32),
|
||||
is_path: false,
|
||||
}
|
||||
}
|
||||
};
|
||||
@ -178,6 +179,11 @@ fn main() {
|
||||
is_temperature,
|
||||
is_humidity,
|
||||
is_debug: true,
|
||||
is_contours: false,
|
||||
is_height_map: false,
|
||||
is_political: false,
|
||||
is_roads: false,
|
||||
rgba_alpha: 1.0,
|
||||
};
|
||||
|
||||
if samples_changed {
|
||||
|
@ -248,7 +248,7 @@ pub fn sample_pos(
|
||||
};
|
||||
|
||||
MapSample {
|
||||
rgb,
|
||||
rgba: Rgba::new(rgb.r, rgb.g, rgb.b, 255),
|
||||
alt: if is_water {
|
||||
true_alt.max(true_water_alt)
|
||||
} else {
|
||||
@ -260,5 +260,6 @@ pub fn sample_pos(
|
||||
} else {
|
||||
None
|
||||
},
|
||||
is_path,
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user