Merge branch 'juliancoffee/slow_food' into 'master'

Balance food to have sane health per second regen

See merge request veloren/veloren!2490
This commit is contained in:
Samuel Keiffer 2021-06-24 01:45:10 +00:00
commit 46e93ba563
14 changed files with 27 additions and 26 deletions

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@ -22,6 +22,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Improve entity-terrain physics performance by reducing the number of voxel lookups. - Improve entity-terrain physics performance by reducing the number of voxel lookups.
- Clay Golem uses shockwave only after specific fraction of health and other difficulty adjustments. - Clay Golem uses shockwave only after specific fraction of health and other difficulty adjustments.
- Made strafing slightly slower - Made strafing slightly slower
- Food now has limited regeneration strength but longer duration.
### Removed ### Removed

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@ -7,9 +7,9 @@ ItemDef(
Buff(( Buff((
kind: Saturation, kind: Saturation,
data: ( data: (
strength: 10.0, strength: 5.0,
duration: Some(( duration: Some((
secs: 10, secs: 20,
nanos: 0, nanos: 0,
)), )),
), ),

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@ -7,9 +7,9 @@ ItemDef(
Buff(( Buff((
kind: Saturation, kind: Saturation,
data: ( data: (
strength: 120.0, strength: 15.0,
duration: Some(( duration: Some((
secs: 10, secs: 80,
nanos: 0, nanos: 0,
)), )),
), ),

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@ -7,9 +7,9 @@ ItemDef(
Buff(( Buff((
kind: Saturation, kind: Saturation,
data: ( data: (
strength: 25.0, strength: 10.0,
duration: Some(( duration: Some((
secs: 10, secs: 25,
nanos: 0, nanos: 0,
)), )),
), ),

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@ -7,9 +7,9 @@ ItemDef(
Buff(( Buff((
kind: Saturation, kind: Saturation,
data: ( data: (
strength: 25.0, strength: 10.0,
duration: Some(( duration: Some((
secs: 15, secs: 25,
nanos: 0, nanos: 0,
)), )),
), ),

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@ -7,9 +7,9 @@ ItemDef(
Buff(( Buff((
kind: Saturation, kind: Saturation,
data: ( data: (
strength: 15.0, strength: 10.0,
duration: Some(( duration: Some((
secs: 10, secs: 15,
nanos: 0, nanos: 0,
)), )),
), ),

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@ -7,9 +7,9 @@ ItemDef(
Buff(( Buff((
kind: Saturation, kind: Saturation,
data: ( data: (
strength: 20.0, strength: 10.0,
duration: Some(( duration: Some((
secs: 10, secs: 20,
nanos: 0, nanos: 0,
)), )),
), ),

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@ -7,9 +7,9 @@ ItemDef(
Buff(( Buff((
kind: Saturation, kind: Saturation,
data: ( data: (
strength: 5.0, strength: 10.0,
duration: Some(( duration: Some((
secs: 10, secs: 5,
nanos: 0, nanos: 0,
)), )),
), ),

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@ -7,9 +7,9 @@ ItemDef(
Buff(( Buff((
kind: Saturation, kind: Saturation,
data: ( data: (
strength: 15.0, strength: 19.0,
duration: Some(( duration: Some((
secs: 10, secs: 8,
nanos: 0, nanos: 0,
)), )),
), ),

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@ -7,9 +7,9 @@ ItemDef(
Buff(( Buff((
kind: Saturation, kind: Saturation,
data: ( data: (
strength: 80.0, strength: 32.0,
duration: Some(( duration: Some((
secs: 10, secs: 25,
nanos: 0, nanos: 0,
)), )),
), ),

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@ -7,9 +7,9 @@ ItemDef(
Buff(( Buff((
kind: Saturation, kind: Saturation,
data: ( data: (
strength: 20.0, strength: 10.0,
duration: Some(( duration: Some((
secs: 10, secs: 20,
nanos: 0, nanos: 0,
)), )),
), ),

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@ -7,9 +7,9 @@ ItemDef(
Buff(( Buff((
kind: Saturation, kind: Saturation,
data: ( data: (
strength: 10.0, strength: 5.0,
duration: Some(( duration: Some((
secs: 10, secs: 20,
nanos: 0, nanos: 0,
)), )),
), ),

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@ -7,9 +7,9 @@ ItemDef(
Buff(( Buff((
kind: Saturation, kind: Saturation,
data: ( data: (
strength: 50.0, strength: 10.0,
duration: Some(( duration: Some((
secs: 10, secs: 50,
nanos: 0, nanos: 0,
)), )),
), ),

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@ -7,9 +7,9 @@ ItemDef(
Buff(( Buff((
kind: Saturation, kind: Saturation,
data: ( data: (
strength: 15.0, strength: 10.0,
duration: Some(( duration: Some((
secs: 10, secs: 15,
nanos: 0, nanos: 0,
)), )),
), ),