changelog

This commit is contained in:
juliancoffee 2021-06-22 20:44:59 +03:00
parent ccf7c7a0e4
commit ced180bbc9

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@ -22,6 +22,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Improve entity-terrain physics performance by reducing the number of voxel lookups.
- Clay Golem uses shockwave only after specific fraction of health and other difficulty adjustments.
- Made strafing slightly slower
- Food now has limited regeneration strength but longer duration.
### Removed