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merge fix
Former-commit-id: b83fed02f8a49e5914c8939bb2ec5e6f76bad2a2
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f8c9ada8a5
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@ -18,10 +18,10 @@ use super::{
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pub struct CharacterSkeleton {
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head: Bone,
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chest: Bone,
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bl_foot: Bone,
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br_foot: Bone,
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r_hand: Bone,
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belt: Bone,
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shorts: Bone,
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l_hand: Bone,
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r_hand: Bone,
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l_foot: Bone,
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r_foot: Bone,
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back: Bone,
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@ -32,10 +32,10 @@ impl CharacterSkeleton {
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Self {
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head: Bone::default(),
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chest: Bone::default(),
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br_foot: Bone::default(),
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bl_foot: Bone::default(),
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r_hand: Bone::default(),
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belt: Bone::default(),
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shorts: Bone::default(),
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l_hand: Bone::default(),
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r_hand: Bone::default(),
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l_foot: Bone::default(),
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r_foot: Bone::default(),
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back: Bone::default(),
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@ -50,10 +50,10 @@ impl Skeleton for CharacterSkeleton {
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[
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FigureBoneData::new(self.head.compute_base_matrix()),
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FigureBoneData::new(chest_mat),
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FigureBoneData::new(self.bl_foot.compute_base_matrix()),
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FigureBoneData::new(self.br_foot.compute_base_matrix()),
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FigureBoneData::new(self.r_hand.compute_base_matrix()),
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FigureBoneData::new(self.belt.compute_base_matrix()),
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FigureBoneData::new(self.shorts.compute_base_matrix()),
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FigureBoneData::new(self.l_hand.compute_base_matrix()),
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FigureBoneData::new(self.r_hand.compute_base_matrix()),
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FigureBoneData::new(self.l_foot.compute_base_matrix()),
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FigureBoneData::new(self.r_foot.compute_base_matrix()),
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FigureBoneData::new(chest_mat * self.back.compute_base_matrix()),
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