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Merge branch 'enable_custom_names_for_lakes' into 'master'
enable custom naming bricks for lake biomes See merge request veloren/veloren!3210
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commit
4ef1c92858
@ -524,11 +524,11 @@ impl Civs {
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common::terrain::BiomeKind::Lake if biome.1.len() as u32 > 200 => Some(format!(
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"{} {}",
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["Lake", "Loch"].choose(&mut ctx.rng).unwrap(),
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NameGen::location(&mut ctx.rng).generate()
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NameGen::location(&mut ctx.rng).generate_lake_custom()
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)),
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common::terrain::BiomeKind::Lake if biome.1.len() as u32 > 10 => Some(format!(
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"{} {}",
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NameGen::location(&mut ctx.rng).generate(),
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NameGen::location(&mut ctx.rng).generate_lake_custom(),
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["Pool", "Well", "Pond"].choose(&mut ctx.rng).unwrap()
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)),
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common::terrain::BiomeKind::Grassland if biome.1.len() as u32 > 750 => {
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