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Weight flux twice as much as beforein humidity calculation.
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@ -2128,7 +2128,7 @@ impl SimChunk {
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// Take the weighted average of our randomly generated base humidity, the scaled
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// Take the weighted average of our randomly generated base humidity, the scaled
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// negative altitude, and the calculated water flux over this point in order to compute
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// negative altitude, and the calculated water flux over this point in order to compute
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// humidity.
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// humidity.
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const HUMID_WEIGHTS: [f32; /*3*/2] = [4.0, 1.0/*, 1.0*/];
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const HUMID_WEIGHTS: [f32; /*3*/2] = [2.0, 1.0/*, 1.0*/];
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let humidity = /*if flux_non_uniform.is_nan() {
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let humidity = /*if flux_non_uniform.is_nan() {
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0.0
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0.0
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} else */{
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} else */{
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