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Merge branch 'fix-low-reflection' into 'master'
Fix reflection mode low See merge request veloren/veloren!4132
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commit
546811b4a1
@ -275,7 +275,7 @@ void main() {
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/* reflect_color = get_cloud_color(reflect_color, ray_dir, f_pos.xyz, time_of_day.x, 100000.0, 0.1); */
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reflect_color = vec3(0);
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#else
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reflect_color = get_sky_color(ray_dir, time_of_day.x, f_pos, vec3(-100000), 0.125, true, 1.0, true, sun_shade_frac);
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reflect_color = get_sky_color(ray_dir, f_pos, vec3(-100000), 0.125, true, 1.0, true, sun_shade_frac);
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#endif
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// Sort of non-physical, but we try to balance the reflection intensity with the direct light from the sun,
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// resulting in decent reflection of the ambient environment even after the sun has gone down.
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