Merge branch 'weblate-translation' into 'master'

Update translation files

See merge request veloren/veloren!4055
This commit is contained in:
Christof Petig 2023-08-28 20:27:01 +00:00
commit 5a76a4d31c
180 changed files with 411 additions and 1203 deletions

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@ -1,5 +1,3 @@
hud-trade-trade_window = تجارة
hud-trade-accept = قبول
hud-trade-decline = رفض
hud-trade-buy_price = سعر الشراء
hud-trade-sell_price = سعر البيع

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@ -1,6 +1,4 @@
buff-remove = Націсніце, каб выдаліць
buff-title-missing = Назва адсутнічае
buff-desc-missing = Апісанне адсутнічае
buff-title-heal = Вылечванне
buff-desc-heal = Паступова аднаўляе здароўе.
buff-title-potion = Зелле
@ -36,4 +34,4 @@ buff-stat-increase_max_energy = Павышае максімальнае здар
buff-stat-increase_max_health = Павышае максімальную энергію на { $strength }
buff-stat-invulnerability = Даруе няўразлівасць
buff-text-over_seconds = на працягу { $dur_secs } сек.
buff-text-for_seconds = на працягу { $dur_secs } сек.
buff-text-for_seconds = на працягу { $dur_secs } сек.

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@ -86,7 +86,6 @@ common-rand_name = Выпадковае імя
common-stats-combat_rating = БР
common-stats-power = Моц
common-stats-speed = Хуткасць
common-stats-poise = Ураўнаважанасць
common-stats-crit_chance = Крыт. шанец
common-stats-crit_mult = Крыт. множнік
common-stats-armor = Браня
@ -101,4 +100,4 @@ common-material-wood = Драўніна
common-material-stone = Камень
common-material-cloth = Тканіна
common-material-hide = Шкура
common-sprite-chest = Куфар
common-sprite-chest = Куфар

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@ -53,13 +53,9 @@ hud-settings-auto_camera = Аўтакамера
hud-settings-reset_gameplay = Па змаўчанню
hud-settings-view_distance = ДБ (далёкасць бачн.)
hud-settings-sprites_view_distance = ДБ спрайтаў
hud-settings-figures_view_distance = ДБ аб’ектаў
hud-settings-maximum_fps = Максімальны FPS
hud-settings-background_fps = Фонавы FPS
hud-settings-present_mode = Рэжым прэзэнтацыі (Vulkan Swap Chain)
hud-settings-present_mode-fifo = FIFO
hud-settings-present_mode-mailbox = Mailbox
hud-settings-present_mode-immediate = Імгненны
hud-settings-fov = Вугал агляду (град.)
hud-settings-gamma = Гама
hud-settings-exposure = Экспазіцыя
@ -68,8 +64,6 @@ hud-settings-antialiasing_mode = Рэжым антыаліясінгу
hud-settings-upscale_factor = Унутраная разрознасць
hud-settings-cloud_rendering_mode = Якасць аблокаў
hud-settings-fluid_rendering_mode = Якасць вадкасцяў
hud-settings-fluid_rendering_mode-cheap = Нізкая
hud-settings-fluid_rendering_mode-shiny = Бліскучая
hud-settings-cloud_rendering_mode-minimal = Мінімальная
hud-settings-cloud_rendering_mode-low = Нізкая
hud-settings-cloud_rendering_mode-medium = Сярэдняя
@ -87,7 +81,7 @@ hud-settings-resolution = Разрознасць
hud-settings-bit_depth = Глыбіня колеру
hud-settings-refresh_rate = Частата абнаўлення экрана
hud-settings-lighting_rendering_mode = Якасць асвятлення
hud-settings-lighting_rendering_mode-ashikhmin = Тып A - Высокая
hud-settings-lighting_rendering_mode-ashikhmin = Тып A - Высокая
hud-settings-lighting_rendering_mode-blinnphong = Тып B - Сярэдняя
hud-settings-lighting_rendering_mode-lambertian = Тып L - Нізкая
hud-settings-shadow_rendering_mode = Якасць ценяў
@ -124,4 +118,4 @@ hud-settings-region = Рэгіён
hud-settings-say = Гаворка побач
hud-settings-all = Усе
hud-settings-group_only = Толькі група
hud-settings-reset_chat = Па змаўчанню
hud-settings-reset_chat = Па змаўчанню

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@ -16,11 +16,8 @@ hud-trade-invite_sent = Прапанова гандляваць даслана {
hud-trade-result-completed = Гандаль скончыўся паспяхоўна.
hud-trade-result-declined = Прапанова была адхіленая.
hud-trade-result-nospace = Не хапае месца ў торбах, каб скончыць ўгоду.
hud-trade-buy_price = Кошт куплі
hud-trade-sell_price = Кошт продажу
hud-trade-coin = манет
hud-trade-tooltip_hint_1 = <Shift-Click каб дадаць/забраць адзінку тавару.>
hud-trade-tooltip_hint_2 = <Ctrl-Click каб ураўнаважыць кошт гэтым таварам.>
hud-trade-your_offer = Ваша прапанова
hud-trade-their_offer = Іх прапанова
hud-trade-amount_input = Абярыце рэч
hud-trade-amount_input = Абярыце рэч

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@ -1,6 +1,4 @@
buff-remove = Clica per eliminar
buff-title-missing = Sense Títol
buff-desc-missing = Sense Descripció
buff-title-heal = Sanació
buff-desc-heal = Restableix Salut durant un temps.
buff-title-potion = Poció
@ -36,4 +34,4 @@ buff-stat-increase_max_energy = Augmenta l'Energia màxima en { $strength }
buff-stat-increase_max_health = Augmenta la Salut màxima en { $strength }
buff-stat-invulnerability = Concedeix invulnerabilitat
buff-text-over_seconds = al llarg de { $dur_secs } segons
buff-text-for_seconds = durant { $dur_secs } segons
buff-text-for_seconds = durant { $dur_secs } segons

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@ -86,7 +86,6 @@ common-rand_name = Nom Aleatori
common-stats-combat_rating = PC
common-stats-power = Potència
common-stats-speed = Velocitat
common-stats-poise = Estabilitat
common-stats-crit_chance = Probabilitat de Crític
common-stats-crit_mult = Multiplicador de Crític
common-stats-armor = Armadura
@ -101,4 +100,4 @@ common-material-wood = Fusta
common-material-stone = Pedra
common-material-cloth = Tela
common-material-hide = Pell
common-sprite-chest = Cofre
common-sprite-chest = Cofre

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@ -49,13 +49,9 @@ hud-settings-auto_camera = Auto càmera
hud-settings-reset_gameplay = Configuració per defecte
hud-settings-view_distance = Distància de Visió
hud-settings-sprites_view_distance = Distància de Visió dels Sprites
hud-settings-figures_view_distance = Distància de Visió de les Entitats
hud-settings-maximum_fps = FPS Màxims
hud-settings-background_fps = FPS de fons
hud-settings-present_mode = Mode Present
hud-settings-present_mode-fifo = Fifo
hud-settings-present_mode-mailbox = Mailbox
hud-settings-present_mode-immediate = Immediate
hud-settings-fov = Camp de Visió (graus)
hud-settings-gamma = Gamma
hud-settings-exposure = Exposició
@ -64,8 +60,6 @@ hud-settings-antialiasing_mode = Mode Antialiàsing
hud-settings-upscale_factor = Resolució Interna
hud-settings-cloud_rendering_mode = Mode de Renderitzat de Núvols
hud-settings-fluid_rendering_mode = Mode de Renderitzat de Fluids
hud-settings-fluid_rendering_mode-cheap = Barat
hud-settings-fluid_rendering_mode-shiny = Brillant
hud-settings-cloud_rendering_mode-minimal = Mínim
hud-settings-cloud_rendering_mode-low = Baix
hud-settings-cloud_rendering_mode-medium = Mitjà
@ -83,7 +77,7 @@ hud-settings-resolution = Resolució
hud-settings-bit_depth = Profunditat de Bit
hud-settings-refresh_rate = Tassa de Refresc
hud-settings-lighting_rendering_mode = Mode de Renderitzat de la Llum
hud-settings-lighting_rendering_mode-ashikhmin = Tipus A - Alt
hud-settings-lighting_rendering_mode-ashikhmin = Tipus A - Alt
hud-settings-lighting_rendering_mode-blinnphong = Tipus B - Mitjà
hud-settings-lighting_rendering_mode-lambertian = Tipus L - Barat
hud-settings-shadow_rendering_mode = Mode de Renderitzat d'Ombres
@ -120,4 +114,4 @@ hud-settings-region = Regió
hud-settings-say = Dir
hud-settings-all = Tothom
hud-settings-group_only = Sols Grup
hud-settings-reset_chat = Configuració per defecte
hud-settings-reset_chat = Configuració per defecte

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@ -16,11 +16,8 @@ hud-trade-invite_sent = Petició de Comerç enviada a { $playername }.
hud-trade-result-completed = Intercanvi completat amb èxit.
hud-trade-result-declined = Intercanvi refusat.
hud-trade-result-nospace = Espai insuficient per completar l'intercanvi.
hud-trade-buy_price = Preu de Compra
hud-trade-sell_price = Preu de Venda
hud-trade-coin = Diner(s)
hud-trade-tooltip_hint_1 = <Shift-Clic per Afegir/Eliminar de l'Intercanvi.>
hud-trade-tooltip_hint_2 = <Ctrl-Clic per Auto-Balancejar amb açò.>
hud-trade-your_offer = La teva oferta
hud-trade-their_offer = La seva oferta
hud-trade-amount_input = Tria un objecte
hud-trade-amount_input = Tria un objecte

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@ -1,6 +1,4 @@
buff-remove = Klikni pro zrušení
buff-title-missing = Chybějící název
buff-desc-missing = Chybějící popis
buff-title-heal = Léčba
buff-desc-heal = Přidá život během určitého času.
buff-title-potion = Lektvar
@ -34,4 +32,4 @@ buff-stat-increase_max_energy = Zvedne Maximální Výdrž o { $strength }
buff-stat-increase_max_health = Zvedne Maximální počet Životů o { $strength }
buff-stat-invulnerability = Zaručuje nezranitelnost
buff-text-over_seconds = více než { $dur_secs } sekund
buff-text-for_seconds = po dobu { $dur_secs } sekund
buff-text-for_seconds = po dobu { $dur_secs } sekund

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@ -83,7 +83,6 @@ common-rand_name = Náhodné jméno
common-stats-combat_rating = CR
common-stats-power = Síla
common-stats-speed = Rychlost
common-stats-poise = Postoj
common-stats-crit_chance = Kritická šance
common-stats-crit_mult = Krit Násobek
common-stats-armor = Zbroj
@ -97,4 +96,4 @@ common-material-metal = Kov
common-material-wood = Dřevo
common-material-stone = Kámen
common-material-cloth = Látka
common-material-hide = Kůže
common-material-hide = Kůže

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@ -48,12 +48,8 @@ hud-settings-auto_camera = Automatická kamera
hud-settings-reset_gameplay = Výchozí Nastavení
hud-settings-view_distance = Vykreslovací Vzdálenost
hud-settings-sprites_view_distance = Vykreslovací Vzdálenost Spritů
hud-settings-figures_view_distance = Vykreslovací Vzdálenost Entit
hud-settings-maximum_fps = Maximum FPS
hud-settings-present_mode = Režim snímkování
hud-settings-present_mode-fifo = Fifo
hud-settings-present_mode-mailbox = Mailbox
hud-settings-present_mode-immediate = Immediate
hud-settings-fov = Úhel pohledu (stupně)
hud-settings-gamma = Gama
hud-settings-exposure = Expozice
@ -62,8 +58,6 @@ hud-settings-antialiasing_mode = Režim AntiAliasing
hud-settings-upscale_factor = Interní Rozlišení
hud-settings-cloud_rendering_mode = Vykreslování Mraků
hud-settings-fluid_rendering_mode = Vykreslování Vody
hud-settings-fluid_rendering_mode-cheap = Levný
hud-settings-fluid_rendering_mode-shiny = Blištivý
hud-settings-cloud_rendering_mode-minimal = Minimální
hud-settings-cloud_rendering_mode-low = Nízký
hud-settings-cloud_rendering_mode-medium = Střední
@ -80,7 +74,7 @@ hud-settings-resolution = Rozlišení
hud-settings-bit_depth = Bitová Hloubka
hud-settings-refresh_rate = Obnovovací Frekvence
hud-settings-lighting_rendering_mode = Vykreslování Osvětlení
hud-settings-lighting_rendering_mode-ashikhmin = Typ A - Vysoký
hud-settings-lighting_rendering_mode-ashikhmin = Typ A - Vysoký
hud-settings-lighting_rendering_mode-blinnphong = Typ B - Střední
hud-settings-lighting_rendering_mode-lambertian = Typ L - Levný
hud-settings-shadow_rendering_mode = Vykreslování Stínů
@ -116,4 +110,4 @@ hud-settings-region = Region
hud-settings-say = Říct
hud-settings-all = Vše
hud-settings-group_only = Pouze skupina
hud-settings-reset_chat = Výchozí Nastavení
hud-settings-reset_chat = Výchozí Nastavení

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@ -1,7 +1,8 @@
hud-rank_up = Nový Bod Zkušenosti
hud-skill-sp_available = { $number } bodů dostupných
hud-skill-not_unlocked = Ještě neodemčeno
hud-skill-req_sp ={"\u000A"}
hud-skill-req_sp =
{ "\u000A" }
Vyžaduje { $number } bodů
hud-skill-inc_health_title = Zvýší Zdraví
@ -108,8 +109,6 @@ hud-skill-bow_charged_knockback_title = Silný Ráz
hud-skill-bow_charged_knockback = Odhoď nepřátele o { $boost }% dále{ $SP }
hud-skill-bow_charged_speed_title = Rychlost napnutí
hud-skill-bow_charged_speed = Zrychluje rychlost napnutí o { $boost }%{ $SP }
hud-skill-bow_charged_move_speed_title = Rychlost při míření
hud-skill-bow_charged_move_speed = Zvýší pohyb během napínání luku o { $boost }%{ $SP }
hud-skill-bow_repeater_title = Opakovačka
hud-skill-bow_repeater = Čím déle střílíš, tím rychleji střílíš
hud-skill-bow_repeater_damage_title = Poškození

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@ -12,6 +12,3 @@ hud-trade-invite_sent = Žádost o obchod zaslána { $playername }.
hud-trade-result-completed = Obchod proběhl úspěšně.
hud-trade-result-declined = Obchod odmítnut.
hud-trade-result-nospace = Nedostatek místa pro dokončení.
hud-trade-buy_price = Cena koupě
hud-trade-sell_price = Cena prodeje
hud-trade-coin = Peníze

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@ -90,7 +90,6 @@ common-rand_name = Zufälliger Name
common-stats-combat_rating = Kampfrating
common-stats-power = Stärke
common-stats-speed = Schnelligkeit
common-stats-poise = Haltung
common-stats-range = Reichweite
common-stats-energy_efficiency = Ausdauereffizienz
common-stats-buff_strength = Buff/Debuff Stärke
@ -108,4 +107,4 @@ common-material-wood = Holz
common-material-stone = Stein
common-material-cloth = Stoff
common-material-hide = Leder
common-sprite-chest = Kiste
common-sprite-chest = Kiste

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@ -8,71 +8,7 @@ common-abilities-staff-fireshockwave = Ring des Feuers
.desc = Entzündet einen Feuerring um dich herum.
common-abilities-sceptre-wardingaura = Abwehrende Aura
.desc = Schützt deine Verbündeten vor feindlichen Angriffen.
# Schwert-Fähigkeiten
common-abilities-sword-balanced_combo = Ausgeglichener Stil
.desc = Dieser Stil hat einige Nachteile, ist aber nicht besonders.
common-abilities-sword-balanced_thrust = Schwertstoß
.desc = Lade einen Stoß auf um Gegner aus einer größteren Entfernung zu treffen.
common-abilities-sword-balanced_finisher = Finisher
.desc = Ein kräftiger Hieb welchen du erhälst, nachdem du lange genug gekämpft hast.
common-abilities-sword-offensive_combo = Offensiver Stil
.desc = Dieser Stil trifft härter, verbraucht jedoch mehr Ausdauer.
common-abilities-sword-offensive_finisher = Offensiver Finisher
.desc = Ein kräftiger Schlag welcher stärker wird, je länger du kämpfst.
common-abilities-sword-offensive_advance = Offensiver Vorstoß
.desc = Greife Gegner mit einem schnellen, kräftigen Schlag an.
common-abilities-sword-crippling_combo = Verstümmelnder Stil
.desc = Dieser Stil ist für die Unehrenhaften, die es genießen, ihre Gegner zu verstümmeln.
common-abilities-sword-crippling_finisher = Verstümmelnder Finisher
.desc = Dieser Schlag verkrüppelt deine Gegner stärker, je länger du mit ihnen kämpfst.
common-abilities-sword-crippling_strike = Verstümmelnder Schlag
.desc = Verkrüppelt deine Gegner.
common-abilities-sword-crippling_gouge = Verstümmelnder Hieb
.desc = Fügt deinem Gegner eine bleibende Wunde zu.
common-abilities-sword-cleaving_combo = Spaltender Stil
.desc = Dieser Stil konzentriert sich auf weite, bogenförmige Schläge, die mehrere Gegner treffen können.
common-abilities-sword-cleaving_finisher = Spaltender Finisher
.desc = A spaltender Schlag, der das Potenzial hat, mehrere Gegner zu erledigen.
common-abilities-sword-cleaving_spin = Spaltende Drehung
.desc = Spaltet sich durch alle Gegner, die dich umgeben.
common-abilities-sword-cleaving_dive = Spaltender Sprung
.desc = Kann sich selbst durch die größten Gegner hindurchspalten, wenn du schnell fällst.
common-abilities-sword-defensive_combo = Defensiver Stil
.desc = Eine eher schützende Form, bei der du deine Klinge bereit hältst, um Angriffe abzuwehren.
common-abilities-sword-defensive_bulwark = Defensiver Schutzschild
.desc = Du bereitest dich auf eingehende Angriffe vor und verteidigst dich gegen die meisten von ihnen.
common-abilities-sword-defensive_retreat = Defensiver Rückzug
.desc = Schlag deine Gegner, während du dich taktisch zurückziehst.
common-abilities-sword-parrying_combo = Parierstil
.desc = In diesem Stil machst du dich bereit, jeden Schlag zu stoppen und einen Angriff zu parieren.
common-abilities-sword-parrying_parry = Parieren
.desc = Du wartest auf den nächsten Angriff und wehrst ihn ab.
common-abilities-sword-parrying_riposte = Rückschlag
.desc = Du wartest auf einen eingehenden Angriff, und startest bei erfolgreicher Abwehr einen Gegenangriff.
common-abilities-sword-parrying_counter = Gegenangriff
.desc = Du schlägst blitzschnell zu und versuchst, deinen Gegner zu erledigen, bevor dessen Angriff ankommt.
common-abilities-sword-heavy_combo = Schwerer Stil
.desc = In diesem Stil hältst du deine Schläge kontrollierter, um dein Gleichgewicht zu bewahren.
common-abilities-sword-heavy_finisher = Schwerer Finisher
.desc = Ein mächtiger Schlag, der deinen Gegner stärker ins Wanken bringt, je länger du mit ihm kämpfst.
common-abilities-sword-heavy_pommelstrike = Knaufschlag
.desc = Schlage deinen Gegner mit dem Knauf deines Schwertes, um ihn möglicherweise zu betäuben.
common-abilities-sword-heavy_fortitude = Schwerer Standhaftigkeit
.desc = Du stabilisierst dich, so dass die nächsten Schläge dich nicht ins Wanken bringen.
common-abilities-sword-mobility_combo = Beweglichkeitsstil
.desc = In diesem Stil hältst du dein Schwert näher an dich heran und bist bereit, dich beim geringsten Anlass zu bewegen.
common-abilities-sword-mobility_feint = Scheinangriff
.desc = Täusche deinen Gegner, indem du anfängst zu schlagen, bevor du zur Seite gehst und von dort aus angreifst.
common-abilities-sword-mobility_agility = Gewandtheit
.desc = Greift auf deine Energiereserve zu, um dich schneller bewegen und angreifen zu können.
common-abilities-sword-reaching_combo = Weitreichender Stil
.desc = Dieser Stil konzentriert sich auf Stöße und nicht auf Hiebe.
common-abilities-sword-reaching_charge = Aufladen
.desc = Schließe schnell die Lücke zu deinem Gegner, indem du mit einem Ausfallschritt nach vorne stürmst.
common-abilities-sword-reaching_flurry = Stürmischer Angriff
.desc = Führe mehrere schnelle Stöße auf deinen Gegner aus.
common-abilities-sword-reaching_skewer = Spieß
.desc = Stürze dich mit genügend Kraft nach vorne, um mehrere Gegner zu durchbohren.
veloren-core-pseudo_abilities-sword-stance_ability = Schwertstil-Fähigkeit
.desc = Im Schwertstil hat diese Fähigkeit unterschiedliche Auswirkungen.

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@ -1,42 +1,50 @@
## Utils
hud-chat-all = Alle
hud-chat-you = Du
hud-chat-mod = Mod
hud-chat-chat_tab_hover_tooltip = Rechtsklick für Einstellungen
hud-loot-pickup-msg = {$actor} nahm { $amount ->
[one] { $item }
*[other] {$amount}x {$item}
} auf
hud-loot-pickup-msg =
{ $actor } nahm { $amount ->
[one] { $item }
*[other] { $amount }x { $item }
} auf
## Buff outcomes
hud-outcome-burning = An Verbrennung gestorben
hud-outcome-curse = An Verfluchung gestorben
hud-outcome-bleeding = Verblutet
hud-outcome-crippled = An Verkrüpplung gestorben
hud-outcome-frozen = Erfroren
hud-outcome-mysterious = Unter geheimnisvollen Umständen gestorben
## Player events
hud-chat-online_msg = [{ $name }] ist nun online
hud-chat-offline_msg = [{ $name }] ging offline
hud-chat-online_msg = { "[" }{ $name }] ist nun online
hud-chat-offline_msg = { "[" }{ $name }] ging offline
## Other deaths
hud-chat-default_death_msg = [{ $name }] starb
hud-chat-environmental_kill_msg = [{ $name }] starb in { $environment }
hud-chat-fall_kill_msg = [{ $name }] starb durch Fallschaden
hud-chat-suicide_msg = [{ $name }] beging Selbstmord
hud-chat-default_death_msg = { "[" }{ $name }] starb
hud-chat-environmental_kill_msg = { "[" }{ $name }] starb in { $environment }
hud-chat-fall_kill_msg = { "[" }{ $name }] starb durch Fallschaden
hud-chat-suicide_msg = { "[" }{ $name }] beging Selbstmord
## Buff, PvE, PvP deaths
hud-chat-died_of_pvp_buff_msg = [{ $victim }] starb an { $died_of_buff } von [{ $attacker }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }] vernichtete [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] erschoss [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] sprengte [{ $victim }] aus dem Leben
hud-chat-pvp_energy_kill_msg = [{ $attacker }] tötete [{ $victim }] mit Magie
hud-chat-pvp_other_kill_msg = [{ $attacker }] tötete [{ $victim }]
hud-chat-died_of_buff_nonexistent_msg = [{ $victim }] starb an { $died_of_buff }
hud-chat-died_of_npc_buff_msg = [{ $victim }] starb an { $died_of_buff } von { $attacker }
hud-chat-died_of_pvp_buff_msg = { "[" }{ $victim }] starb an { $died_of_buff } von [{ $attacker }]
hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] vernichtete [{ $victim }]
hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] erschoss [{ $victim }]
hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] sprengte [{ $victim }] aus dem Leben
hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] tötete [{ $victim }] mit Magie
hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }] tötete [{ $victim }]
hud-chat-died_of_buff_nonexistent_msg = { "[" }{ $victim }] starb an { $died_of_buff }
hud-chat-died_of_npc_buff_msg = { "[" }{ $victim }] starb an { $died_of_buff } von { $attacker }
hud-chat-npc_melee_kill_msg = { $attacker } tötete [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } erschoss [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } sprengte [{ $victim }] aus dem Leben
hud-chat-npc_energy_kill_msg = { $attacker } tötete [{ $victim }] mit Magie
hud-chat-npc_other_kill_msg = { $attacker } tötete [{ $victim }]
hud-chat-loot_fail = Dein Inventar ist voll!
hud-chat-goodbye = Auf Wiedersehen!
hud-chat-connection_lost = Verbindungsabbruch. Du wirst in { $time } Sekunden gekickt.
hud-chat-connection_lost = Verbindungsabbruch. Du wirst in { $time } Sekunden gekickt.

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@ -80,8 +80,6 @@ hud-settings-antialiasing_mode = AntiAliasing-Modus
hud-settings-upscale_factor = Interne Auflösung
hud-settings-cloud_rendering_mode = Wolken-Renderingmodus
hud-settings-fluid_rendering_mode = Flüssigkeiten-Renderingmodus
hud-settings-fluid_rendering_mode-cheap = Billig
hud-settings-fluid_rendering_mode-shiny = Glänzend
hud-settings-cloud_rendering_mode-minimal = Minimal
hud-settings-cloud_rendering_mode-low = Niedrig
hud-settings-cloud_rendering_mode-medium = Mittel
@ -153,4 +151,4 @@ hud-settings-reset_chat =
Einstellungen
zurücksetzen
hud-settings-third_party_integrations = Drittanbieter Integrationen
hud-settings-enable_discord_integration = Aktiviere Discord Integration
hud-settings-enable_discord_integration = Aktiviere Discord Integration

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@ -90,7 +90,6 @@ common-rand_name = Nombre Aleatorio
common-stats-combat_rating = CC
common-stats-power = Poder
common-stats-speed = Velocidad
common-stats-poise = Tenacidad
common-stats-range = Rango
common-stats-energy_efficiency = Eficiencia de energía
common-stats-buff_strength = Fuerza de Mejora/Debilitación

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@ -1,43 +1,56 @@
## Player events
hud-chat-online_msg = [{ $name }] esta en linea
hud-chat-offline_msg = [{ $name }] se ha desconectado
hud-chat-online_msg = { "[" }{ $name }] esta en linea
hud-chat-offline_msg = { "[" }{ $name }] se ha desconectado
## Buff outcomes
hud-outcome-burning = ha muerto por: quemadura
hud-outcome-curse = ha muerto por: maldición
hud-outcome-bleeding = ha muerto por: sangrado
hud-outcome-crippled = ha muerto por: lesión
hud-outcome-frozen = ha muerto por: congelamiento
hud-outcome-mysterious = ha muerto por: secreto
## Buff deaths
hud-chat-died_of_pvp_buff_msg = [{ $victim }] { $died_of_buff } causado por [{ $attacker }]
hud-chat-died_of_buff_nonexistent_msg = [{ $victim }] { $died_of_buff }
hud-chat-died_of_npc_buff_msg = [{ $victim }] { $died_of_buff } causado por { $attacker }
hud-chat-died_of_pvp_buff_msg = { "[" }{ $victim }] { $died_of_buff } causado por [{ $attacker }]
hud-chat-died_of_buff_nonexistent_msg = { "[" }{ $victim }] { $died_of_buff }
hud-chat-died_of_npc_buff_msg = { "[" }{ $victim }] { $died_of_buff } causado por { $attacker }
## PvP deaths
hud-chat-pvp_melee_kill_msg = [{ $attacker }] ha derrotado a [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] disparó a [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] hizo explotar a [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] mató a [{ $victim }] con magia
hud-chat-pvp_other_kill_msg = [{ $attacker }] mató a [{ $victim }]
hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] ha derrotado a [{ $victim }]
hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] disparó a [{ $victim }]
hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] hizo explotar a [{ $victim }]
hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] mató a [{ $victim }] con magia
hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }] mató a [{ $victim }]
## PvE deaths
hud-chat-npc_melee_kill_msg = { $attacker } ha matado a [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } disparó a [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } hizo explotar a [{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker } mató a [{ $victim }] con magia
hud-chat-npc_other_kill_msg = { $attacker } mató a [{ $victim }]
## Other deaths
hud-chat-environmental_kill_msg = [{ $name }] murió en { $environment }
hud-chat-fall_kill_msg = [{ $name }] murio por daño de caida
hud-chat-suicide_msg = [{ $name }] murió por heridas autoinfligidas
hud-chat-default_death_msg = [{ $name }] murió
hud-chat-environmental_kill_msg = { "[" }{ $name }] murió en { $environment }
hud-chat-fall_kill_msg = { "[" }{ $name }] murio por daño de caida
hud-chat-suicide_msg = { "[" }{ $name }] murió por heridas autoinfligidas
hud-chat-default_death_msg = { "[" }{ $name }] murió
## Utils
hud-chat-all = Todos
hud-chat-you = Tú
hud-chat-mod = Moderador
hud-chat-chat_tab_hover_tooltip = Click derecho para opciones
hud-loot-pickup-msg = {$actor} Recogio { $amount ->
[one] { $item }
*[other] {$amount}x {$item}
}
hud-loot-pickup-msg =
{ $actor } Recogio { $amount ->
[one] { $item }
*[other] { $amount }x { $item }
}
hud-chat-loot_fail = ¡Tu inventario está lleno!
hud-chat-goodbye = ¡Adiós!
hud-chat-connection_lost = Conexión perdida. Desconectando en { $time } segundos.
hud-chat-connection_lost = Conexión perdida. Desconectando en { $time } segundos.

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@ -43,7 +43,7 @@ hud-settings-loading_tips = Consejos en Pantalla de Carga
hud-settings-reset_interface = Restablecer a predeterminado
hud-settings-pan_sensitivity = Sensibilidad de Desplazamiento de la Cámara
hud-settings-zoom_sensitivity = Sensibilidad del Zoom
hud-settings-camera_clamp_angle = Ángulo para el modo de de cámara fija vertical
hud-settings-camera_clamp_angle = Ángulo para el modo de cámara fija vertical
hud-settings-invert_scroll_zoom = Invertir Zoom
hud-settings-invert_mouse_y_axis = Invertir eje Y del Ratón
hud-settings-invert_controller_y_axis = Invertir el eje Y del Mando

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@ -16,17 +16,18 @@ hud-trade-invite_sent = Solicitud de intercambio enviada a { $playername }.
hud-trade-result-completed = Intercambio completado con éxito.
hud-trade-result-declined = Intercambio rechazado.
hud-trade-result-nospace = No hay suficiente espacio para completar el intercambio.
hud-trade-buy = Precio de compra: { $coin_num ->
[one] una moneda.
*[other] { $coin_formatted } monedas
}
hud-trade-sell = Precio de venta: { $coin_num ->
[one] una moneda.
*[other] { $coin_formatted } monedas
}
hud-trade-buy =
Precio de compra: { $coin_num ->
[one] una moneda.
*[other] { $coin_formatted } monedas
}
hud-trade-sell =
Precio de venta: { $coin_num ->
[one] una moneda.
*[other] { $coin_formatted } monedas
}
hud-trade-tooltip_hint_1 = <Shift-Click para añadir/quitar del intercambio.>
hud-trade-tooltip_hint_2 = <Ctrl-Click para balancear automáticamente con esto.>
hud-trade-your_offer = Tu oferta
hud-trade-their_offer = Su oferta
hud-trade-amount_input = Selecciona un objeto
hud-trade-coin = moneda(s)

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@ -44,8 +44,8 @@ common-chat_settings = Ajustes de chat
common-networking_settings = Ajustes de red
common-connection_lost =
¡Conexión perdida!
¿Se reinició el servidor?
¿Está el cliente actualizado?
¿Se reinició el servidor?
¿Está el cliente actualizado?
common-species-orc = Orco
common-species-human = Humano
common-species-dwarf = Enano

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@ -151,7 +151,3 @@ hud-settings-low_graphics = Bajo
hud-settings-medium_graphics = Medio
hud-settings-high_graphics = Alto
hud-settings-ultra_graphics = Ultra
hud-skill-bow_charged_energy_regen_title = Regeneración de aguante
hud-skill-bow_charged_energy_regen = Aumenta la regeneración de aguante en un { $boost } %{ $SP }
hud-skill-bow_charged_move_title = Velocidad de movimiento en tensión
hud-skill-bow_charged_move = Aumenta la velocidad de movimiento un { $boost } % mientras estás tensando un arco{ $SP }

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@ -4,28 +4,33 @@ hud-skill-sp_available =
{ $number ->
[0] Sin puntos de habilidad disponibles
[one] { $number } punto de habilidad disponible
*[other] { $number } puntos de habilidad disponibles
*[other] { $number } puntos de habilidad disponibles
}
hud-skill-not_unlocked = Bloqueado
hud-skill-req_sp ={"\u000A"}
hud-skill-req_sp =
{ "\u000A" }
Requiere { $number ->
[one] { $number } punto de habilidad
*[other] { $number } puntos de habilidad
*[other] { $number } puntos de habilidad
}
hud-skill-set_as_exp_bar = Fijar en barra de experiencia
# Combate general - Árbol de habilidades
## Salud
hud-skill-inc_health_title = Aumentar salud
hud-skill-inc_health = Aumenta la salud máxima en { $boost } puntos{ $SP }
## Aguante
hud-skill-inc_energy_title = Aumentar aguante
hud-skill-inc_energy = Aumenta el aguante máximo en { $boost } puntos{ $SP }
## Competencia con armas
hud-skill-unlck_sword_title = Competencia con espadas
hud-skill-unlck_sword = Desbloquea el árbol de habilidades de la espada{ $SP }
hud-skill-unlck_axe_title = Competencia con hachas
@ -40,6 +45,7 @@ hud-skill-unlck_sceptre_title = Competencia con cetros
hud-skill-unlck_sceptre = Desbloquea el árbol de habilidades del cetro{ $SP }
## Esquiva
hud-skill-dodge_title = Esquivar
hud-skill-dodge = Ruedas por el suelo para darte un breve período de invulnerabilidad y así poder esquivar los ataques enemigos.
hud-skill-roll_energy_title = Coste de aguante para esquivar
@ -50,6 +56,7 @@ hud-skill-roll_dur_title = Duración de esquiva
hud-skill-roll_dur = Tu esquiva dura un { $boost } % más{ $SP }
## Escalada
hud-skill-climbing_title = Escalar
hud-skill-climbing = Subir pendientes y trepar a grandes alturas
hud-skill-climbing_cost_title = Coste de aguante para escalar
@ -58,13 +65,17 @@ hud-skill-climbing_speed_title = Velocidad de escalada
hud-skill-climbing_speed = Escalas un { $boost } % más rápido{ $SP }
## Nado
hud-skill-swim_title = Nadar
hud-skill-swim = Movimiento acuático
hud-skill-swim_speed_title = Velocidad al nadar
hud-skill-swim_speed = Nadas un { $boost } % más rápido{ $SP }
# Martillo - Árbol de habilidades
## Golpe único
hud-skill-hmr_single_strike_title = Golpe sencillo
hud-skill-hmr_single_strike = Tan sencillo como tú
hud-skill-hmr_single_strike_knockback_title = Retroceso de {{ hud-skill-hmr_single_strike_title }}
@ -77,6 +88,7 @@ hud-skill-hmr_single_strike_speed_title = Velocidad de {{ hud-skill-hmr_single_s
hud-skill-hmr_single_strike_speed = Aumenta la velocidad de ataque con cada golpe sucesivo{ $SP }
## Martillazo
hud-skill-hmr_charged_melee_title = Martillazo
hud-skill-hmr_charged_melee = Un golpe más con el martillo... pero esta vez lleno de energía
hud-skill-hmr_charged_rate_title = Velocidad de carga de {{ hud-skill-hmr_charged_melee_title }}
@ -89,22 +101,25 @@ hud-skill-hmr_charged_melee_knockback_title = Retroceso de {{ hud-skill-hmr_char
hud-skill-hmr_charged_melee_knockback = Aumenta en gran medida el potencial para lanzar por los aires a los enemigos en un { $boost } %{ $SP }
## Terremoto
-hud-skill-hmr_leap_title = Terremoto
hud-skill-hmr_unlock_leap_title = Desbloquear {{ -hud-skill-hmr_leap_title }}
hud-skill-hmr_unlock_leap = Desbloquea el {{ -hud-skill-hmr_leap_title }}{ $SP }
hud-skill-hmr_leap_damage_title = Daño de {{ -hud-skill-hmr_leap_title }}
hud-skill-hmr_unlock_leap_title = Desbloquear Terremoto
hud-skill-hmr_unlock_leap = Desbloquea el Terremoto{ $SP }
hud-skill-hmr_leap_damage_title = Daño de Terremoto
hud-skill-hmr_leap_damage = Aumenta el daño del salto en un { $boost } %{ $SP }
hud-skill-hmr_leap_distance_title = Distancia de {{ -hud-skill-hmr_leap_title }}
hud-skill-hmr_leap_distance_title = Distancia de Terremoto
hud-skill-hmr_leap_distance = Aumenta la distancia de salto en un { $boost } %{ $SP }
hud-skill-hmr_leap_knockback_title = Retroceso de {{ -hud-skill-hmr_leap_title }}
hud-skill-hmr_leap_knockback_title = Retroceso de Terremoto
hud-skill-hmr_leap_knockback = Aumenta el retroceso infligido del salto en un { $boost } %{ $SP }
hud-skill-hmr_leap_cost_title = Coste de {{ -hud-skill-hmr_leap_title }}
hud-skill-hmr_leap_cost_title = Coste de Terremoto
hud-skill-hmr_leap_cost = Reduce el coste del salto en un { $boost } %{ $SP }
hud-skill-hmr_leap_radius_title = Radio de {{ -hud-skill-hmr_leap_title }}
hud-skill-hmr_leap_radius_title = Radio de Terremoto
hud-skill-hmr_leap_radius = Aumenta el radio del golpe al suelo en { $boost } metros{ $SP }
# Cetro - Árbol de habilidades
## Drenar vida
hud-skill-sc_lifesteal_title = Drenar vida
hud-skill-sc_lifesteal = Lanza un rayo que absorbe la esencia vital de los enemigos
hud-skill-sc_lifesteal_damage_title = Daño
@ -117,6 +132,7 @@ hud-skill-sc_lifesteal_lifesteal_title = Robo de vida
hud-skill-sc_lifesteal_lifesteal = Convierte un { $boost } % adicional del daño infligido en salud{ $SP }
## Campo de vida
hud-skill-sc_heal_title = Campo vital
hud-skill-sc_heal = Emana de ti un aura curativa que usa la esencia vital absorbida
hud-skill-sc_heal_heal_title = Potencia de {{ hud-skill-sc_heal_title }}
@ -129,7 +145,7 @@ hud-skill-sc_heal_range_title = Alcance de {{ hud-skill-sc_heal_title }}
hud-skill-sc_heal_range = El aura llega un { $boost } % más lejos{ $SP }
## Aura de protección
-hud-skill-sc_wardaura_title = Aura del guardián
hud-skill-sc_wardaura_unlock_title = Desbloquear {{ -hud-skill-sc_wardaura_title }}
hud-skill-sc_wardaura_unlock = Emana de ti un aura que te protege a ti y a tus aliados{ $SP }
hud-skill-sc_wardaura_strength_title = Potencia de {{ -hud-skill-sc_wardaura_title }}
@ -142,7 +158,10 @@ hud-skill-sc_wardaura_cost_title = Coste de aguante de {{ -hud-skill-sc_wardaura
hud-skill-sc_wardaura_cost = El aura requiere un { $boost } % menos de aguante{ $SP }
# Árco - Árbol de habilidades
## Tiro de arco
hud-skill-bow_charged_title = Tiro de arco
hud-skill-bow_charged = Tensa tu arco para disparar una flecha
hud-skill-bow_charged_damage_title = Daño de {{ hud-skill-bow_charged_title }}
@ -153,6 +172,7 @@ hud-skill-bow_charged_knockback_title = Retroceso de {{ hud-skill-bow_charged_ti
hud-skill-bow_charged_knockback = Las flechas hacen retroceder a los enemigos un { $boost } % más{ $SP }
## Metralleta
hud-skill-bow_repeater_title = Metralleta
hud-skill-bow_repeater = Dispara una serie de flechas que van aumentando de velocidad
hud-skill-bow_repeater_damage_title = Daño de {{ hud-skill-bow_repeater_title }}
@ -163,7 +183,7 @@ hud-skill-bow_repeater_speed_title = Velocidad de {{ hud-skill-bow_repeater_titl
hud-skill-bow_repeater_speed = Aumenta la velocidad a la que se disparan flechas en un { $boost } %{ $SP }
## Escopeta
-hud-skill-bow_shotgun_title = Escopeta
hud-skill-bow_shotgun_unlock_title = Desbloquear Escopeta
hud-skill-bow_shotgun_unlock = Desbloquea la capacidad de disparar una multitud de flechas al mismo tiempo{ $SP }
hud-skill-bow_shotgun_damage_title = Daño de {{ -hud-skill-bow_shotgun_title }}
@ -176,11 +196,15 @@ hud-skill-bow_shotgun_arrow_count_title = Flechas de {{ -hud-skill-bow_shotgun_t
hud-skill-bow_shotgun_arrow_count = Aumenta el número de flechas por disparo en { $boost }{ $SP }
## Velocidad de proyectil
hud-skill-bow_projectile_speed_title = Velocidad de proyectil
hud-skill-bow_projectile_speed = Las flechas llegan más lejos al viajar un { $boost } % más rápido{ $SP }
# Bastón de fuego - Árbol de habilidades
## Bola de fuego
hud-skill-st_fireball_title = Bola de Fuego
hud-skill-st_fireball = Dispara una bola de fuego que explota al impactar
hud-skill-st_damage_title = Daño de {{ hud-skill-st_fireball_title }}
@ -191,8 +215,9 @@ hud-skill-st_energy_regen_title = Ganancia de aguante de {{ hud-skill-st_firebal
hud-skill-st_energy_regen = Aumenta la ganancia de aguante en un { $boost } %{ $SP }
## Lanzallamas
hud-skill-st_flamethrower_title = Lanzallamas
hud-skill-st_flamethrower = Lanza fuego, ¡fríelos a todos!
hud-skill-st_flamethrower = Lanza fuego, fríelos a todos
hud-skill-st_flamethrower_damage_title = Daño de {{ hud-skill-st_flamethrower_title }}
hud-skill-st_flamethrower_damage = Aumenta el daño infligido en un { $boost } %{ $SP }
hud-skill-st_flame_velocity_title = Velocidad de {{ hud-skill-st_flamethrower_title }}
@ -203,7 +228,7 @@ hud-skill-st_flamethrower_range_title = Alcance de {{ hud-skill-st_flamethrower_
hud-skill-st_flamethrower_range = Las llamas llegan un { $boost } % más lejos{ $SP }
## Onda de choque
-hud-skill-st_shockwave_title = Onda de choque
hud-skill-st_shockwave_unlock_title = Desbloquear {{ -hud-skill-st_shockwave_title }}
hud-skill-st_shockwave_unlock = Desbloquea la habilidad de lanzar por los aires a los enemigos usando fuego{ $SP }
hud-skill-st_shockwave_damage_title = Daño de {{ -hud-skill-st_shockwave_title }}
@ -214,7 +239,6 @@ hud-skill-st_shockwave_knockback_title = Retroceso de {{ -hud-skill-st_shockwave
hud-skill-st_shockwave_knockback = Aumenta la potencia de lanzamiento en un { $boost } %{ $SP }
hud-skill-st_shockwave_cost_title = Coste de {{ -hud-skill-st_shockwave_title }}
hud-skill-st_shockwave_cost = Reduce el coste de aguante en un { $boost } %{ $SP }
# Minería - Árbol de habilidades
hud-skill-mining_title = Minería
hud-skill-pick_strike_title = Picar

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@ -11,27 +11,24 @@ main-notice =
Antes de que te adentres en el juego, por favor ten en cuenta un par de cosas:
- Esto es una alfa muy temprana. Espera errores, mecánicas de juego inacabadas, mecánicas sin pulir, y cosas que simplemente faltan.
- Si tienes críticas constructivas o reportes de errores, puedes contactar con nosotros vía Reddit, GitLab, o por nuestro servidor de Discord.
- Veloren se licencia bajo la licencia de código abierto GPL 3. Esto quiere decir que eres libre para jugar, modificar y redistribuir el juego tal y como desees (siempre y cuando tal trabajo se licencie también bajo la GPL 3).
- Veloren es un proyecto comunitario sin ánimo de lucro, y todo aquel que trabaja en él es un voluntario.
Si te gusta lo que ves, ¡eres bienvenido a unirte a los equipos de desarrollo o arte!
Gracias por tomarte el tiempo de leer esta noticia, ¡esperamos que disfrutes del juego!
~ Los desarrolladores de Veloren
main-login_process =
Información para iniciar sesión:
Por favor, ten en cuenta que ahora necesitas una cuenta para jugar en servidores con autenticación activada.
Puedes crear una cuenta en
https://veloren.net/account/.
main-login-server_not_found = Servidor no encontrado
main-login-authentication_error = Error de autenticación al servidor
main-login-internal_error = Error interno en el cliente (lo más probable es que se haya borrado el personaje)
@ -62,7 +59,7 @@ main-servers-network_error = Red de servidor/Error de socket: { $raw_error }
main-servers-participant_error = Desconexión de participante/error protocolo: { $raw_error }
main-servers-stream_error = Conexión de cliente/compression/error (de)serialización: { $raw_error }
main-servers-database_error = Error en la base de datos del servidor: { $raw_error }
main-servers-persistence_error = Error de persistencia del servidor (Probablemente datos de Asset/Personaje): { $raw_error }
main-servers-persistence_error = Error de persistencia del servidor (Probablemente datos de Asset/Personaje): { $raw_error }
main-servers-other_error = Error general del servidor : { $raw_error }
main-credits = Créditos
main-credits-created_by = creado por
@ -84,7 +81,7 @@ loading-tips =
.a10 = No te olvides de ajustar los gráficos. Pulsa '{ $gameinput-settings }' para abrir la configuración.
.a11 = ¡Jugar con otros jugadores es divertido! Pulsa '{ $gameinput-social }' para ver quien esta en línea.
.a12 = Pulsa '{ $gameinput-dance }' para bailar. ¡Fiesta!
.a13 = Pulsa '{ $gameinput-glide }' para utilizar tu paravela y conquistar los cielos.
.a13 = Pulsa '{ $gameinput-glide }' para utilizar tu paravela y conquistar los cielos.
.a14 = Veloren se encuentra todavia en pre-alfa. ¡Hacemos todo lo posible para mejorar la experiencia de juego día a día!
.a15 = Si quieres unirte al equipo de desarrollo o conversar con nosotros, únete a nuestro servidor de Discord.
.a16 = Puedes mostrar u ocultar tu total de salud de la barra de salud en los ajustes.

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@ -52,7 +52,7 @@ npc-speech-merchant_trade_successful =
.a1 = ¡Gracias!
npc-speech-merchant_trade_declined =
.a0 = Quizás en otra ocasión, ¡ten un buen día!
.a1 = Vaya, supongo que en otra ocasión.
.a1 = Vaya, ¡supongo que en otra ocasión!
npc-speech-villager_cultist_alarm =
.a0 = ¡Cuidado! ¡Hay cultistas sueltos!
.a1 = ¡A las armas! ¡Los cultistas nos atacan!
@ -160,7 +160,7 @@ npc-speech-villager_under_attack =
npc-speech-villager_enemy_killed =
.a0 = ¡He destruído a mi enemigo!
.a1 = ¡Por fin, paz!
.a2 = ... ahora, ¿qué estaba haciendo?
.a2 = { "." }.. ahora, ¿qué estaba haciendo?
npc-speech-menacing =
.a0 = ¡Te lo advertí!
.a1 = ¡Si te acercas te atacaré!
@ -183,7 +183,7 @@ npc-speech-villager_open =
.a4 = Le he dejado algo de queso a mi hermano. Ahora no sé si de verdad existe. Yo lo llamo el queso de Schrödinger.
.a5 = ¿Has atrapado alguna vez una luciérnaga?
.a6 = Se dice que puedes encontrar gemas de todo tipo dentro de cuevas.
.a7 = No consigo entender de dónde siguen viniendo los sauroks.
.a7 = No consigo entender de dónde siguen viniendo los sauroks.
npc-speech-villager_adventurous =
.a0 = Espero que algún día pueda fabricar mi propia paravela.
.a1 = Me gustaría ir a explorar una cueva cuando me haya hecho más fuerte.
@ -211,11 +211,11 @@ npc-speech-villager_extroverted =
.a6 = Anoche tuve un sueño maravilloso sobre quesos. ¿Cuál podría ser su significado?
.a7 = ¡Me encanta la miel! Aunque les tengo repelús a las abejas.
npc-speech-villager_sociable =
.a0 = ¿No quieres entrar? ¡Estábamos a punto de comer queso!
.a0 = ¿No quieres entrar? ¡Estábamos a punto de comer queso!
.a1 = ¿Te gustaría ver mi jardín?... Bueno, quizás mejor en otro momento.
npc-speech-villager_introverted =
.a0 = Hola.
.a1 = ¿Yo? Yo soy un don nadie.
.a1 = ¿Qué soy yo? Un don nadie.
npc-speech-villager_agreeable =
.a0 = ¿Cómo te encuentras hoy?
.a1 = Avísame si necesitas algo.
@ -257,7 +257,6 @@ npc-speech-prisoner =
.a1 = Quedarte atrapado no es para nada divertido.
.a2 = Uno no se puede fiar de ese cardenal.
.a3 = Los clérigos se traen algo malo entre manos.
.a4 = ¡Ojalá aún tuviese yo mi pico!
npc-speech-moving_on =
.a0 = Ya he pasado demasiado tiempo por aquí, ¡me voy a { $site }!
npc-speech-migrating =

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@ -1,6 +1,4 @@
buff-remove = Egin klik kentzeko
buff-title-missing = Izenburua falta da
buff-desc-missing = Deskribapena falta da
buff-title-heal = Sendatu
buff-desc-heal = Berreskuratu osasuna pixkanaka
buff-title-potion = Edabea

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@ -11,7 +11,7 @@ common-controls = Kontrolak
common-video = Grafikoak
common-sound = Soinua
common-chat = Txata
common-networking= Sarea
common-networking = Sarea
common-resume = Jarraitu
common-characters = Pertsonaiak
common-close = Itxi
@ -32,8 +32,8 @@ common-you = Zu
common-automatic = Automatikoa
common-random = Ausazkoa
common-empty = Hutsik
common-confirm= Berretsi
common-delete_server= Ezabatu
common-confirm = Berretsi
common-delete_server = Ezabatu
common-interface_settings = Interfazearen ezarpenak
common-gameplay_settings = Gameplay ezarpenak
common-controls_settings = Kontrolen ezarpenak
@ -74,7 +74,7 @@ common-tool-debug = Arazketa
common-tool-farming = Nekazaritzako tresna
common-tool-pick = Pikotxa
common-tool-mining = Meatzaritza
common-tool-instrument= Instrumentua
common-tool-instrument = Instrumentua
common-kind-modular_component = Pieza modularra
common-kind-modular_component_partial = Pieza
common-kind-glider = Planeagailua
@ -90,7 +90,6 @@ common-rand_name = Ausazko izena
common-stats-combat_rating = BP
common-stats-power = Ahalmena
common-stats-speed = Abiadura
common-stats-poise = Oreka
common-stats-range = Maila
common-stats-energy_efficiency = Energia eraginkortasuna
common-stats-buff_strength = Buff/Debuff indarra

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@ -72,8 +72,6 @@ hud-settings-antialiasing_mode = AntiAliasing modua
hud-settings-upscale_factor = Barneko bereizmena
hud-settings-cloud_rendering_mode = Hodeiak errenderizatzeko modua
hud-settings-fluid_rendering_mode = Fluidoak errenderizatzeko modua
hud-settings-fluid_rendering_mode-cheap = Arina
hud-settings-fluid_rendering_mode-shiny = Distiratsua
hud-settings-cloud_rendering_mode-minimal = Gutxienekoa
hud-settings-cloud_rendering_mode-low = Baxua
hud-settings-cloud_rendering_mode-medium = Ertaina

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@ -90,7 +90,6 @@ common-rand_name = Nom aléatoire
common-stats-combat_rating = CR
common-stats-power = Puissance
common-stats-speed = Vitesse
common-stats-poise = Équilibre
common-stats-range = Portée
common-stats-energy_efficiency = Efficacité du coût d'Endurance
common-stats-buff_strength = Montant de l'augmentation

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@ -8,64 +8,7 @@ common-abilities-staff-fireshockwave = Anneau de feu
.desc = Enflamme le sol avec une onde de choc ardente.
common-abilities-sceptre-wardingaura = Aura de protection
.desc = Protège vos alliés contre les attaques ennemies.
# Capacités de l'épée
common-abilities-sword-balanced_combo = Posture équilibrée
.desc = Cette posture présente peu d'inconvénients, mais n'est pas particulièrement spéciale.
common-abilities-sword-balanced_thrust = Coup d'épée
.desc = Chargez votre coup pour toucher les ennemis à une plus grande distance.
common-abilities-sword-balanced_finisher = Coup de grâce
.desc = Un coup puissant que vous pouvez utiliser après avoir combattu assez longtemps.
common-abilities-sword-offensive_combo = Posture offensive
.desc = Cette posture frappe plus fort, mais est plus fatigante à utiliser.
common-abilities-sword-offensive_finisher = Coup de grâce offensif
.desc = Une frappe qui devient plus puissante au fur et à mesure que vous vous battez.
common-abilities-sword-offensive_advance = Avancée offensive
.desc = Affrontez rapidement l'ennemi avec un coup puissant.
common-abilities-sword-crippling_combo = Posture paralysante
.desc = Cette posture est pour les déshonorants qui aiment mutiler leurs ennemis.
common-abilities-sword-crippling_finisher = Coup de grâce paralysant
.desc = Ce coup devient de plus en plus paralysant pour votre cible au fur et à mesure que vous vous battez.
common-abilities-sword-crippling_strike = Coup paralysant
.desc = Paralyse votre ennemi.
common-abilities-sword-crippling_gouge = Coup tranchant
.desc = Infligez une blessure durable à votre ennemi.
# Cleaving Stance (I don't know how to translate that, sorry)
common-abilities-sword-defensive_combo = Posture défensive
.desc = Une posture plus protégée, où vous gardez votre lame prête à parer les attaques.
common-abilities-sword-defensive_bulwark = Rempart défensif
.desc = Vous vous préparez aux attaques qui arrivent, en vous défendant contre la plus grosse d'entre elles.
common-abilities-sword-defensive_retreat = Repli défensif
.desc = Frappez vos ennemis en reculant tactiquement.
common-abilities-sword-parrying_combo = Posture de parade
.desc = Dans cette posture, vous vous préparez à arrêter chaque coup et à parer une attaque.
common-abilities-sword-parrying_parry = Parade
.desc = Vous attendez la prochaine attaque et la dévier.
common-abilities-sword-parrying_riposte = Riposte
.desc = Vous attendez une attaque, et après l'avoir bloquée, vous lancez votre propre attaque.
common-abilities-sword-parrying_counter = Contre
.desc = Vous frappez à la vitesse de l'éclair pour tenter d'achever votre ennemi avant que son attaque n'arrive.
common-abilities-sword-heavy_combo = Posture de contrôle
.desc = Dans cette posture, vous contrôlez mieux vos coups pour garder votre sang-froid.
common-abilities-sword-heavy_finisher = Coup de grâce contrôlé
.desc = Un coup puissant qui est d'autant plus assommant pour votre cible que vous vous êtes battus longtemps.
common-abilities-sword-heavy_pommelstrike = Coup avec le pommeau
.desc = Frappez votre ennemi avec le pommeau de votre épée pour l'assommer.
common-abilities-sword-heavy_fortitude = Solidification des appuis
.desc = Vous vous stabilisez pour que les prochains coups ne vous fassent pas flancher.
common-abilities-sword-mobility_combo = Posture de mobilité
.desc = Dans cette posture, vous tenez votre épée plus près, prête à rouler au moindre motif.
common-abilities-sword-mobility_feint = Feinte
.desc = Trompez votre adversaire en commençant à frapper, avant de faire un pas sur le côté et d'attaquer de là.
common-abilities-sword-mobility_agility = Agilité
.desc = Puiser dans une réserve d'endurance pour se déplacer et attaquer plus rapidement.
common-abilities-sword-reaching_combo = Posture d'approche
.desc = Cette posture met l'accent sur les poussées plutôt que sur les coups.
common-abilities-sword-reaching_charge = Charge
.desc = Fermez rapidement l'écart avec votre ennemi en chargeant vers l'avant dans une attaque en fente.
common-abilities-sword-reaching_flurry = Rafale de fentes
.desc = Faites de multiples fentes rapides sur votre ennemi.
common-abilities-sword-reaching_skewer = Brochette
.desc = S'élancer en avant avec assez de force pour transpercer plusieurs ennemis.
veloren-core-pseudo_abilities-sword-stance_ability = Compétences de posture à l'épée
.desc = Lorsque vous êtes en posture avec une épée, cette capacité a des effets différents.

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@ -1,43 +1,56 @@
## Player events
hud-chat-online_msg = [{ $name }] est maintenant en ligne.
hud-chat-offline_msg = [{ $name }] s'est déconnecté.
hud-chat-online_msg = { "[" }{ $name }] est maintenant en ligne.
hud-chat-offline_msg = { "[" }{ $name }] s'est déconnecté.
## Buff outcomes
hud-outcome-burning = Mort: brûlé(e)
hud-outcome-curse = Mort: malédiction
hud-outcome-bleeding = Mort: saignement
hud-outcome-crippled = Mort: estropié(e)
hud-outcome-frozen = Mort: glacé(e)
hud-outcome-mysterious = Mort: secrète
## Buff deaths
hud-chat-died_of_pvp_buff_msg = [{ $victim }] est mort de { $died_of_buff } causé par [{ $attacker }]
hud-chat-died_of_buff_nonexistent_msg = [{ $victim }] est mort de { $died_of_buff }
hud-chat-died_of_npc_buff_msg = [{ $victim }] est mort de { $died_of_buff } causé par { $attacker }
hud-chat-died_of_pvp_buff_msg = { "[" }{ $victim }] est mort de { $died_of_buff } causé par [{ $attacker }]
hud-chat-died_of_buff_nonexistent_msg = { "[" }{ $victim }] est mort de { $died_of_buff }
hud-chat-died_of_npc_buff_msg = { "[" }{ $victim }] est mort de { $died_of_buff } causé par { $attacker }
## PvP deaths
hud-chat-pvp_melee_kill_msg = [{ $attacker }] a tué [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] a tiré sur [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] a explosé [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] a tué [{ $victim }] avec de la magie
hud-chat-pvp_other_kill_msg = [{ $attacker }] a tué [{ $victim }]
hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] a tué [{ $victim }]
hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] a tiré sur [{ $victim }]
hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] a explosé [{ $victim }]
hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] a tué [{ $victim }] avec de la magie
hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }] a tué [{ $victim }]
## PvE deaths
hud-chat-npc_melee_kill_msg = { $attacker } a tué [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } a tiré sur [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } a fait exploser [{ $victim }]
hud-chat-npc_energy_kill_msg = [{ $attacker }] a tué [{ $victim }] avec de la magie
hud-chat-npc_other_kill_msg = [{ $attacker }] a tué [{ $victim }]
hud-chat-npc_energy_kill_msg = { "[" }{ $attacker }] a tué [{ $victim }] avec de la magie
hud-chat-npc_other_kill_msg = { "[" }{ $attacker }] a tué [{ $victim }]
## Other deaths
hud-chat-environmental_kill_msg = [{ $name }] est mort dans { $environment }
hud-chat-fall_kill_msg = [{ $name }] est mort de dégâts de chute
hud-chat-suicide_msg = [{ $name }] est mort des suites de ses propres blessures
hud-chat-default_death_msg = [{ $name }] est mort
hud-chat-environmental_kill_msg = { "[" }{ $name }] est mort dans { $environment }
hud-chat-fall_kill_msg = { "[" }{ $name }] est mort de dégâts de chute
hud-chat-suicide_msg = { "[" }{ $name }] est mort des suites de ses propres blessures
hud-chat-default_death_msg = { "[" }{ $name }] est mort
## Utils
hud-chat-all = Global
hud-chat-you = Toi
hud-chat-mod = Mod
hud-chat-chat_tab_hover_tooltip = Clique Droit pour ouvrir les paramètres
hud-loot-pickup-msg = {$actor} a récupéré { $amount ->
[one] { $item }
*[other] x{$amount} {$item}s
}
hud-loot-pickup-msg =
{ $actor } a récupéré { $amount ->
[one] { $item }
*[other] x{ $amount } { $item }s
}
hud-chat-loot_fail = Votre inventaire est plein !
hud-chat-goodbye = Au revoir!
hud-chat-connection_lost = Connexion perdue. Expulsion dans { $time } secondes.

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@ -1,6 +1,4 @@
buff-remove = Kattints rá, hogy eltávolítsd
buff-title-missing = Hiányzó név
buff-desc-missing = Hiányzó leírás
buff-title-heal = Gyógyulás
buff-desc-heal = Életerő visszatöltődése bizonyos idő alatt.
buff-title-potion = Főzet
@ -34,4 +32,4 @@ buff-stat-increase_max_energy = Megnöveli a maximális energiát ennyivel: { $s
buff-stat-increase_max_health = Megnöveli a maximális életerőt ennyivel: { $strength }
buff-stat-invulnerability = Sebezhetetlenné tesz
buff-text-over_seconds = { $dur_secs } másodpercre
buff-text-for_seconds = { $dur_secs } másodpercig
buff-text-for_seconds = { $dur_secs } másodpercig

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@ -81,7 +81,6 @@ common-rand_name = Véletlenszerű név
common-stats-combat_rating = KÉ
common-stats-power = Erő
common-stats-speed = Gyorsaság
common-stats-poise = Ellentartás
common-stats-crit_chance = Kritikus találat esélye
common-stats-crit_mult = Kritikus találat szorzója
common-stats-armor = Páncélzat
@ -95,4 +94,4 @@ common-material-metal = Fém
common-material-wood = Fa
common-material-stone = Kő
common-material-cloth = Szövet
common-material-hide = Bőr
common-material-hide = Bőr

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@ -46,12 +46,8 @@ hud-settings-auto_camera = Automatikus kamera
hud-settings-reset_gameplay = Alapértékek visszaállítása
hud-settings-view_distance = Látótóávolság
hud-settings-sprites_view_distance = Sprites View Distance
hud-settings-figures_view_distance = Entities View Distance
hud-settings-maximum_fps = Maximum FPS
hud-settings-present_mode = Bemutató mód
hud-settings-present_mode-fifo = Fifo
hud-settings-present_mode-mailbox = Levéldoboz
hud-settings-present_mode-immediate = Rögtön
hud-settings-fov = Látószög (fok)
hud-settings-gamma = Gamma
hud-settings-exposure = Fényesség
@ -60,8 +56,6 @@ hud-settings-antialiasing_mode = Élsimítás módja
hud-settings-upscale_factor = Belső felbontás
hud-settings-cloud_rendering_mode = Felhő renderelési mód
hud-settings-fluid_rendering_mode = Folyadék renderelési mód
hud-settings-fluid_rendering_mode-cheap = Olcsó
hud-settings-fluid_rendering_mode-shiny = Fényes
hud-settings-cloud_rendering_mode-minimal = Minimális
hud-settings-cloud_rendering_mode-low = Alacsony
hud-settings-cloud_rendering_mode-medium = Közepes
@ -113,4 +107,4 @@ hud-settings-region = Régió
hud-settings-say = Beszéd
hud-settings-all = Összes
hud-settings-group_only = Csak csoport
hud-settings-reset_chat = Alapértékek visszaállítása
hud-settings-reset_chat = Alapértékek visszaállítása

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@ -16,8 +16,5 @@ hud-trade-invite_sent = Üzletelési szándék elküldve neki: { $playername }.
hud-trade-result-completed = Üzlet sikeresen lebonyolítva.
hud-trade-result-declined = Ajánlat visszautasítva.
hud-trade-result-nospace = Nincs elég tárhely üzlet lebonyolításához.
hud-trade-buy_price = Vásárlói ár
hud-trade-sell_price = Eladói ár
hud-trade-coin = érme
hud-trade-tooltip_hint_1 = <Shift + Kattintás: tárgy hozzádása/levétele>
hud-trade-tooltip_hint_2 = <Ctrl + Kattintás: ajánlatok automatikus kiegyenlítése>
hud-trade-tooltip_hint_2 = <Ctrl + Kattintás: ajánlatok automatikus kiegyenlítése>

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@ -1,6 +1,4 @@
buff-remove = クリックして削除
buff-title-missing = 題名がありません
buff-desc-missing = 説明がありません
buff-title-heal = ヒール
buff-desc-heal = 時間とともに体力を回復
buff-title-potion = ポーション
@ -22,4 +20,4 @@ buff-stat-increase_max_energy = スタミナ最大値を{ $strength }上げる
buff-stat-increase_max_health = 体力最大値を{ $strength }上げる
buff-stat-invulnerability = 不死身になる
buff-text-over_seconds = { $dur_secs }秒以上
buff-text-for_seconds = { $dur_secs }秒間
buff-text-for_seconds = { $dur_secs }秒間

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@ -75,12 +75,10 @@ common-hands-one = 片手持ち
common-hands-two = 両手持ち
common-rand_appearance = ランダムに見た目を選択
common-rand_name = ランダムに名前を選ぶ
common-stats-dps = DPS
common-stats-power = Power
common-stats-speed = Speed
common-stats-poise = Poise
common-stats-crit_chance = Crit Chance
common-stats-crit_mult = Crit Mult
common-stats-armor = Armor
common-stats-poise_res = Poise res
common-stats-slots = Slots
common-stats-slots = Slots

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@ -1,22 +1,18 @@
hud-chat-online_msg = [{ $name }]がオンラインになりました
hud-chat-offline_msg = [{ $name }]がオフラインになりました
hud-chat-default_death_msg = [{ $name }]は死んでしまった
hud-chat-environmental_kill_msg = [{ $name }]は{ $environment }で死亡しました
hud-chat-fall_kill_msg = [{ $name }]は落下のダメージで死亡しました
hud-chat-suicide_msg = [{ $name }]は自傷行為により死亡しました
hud-chat-pvp_buff_kill_msg = [{ $victim }]は[{ $attacker }]による{ $buff }で死亡しました
hud-chat-pvp_melee_kill_msg = [{ $attacker }]は[{ $victim }]を倒した
hud-chat-pvp_ranged_kill_msg = [{ $attacker }]は[{ $victim }]を撃った
hud-chat-pvp_explosion_kill_msg = [{ $attacker }]は[{ $victim }]を爆破した
hud-chat-pvp_energy_kill_msg = [{ $attacker }]は魔法で[{ $victim }]を殺しました
hud-chat-nonexistent_buff_kill_msg = [{ $victim }]は{ $buff }により死亡しました
hud-chat-npc_buff_kill_msg = [{ $victim }]は{ $attacker }の{ $buff }により死亡しました
hud-chat-online_msg = { "[" }{ $name }]がオンラインになりました
hud-chat-offline_msg = { "[" }{ $name }]がオフラインになりました
hud-chat-default_death_msg = { "[" }{ $name }]は死んでしまった
hud-chat-environmental_kill_msg = { "[" }{ $name }]は{ $environment }で死亡しました
hud-chat-fall_kill_msg = { "[" }{ $name }]は落下のダメージで死亡しました
hud-chat-suicide_msg = { "[" }{ $name }]は自傷行為により死亡しました
hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }]は[{ $victim }]を倒した
hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }]は[{ $victim }]を撃った
hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }]は[{ $victim }]を爆破した
hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }]は魔法で[{ $victim }]を殺しました
hud-chat-npc_melee_kill_msg = { $attacker }は[{ $victim }]を殺しました
hud-chat-npc_ranged_kill_msg = { $attacker }は[{ $victim }]を撃ちました
hud-chat-npc_explosion_kill_msg = { $attacker }は[{ $victim }]を爆破しました
hud-chat-npc_energy_kill_msg = { $attacker }は魔法で[{ $victim }]を殺しました
hud-chat-npc_other_kill_msg = { $attacker }は[{ $victim }]を殺しました
hud-chat-loot_fail = 持ち物がいっぱいです!
hud-chat-goodbye = さようなら!
hud-chat-connection_lost = 接続が切れました。キックされて{ $time }秒。
hud-chat-connection_lost = 接続が切れました。キックされて{ $time }秒。

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@ -42,7 +42,6 @@ hud-settings-stop_auto_walk_on_input = 移動すると自動移動を停止す
hud-settings-reset_gameplay = デフォルトに戻す
hud-settings-view_distance = ビュー距離
hud-settings-sprites_view_distance = スプライトビュー距離
hud-settings-figures_view_distance = エンティティビュー距離
hud-settings-maximum_fps = FPS最大値
hud-settings-fov = 視野(角度)
hud-settings-gamma = ガンマ
@ -52,8 +51,6 @@ hud-settings-antialiasing_mode = アンチエイリアス モード
hud-settings-upscale_factor = 内部解像度
hud-settings-cloud_rendering_mode = 雲レンダリングモード
hud-settings-fluid_rendering_mode = 流体レンダリングモード
hud-settings-fluid_rendering_mode-cheap = チープ
hud-settings-fluid_rendering_mode-shiny = 光沢
hud-settings-cloud_rendering_mode-minimal = 最低
hud-settings-cloud_rendering_mode-low = 低い
hud-settings-cloud_rendering_mode-medium = 普通
@ -68,7 +65,7 @@ hud-settings-resolution = 解像度
hud-settings-bit_depth = ビット深度
hud-settings-refresh_rate = リフレッシュレート
hud-settings-lighting_rendering_mode = 光源レンダリングモード
hud-settings-lighting_rendering_mode-ashikhmin = Type A - 高い
hud-settings-lighting_rendering_mode-ashikhmin = Type A - 高い
hud-settings-lighting_rendering_mode-blinnphong = Type B - 普通
hud-settings-lighting_rendering_mode-lambertian = Type L - チープ
hud-settings-shadow_rendering_mode = 影レンダリングモード
@ -85,4 +82,4 @@ hud-settings-audio_device = オーディオデバイス
hud-settings-reset_sound = デフォルトに戻す
hud-settings-awaitingkey = キーを押してください...
hud-settings-unbound = なし
hud-settings-reset_keybinds = デフォルトに戻す
hud-settings-reset_keybinds = デフォルトに戻す

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@ -1,7 +1,8 @@
hud-rank_up = スキルポイント獲得
hud-skill-sp_available = { $number } SP 利用可能
hud-skill-not_unlocked = 解除されていません
hud-skill-req_sp ={"\u000A"}
hud-skill-req_sp =
{ "\u000A" }
{ $number }SP必要
hud-skill-inc_health_title = 体力追加
@ -94,40 +95,20 @@ hud-skill-st_fireball_title = ファイアーボール
hud-skill-st_fireball = 敵と一緒に遊びましょう
hud-skill-st_damage_title = ダメージ
hud-skill-st_damage = ダメージを{ $boost }%増加 { $SP }
hud-skill-st_explosion_title = エクスプロージョン
hud-skill-st_explosion = 炎だけで足りないければ { $SP }
hud-skill-bow_projectile_speed_title = 発射 速度
hud-skill-bow_projectile_speed = 矢の距離と速度を{ $boost }%アップ { $SP }
hud-skill-bow_arrow_count_title = アロー カウント
hud-skill-bow_arrow_count = ジャンプ時に追加で矢を撃つ { $SP }
hud-skill-bow_repeater_cost_title = リピーター コスト
hud-skill-bow_repeater_cost = 連射のエネルギー消費を{ $boost }%減少 { $SP }
hud-skill-bow_repeater_glide_title = リピーター グライド
hud-skill-bow_repeater_glide = Glide further while repeating{ $SP }
hud-skill-bow_repeater_damage_title = リピーター ダメージ
hud-skill-bow_repeater_damage = 与えるダメージを{ $boost }%増加 { $SP }
hud-skill-bow_repeater_unlock_title = リピーター解除
hud-skill-bow_repeater_unlock = 中を舞うごとく矢を連射する能力を解除 { $SP }
hud-skill-bow_charged_title = チャージドシュート
hud-skill-bow_charged = 長く待ったので…
hud-skill-bow_charged_knockback_title = チャージド ノックバック
hud-skill-bow_charged_knockback = 後方の敵に{ $boost }%ダメージを与える { $SP }
hud-skill-bow_charged_move_speed_title = チャージド ムーブスピード
hud-skill-bow_charged_move_speed = Increases how fast you can shuffle while charging the attack by { $boost }%{ $SP }
hud-skill-bow_charged_speed_title = チャージド スピード
hud-skill-bow_charged_speed = Increases the rate that you charge the attack by { $boost }%{ $SP }
hud-skill-bow_charged_projectile_speed_title = チャージド プロジェクタイルスピード
hud-skill-bow_charged_projectile_speed = Projectile speed increased by an additional { $boost }% while charging{ $SP }
hud-skill-bow_charged_drain_title = チャージド ドレイン
hud-skill-bow_charged_drain = Decreases the rate of stamina drain by { $boost }%{ $SP }
hud-skill-bow_charged_damage_title = チャージド ダメージ
hud-skill-bow_charged_damage = Increases damage by { $boost }%{ $SP }
hud-skill-bow_energy_regen_title = エナジー 再生
hud-skill-bow_energy_regen = Increases stamina gain by { $boost }%{ $SP }
hud-skill-bow_title = アローシュート
hud-skill-bow = 無限の矢筒。ただし子供不可
hud-skill-bow_damage_title = ダメージ
hud-skill-bow_damage = ダメージを{ $boost }%増加 { $SP }
hud-skill-hmr_leap_radius_title = リープ 範囲
hud-skill-hmr_leap_radius = グランドスラムの攻撃半径を{ $boost }m増加 { $SP }
hud-skill-hmr_leap_distance_title = リープ 距離
@ -159,4 +140,4 @@ hud-skill-hmr_single_strike_speed = Increases the attack speed with each success
hud-skill-hmr_single_strike_damage_title = シングルストライク ダメージ
hud-skill-hmr_single_strike_damage = Increases the damage with each successive strike{ $SP }
hud-skill-hmr_single_strike_knockback_title = シングルストライク ノックバック
hud-skill-hmr_single_strike_knockback = スイングして投げる能力を{ $boost }%増加 { $SP }
hud-skill-hmr_single_strike_knockback = スイングして投げる能力を{ $boost }%増加 { $SP }

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@ -16,6 +16,3 @@ hud-trade-invite_sent = { $playername }に取引リクエストを送りまし
hud-trade-result-completed = 取引は成立しました。
hud-trade-result-declined = 取引は不成立でした。
hud-trade-result-nospace = 取引を完了するためのスペースがありません。
hud-trade-buy_price = 購入価格
hud-trade-sell_price = 販売価格
hud-trade-coin = コイン

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@ -90,7 +90,6 @@ common-rand_name = 랜덤 이름
common-stats-combat_rating = CR
common-stats-power = 공격력
common-stats-speed = 속도
common-stats-poise = 균형
common-stats-range = 사거리
common-stats-energy_efficiency = 기력 효율
common-stats-buff_strength = 힘 버프/디버프

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@ -8,71 +8,7 @@ common-abilities-staff-fireshockwave = 불의 고리
.desc = 땅에 불로 된 고리를 만든다.
common-abilities-sceptre-wardingaura = 보호 오라
.desc = 아군을 피해로부터 보호한다.
# Sword abilities
common-abilities-sword-balanced_combo = 균형잡힌 자세
.desc = 이 자세는 약점이 적지만 강점도 없다.
common-abilities-sword-balanced_thrust = 검 찌르기
.desc = 더 멀리 있는 적을 공격하는 찌르기다.
common-abilities-sword-balanced_finisher = 마지막 일격
.desc = 오랫동안 싸우면 쓸수 있는 강력한 공격이다.
common-abilities-sword-offensive_combo = 공격적인 자세
.desc = 이 자세는 더 세게 공격할수 있지만 오래 유지하기 힘들다.
common-abilities-sword-offensive_finisher = 공격적인 마무리
.desc = 오래 싸울수록 강해지는 공격이다.
common-abilities-sword-offensive_advance = 공격적인 전진
.desc = 강한 공격으로 적에게 빠르게 접근한다.
common-abilities-sword-crippling_combo = 비열한 자세
.desc = 이 자세는 명예를 모르는 비열한 자들이 쓰는 자세다.
common-abilities-sword-crippling_finisher = 비열한 마무리
.desc = 오래 싸울수록 강해지는 공격이다.
common-abilities-sword-crippling_strike = 다리 베기
.desc = 적의 다리를 벤다.
common-abilities-sword-crippling_gouge = 깊은 찌르기
.desc = 적에게 깊은 상처를 낸다.
common-abilities-sword-cleaving_combo = 베는 자세
.desc = 이 자세는 여러명을 공격할수 있는 큰 베는 동작에 치우친 자세다.
common-abilities-sword-cleaving_finisher = 베는 마무리
.desc = 여러명을 벨수 있는 크게 베는 마무리 공격이다.
common-abilities-sword-cleaving_spin = 베며 돌기
.desc = 주변에 있는 모든 적을 벤다.
common-abilities-sword-cleaving_dive = 베며 뛰어들기
.desc = 빠르게 떨어지며 쓰면 커다란 적도 벨수 있다.
common-abilities-sword-defensive_combo = 방어적인 자세
.desc = 공격을 막을수 있게 검을 가까이 드는 방어적인 자세다.
common-abilities-sword-defensive_bulwark = 난공불락
.desc = 막을 자세를 갖추어 대부분의 공격을 막을 수 있다.
common-abilities-sword-defensive_retreat = 방어적인 후퇴
.desc = 뒤로 움직이며 적을 공격한다.
common-abilities-sword-parrying_combo = 받아치는 자세
.desc = 적의 공격을 받아칠 기회를 노리는 자세다.
common-abilities-sword-parrying_parry = 쳐내기
.desc = 적의 다음 공격을 옆으로 쳐낸다.
common-abilities-sword-parrying_riposte = 받아치기
.desc = 적의 다음 공격을 막고 받아친다.
common-abilities-sword-parrying_counter = 선수치기
.desc = 적이 공격하기 전에 먼저 빠르게 공격한다.
common-abilities-sword-heavy_combo = 무거운 자세
.desc = 균형을 유지하며 공격을 조심스럽게 하는 자세다.
common-abilities-sword-heavy_finisher = 무거운 마무리
.desc = 오래 싸울수록 적을 더 오래 비틀거리게 만드는 공격이다.
common-abilities-sword-heavy_pommelstrike = 폼멜 공격
.desc = 적을 폼멜로 가격해 기절시킬수 있는 공격이다.
common-abilities-sword-heavy_fortitude = 불굴
.desc = 자세를 바로잡아 적의 다음 공격에 맞아도 비틀거리지 않는다.
common-abilities-sword-mobility_combo = 가벼운 자세
.desc = 이 자세는 검을 가깝게 들어 언제든 구를 준비가 되어있는 자세다.
common-abilities-sword-mobility_feint = 페인트
.desc = 공격하는척 적을 속였다가 옆으로 움직여 헛점을 노리는 공격이다.
common-abilities-sword-mobility_agility = 민첩
.desc = 기력을 끌어모아 더 빠르게 공격하고 움직이게 된다.
common-abilities-sword-reaching_combo = 뻗는 자세
.desc = 베기보다 찌르기에 집중하는 자세다.
common-abilities-sword-reaching_charge = 돌진
.desc = 적에게 달려들어 빠르게 거리를 좁히는 공격이다.
common-abilities-sword-reaching_flurry = 마구찌르기
.desc = 적을 여러번 찌른다.
common-abilities-sword-reaching_skewer = 꿰뚫기
.desc = 앞으로 움직이며 적 여럿을 꿸수 있을 정도로 강하게 찌른다.
veloren-core-pseudo_abilities-sword-stance_ability = 검 자세
.desc = 검 자세에 따라 다양한 능력으로 변한다.

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@ -1,43 +1,56 @@
## Player events
hud-chat-online_msg = [{ $name }]이(가) 현재 온라인
hud-chat-offline_msg = [{ $name }]이(가) 현재 오프라인
hud-chat-online_msg = { "[" }{ $name }]이(가) 현재 온라인
hud-chat-offline_msg = { "[" }{ $name }]이(가) 현재 오프라인
## Buff outcomes
hud-outcome-burning = 사인: 화상
hud-outcome-curse = 사인: 저주
hud-outcome-bleeding = 사인: 출혈
hud-outcome-crippled = 사인: 다리 부러짐
hud-outcome-frozen =사인: 동사
hud-outcome-frozen = 사인: 동사
hud-outcome-mysterious = 사인: 비밀
## Buff deaths
hud-chat-died_of_pvp_buff_msg = [{ $attacker }]이(가) [{ $victim }]을(를) 죽임. { $died_of_buff }
hud-chat-died_of_buff_nonexistent_msg = [{ $victim }] { $died_of_buff }
hud-chat-died_of_npc_buff_msg = { $attacker }이(가) [{ $victim }]을(를) 죽임. { $died_of_buff }
hud-chat-died_of_pvp_buff_msg = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 죽임. { $died_of_buff }
hud-chat-died_of_buff_nonexistent_msg = { "[" }{ $victim }] { $died_of_buff }
hud-chat-died_of_npc_buff_msg = { $attacker }이(가) [{ $victim }]을(를) 죽임. { $died_of_buff }
## PvP deaths
hud-chat-pvp_melee_kill_msg = [{ $attacker }]이(가) [{ $victim }]을(를) 쓰러트림
hud-chat-pvp_ranged_kill_msg = [{ $attacker }]이(가) [{ $victim }]을(를) 쏴죽임
hud-chat-pvp_explosion_kill_msg = [{ $attacker }]이(가) [{ $victim }]을(를) 터트려 죽임
hud-chat-pvp_energy_kill_msg = [{ $attacker }]이(가) [{ $victim }]을(를) 마법으로 죽임
hud-chat-pvp_other_kill_msg = [{ $attacker }]이(가) [{ $victim }]을(를) 죽임
hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 쓰러트림
hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 쏴죽임
hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 터트려 죽임
hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 마법으로 죽임
hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 죽임
## PvE deaths
hud-chat-npc_melee_kill_msg = { $attacker }이(가) [{ $victim }]을(를) 죽임
hud-chat-npc_ranged_kill_msg = { $attacker }이(가) [{ $victim }]을(를) 쏴죽임
hud-chat-npc_explosion_kill_msg = { $attacker }이(가) [{ $victim }]을(를) 터트려 죽임
hud-chat-npc_energy_kill_msg = { $attacker }이(가) [{ $victim }]을(를) 마법으로 죽임
hud-chat-npc_other_kill_msg = { $attacker }이(가) [{ $victim }]을(를) 죽임
## Other deaths
hud-chat-environmental_kill_msg = [{ $name }]이(가) { $environment }에서 죽음
hud-chat-fall_kill_msg = [{ $name }]이(가) 떨어져 죽음
hud-chat-suicide_msg = [{ $name }]이(가) 자해로 인해 사망
hud-chat-default_death_msg = [{ $name }]이(가) 죽음
hud-chat-environmental_kill_msg = { "[" }{ $name }]이(가) { $environment }에서 죽음
hud-chat-fall_kill_msg = { "[" }{ $name }]이(가) 떨어져 죽음
hud-chat-suicide_msg = { "[" }{ $name }]이(가) 자해로 인해 사망
hud-chat-default_death_msg = { "[" }{ $name }]이(가) 죽음
## Utils
hud-chat-all = 모두
hud-chat-you = 당신
hud-chat-mod = 모드
hud-chat-chat_tab_hover_tooltip = 오른쪽 마우스 클릭으로 설정
hud-loot-pickup-msg = {$actor}이(가) { $amount ->
[one] { $item }
*[other] {$amount}x {$item} 주음
}
hud-loot-pickup-msg =
{ $actor }이(가) { $amount ->
[one] { $item }
*[other] { $amount }x { $item } 주음
}
hud-chat-loot_fail = 가방이 가득 찼습니다!
hud-chat-goodbye = 안녕!
hud-chat-connection_lost = 연결 끊김. { $time }초후 킥.
hud-chat-connection_lost = 연결 끊김. { $time }초후 킥.

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@ -1,6 +1,4 @@
buff-remove = Klikk for å fjerne
buff-title-missing = Mangler tittel
buff-desc-missing = Mangler beskrivelse
buff-title-heal = Helbred
buff-desc-heal = Helbred over tid.
buff-title-potion = Trylledrikk
@ -8,4 +6,4 @@ buff-desc-potion = Drikker...
buff-title-saturation = Metning
buff-desc-saturation = Helbred over tid fra forbruksvarer.
buff-title-bleed = Blør
buff-desc-bleed = Påfører regelmessig skade.
buff-desc-bleed = Påfører regelmessig skade.

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@ -1,20 +1,18 @@
hud-chat-online_msg = [{ $name }] logget på
hud-chat-offline_msg = [{ $name }] logget av
hud-chat-default_death_msg = [{ $name }] døde
hud-chat-environmental_kill_msg = [{ $name }] døde i { $environment }
hud-chat-fall_kill_msg = [{ $name }] døde av fallskade
hud-chat-suicide_msg = [{ $name }] døde av selvskader
hud-chat-pvp_melee_kill_msg = [{ $attacker }] drepte [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] skjøt [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] sprengte [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] drepte [{ $victim }] med magi
hud-chat-pvp_buff_kill_msg = [{ $attacker }] drepte [{ $victim }]
hud-chat-online_msg = { "[" }{ $name }] logget på
hud-chat-offline_msg = { "[" }{ $name }] logget av
hud-chat-default_death_msg = { "[" }{ $name }] døde
hud-chat-environmental_kill_msg = { "[" }{ $name }] døde i { $environment }
hud-chat-fall_kill_msg = { "[" }{ $name }] døde av fallskade
hud-chat-suicide_msg = { "[" }{ $name }] døde av selvskader
hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] drepte [{ $victim }]
hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] skjøt [{ $victim }]
hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] sprengte [{ $victim }]
hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] drepte [{ $victim }] med magi
hud-chat-npc_melee_kill_msg = { $attacker } drepte [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } skjøt [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } sprengte [{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker } drepte [{ $victim }] med magi
hud-chat-npc_other_kill_msg = { $attacker } drepte [{ $victim }]
hud-chat-loot_fail = Ditt inventar er fullt!
hud-chat-goodbye = Adjø!
hud-chat-connection_lost = Forbindelse mistet. Utkastet om { $time } sekunder.
hud-chat-connection_lost = Forbindelse mistet. Utkastet om { $time } sekunder.

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@ -3,56 +3,24 @@ hud-show_tips = Vis tips
hud-quests = Oppdrag
hud-you_died = Du døde
hud-waypoint_saved = Veipunkt lagret
hud-press_key_to_show_keybindings_fmt = [{ $key }] Hurtigtaster
hud-press_key_to_toggle_lantern_fmt = [{ $key }] Lykt
hud-press_key_to_show_keybindings_fmt = { "[" }{ $key }] Hurtigtaster
hud-press_key_to_toggle_lantern_fmt = { "[" }{ $key }] Lykt
hud-press_key_to_show_debug_info_fmt = Trykk { $key } for å vise feilsøkingsinfo
hud-press_key_to_toggle_keybindings_fmt = Trykk { $key } for å skru av/på hurtigtaster
hud-press_key_to_toggle_debug_info_fmt = Trykk { $key } for å skru av/på feilsøkingsinformasjon
hud-press_key_to_respawn = Trykk { $key } for å gjennopstå ved det siste bålet du besøkte.
hud-welcome =
Velkommen til Veloren Alfa!
Noen tips før du begynner:
Trykk på F1 for å se tilgjengelige hurtigtaster.
Skriv /hjelp inn i chatten for å se chat-kommandoer
Det er kister og andre gjenstander som spawner tilfeldig i verden!
Høyreklikk for å samle dem.
For å brukte det du plyndrer fra disse kistene, åpne inventaret ditt med 'B'.
Dobbeltklikk på varene i inventaret ditt for å bruke det eller ta det på.
Kast dem ved å klikke og dra dem utenfor inventaret.
Nettene kan bli ganske mørke i Veloren.
Tenn din lykt ved å trykke på 'G'.
Vil du frigjøre markøren for å lukke dette vinduet? Trykk på TAB!
Kos deg i verden av Veloren.
hud-temp_quest_headline = Vær så snill, Hjelp oss reisende!
hud-temp_quest_text =
Fangehull fylt med onde kultister
har dukket opp rundt våre fredelige byer!
Samle noe selskap, samle mat
og bekjemp deres dårlige ledere og akolytter.
Kanskje du til og med kan skaffe deg en av de
magisk infunderte gjenstandene?
hud-spell = Trylleformel
hud-free_look_indicator = Frimodus aktiv. Trykk { $key } for å skru av.
hud-auto_walk_indicator = Autogåing aktiv
hud-auto_walk_indicator = Autogåing aktiv

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@ -37,7 +37,6 @@ hud-settings-auto_walk_behavior = Autogåing oppførsel
hud-settings-stop_auto_walk_on_input = Stopp autogåing på bevegelse
hud-settings-view_distance = Utsiktsavstand
hud-settings-sprites_view_distance = Sprites utsiktsavstand
hud-settings-figures_view_distance = Enhets utsiktsavstand
hud-settings-maximum_fps = Maksimum FPS
hud-settings-fov = Synsfelt (deg)
hud-settings-gamma = Gamma
@ -45,8 +44,6 @@ hud-settings-ambiance = Stemning Brightness
hud-settings-antialiasing_mode = Kantutjevningsmodus
hud-settings-cloud_rendering_mode = Tegn-skyer-modus
hud-settings-fluid_rendering_mode = Tegn-væske-modus
hud-settings-fluid_rendering_mode-cheap = Billig
hud-settings-fluid_rendering_mode-shiny = Skinnende
hud-settings-cloud_rendering_mode-minimal = Minimal
hud-settings-cloud_rendering_mode-low = Lav
hud-settings-cloud_rendering_mode-medium = Medium
@ -61,7 +58,7 @@ hud-settings-bit_depth = Bit Dybde
hud-settings-refresh_rate = Oppdateringsfrekvens
hud-settings-save_window_size = Spar vindusstørrelse
hud-settings-lighting_rendering_mode = Tegn-belysning-modus
hud-settings-lighting_rendering_mode-ashikhmin = Type A - Høy
hud-settings-lighting_rendering_mode-ashikhmin = Type A - Høy
hud-settings-lighting_rendering_mode-blinnphong = Type B - Medium
hud-settings-lighting_rendering_mode-lambertian = Type L - Billing
hud-settings-shadow_rendering_mode = Tegn-skygger-modus
@ -75,4 +72,4 @@ hud-settings-sound_effect_volume = Lydeffektvolum
hud-settings-audio_device = Lydenhet
hud-settings-awaitingkey = Trykk på en tast...
hud-settings-unbound = Ingen
hud-settings-reset_keybinds = Tilbakestill til standardinnstillinger
hud-settings-reset_keybinds = Tilbakestill til standardinnstillinger

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@ -3,7 +3,6 @@ char_selection-delete_permanently = Karakter Permanent Verwijderen?
char_selection-change_server = Server Wisselen
char_selection-enter_world = Wereld Betreden
char_selection-logout = Uitloggen
char_selection-create_new_charater = Nieuw Karakter Maken
char_selection-creating_character = Karakter Wordt Aangemaakt...
char_selection-character_creation = Karaktercreatie
char_selection-human_default = Standaard Mens
@ -17,4 +16,4 @@ char_selection-eye_color = Oogkleur
char_selection-skin = Huid
char_selection-eyeshape = Oogdetails
char_selection-accessories = Accessoires
char_selection-create_info_name = Je karakter heeft een naam nodig!
char_selection-create_info_name = Je karakter heeft een naam nodig!

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@ -3,56 +3,25 @@ hud-show_tips = Tips tonen
hud-quests = Quests
hud-you_died = Je bent gedood
hud-waypoint_saved = Waypoint Opgeslagen
hud-press_key_to_show_keybindings_fmt = [{ $key }] Besturing
hud-press_key_to_toggle_lantern_fmt = [{ $key }] Lantaarn
hud-press_key_to_show_keybindings_fmt = { "[" }{ $key }] Besturing
hud-press_key_to_toggle_lantern_fmt = { "[" }{ $key }] Lantaarn
hud-press_key_to_show_debug_info_fmt = Druk op { $key } om debug info te tonen
hud-press_key_to_toggle_keybindings_fmt = Druk op { $key } om te de besturing aan/uit te zetten
hud-press_key_to_toggle_debug_info_fmt = Druk op { $key } om debug info aan/uit te zetten
hud-press_key_to_respawn = Druk op { $key } om te respawnen bij het laatste kampvuur dat je bezocht.
hud-welcome =
Welcome bij de Veloren Alpha!
Wat tips voor je start:
Druk op F1 om de besturing te zien.
Type /help in chat om de chat commando's te zien.
Er verschijnen kisten en andere objecten willekeurig in de wereld!
Gebruik rechtermuisknop om ze te verzamelen!
Om effectief hetgene dat je van de kisten krijgt te gebruiken, open je je inventory met 'B'.
Dubbelklik op de voorwerpen in je rugzak om ze aan te doen of te gebruiken.
Gooi dingen weg door ze eenmaal aan te klikken en dan buiten je rugzak te klikken.
Nachten kunnen vrij donker worden in Veloren.
Gebruik je lantaarn door 'G' te drukken
Wil je je cursor gebruiken om dit venster te sluiten? Druk TAB!
Geniet van je verblijf in de wereld van Veloren.
hud-temp_quest_headline = Help ons alsjeblieft, reiziger!
hud-temp_quest_text =
Kerkers vol met kwaaraardige sektes
komen overal tevoorschijn rond onze vreedzame dorpen!
Verzamel wat gezelschap, vul je voedselrantsoenen aan
en versla hun kwaadaardige leiders en volgelingen.
Misschien kan je zelfs een van hun
Maybe you can even obtain one of their
met magie gevulde objecten bemachtigen?
hud-spell = Spreuken
hud-free_look_indicator = Vrij rondkijken aan. Druk { $key } om uit te zetten.
hud-auto_walk_indicator = Automatisch wandelen aan
hud-auto_walk_indicator = Automatisch wandelen aan

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