Updated changelog

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Joshua Barretto 2023-10-13 12:02:19 +01:00
parent 9dd5cd24d1
commit 5b4876b90f

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@ -16,7 +16,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- First version of multisalvage that allows to obtain more than one piece of material from salvage
- Axe
- Combat music toggle
- Spawn rtsim wyverns that travel the world, providing dragon scale loot drops
- Spawn rtsim wyverns that travel the world, providing dragon scale loot drops
- Hardwood in tropical forests, frostwood in cold forests, and iron wood on the top of giant trees
- Recipe for shovel, which is used to dig in mud and graves
- Recipe for a new leather pack
@ -41,7 +41,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Deflect no longer parry melee hits
- Changed recipes for some bags to make them more horizontal
- Increase invetory slots on some bags to improve early game experience
- Made helmets, necklaces, rings, twig armors and some gliders salvageable
- Tweaked stats on some foods so they generally increase a tiny bit more HP
- Reduced idle time after consumption from 5 to 4 seconds
@ -57,6 +56,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Chat command responses sent by the server can now be localized
- Frost Gigas spawns in cold areas (but isn't forced to stay there)
- The ability limit for non-humanoids has been removed
- Improved running, wielding, and riding animations
- Fixed offset of items carried on backs when wearing cloaks and backpacks
### Removed
- Medium and large potions from all loot tables