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animattion tweaks
Former-commit-id: 0baf418a09bfa8ffad7a0bfe4b9f5256053454fb
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@ -1 +1 @@
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Subproject commit e3083ec8e8e634af8c9daed00ea82435da195979
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Subproject commit 0a176c408946f081850132623a6730d9d2b1e7ed
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@ -47,7 +47,7 @@ impl Figures {
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}
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let bone_meshes = [
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Some(load_segment("head.vox").generate_mesh(Vec3::new(-7.5, -7.0, -6.0))),
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Some(load_segment("head.vox").generate_mesh(Vec3::new(-3.5, -7.0, -6.0))),
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Some(load_segment("chest.vox").generate_mesh(Vec3::new(-3.0, -6.0, 0.0))),
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Some(load_segment("belt.vox").generate_mesh(Vec3::new(-3.0, -5.0, 0.0))),
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Some(load_segment("pants.vox").generate_mesh(Vec3::new(-3.0, -5.0, 0.0))),
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