mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
singleplayer server initialization status
This commit is contained in:
parent
9a3f53c32c
commit
66f6b81575
@ -2,6 +2,8 @@ common-username = username
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common-singleplayer = Singleplayer
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common-multiplayer = Multiplayer
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common-servers = Servers
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common-server = Server
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common-client = Client
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common-quit = Quit
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common-settings = Settings
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common-languages = Languages
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@ -61,10 +61,18 @@ hud-sit = Sit
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hud-steer = Steer
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hud-portal = Portal
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hud-init-stage-singleplayer = Starting singleplayer server...
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hud-init-stage-server-db-migrations = [{ common-server }]: Applying database migrations
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hud-init-stage-server-db-vacuum = [{ common-server }]: Cleaning up database
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hud-init-stage-server-worldsim-erosion = [{ common-server }]: Erosion { $percentage }%
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hud-init-stage-server-worldciv-civcreate = [{ common-server }]: Generated { $generated } out of { $total } civilizations
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hud-init-stage-server-worldciv-site = [{ common-server }]: Generating sites
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hud-init-stage-server-economysim = [{ common-server }]: Simulating economy
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hud-init-stage-server-spotgen = [{ common-server }]: Generating spots
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hud-init-stage-server-starting = [{ common-server }]: Starting server...
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hud-init-stage-multiplayer = Starting multiplayer
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hud-init-stage-client-connection-establish = Establishing connection to server
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hud-init-stage-client-request-server-version = Wating for server version
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hud-init-stage-client-authentication = Authenticating
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hud-init-stage-client-load-init-data = Loading initialization data from server
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hud-init-stage-client-starting-client = Preparing Client...
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hud-init-stage-client-connection-establish = [{ common-client }]: Establishing connection to server
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hud-init-stage-client-request-server-version = [{ common-client }]: Wating for server version
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hud-init-stage-client-authentication = [{ common-client }]: Authenticating
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hud-init-stage-client-load-init-data = [{ common-client }]: Loading initialization data from server
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hud-init-stage-client-starting-client = [{ common-client }]: Preparing Client...
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hud-init-stage-render-pipeline = Creating render pipeline ({ $done }/{ $total })
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@ -192,6 +192,7 @@ fn main() -> io::Result<()> {
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editable_settings,
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database_settings,
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&server_data_dir,
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None,
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runtime,
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)
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.expect("Failed to create server instance!");
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@ -112,11 +112,13 @@ use test_world::{IndexOwned, World};
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use tokio::{runtime::Runtime, sync::Notify};
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use tracing::{debug, error, info, trace, warn};
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use vek::*;
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pub use world::{civ::WorldCivStage, sim::WorldSimStage, WorldGenerateStage};
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use crate::{
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persistence::{DatabaseSettings, SqlLogMode},
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sys::terrain,
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};
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use crossbeam_channel::Sender;
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use hashbrown::HashMap;
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use std::sync::RwLock;
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@ -198,6 +200,13 @@ pub struct ChunkRequest {
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key: Vec2<i32>,
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}
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pub enum ServerInitStage {
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DbMigrations,
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DbVacuum,
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WorldGen(WorldGenerateStage),
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StartingSystems,
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}
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pub struct Server {
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state: State,
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world: Arc<World>,
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@ -221,6 +230,7 @@ impl Server {
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editable_settings: EditableSettings,
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database_settings: DatabaseSettings,
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data_dir: &std::path::Path,
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stage_report_tx: Option<Sender<ServerInitStage>>,
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runtime: Arc<Runtime>,
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) -> Result<Self, Error> {
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prof_span!("Server::new");
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@ -229,10 +239,18 @@ impl Server {
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info!("Authentication is disabled");
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}
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let report_stage = |stage: ServerInitStage| {
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if let Some(stage_report_tx) = &stage_report_tx {
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let _ = stage_report_tx.send(stage);
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}
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};
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report_stage(ServerInitStage::DbMigrations);
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// Run pending DB migrations (if any)
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debug!("Running DB migrations...");
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persistence::run_migrations(&database_settings);
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report_stage(ServerInitStage::DbVacuum);
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// Vacuum database
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debug!("Vacuuming database...");
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persistence::vacuum_database(&database_settings);
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@ -253,6 +271,7 @@ impl Server {
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let pools = State::pools(GameMode::Server);
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let world_generate_status_tx = stage_report_tx.clone();
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#[cfg(feature = "worldgen")]
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let (world, index) = World::generate(
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settings.world_seed,
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@ -267,6 +286,11 @@ impl Server {
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calendar: Some(settings.calendar_mode.calendar_now()),
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},
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&pools,
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Arc::new(move |stage| {
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if let Some(stage_report_tx) = &world_generate_status_tx {
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let _ = stage_report_tx.send(ServerInitStage::WorldGen(stage));
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}
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}),
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);
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#[cfg(not(feature = "worldgen"))]
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let (world, index) = World::generate(settings.world_seed);
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@ -287,6 +311,8 @@ impl Server {
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let lod = lod::Lod::from_world(&world, index.as_index_ref(), &pools);
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report_stage(ServerInitStage::StartingSystems);
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let mut state = State::server(
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pools,
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world.sim().map_size_lg(),
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@ -25,6 +25,7 @@ pub fn criterion_benchmark(c: &mut Criterion) {
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calendar: None,
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},
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&pool,
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Arc::new(|_| {}),
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);
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let mut terrain = TerrainGrid::new(
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world.sim().map_size_lg(),
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@ -21,6 +21,7 @@ use common::comp;
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use common_base::span;
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use i18n::LocalizationHandle;
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use scene::Scene;
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use server::ServerInitStage;
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use std::sync::Arc;
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use tokio::runtime;
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use tracing::error;
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@ -29,6 +30,7 @@ use ui::{Event as MainMenuEvent, MainMenuUi};
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pub enum DetailedInitializationStage {
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// TODO: Map generation and server startup progress
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Singleplayer,
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SingleplayerServer(ServerInitStage),
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StartingMultiplayer,
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Client(ClientInitStage),
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CreatingRenderPipeline(usize, usize),
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@ -106,6 +108,12 @@ impl PlayState for MainMenuState {
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#[cfg(feature = "singleplayer")]
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{
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if let Some(singleplayer) = global_state.singleplayer.as_running() {
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if let Ok(stage_update) = singleplayer.init_stage_receiver.try_recv() {
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self.main_menu_ui.update_stage(
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DetailedInitializationStage::SingleplayerServer(stage_update),
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);
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}
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match singleplayer.receiver.try_recv() {
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Ok(Ok(())) => {
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// Attempt login after the server is finished initializing
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@ -16,6 +16,7 @@ use i18n::Localization;
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use iced::{button, Align, Column, Container, Length, Row, Space, Text};
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use keyboard_keynames::key_layout::KeyLayout;
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use serde::{Deserialize, Serialize};
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use server::{ServerInitStage, WorldCivStage, WorldGenerateStage, WorldSimStage};
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struct LoadingAnimation {
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speed_factor: f32,
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@ -141,6 +142,43 @@ impl Screen {
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DetailedInitializationStage::Singleplayer => {
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i18n.get_msg("hud-init-stage-singleplayer")
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},
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DetailedInitializationStage::SingleplayerServer(server_stage) => {
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match server_stage {
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ServerInitStage::DbMigrations => {
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i18n.get_msg("hud-init-stage-server-db-migrations")
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},
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ServerInitStage::DbVacuum => {
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i18n.get_msg("hud-init-stage-server-db-vacuum")
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},
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ServerInitStage::WorldGen(worldgen_stage) => match worldgen_stage {
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WorldGenerateStage::WorldSimGenerate(worldsim_stage) => {
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match worldsim_stage {
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WorldSimStage::Erosion(done) => i18n
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.get_msg_ctx(
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"hud-init-stage-server-worldsim-erosion",
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&i18n::fluent_args! { "percentage" => format!("{done:.0}") }
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),
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}
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},
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WorldGenerateStage::WorldCivGenerate(worldciv_stage) => {
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match worldciv_stage {
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WorldCivStage::CivCreation(generated, total) => i18n
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.get_msg_ctx(
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"hud-init-stage-server-worldciv-civcreate",
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&i18n::fluent_args! {
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"generated" => generated.to_string(),
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"total" => total.to_string(),
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}
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),
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WorldCivStage::SiteGeneration => i18n.get_msg("hud-init-stage-server-worldciv-site"),
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}
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},
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WorldGenerateStage::EconomySimulation => i18n.get_msg("hud-init-stage-server-economysim"),
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WorldGenerateStage::SpotGeneration => i18n.get_msg("hud-init-stage-server-spotgen"),
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},
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ServerInitStage::StartingSystems => i18n.get_msg("hud-init-stage-server-starting"),
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}
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},
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DetailedInitializationStage::StartingMultiplayer => {
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i18n.get_msg("hud-init-stage-multiplayer")
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},
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@ -2,7 +2,7 @@ use common::clock::Clock;
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use crossbeam_channel::{bounded, unbounded, Receiver, Sender, TryRecvError};
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use server::{
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persistence::{DatabaseSettings, SqlLogMode},
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Error as ServerError, Event, Input, Server,
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Error as ServerError, Event, Input, Server, ServerInitStage,
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};
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use std::{
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sync::{
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@ -26,6 +26,7 @@ pub struct Singleplayer {
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_server_thread: JoinHandle<()>,
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stop_server_s: Sender<()>,
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pub receiver: Receiver<Result<(), ServerError>>,
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pub init_stage_receiver: Receiver<ServerInitStage>,
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// Wether the server is stopped or not
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paused: Arc<AtomicBool>,
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}
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@ -89,6 +90,8 @@ impl SingleplayerState {
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let (stop_server_s, stop_server_r) = unbounded();
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let (server_stage_tx, server_stage_rx) = unbounded();
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// Create server
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// Relative to data_dir
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@ -119,6 +122,7 @@ impl SingleplayerState {
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editable_settings,
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database_settings,
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&server_data_dir,
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Some(server_stage_tx),
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runtime,
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) {
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Ok(server) => (Some(server), Ok(())),
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@ -143,6 +147,7 @@ impl SingleplayerState {
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*self = SingleplayerState::Running(Singleplayer {
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_server_thread: thread,
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stop_server_s,
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init_stage_receiver: server_stage_rx,
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receiver: result_receiver,
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paused,
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});
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@ -2,6 +2,7 @@ use std::{
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collections::HashMap,
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fs::File,
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io::{prelude::*, SeekFrom},
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sync::Arc,
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};
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type Result = std::io::Result<()>;
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@ -32,6 +33,7 @@ fn main() -> Result {
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calendar: None,
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},
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&pool,
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Arc::new(|_| {}),
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);
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println!("Loaded world");
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let export_path = "dungeon.vox";
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@ -4,7 +4,7 @@ use common::{
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};
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use rayon::ThreadPoolBuilder;
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use rusqlite::{Connection, ToSql};
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use std::error::Error;
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use std::{error::Error, sync::Arc};
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use strum::IntoEnumIterator;
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use vek::Vec2;
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use veloren_world::{
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@ -169,6 +169,7 @@ fn main() {
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calendar: None,
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},
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&pool,
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Arc::new(|_| {}),
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);
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println!("Loaded world");
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@ -1,4 +1,7 @@
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use std::ops::{Add, Mul, Sub};
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use std::{
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ops::{Add, Mul, Sub},
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sync::Arc,
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};
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use vek::*;
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use veloren_world::{sim::WorldOpts, util::Sampler, World};
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@ -14,6 +17,7 @@ fn main() {
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..WorldOpts::default()
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},
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&threadpool,
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Arc::new(|_| {}),
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);
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let index = index.as_index_ref();
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@ -7,7 +7,7 @@ use common::{
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vol::RectVolSize,
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};
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use rayon::prelude::*;
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use std::{f64, io::Write, path::PathBuf, time::SystemTime};
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use std::{f64, io::Write, path::PathBuf, sync::Arc, time::SystemTime};
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use tracing::{warn, Level};
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use tracing_subscriber::{
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filter::{EnvFilter, LevelFilter},
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@ -53,6 +53,7 @@ fn main() {
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calendar: None,
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},
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&threadpool,
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Arc::new(|_| {}),
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);
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let index = index.as_index_ref();
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tracing::info!("Sampling data...");
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@ -1,4 +1,4 @@
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use std::time::Instant;
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use std::{sync::Arc, time::Instant};
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use veloren_world::{
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sim::{FileOpts, WorldOpts, DEFAULT_WORLD_MAP},
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World,
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@ -17,6 +17,7 @@ fn main() {
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calendar: None,
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},
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&threadpool,
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Arc::new(|_| {}),
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);
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core::hint::black_box((world, index));
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println!("{} ms", start.elapsed().as_nanos() / 1_000_000);
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|
@ -27,6 +27,7 @@ use core::{fmt, hash::BuildHasherDefault, ops::Range};
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use fxhash::FxHasher64;
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use rand::prelude::*;
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use rand_chacha::ChaChaRng;
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use std::sync::Arc;
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use tracing::{debug, info, warn};
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use vek::*;
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@ -223,8 +224,20 @@ impl<'a, R: Rng> GenCtx<'a, R> {
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}
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}
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pub enum WorldCivStage {
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/// Civilization creation, how many out of how many civilizations have been
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/// generated yet
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CivCreation(u32, u32),
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SiteGeneration,
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}
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impl Civs {
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pub fn generate(seed: u32, sim: &mut WorldSim, index: &mut Index) -> Self {
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pub fn generate(
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seed: u32,
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sim: &mut WorldSim,
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index: &mut Index,
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report_stage: Arc<dyn Fn(WorldCivStage)>,
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) -> Self {
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prof_span!("Civs::generate");
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let mut this = Self::default();
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let rng = ChaChaRng::from_seed(seed_expan::rng_state(seed));
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@ -247,16 +260,18 @@ impl Civs {
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info!("starting civilisation creation");
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prof_span!(guard, "create civs");
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for _ in 0..initial_civ_count {
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for i in 0..initial_civ_count {
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prof_span!("create civ");
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debug!("Creating civilisation...");
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if this.birth_civ(&mut ctx.reseed()).is_none() {
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warn!("Failed to find starting site for civilisation.");
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}
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report_stage(WorldCivStage::CivCreation(i, initial_civ_count));
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}
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drop(guard);
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info!(?initial_civ_count, "all civilisations created");
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report_stage(WorldCivStage::SiteGeneration);
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prof_span!(guard, "find locations and establish sites");
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let world_dims = ctx.sim.get_aabr();
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for _ in 0..initial_civ_count * 3 {
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|
@ -32,9 +32,11 @@ pub use crate::{
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layer::PathLocals,
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};
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pub use block::BlockGen;
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use civ::WorldCivStage;
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pub use column::ColumnSample;
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pub use common::terrain::site::{DungeonKindMeta, SettlementKindMeta};
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pub use index::{IndexOwned, IndexRef};
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use sim::WorldSimStage;
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use crate::{
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column::ColumnGen,
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@ -62,7 +64,7 @@ use enum_map::EnumMap;
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use rand::{prelude::*, Rng};
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use rand_chacha::ChaCha8Rng;
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use serde::Deserialize;
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use std::time::Duration;
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use std::{sync::Arc, time::Duration};
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use vek::*;
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#[cfg(all(feature = "be-dyn-lib", feature = "use-dyn-lib"))]
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@ -85,6 +87,13 @@ pub enum Error {
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Other(String),
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}
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pub enum WorldGenerateStage {
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WorldSimGenerate(WorldSimStage),
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WorldCivGenerate(WorldCivStage),
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EconomySimulation,
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SpotGeneration,
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}
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pub struct World {
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sim: sim::WorldSim,
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civs: civ::Civs,
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@ -110,6 +119,7 @@ impl World {
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seed: u32,
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opts: sim::WorldOpts,
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threadpool: &rayon::ThreadPool,
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report_stage: Arc<dyn Fn(WorldGenerateStage) + Send + Sync>,
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) -> (Self, IndexOwned) {
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prof_span!("World::generate");
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// NOTE: Generating index first in order to quickly fail if the color manifest
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@ -117,12 +127,26 @@ impl World {
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threadpool.install(|| {
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let mut index = Index::new(seed);
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let mut sim = sim::WorldSim::generate(seed, opts, threadpool);
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let sim_stage_tx = Arc::clone(&report_stage);
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let mut sim = sim::WorldSim::generate(
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seed,
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opts,
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threadpool,
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Arc::new(move |stage| sim_stage_tx(WorldGenerateStage::WorldSimGenerate(stage))),
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);
|
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let civs = civ::Civs::generate(seed, &mut sim, &mut index);
|
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let civ_stage_tx = Arc::clone(&report_stage);
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let civs = civ::Civs::generate(
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seed,
|
||||
&mut sim,
|
||||
&mut index,
|
||||
Arc::new(move |stage| civ_stage_tx(WorldGenerateStage::WorldCivGenerate(stage))),
|
||||
);
|
||||
|
||||
report_stage(WorldGenerateStage::EconomySimulation);
|
||||
sim2::simulate(&mut index, &mut sim);
|
||||
|
||||
report_stage(WorldGenerateStage::SpotGeneration);
|
||||
Spot::generate(&mut sim);
|
||||
|
||||
(Self { sim, civs }, IndexOwned::new(index))
|
||||
|
@ -19,6 +19,7 @@ use std::{
|
||||
cmp::{Ordering, Reverse},
|
||||
collections::BinaryHeap,
|
||||
f32, fmt, mem,
|
||||
rc::Rc,
|
||||
time::Instant,
|
||||
u32,
|
||||
};
|
||||
@ -2540,6 +2541,7 @@ pub fn do_erosion(
|
||||
k_d_scale: f64,
|
||||
k_da_scale: impl Fn(f64) -> f64,
|
||||
threadpool: &rayon::ThreadPool,
|
||||
report_progress: Rc<dyn Fn(f64)>,
|
||||
) -> (Box<[Alt]>, Box<[Alt]> /* , Box<[Alt]> */) {
|
||||
debug!("Initializing erosion arrays...");
|
||||
let oldh_ = (0..map_size_lg.chunks_len())
|
||||
@ -2644,6 +2646,7 @@ pub fn do_erosion(
|
||||
// Print out the percentage complete. Do this at most 20 times.
|
||||
if i % std::cmp::max(n_steps / 20, 1) == 0 {
|
||||
let pct = (i as f64 / n_steps as f64) * 100.0;
|
||||
report_progress(pct);
|
||||
info!("{:.2}% complete", pct);
|
||||
}
|
||||
|
||||
|
@ -69,6 +69,7 @@ use std::{
|
||||
io::{BufReader, BufWriter},
|
||||
ops::{Add, Div, Mul, Neg, Sub},
|
||||
path::PathBuf,
|
||||
rc::Rc,
|
||||
sync::Arc,
|
||||
};
|
||||
use strum::IntoEnumIterator;
|
||||
@ -645,6 +646,11 @@ impl WorldFile {
|
||||
}
|
||||
}
|
||||
|
||||
pub enum WorldSimStage {
|
||||
// TODO: Add more stages
|
||||
Erosion(f64),
|
||||
}
|
||||
|
||||
pub struct WorldSim {
|
||||
pub seed: u32,
|
||||
/// Base 2 logarithm of the map size.
|
||||
@ -663,7 +669,12 @@ pub struct WorldSim {
|
||||
}
|
||||
|
||||
impl WorldSim {
|
||||
pub fn generate(seed: u32, opts: WorldOpts, threadpool: &rayon::ThreadPool) -> Self {
|
||||
pub fn generate(
|
||||
seed: u32,
|
||||
opts: WorldOpts,
|
||||
threadpool: &rayon::ThreadPool,
|
||||
stage_report: Arc<dyn Fn(WorldSimStage)>,
|
||||
) -> Self {
|
||||
prof_span!("WorldSim::generate");
|
||||
let calendar = opts.calendar; // separate lifetime of elements
|
||||
let world_file = opts.world_file;
|
||||
@ -1250,6 +1261,9 @@ impl WorldSim {
|
||||
|
||||
// Perform some erosion.
|
||||
|
||||
let report_erosion: Rc<dyn Fn(f64)> =
|
||||
Rc::new(move |progress: f64| stage_report(WorldSimStage::Erosion(progress)));
|
||||
|
||||
let (alt, basement) = if let Some(map) = parsed_world_file {
|
||||
(map.alt, map.basement)
|
||||
} else {
|
||||
@ -1278,6 +1292,7 @@ impl WorldSim {
|
||||
k_d_scale(n_approx),
|
||||
k_da_scale,
|
||||
threadpool,
|
||||
Rc::clone(&report_erosion),
|
||||
);
|
||||
|
||||
// Quick "small scale" erosion cycle in order to lower extreme angles.
|
||||
@ -1302,6 +1317,7 @@ impl WorldSim {
|
||||
k_d_scale(n_approx),
|
||||
k_da_scale,
|
||||
threadpool,
|
||||
Rc::clone(&report_erosion),
|
||||
)
|
||||
};
|
||||
|
||||
@ -1351,6 +1367,7 @@ impl WorldSim {
|
||||
k_d_scale(n_approx),
|
||||
k_da_scale,
|
||||
threadpool,
|
||||
Rc::clone(&report_erosion),
|
||||
)
|
||||
};
|
||||
|
||||
|
@ -328,6 +328,8 @@ mod tests {
|
||||
#[test]
|
||||
#[ignore]
|
||||
fn test_economy0() {
|
||||
use std::sync::Arc;
|
||||
|
||||
execute_with_tracing(Level::INFO, || {
|
||||
let threadpool = rayon::ThreadPoolBuilder::new().build().unwrap();
|
||||
info!("init");
|
||||
@ -340,9 +342,9 @@ mod tests {
|
||||
};
|
||||
let mut index = crate::index::Index::new(seed);
|
||||
info!("Index created");
|
||||
let mut sim = sim::WorldSim::generate(seed, opts, &threadpool);
|
||||
let mut sim = sim::WorldSim::generate(seed, opts, &threadpool, Arc::new(|_| {}));
|
||||
info!("World loaded");
|
||||
let _civs = crate::civ::Civs::generate(seed, &mut sim, &mut index);
|
||||
let _civs = crate::civ::Civs::generate(seed, &mut sim, &mut index, Arc::new(|_| {}));
|
||||
info!("Civs created");
|
||||
crate::sim2::simulate(&mut index, &mut sim);
|
||||
show_economy(&index.sites, &None);
|
||||
@ -354,6 +356,8 @@ mod tests {
|
||||
#[test]
|
||||
#[ignore]
|
||||
fn test_economy1() {
|
||||
use std::sync::Arc;
|
||||
|
||||
execute_with_tracing(Level::INFO, || {
|
||||
let threadpool = rayon::ThreadPoolBuilder::new().build().unwrap();
|
||||
info!("init");
|
||||
@ -366,12 +370,13 @@ mod tests {
|
||||
};
|
||||
let mut index = crate::index::Index::new(seed);
|
||||
info!("Index created");
|
||||
let mut sim = sim::WorldSim::generate(seed, opts, &threadpool);
|
||||
let mut sim = sim::WorldSim::generate(seed, opts, &threadpool, Arc::new(|_| {}));
|
||||
info!("World loaded");
|
||||
let mut names = None;
|
||||
let regenerate_input = false;
|
||||
if regenerate_input {
|
||||
let _civs = crate::civ::Civs::generate(seed, &mut sim, &mut index);
|
||||
let _civs =
|
||||
crate::civ::Civs::generate(seed, &mut sim, &mut index, Arc::new(|_| {}));
|
||||
info!("Civs created");
|
||||
let mut outarr: Vec<EconomySetup> = Vec::new();
|
||||
for i in index.sites.values() {
|
||||
@ -470,6 +475,8 @@ mod tests {
|
||||
#[test]
|
||||
/// test whether a site in moderate climate can survive on its own
|
||||
fn test_economy_moderate_standalone() {
|
||||
use std::sync::Arc;
|
||||
|
||||
fn add_settlement(
|
||||
env: &mut Simenv,
|
||||
name: &str,
|
||||
@ -505,7 +512,7 @@ mod tests {
|
||||
};
|
||||
let index = crate::index::Index::new(seed);
|
||||
info!("Index created");
|
||||
let mut sim = sim::WorldSim::generate(seed, opts, &threadpool);
|
||||
let mut sim = sim::WorldSim::generate(seed, opts, &threadpool, Arc::new(|_| {}));
|
||||
info!("World loaded");
|
||||
let rng = ChaChaRng::from_seed(seed_expan::rng_state(seed));
|
||||
let mut env = Simenv {
|
||||
|
Loading…
Reference in New Issue
Block a user