Merge branch 'weblate-translation' into 'master'

Translated using Weblate

See merge request veloren/veloren!4279
This commit is contained in:
Illia Denysenko 2024-02-05 13:59:08 +00:00
commit 6743386c4e
39 changed files with 717 additions and 823 deletions

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@ -1,2 +1 @@
hud-chat-loot_fail = المخزون الخاص بك كامل!
hud-chat-goodbye = مع السلامة! hud-chat-goodbye = مع السلامة!

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hud-chat-all = Усе hud-chat-all = Усе
hud-chat-chat_tab_hover_tooltip = ПКМ для наладаў hud-chat-chat_tab_hover_tooltip = ПКМ для наладаў
hud-chat-online_msg = [{ $name }] зараз у сетцы hud-chat-online_msg = { "[" }{ $name }] зараз у сетцы
hud-chat-offline_msg = [{ $name }] больш не ў сетцы hud-chat-offline_msg = { "[" }{ $name }] больш не ў сетцы
hud-chat-default_death_msg = [{ $name }] памёр(-ла) hud-chat-default_death_msg = { "[" }{ $name }] памёр(-ла)
hud-chat-environmental_kill_msg = [{ $name }] памёр(-ла) у { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] разбіўся(-лася) насмерць
hud-chat-fall_kill_msg = [{ $name }] разбіўся(-лася) насмерць hud-chat-suicide_msg = { "[" }{ $name }] здзейсніў(-ла) самагубства
hud-chat-suicide_msg = [{ $name }] здзейсніў(-ла) самагубства
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] згарэў(-ла) жыўцом, выкліканага [{ $attacker }] .burning = { "[" }{ $victim }] згарэў(-ла) жыўцом, выкліканага [{ $attacker }]
.bleeding = [{ $victim }] памёр(-ла) ад крывацёку, выкліканага [{ $attacker }] .bleeding = { "[" }{ $victim }] памёр(-ла) ад крывацёку, выкліканага [{ $attacker }]
.curse = [{ $victim }] памёр(-ла) ад праклёну, выкліканага [{ $attacker }] .curse = { "[" }{ $victim }] памёр(-ла) ад праклёну, выкліканага [{ $attacker }]
.crippled = [{ $victim }] памёр(-ла) ад траўмаў, выкліканага [{ $attacker }] .crippled = { "[" }{ $victim }] памёр(-ла) ад траўмаў, выкліканага [{ $attacker }]
.frozen = [{ $victim }] памёр(-ла) ад холаду, выкліканага [{ $attacker }] .frozen = { "[" }{ $victim }] памёр(-ла) ад холаду, выкліканага [{ $attacker }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }] перамог(-ла) [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] перамог(-ла) [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] застрэліў(-ла) [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] застрэліў(-ла) [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] падарваў(-ла) [{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] падарваў(-ла) [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] забіў(-ла) [{ $victim }] чарамі hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] забіў(-ла) [{ $victim }] чарамі
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] згарэў(-ла) жыўцом .burning = { "[" }{ $victim }] згарэў(-ла) жыўцом
.bleeding = [{ $victim }] памёр(-ла) ад крывацёку .bleeding = { "[" }{ $victim }] памёр(-ла) ад крывацёку
.curse = [{ $victim }] памёр(-ла) ад праклёну .curse = { "[" }{ $victim }] памёр(-ла) ад праклёну
.crippled = [{ $victim }] памёр(-ла) ад траўмаў .crippled = { "[" }{ $victim }] памёр(-ла) ад траўмаў
.frozen = [{ $victim }] памёр(-ла) ад холаду .frozen = { "[" }{ $victim }] памёр(-ла) ад холаду
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] згарэў(-ла) жыўцом, выкліканага { $attacker } .burning = { "[" }{ $victim }] згарэў(-ла) жыўцом, выкліканага { $attacker }
.bleeding = [{ $victim }] памёр(-ла) ад крывацёку, выкліканага { $attacker } .bleeding = { "[" }{ $victim }] памёр(-ла) ад крывацёку, выкліканага { $attacker }
.curse = [{ $victim }] памёр(-ла) ад праклёну, выкліканага { $attacker } .curse = { "[" }{ $victim }] памёр(-ла) ад праклёну, выкліканага { $attacker }
.crippled = [{ $victim }] памёр(-ла) ад траўмаў, выкліканага { $attacker } .crippled = { "[" }{ $victim }] памёр(-ла) ад траўмаў, выкліканага { $attacker }
.frozen = [{ $victim }] памёр(-ла) ад холаду, выкліканага { $attacker } .frozen = { "[" }{ $victim }] памёр(-ла) ад холаду, выкліканага { $attacker }
hud-chat-npc_melee_kill_msg = { $attacker } забіў(-ла) [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } забіў(-ла) [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } застрэліў(-ла) [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } застрэліў(-ла) [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } падарваў(-ла) [{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } падарваў(-ла) [{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker } забіў(-ла) [{ $victim }] чарамі hud-chat-npc_energy_kill_msg = { $attacker } забіў(-ла) [{ $victim }] чарамі
hud-chat-npc_other_kill_msg = { $attacker } забіў(-ла) [{ $victim }] hud-chat-npc_other_kill_msg = { $attacker } забіў(-ла) [{ $victim }]
hud-chat-loot_fail = У вашых торбах не хапае месца!
hud-chat-goodbye = Да пабачэння! hud-chat-goodbye = Да пабачэння!
hud-chat-connection_lost = Злучэнне згублена. Вас выштурхнуць праз { $time } сек. hud-chat-connection_lost = Злучэнне згублена. Вас выштурхнуць праз { $time } сек.

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hud-chat-all = Tothom hud-chat-all = Tothom
hud-chat-chat_tab_hover_tooltip = Clic Dret per a Ajustos hud-chat-chat_tab_hover_tooltip = Clic Dret per a Ajustos
hud-chat-online_msg = [{ $name }] s'ha connectat hud-chat-online_msg = { "[" }{ $name }] s'ha connectat
hud-chat-offline_msg = [{ $name }] s'ha desconnectat hud-chat-offline_msg = { "[" }{ $name }] s'ha desconnectat
hud-chat-default_death_msg = [{ $name }] ha mort hud-chat-default_death_msg = { "[" }{ $name }] ha mort
hud-chat-environmental_kill_msg = [{ $name }] ha mort a { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] ha mort per caure d'una gran altura
hud-chat-fall_kill_msg = [{ $name }] ha mort per caure d'una gran altura hud-chat-suicide_msg = { "[" }{ $name }] ha mort per ferides autoinfligides
hud-chat-suicide_msg = [{ $name }] ha mort per ferides autoinfligides
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] Ha mort: cremat causat per [{ $attacker }] .burning = { "[" }{ $victim }] Ha mort: cremat causat per [{ $attacker }]
.bleeding = [{ $victim }] Ha mort: dessagnat causat per [{ $attacker }] .bleeding = { "[" }{ $victim }] Ha mort: dessagnat causat per [{ $attacker }]
.curse = [{ $victim }] Ha mort: maleït causat per [{ $attacker }] .curse = { "[" }{ $victim }] Ha mort: maleït causat per [{ $attacker }]
.crippled = [{ $victim }] Ha mort: mutilat causat per [{ $attacker }] .crippled = { "[" }{ $victim }] Ha mort: mutilat causat per [{ $attacker }]
.frozen = [{ $victim }] Ha mort: congelat causat per [{ $attacker }] .frozen = { "[" }{ $victim }] Ha mort: congelat causat per [{ $attacker }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }] ha derrotat [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] ha derrotat [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] ha disparat [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] ha disparat [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] ha fet explotar [{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] ha fet explotar [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] ha matat [{ $victim }] amb màgia hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] ha matat [{ $victim }] amb màgia
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] Ha mort: cremat .burning = { "[" }{ $victim }] Ha mort: cremat
.bleeding = [{ $victim }] Ha mort: dessagnat .bleeding = { "[" }{ $victim }] Ha mort: dessagnat
.curse = [{ $victim }] Ha mort: maleït .curse = { "[" }{ $victim }] Ha mort: maleït
.crippled = [{ $victim }] Ha mort: mutilat .crippled = { "[" }{ $victim }] Ha mort: mutilat
.frozen = [{ $victim }] Ha mort: congelat .frozen = { "[" }{ $victim }] Ha mort: congelat
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] Ha mort: cremat causat per { $attacker } .burning = { "[" }{ $victim }] Ha mort: cremat causat per { $attacker }
.bleeding = [{ $victim }] Ha mort: dessagnat causat per { $attacker } .bleeding = { "[" }{ $victim }] Ha mort: dessagnat causat per { $attacker }
.curse = [{ $victim }] Ha mort: maleït causat per { $attacker } .curse = { "[" }{ $victim }] Ha mort: maleït causat per { $attacker }
.crippled = [{ $victim }] Ha mort: mutilat causat per { $attacker } .crippled = { "[" }{ $victim }] Ha mort: mutilat causat per { $attacker }
.frozen = [{ $victim }] Ha mort: congelat causat per { $attacker } .frozen = { "[" }{ $victim }] Ha mort: congelat causat per { $attacker }
hud-chat-npc_melee_kill_msg = { $attacker } ha matat [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } ha matat [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } ha disparat [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } ha disparat [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } ha fet explotar [{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } ha fet explotar [{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker } ha matat [{ $victim }] amb màgia hud-chat-npc_energy_kill_msg = { $attacker } ha matat [{ $victim }] amb màgia
hud-chat-npc_other_kill_msg = { $attacker } ha matat [{ $victim }] hud-chat-npc_other_kill_msg = { $attacker } ha matat [{ $victim }]
hud-chat-loot_fail = La teva bossa és plena!
hud-chat-goodbye = Adeu! hud-chat-goodbye = Adeu!
hud-chat-connection_lost = S'ha perdut la connexió. Tancament en { $time } segons. hud-chat-connection_lost = S'ha perdut la connexió. Tancament en { $time } segons.

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body-generic = příšera
body-biped_large-ogre = zlobr
body-biped_large-cyclops = kyklop
body-biped_large-wendigo = wendigo
body-biped_large-werewolf = vlkodlak
body-biped_large-cave_troll = jeskynní trol
body-biped_large-mountain_troll = horský trol
body-biped_large-swamp_troll = bažinný trol
body-biped_large-blue_oni = modrý oni
body-biped_large-red_oni = rudý oni
body-biped_large-tursus = tursus

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hud-chat-all = Vše hud-chat-all = Vše
hud-chat-chat_tab_hover_tooltip = Pravý klik pro nastavení hud-chat-chat_tab_hover_tooltip = Pravý klik pro nastavení
hud-chat-online_msg = [{ $name }] je teď online hud-chat-online_msg = { "[" }{ $name }] je teď online
hud-chat-offline_msg = [{ $name }] se odhlásil hud-chat-offline_msg = { "[" }{ $name }] se odhlásil
hud-chat-default_death_msg = [{ $name }] zemřel/a hud-chat-default_death_msg = { "[" }{ $name }] zemřel/a
hud-chat-environmental_kill_msg = [{ $name }] zemřel/a v { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] zemřel/a pádem
hud-chat-fall_kill_msg = [{ $name }] zemřel/a pádem hud-chat-suicide_msg = { "[" }{ $name }] si způsobil/a zranění a zemřel/a
hud-chat-suicide_msg = [{ $name }] si způsobil/a zranění a zemřel/a
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] uhořel/a způsobeno [{ $attacker }] .burning = { "[" }{ $victim }] uhořel/a způsobeno [{ $attacker }]
.bleeding = [{ $victim }] vykrvácel/a způsobeno [{ $attacker }] .bleeding = { "[" }{ $victim }] vykrvácel/a způsobeno [{ $attacker }]
.curse = [{ $victim }] zemřel/a kletbou způsobeno [{ $attacker }] .curse = { "[" }{ $victim }] zemřel/a kletbou způsobeno [{ $attacker }]
.crippled = [{ $victim }] zemřel/a zmrzačením způsobeno [{ $attacker }] .crippled = { "[" }{ $victim }] zemřel/a zmrzačením způsobeno [{ $attacker }]
.frozen = [{ $victim }] umrzl/a způsobeno [{ $attacker }] .frozen = { "[" }{ $victim }] umrzl/a způsobeno [{ $attacker }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }] porazil/a [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] porazil/a [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] zastřelil/a [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] zastřelil/a [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] vyhodil/a do vzduchu [{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] vyhodil/a do vzduchu [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] zabil/a [{ $victim }] kouzlem hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] zabil/a [{ $victim }] kouzlem
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] uhořel/a .burning = { "[" }{ $victim }] uhořel/a
.bleeding = [{ $victim }] vykrvácel/a .bleeding = { "[" }{ $victim }] vykrvácel/a
.curse = [{ $victim }] zemřel/a kletbou .curse = { "[" }{ $victim }] zemřel/a kletbou
.crippled = [{ $victim }] zemřel/a zmrzačením .crippled = { "[" }{ $victim }] zemřel/a zmrzačením
.frozen = [{ $victim }] umrzl/a .frozen = { "[" }{ $victim }] umrzl/a
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] uhořel/a způsobeno { $attacker } .burning = { "[" }{ $victim }] uhořel/a způsobeno { $attacker }
.bleeding = [{ $victim }] vykrvácel/a způsobeno { $attacker } .bleeding = { "[" }{ $victim }] vykrvácel/a způsobeno { $attacker }
.curse = [{ $victim }] zemřel/a kletbou způsobeno { $attacker } .curse = { "[" }{ $victim }] zemřel/a kletbou způsobeno { $attacker }
.crippled = [{ $victim }] zemřel/a zmrzačením způsobeno { $attacker } .crippled = { "[" }{ $victim }] zemřel/a zmrzačením způsobeno { $attacker }
.frozen = [{ $victim }] umrzl/a způsobeno { $attacker } .frozen = { "[" }{ $victim }] umrzl/a způsobeno { $attacker }
hud-chat-npc_melee_kill_msg = { $attacker } zabil/a [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } zabil/a [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } zastřelil/a [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } zastřelil/a [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } vyhodil/a do vzduchu [{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } vyhodil/a do vzduchu [{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker } zabil/a [{ $victim }] kouzlem hud-chat-npc_energy_kill_msg = { $attacker } zabil/a [{ $victim }] kouzlem
hud-chat-npc_other_kill_msg = { $attacker } zabil/a [{ $victim }] hud-chat-npc_other_kill_msg = { $attacker } zabil/a [{ $victim }]
hud-chat-loot_fail = Máš plný inventář!
hud-chat-goodbye = Nashledanou! hud-chat-goodbye = Nashledanou!
hud-chat-connection_lost = Připojení ztraceno. Ukončuji za { $time } sekund. hud-chat-connection_lost = Připojení ztraceno. Ukončuji za { $time } sekund.

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body-generic = Kreatur
body-biped_large-ogre = Oger
body-biped_large-cyclops = Zyklop
body-biped_large-wendigo = Wendigo
body-biped_large-werewolf = Werwolf
body-biped_large-cave_troll = Höhlentroll
body-biped_large-mountain_troll = Bergtroll
body-biped_large-swamp_troll = Sumpftroll
body-biped_large-blue_oni = Blauer Oni
body-biped_large-red_oni = Roter Oni
body-biped_large-tursus = Tursus

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## Utils ## Utils
hud-chat-all = Alle hud-chat-all = Alle
hud-chat-you = Du
hud-chat-chat_tab_hover_tooltip = Rechtsklick für Einstellungen hud-chat-chat_tab_hover_tooltip = Rechtsklick für Einstellungen
hud-loot-pickup-msg = hud-loot-pickup-msg =
{ $actor } nahm { $amount -> { $actor } nahm { $amount ->
@ -9,53 +8,49 @@ hud-loot-pickup-msg =
*[other] { $amount }x { $item } *[other] { $amount }x { $item }
} auf } auf
## Player events ## Player events
hud-chat-online_msg = [{ $name }] ist nun online hud-chat-online_msg = { "[" }{ $name }] ist nun online
hud-chat-offline_msg = [{ $name }] ging offline hud-chat-offline_msg = { "[" }{ $name }] ging offline
## Other deaths ## Other deaths
hud-chat-default_death_msg = [{ $name }] starb hud-chat-default_death_msg = { "[" }{ $name }] starb
hud-chat-environmental_kill_msg = [{ $name }] starb in { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] starb durch Fallschaden
hud-chat-fall_kill_msg = [{ $name }] starb durch Fallschaden hud-chat-suicide_msg = { "[" }{ $name }] beging Selbstmord
hud-chat-suicide_msg = [{ $name }] beging Selbstmord
## Buff, PvE, PvP deaths ## Buff, PvE, PvP deaths
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] starb an An Verbrennung gestorben von [{ $attacker }] .burning = { "[" }{ $victim }] starb an An Verbrennung gestorben von [{ $attacker }]
.bleeding = [{ $victim }] starb an Verblutet von [{ $attacker }] .bleeding = { "[" }{ $victim }] starb an Verblutet von [{ $attacker }]
.curse = [{ $victim }] starb an An Verfluchung gestorben von [{ $attacker }] .curse = { "[" }{ $victim }] starb an An Verfluchung gestorben von [{ $attacker }]
.crippled = [{ $victim }] starb an An Verkrüpplung gestorben von [{ $attacker }] .crippled = { "[" }{ $victim }] starb an An Verkrüpplung gestorben von [{ $attacker }]
.frozen = [{ $victim }] starb an Erfroren von [{ $attacker }] .frozen = { "[" }{ $victim }] starb an Erfroren von [{ $attacker }]
.mysterious = [{ $victim }] starb an Unter geheimnisvollen Umständen gestorben von [{ $attacker }] .mysterious = { "[" }{ $victim }] starb an Unter geheimnisvollen Umständen gestorben von [{ $attacker }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }] vernichtete [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] vernichtete [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] erschoss [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] erschoss [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] sprengte [{ $victim }] aus dem Leben hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] sprengte [{ $victim }] aus dem Leben
hud-chat-pvp_energy_kill_msg = [{ $attacker }] tötete [{ $victim }] mit Magie hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] tötete [{ $victim }] mit Magie
hud-chat-pvp_other_kill_msg = [{ $attacker }] tötete [{ $victim }] hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }] tötete [{ $victim }]
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] starb an An Verbrennung gestorben .burning = { "[" }{ $victim }] starb an An Verbrennung gestorben
.bleeding = [{ $victim }] starb an Verblutet .bleeding = { "[" }{ $victim }] starb an Verblutet
.curse = [{ $victim }] starb an An Verfluchung gestorben .curse = { "[" }{ $victim }] starb an An Verfluchung gestorben
.crippled = [{ $victim }] starb an An Verkrüpplung gestorben .crippled = { "[" }{ $victim }] starb an An Verkrüpplung gestorben
.frozen = [{ $victim }] starb an Erfroren .frozen = { "[" }{ $victim }] starb an Erfroren
.mysterious = [{ $victim }] starb an Unter geheimnisvollen Umständen gestorben .mysterious = { "[" }{ $victim }] starb an Unter geheimnisvollen Umständen gestorben
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] starb an An Verbrennung gestorben von { $attacker } .burning = { "[" }{ $victim }] starb an An Verbrennung gestorben von { $attacker }
.bleeding = [{ $victim }] starb an Verblutet von { $attacker } .bleeding = { "[" }{ $victim }] starb an Verblutet von { $attacker }
.curse = [{ $victim }] starb an An Verfluchung gestorben von { $attacker } .curse = { "[" }{ $victim }] starb an An Verfluchung gestorben von { $attacker }
.crippled = [{ $victim }] starb an An Verkrüpplung gestorben von { $attacker } .crippled = { "[" }{ $victim }] starb an An Verkrüpplung gestorben von { $attacker }
.frozen = [{ $victim }] starb an Erfroren von { $attacker } .frozen = { "[" }{ $victim }] starb an Erfroren von { $attacker }
.mysterious = [{ $victim }] starb an Unter geheimnisvollen Umständen gestorben von { $attacker } .mysterious = { "[" }{ $victim }] starb an Unter geheimnisvollen Umständen gestorben von { $attacker }
hud-chat-npc_melee_kill_msg = { $attacker } tötete [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } tötete [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } erschoss [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } erschoss [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } sprengte [{ $victim }] aus dem Leben hud-chat-npc_explosion_kill_msg = { $attacker } sprengte [{ $victim }] aus dem Leben
hud-chat-npc_energy_kill_msg = { $attacker } tötete [{ $victim }] mit Magie hud-chat-npc_energy_kill_msg = { $attacker } tötete [{ $victim }] mit Magie
hud-chat-npc_other_kill_msg = { $attacker } tötete [{ $victim }] hud-chat-npc_other_kill_msg = { $attacker } tötete [{ $victim }]
hud-chat-loot_fail = Dein Inventar ist voll!
hud-chat-goodbye = Auf Wiedersehen! hud-chat-goodbye = Auf Wiedersehen!
hud-chat-connection_lost = Verbindungsabbruch. Du wirst in { $time } Sekunden gekickt. hud-chat-connection_lost = Verbindungsabbruch. Du wirst in { $time } Sekunden gekickt.

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@ -94,3 +94,15 @@ loading-tips =
.a19 = Du weißt nicht, was du mit einem gewissen Gegenstand anfangen sollst? Suche 'input:<Name des Gegenstandes>' im Crafting-Menü! .a19 = Du weißt nicht, was du mit einem gewissen Gegenstand anfangen sollst? Suche 'input:<Name des Gegenstandes>' im Crafting-Menü!
.a20 = Unterstütze doch die Spielentwicklung und helfe mit! Egal ob Übersetzen, Programmieren oder das Entwickeln neuer Ideen - alles hilft! .a20 = Unterstütze doch die Spielentwicklung und helfe mit! Egal ob Übersetzen, Programmieren oder das Entwickeln neuer Ideen - alles hilft!
.a21 = Du siehst etwas Besonderes? Mach doch einen Screenshot! ({ $gameinput-screenshot }) .a21 = Du siehst etwas Besonderes? Mach doch einen Screenshot! ({ $gameinput-screenshot })
main-singleplayer-new = Neu
main-singleplayer-world_name = Weltname
main-singleplayer-delete = Löschen
main-singleplayer-random_seed = Zufällig
main-singleplayer-regenerate = Regenerieren
main-singleplayer-invalid_name = Fehler: Ungültiger Name
main-singleplayer-size_lg = Logarithmische Größe
main-singleplayer-map_large_warning = Warnung: Große Welten brauchen beim ersten Mal eine lange Zeit zum Starten
main-singleplayer-map_shape = Form
main-singleplayer-map_erosion_quality = Erosionsqualität
main-singleplayer-play = Spielen
main-singleplayer-generate_and_play = Generieren & Spielen

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@ -1,46 +1,39 @@
hud-chat-all = Ĉio hud-chat-all = Ĉio
hud-chat-chat_tab_hover_tooltip = Dekstre klaku por agordoj hud-chat-chat_tab_hover_tooltip = Dekstre klaku por agordoj
## Chat outputs ## Chat outputs
hud-chat-online_msg = [{ $name }] konektis
hud-chat-offline_msg = [{ $name }] malkonektis
hud-chat-default_death_msg = [{ $name }] mortis
hud-chat-environmental_kill_msg = [{ $name }] mortis en { $environment }
hud-chat-fall_kill_msg = [{ $name }] mortis pro falo
hud-chat-suicide_msg = [{ $name }] mortigis sin
hud-chat-online_msg = { "[" }{ $name }] konektis
hud-chat-offline_msg = { "[" }{ $name }] malkonektis
hud-chat-default_death_msg = { "[" }{ $name }] mortis
hud-chat-fall_kill_msg = { "[" }{ $name }] mortis pro falo
hud-chat-suicide_msg = { "[" }{ $name }] mortigis sin
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] mortis pro = brulo pro [{ $attacker }] .burning = { "[" }{ $victim }] mortis pro = brulo pro [{ $attacker }]
.bleeding = [{ $victim }] mortis pro = sango pro [{ $attacker }] .bleeding = { "[" }{ $victim }] mortis pro = sango pro [{ $attacker }]
.curse = [{ $victim }] mortis pro = malbonsorĉo pro [{ $attacker }] .curse = { "[" }{ $victim }] mortis pro = malbonsorĉo pro [{ $attacker }]
.crippled = [{ $victim }] mortis pro = kriplo pro [{ $attacker }] .crippled = { "[" }{ $victim }] mortis pro = kriplo pro [{ $attacker }]
.frozen = [{ $victim }] mortis pro = frosto pro [{ $attacker }] .frozen = { "[" }{ $victim }] mortis pro = frosto pro [{ $attacker }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }] morgitigs [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] morgitigs [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] pafis [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] pafis [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] eksplodigis [{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] eksplodigis [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] mortigis [{ $victim }] kun magio hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] mortigis [{ $victim }] kun magio
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] mortis pro = brulo .burning = { "[" }{ $victim }] mortis pro = brulo
.bleeding = [{ $victim }] mortis pro = sango .bleeding = { "[" }{ $victim }] mortis pro = sango
.curse = [{ $victim }] mortis pro = malbonsorĉo .curse = { "[" }{ $victim }] mortis pro = malbonsorĉo
.crippled = [{ $victim }] mortis pro = kriplo .crippled = { "[" }{ $victim }] mortis pro = kriplo
.frozen = [{ $victim }] mortis pro = frosto .frozen = { "[" }{ $victim }] mortis pro = frosto
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] mortis pro = brulo pro { $attacker } .burning = { "[" }{ $victim }] mortis pro = brulo pro { $attacker }
.bleeding = [{ $victim }] mortis pro = sango pro { $attacker } .bleeding = { "[" }{ $victim }] mortis pro = sango pro { $attacker }
.curse = [{ $victim }] mortis pro = malbonsorĉo pro { $attacker } .curse = { "[" }{ $victim }] mortis pro = malbonsorĉo pro { $attacker }
.crippled = [{ $victim }] mortis pro = kriplo pro { $attacker } .crippled = { "[" }{ $victim }] mortis pro = kriplo pro { $attacker }
.frozen = [{ $victim }] mortis pro = frosto pro { $attacker } .frozen = { "[" }{ $victim }] mortis pro = frosto pro { $attacker }
hud-chat-npc_melee_kill_msg = { $attacker } mortigis [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } mortigis [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } pafis [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } pafis [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } eksplodigis [{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } eksplodigis [{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker } mortigis [{ $victim }] kun magio hud-chat-npc_energy_kill_msg = { $attacker } mortigis [{ $victim }] kun magio
hud-chat-npc_other_kill_msg = { $attacker } mortigis [{ $victim }] hud-chat-npc_other_kill_msg = { $attacker } mortigis [{ $victim }]
hud-chat-loot_fail = Via inventaro plenas!
hud-chat-goodbye = Adiaŭ! hud-chat-goodbye = Adiaŭ!
hud-chat-connection_lost = Ne povas konekti. Eliri post { $time } sekundoj. hud-chat-connection_lost = Ne povas konekti. Eliri post { $time } sekundoj.

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@ -1,41 +1,39 @@
## Player events ## Player events
hud-chat-online_msg = [{ $name }] esta en linea hud-chat-online_msg = { "[" }{ $name }] esta en linea
hud-chat-offline_msg = [{ $name }] se ha desconectado hud-chat-offline_msg = { "[" }{ $name }] se ha desconectado
## Buff deaths ## Buff deaths
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] ha muerto por: quemadura causado por [{ $attacker }] .burning = { "[" }{ $victim }] ha muerto por: quemadura causado por [{ $attacker }]
.bleeding = [{ $victim }] ha muerto por: sangrado causado por [{ $attacker }] .bleeding = { "[" }{ $victim }] ha muerto por: sangrado causado por [{ $attacker }]
.curse = [{ $victim }] ha muerto por: maldición causado por [{ $attacker }] .curse = { "[" }{ $victim }] ha muerto por: maldición causado por [{ $attacker }]
.crippled = [{ $victim }] ha muerto por: lesión causado por [{ $attacker }] .crippled = { "[" }{ $victim }] ha muerto por: lesión causado por [{ $attacker }]
.frozen = [{ $victim }] ha muerto por: congelamiento causado por [{ $attacker }] .frozen = { "[" }{ $victim }] ha muerto por: congelamiento causado por [{ $attacker }]
.mysterious = [{ $victim }] ha muerto por: secreto causado por [{ $attacker }] .mysterious = { "[" }{ $victim }] ha muerto por: secreto causado por [{ $attacker }]
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] ha muerto por: quemadura .burning = { "[" }{ $victim }] ha muerto por: quemadura
.bleeding = [{ $victim }] ha muerto por: sangrado .bleeding = { "[" }{ $victim }] ha muerto por: sangrado
.curse = [{ $victim }] ha muerto por: maldición .curse = { "[" }{ $victim }] ha muerto por: maldición
.crippled = [{ $victim }] ha muerto por: lesión .crippled = { "[" }{ $victim }] ha muerto por: lesión
.frozen = [{ $victim }] ha muerto por: congelamiento .frozen = { "[" }{ $victim }] ha muerto por: congelamiento
.mysterious = [{ $victim }] ha muerto por: secreto .mysterious = { "[" }{ $victim }] ha muerto por: secreto
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] ha muerto por: quemadura causado por { $attacker } .burning = { "[" }{ $victim }] ha muerto por: quemadura causado por { $attacker }
.bleeding = [{ $victim }] ha muerto por: sangrado causado por { $attacker } .bleeding = { "[" }{ $victim }] ha muerto por: sangrado causado por { $attacker }
.curse = [{ $victim }] ha muerto por: maldición causado por { $attacker } .curse = { "[" }{ $victim }] ha muerto por: maldición causado por { $attacker }
.crippled = [{ $victim }] ha muerto por: lesión causado por { $attacker } .crippled = { "[" }{ $victim }] ha muerto por: lesión causado por { $attacker }
.frozen = [{ $victim }] ha muerto por: congelamiento causado por { $attacker } .frozen = { "[" }{ $victim }] ha muerto por: congelamiento causado por { $attacker }
.mysterious = [{ $victim }] ha muerto por: secreto causado por { $attacker } .mysterious = { "[" }{ $victim }] ha muerto por: secreto causado por { $attacker }
## PvP deaths ## PvP deaths
hud-chat-pvp_melee_kill_msg = [{ $attacker }] ha derrotado a [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] ha derrotado a [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] disparó a [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] disparó a [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] hizo explotar a [{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] hizo explotar a [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] mató a [{ $victim }] con magia hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] mató a [{ $victim }] con magia
hud-chat-pvp_other_kill_msg = [{ $attacker }] mató a [{ $victim }] hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }] mató a [{ $victim }]
## PvE deaths ## PvE deaths
@ -47,21 +45,18 @@ hud-chat-npc_other_kill_msg = { $attacker } mató a [{ $victim }]
## Other deaths ## Other deaths
hud-chat-environmental_kill_msg = [{ $name }] murió en { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] murio por daño de caida
hud-chat-fall_kill_msg = [{ $name }] murio por daño de caida hud-chat-suicide_msg = { "[" }{ $name }] murió por heridas autoinfligidas
hud-chat-suicide_msg = [{ $name }] murió por heridas autoinfligidas hud-chat-default_death_msg = { "[" }{ $name }] murió
hud-chat-default_death_msg = [{ $name }] murió
## Utils ## Utils
hud-chat-all = Todos hud-chat-all = Todos
hud-chat-you = Tú
hud-chat-chat_tab_hover_tooltip = Click derecho para opciones hud-chat-chat_tab_hover_tooltip = Click derecho para opciones
hud-loot-pickup-msg = hud-loot-pickup-msg =
{ $actor } Recogio { $amount -> { $actor } Recogio { $amount ->
[one] { $item } [one] { $item }
*[other] { $amount }x { $item } *[other] { $amount }x { $item }
} }
hud-chat-loot_fail = ¡Tu inventario está lleno!
hud-chat-goodbye = ¡Adiós! hud-chat-goodbye = ¡Adiós!
hud-chat-connection_lost = Conexión perdida. Desconectando en { $time } segundos. hud-chat-connection_lost = Conexión perdida. Desconectando en { $time } segundos.

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@ -1,90 +1,110 @@
## Regeneración ## Regeneración
buff-title-heal = Regeneración de salud buff-title-heal = Regeneración de salud
buff-desc-heal = Restaura salud progresivamente. buff-desc-heal = Restaura salud progresivamente.
buff-stat-health = Restaura { $str_total } de salud buff-stat-health = Restaura { $str_total } de salud
## Pociones ## Pociones
buff-title-potion = Poción buff-title-potion = Poción
buff-desc-potion = Bebiendo... buff-desc-potion = Bebiendo...
## Saturación ## Saturación
buff-title-saturation = Saturación buff-title-saturation = Saturación
buff-desc-saturation = Los consumibles te hacen recuperar salud con el paso del tiempo. buff-desc-saturation = Los consumibles te hacen recuperar salud con el paso del tiempo.
## Hogueras ## Hogueras
buff-title-campfire_heal = Descanso en hoguera buff-title-campfire_heal = Descanso en hoguera
buff-desc-campfire_heal = Descansar en una hoguera restaura { $rate } % de salud por segundo. buff-desc-campfire_heal = Descansar en una hoguera restaura { $rate } % de salud por segundo.
## Regeneración de aguante ## Regeneración de aguante
buff-title-energy_regen = Regeneración de aguante buff-title-energy_regen = Regeneración de aguante
buff-desc-energy_regen = Aumenta la regeneración de aguante. buff-desc-energy_regen = Aumenta la regeneración de aguante.
buff-stat-energy_regen = Restaura { $str_total } de aguante buff-stat-energy_regen = Restaura { $str_total } de aguante
## Aumento de salud ## Aumento de salud
buff-title-increase_max_health = Aumento de salud buff-title-increase_max_health = Aumento de salud
buff-desc-increase_max_health = Aumenta la salud máxima buff-desc-increase_max_health = Aumenta la salud máxima
buff-stat-increase_max_health = Aumenta en { $strength } puntos tu salud máxima buff-stat-increase_max_health = Aumenta en { $strength } puntos tu salud máxima
## Aumento de aguante ## Aumento de aguante
buff-title-increase_max_energy = Aumento de aguante buff-title-increase_max_energy = Aumento de aguante
buff-desc-increase_max_energy = Aumenta tu aguante máximo buff-desc-increase_max_energy = Aumenta tu aguante máximo
buff-stat-increase_max_energy = buff-stat-increase_max_energy = Aumenta en { $strength } puntos tu aguante máximo
Aumenta en { $strength } puntos tu aguante máximo
## Invulnerabilidad ## Invulnerabilidad
buff-title-invulnerability = Invulnerabilidad buff-title-invulnerability = Invulnerabilidad
buff-desc-invulnerability = Eres inmune a todo el daño. buff-desc-invulnerability = Eres inmune a todo el daño.
buff-stat-invulnerability = Concede invulnerabilidad buff-stat-invulnerability = Concede invulnerabilidad
## Protection Ward ## Protection Ward
buff-title-protectingward = Custodia buff-title-protectingward = Custodia
buff-desc-protectingward = Los ataques no te hacen daño. buff-desc-protectingward = Los ataques no te hacen daño.
## Frenesí ## Frenesí
buff-title-frenzied = Frenesí buff-title-frenzied = Frenesí
buff-desc-frenzied = Consigues una velocidad sobrehumana e ignoras las pequeñas heridas. buff-desc-frenzied = Consigues una velocidad sobrehumana e ignoras las pequeñas heridas.
## Prisa ## Prisa
buff-title-hastened = Prisa buff-title-hastened = Prisa
buff-desc-hastened = Te mueves y atacas más rápido. buff-desc-hastened = Te mueves y atacas más rápido.
## Hemorragia ## Hemorragia
buff-title-bleed = Hemorragia buff-title-bleed = Hemorragia
buff-desc-bleed = Recibes daño periódico. buff-desc-bleed = Recibes daño periódico.
## Maldición ## Maldición
buff-title-cursed = Maldito buff-title-cursed = Maldito
buff-desc-cursed = Sufres una maldición. buff-desc-cursed = Sufres una maldición.
## En llamas ## En llamas
buff-title-burn = En llamas buff-title-burn = En llamas
buff-desc-burn = Te estás quemando vivo buff-desc-burn = Te estás quemando vivo
## Incapacitado ## Incapacitado
buff-title-crippled = Incapacitado buff-title-crippled = Incapacitado
buff-desc-crippled = Te mueves con dificultad a causa de las heridas en tus piernas. buff-desc-crippled = Te mueves con dificultad a causa de las heridas en tus piernas.
## Congelado ## Congelado
buff-title-frozen = Congelado buff-title-frozen = Congelado
buff-desc-frozen = Te mueves y atacas con más lentitud. buff-desc-frozen = Te mueves y atacas con más lentitud.
## Mojado ## Mojado
buff-title-wet = Mojado buff-title-wet = Mojado
buff-desc-wet = El suelo te resulta resbaladizo por lo que te mueves con dificultad. buff-desc-wet = El suelo te resulta resbaladizo por lo que te mueves con dificultad.
## Atrapado ## Atrapado
buff-title-ensnared = Atrapado buff-title-ensnared = Atrapado
buff-desc-ensnared = Tus piernas permanecen inmóviles debido a las lianas que las agarran. buff-desc-ensnared = Tus piernas permanecen inmóviles debido a las lianas que las agarran.
## Fortaleza ## Fortaleza
buff-title-fortitude = Aplomo buff-title-fortitude = Aplomo
buff-desc-fortitude = Ningún ataque enemigo consigue aturdirte. buff-desc-fortitude = Ningún ataque enemigo consigue aturdirte.
## Parada ## Parada
buff-title-parried = Parada buff-title-parried = Parada
buff-desc-parried = Tu arma ha sido parada por lo que te cuesta recuperarte. buff-desc-parried = Tu arma ha sido parada por lo que te cuesta recuperarte.
## Enfermedad de poción ## Enfermedad de poción
buff-title-potionsickness = Enfermedad de poción buff-title-potionsickness = Enfermedad de poción
buff-desc-potionsickness = La pociones van curando cada vez menos con cada consumición a corto plazo. buff-desc-potionsickness = La pociones van curando cada vez menos con cada consumición a corto plazo.
buff-stat-potionsickness = buff-stat-potionsickness =
@ -92,15 +112,30 @@ buff-stat-potionsickness =
con cada poción consecutiva que consumas. con cada poción consecutiva que consumas.
## Temerario ## Temerario
buff-title-reckless = Temerario buff-title-reckless = Temerario
buff-desc-reckless = Tus ataques se vuelven más fuertes, pero tus defensas disminuyen. buff-desc-reckless = Tus ataques se vuelven más fuertes, pero tus defensas disminuyen.
## Polimorfismo ## Polimorfismo
buff-title-polymorphed = Polimorfismo buff-title-polymorphed = Polimorfismo
buff-desc-polymorphed = La forma de tu cuerpo ha cambiado. buff-desc-polymorphed = La forma de tu cuerpo ha cambiado.
## Util ## Util
buff-text-over_seconds = durante { $dur_secs } segundos buff-text-over_seconds = durante { $dur_secs } segundos
buff-mysterious = Efecto misterioso buff-mysterious = Efecto misterioso
buff-text-for_seconds = durante { $dur_secs } segundos buff-text-for_seconds = durante { $dur_secs } segundos
buff-remove = Haz click para eliminar buff-remove = Haz click para eliminar
# Imminent Critical
buff-desc-imminentcritical = Tu próximo ataque golpeará críticamente al enemigo.
# Bloodfeast
buff-desc-bloodfeast = Restauras vida en ataques contra enemigos ensangrentados
# Fury
buff-desc-fury = Con tu furia, tus golpes generarán más combos
# Sunderer
buff-desc-sunderer = Tus ataques pueden romper las defensas de tus enemigos y refrescarte con más energía.
# Sunderer
buff-desc-defiance = Puedes resistir golpes más fuertes y asombrosos y generar combos al ser golpeado, sin embargo es más lento.
# Berserk
buff-desc-berserk = Estás en modo furioso, lo que hace que tus ataques sean más potentes y rápidos, y aumenta tu velocidad. Sin embargo, tu capacidad defensiva es menor.

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@ -1,17 +1,17 @@
## General ## General
hud-chat-online_msg = { $name } se ha conectado. hud-chat-online_msg = { $name } se ha conectado.
hud-chat-offline_msg = { $name } se ha desconectado. hud-chat-offline_msg = { $name } se ha desconectado.
hud-chat-connection_lost = Conexión perdida. Saliendo en { $time } segundos. hud-chat-connection_lost = Conexión perdida. Saliendo en { $time } segundos.
hud-chat-goodbye = ¡Adiós! hud-chat-goodbye = ¡Adiós!
hud-chat-chat_tab_hover_tooltip = Click derecho para opciones hud-chat-chat_tab_hover_tooltip = Click derecho para opciones
hud-chat-all = Global hud-chat-all = Global
hud-chat-you = Tú
## Maneras de morirse ## Maneras de morirse
hud-chat-default_death_msg = { $name } ha muerto hud-chat-default_death_msg = { $name } ha muerto
hud-chat-suicide_msg = { $name } se ha suicidado hud-chat-suicide_msg = { $name } se ha suicidado
hud-chat-fall_kill_msg = { $name } ha muerto por caer desde demasiada altura hud-chat-fall_kill_msg = { $name } ha muerto por caer desde demasiada altura
hud-chat-environmental_kill_msg = { $name } ha muerto en { $environment }
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = { $victim } se ha quemado hasta morir .burning = { $victim } se ha quemado hasta morir
.bleeding = { $victim } ha muerto desangrado .bleeding = { $victim } ha muerto desangrado
@ -21,6 +21,7 @@ hud-chat-died_of_buff_nonexistent_msg =
.mysterious = { $victim } ha muerto de manera misteriosa .mysterious = { $victim } ha muerto de manera misteriosa
## PvE ## PvE
hud-chat-npc_other_kill_msg = { $attacker } ha matado a { $victim } hud-chat-npc_other_kill_msg = { $attacker } ha matado a { $victim }
hud-chat-npc_melee_kill_msg = { $attacker } ha matado a { $victim } con un arma cuerpo a cuerpo hud-chat-npc_melee_kill_msg = { $attacker } ha matado a { $victim } con un arma cuerpo a cuerpo
hud-chat-npc_ranged_kill_msg = { $attacker } ha matado a { $victim } con un arma de proyectil hud-chat-npc_ranged_kill_msg = { $attacker } ha matado a { $victim } con un arma de proyectil
@ -35,6 +36,7 @@ hud-chat-died_of_npc_buff_msg =
.mysterious = { $victim } ha muerto de manera misteriosa a manos de { $attacker } .mysterious = { $victim } ha muerto de manera misteriosa a manos de { $attacker }
## PvP ## PvP
hud-chat-pvp_other_kill_msg = { $attacker } ha matado a { $victim } hud-chat-pvp_other_kill_msg = { $attacker } ha matado a { $victim }
hud-chat-pvp_melee_kill_msg = { $attacker } ha matado a { $victim } con un arma cuerpo a cuerpo hud-chat-pvp_melee_kill_msg = { $attacker } ha matado a { $victim } con un arma cuerpo a cuerpo
hud-chat-pvp_ranged_kill_msg = { $attacker } ha matado a { $victim } con un arma de proyectil hud-chat-pvp_ranged_kill_msg = { $attacker } ha matado a { $victim } con un arma de proyectil
@ -49,7 +51,7 @@ hud-chat-died_of_pvp_buff_msg =
.mysterious = { $victim } ha muerto de manera misteriosa a manos de { $attacker } .mysterious = { $victim } ha muerto de manera misteriosa a manos de { $attacker }
## Inventario ## Inventario
hud-chat-loot_fail = ¡Tu inventario está lleno!
hud-loot-pickup-msg = hud-loot-pickup-msg =
{ $actor -> { $actor ->
[You] { "\u0000" } [You] { "\u0000" }

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subtitle-lightning = Trueno
subtitle-bird_call = Pajaros cantando

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hud-chat-all = Denak hud-chat-all = Denak
hud-chat-chat_tab_hover_tooltip = Egin klik eskuineko botoiarekin ezarpenak irekitzeko. hud-chat-chat_tab_hover_tooltip = Egin klik eskuineko botoiarekin ezarpenak irekitzeko.
hud-chat-online_msg = [{ $name }] sartu da hud-chat-online_msg = { "[" }{ $name }] sartu da
hud-chat-offline_msg = [{ $name }] irten da hud-chat-offline_msg = { "[" }{ $name }] irten da
hud-chat-default_death_msg = [{ $name }] hil da hud-chat-default_death_msg = { "[" }{ $name }] hil da
hud-chat-environmental_kill_msg = [{ $name }] { $environment }-(e)n hil da hud-chat-fall_kill_msg = { "[" }{ $name }] altuera garaitik erorita hil da
hud-chat-fall_kill_msg = [{ $name }] altuera garaitik erorita hil da hud-chat-suicide_msg = { "[" }{ $name }]-(e)k bere buruaz beste egin du
hud-chat-suicide_msg = [{ $name }]-(e)k bere buruaz beste egin du
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] kiskalita hil da [{ $attacker }]-(e)ren erruz .burning = { "[" }{ $victim }] kiskalita hil da [{ $attacker }]-(e)ren erruz
.bleeding = [{ $victim }] odolustuta hil da [{ $attacker }]-(e)ren erruz .bleeding = { "[" }{ $victim }] odolustuta hil da [{ $attacker }]-(e)ren erruz
.curse = [{ $victim }] sorginduta hil da [{ $attacker }]-(e)ren erruz .curse = { "[" }{ $victim }] sorginduta hil da [{ $attacker }]-(e)ren erruz
.crippled = [{ $victim }] larriki zaurituta hil da [{ $attacker }]-(e)ren erruz .crippled = { "[" }{ $victim }] larriki zaurituta hil da [{ $attacker }]-(e)ren erruz
.frozen = [{ $victim }] izoztuta hil da [{ $attacker }]-(e)ren erruz .frozen = { "[" }{ $victim }] izoztuta hil da [{ $attacker }]-(e)ren erruz
hud-chat-pvp_melee_kill_msg = [{ $attacker }](e)k [{ $victim }] garaitu du hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }](e)k [{ $victim }] garaitu du
hud-chat-pvp_ranged_kill_msg = [{ $attacker }](e)k [{ $victim }] tiroz hil du hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }](e)k [{ $victim }] tiroz hil du
hud-chat-pvp_explosion_kill_msg = [{ $attacker }](e)k [{ $victim }] leherrarazi du hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }](e)k [{ $victim }] leherrarazi du
hud-chat-pvp_energy_kill_msg = [{ $attacker }](e)k [{ $victim }] magiaz hil du hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }](e)k [{ $victim }] magiaz hil du
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] kiskalita hil da .burning = { "[" }{ $victim }] kiskalita hil da
.bleeding = [{ $victim }] odolustuta hil da .bleeding = { "[" }{ $victim }] odolustuta hil da
.curse = [{ $victim }] sorginduta hil da .curse = { "[" }{ $victim }] sorginduta hil da
.crippled = [{ $victim }] larriki zaurituta hil da .crippled = { "[" }{ $victim }] larriki zaurituta hil da
.frozen = [{ $victim }] izoztuta hil da .frozen = { "[" }{ $victim }] izoztuta hil da
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }], { $attacker }(e)k eragindako kiskalita hil da(e)n erruz hil da .burning = { "[" }{ $victim }], { $attacker }(e)k eragindako kiskalita hil da(e)n erruz hil da
.bleeding = [{ $victim }], { $attacker }(e)k eragindako odolustuta hil da(e)n erruz hil da .bleeding = { "[" }{ $victim }], { $attacker }(e)k eragindako odolustuta hil da(e)n erruz hil da
.curse = [{ $victim }], { $attacker }(e)k eragindako sorginduta hil da(e)n erruz hil da .curse = { "[" }{ $victim }], { $attacker }(e)k eragindako sorginduta hil da(e)n erruz hil da
.crippled = [{ $victim }], { $attacker }(e)k eragindako larriki zaurituta hil da(e)n erruz hil da .crippled = { "[" }{ $victim }], { $attacker }(e)k eragindako larriki zaurituta hil da(e)n erruz hil da
.frozen = [{ $victim }], { $attacker }(e)k eragindako izoztuta hil da(e)n erruz hil da .frozen = { "[" }{ $victim }], { $attacker }(e)k eragindako izoztuta hil da(e)n erruz hil da
hud-chat-npc_melee_kill_msg = { $attacker }-(e)k [{ $victim }] hil du hud-chat-npc_melee_kill_msg = { $attacker }-(e)k [{ $victim }] hil du
hud-chat-npc_ranged_kill_msg = { $attacker }-(e)k [{ $victim }] tiroz hil du hud-chat-npc_ranged_kill_msg = { $attacker }-(e)k [{ $victim }] tiroz hil du
hud-chat-npc_explosion_kill_msg = { $attacker }-(e)k [{ $victim }] leherrarazi du hud-chat-npc_explosion_kill_msg = { $attacker }-(e)k [{ $victim }] leherrarazi du
hud-chat-npc_energy_kill_msg = { $attacker }-(e)k [{ $victim }] magiaz hil du hud-chat-npc_energy_kill_msg = { $attacker }-(e)k [{ $victim }] magiaz hil du
hud-chat-npc_other_kill_msg = { $attacker }-(e)k [{ $victim }] hil du hud-chat-npc_other_kill_msg = { $attacker }-(e)k [{ $victim }] hil du
hud-chat-loot_fail = Inbentarioa beteta duzu!
hud-chat-goodbye = Agur! hud-chat-goodbye = Agur!
hud-chat-connection_lost = Konexioa galdu duzu. { $time } segundo barru kanporatua izango zara. hud-chat-connection_lost = Konexioa galdu duzu. { $time } segundo barru kanporatua izango zara.

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body-generic = créature
body-biped_large-ogre = ogre
body-biped_large-cyclops = cyclope
body-biped_large-wendigo = wendigo
body-biped_large-werewolf = loup-garou
body-biped_large-cave_troll = troll de caverne
body-biped_large-mountain_troll = troll de montagne
body-biped_large-swamp_troll = troll de marais
body-biped_large-blue_oni = oni bleu
body-biped_large-red_oni = oni rouge
body-biped_large-tursus = tursus

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## Player events ## Player events
hud-chat-online_msg = [{ $name }] est maintenant en ligne. hud-chat-online_msg = { "[" }{ $name }] est maintenant en ligne.
hud-chat-offline_msg = [{ $name }] s'est déconnecté. hud-chat-offline_msg = { "[" }{ $name }] s'est déconnecté.
## Buff deaths ## Buff deaths
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] est mort de Mort: brûlé(e) causé par [{ $attacker }] .burning = { "[" }{ $victim }] est mort de Mort: brûlé(e) causé par [{ $attacker }]
.bleeding = [{ $victim }] est mort de Mort: saignement causé par [{ $attacker }] .bleeding = { "[" }{ $victim }] est mort de Mort: saignement causé par [{ $attacker }]
.curse = [{ $victim }] est mort de Mort: malédiction causé par [{ $attacker }] .curse = { "[" }{ $victim }] est mort de Mort: malédiction causé par [{ $attacker }]
.crippled = [{ $victim }] est mort de Mort: estropié(e) causé par [{ $attacker }] .crippled = { "[" }{ $victim }] est mort de Mort: estropié(e) causé par [{ $attacker }]
.frozen = [{ $victim }] est mort de Mort: glacé(e) causé par [{ $attacker }] .frozen = { "[" }{ $victim }] est mort de Mort: glacé(e) causé par [{ $attacker }]
.mysterious = [{ $victim }] est mort de Mort: secrète causé par [{ $attacker }] .mysterious = { "[" }{ $victim }] est mort de Mort: secrète causé par [{ $attacker }]
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] est mort de Mort: brûlé(e) .burning = { "[" }{ $victim }] est mort de Mort: brûlé(e)
.bleeding = [{ $victim }] est mort de Mort: saignement .bleeding = { "[" }{ $victim }] est mort de Mort: saignement
.curse = [{ $victim }] est mort de Mort: malédiction .curse = { "[" }{ $victim }] est mort de Mort: malédiction
.crippled = [{ $victim }] est mort de Mort: estropié(e) .crippled = { "[" }{ $victim }] est mort de Mort: estropié(e)
.frozen = [{ $victim }] est mort de Mort: glacé(e) .frozen = { "[" }{ $victim }] est mort de Mort: glacé(e)
.mysterious = [{ $victim }] est mort de Mort: secrète .mysterious = { "[" }{ $victim }] est mort de Mort: secrète
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] est mort de Mort: brûlé(e) causé par { $attacker } .burning = { "[" }{ $victim }] est mort de Mort: brûlé(e) causé par { $attacker }
.bleeding = [{ $victim }] est mort de Mort: saignement causé par { $attacker } .bleeding = { "[" }{ $victim }] est mort de Mort: saignement causé par { $attacker }
.curse = [{ $victim }] est mort de Mort: malédiction causé par { $attacker } .curse = { "[" }{ $victim }] est mort de Mort: malédiction causé par { $attacker }
.crippled = [{ $victim }] est mort de Mort: estropié(e) causé par { $attacker } .crippled = { "[" }{ $victim }] est mort de Mort: estropié(e) causé par { $attacker }
.frozen = [{ $victim }] est mort de Mort: glacé(e) causé par { $attacker } .frozen = { "[" }{ $victim }] est mort de Mort: glacé(e) causé par { $attacker }
.mysterious = [{ $victim }] est mort de Mort: secrète causé par { $attacker } .mysterious = { "[" }{ $victim }] est mort de Mort: secrète causé par { $attacker }
## PvP deaths ## PvP deaths
hud-chat-pvp_melee_kill_msg = [{ $attacker }] a tué [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] a tué [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] a tiré sur [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] a tiré sur [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] a explosé [{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] a explosé [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] a tué [{ $victim }] avec de la magie hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] a tué [{ $victim }] avec de la magie
hud-chat-pvp_other_kill_msg = [{ $attacker }] a tué [{ $victim }] hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }] a tué [{ $victim }]
## PvE deaths ## PvE deaths
hud-chat-npc_melee_kill_msg = { $attacker } a tué [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } a tué [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } a tiré sur [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } a tiré sur [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } a fait exploser [{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } a fait exploser [{ $victim }]
hud-chat-npc_energy_kill_msg = [{ $attacker }] a tué [{ $victim }] avec de la magie hud-chat-npc_energy_kill_msg = { "[" }{ $attacker }] a tué [{ $victim }] avec de la magie
hud-chat-npc_other_kill_msg = [{ $attacker }] a tué [{ $victim }] hud-chat-npc_other_kill_msg = { "[" }{ $attacker }] a tué [{ $victim }]
## Other deaths ## Other deaths
hud-chat-environmental_kill_msg = [{ $name }] est mort dans { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] est mort de dégâts de chute
hud-chat-fall_kill_msg = [{ $name }] est mort de dégâts de chute hud-chat-suicide_msg = { "[" }{ $name }] est mort des suites de ses propres blessures
hud-chat-suicide_msg = [{ $name }] est mort des suites de ses propres blessures hud-chat-default_death_msg = { "[" }{ $name }] est mort
hud-chat-default_death_msg = [{ $name }] est mort
## Utils ## Utils
hud-chat-all = Global hud-chat-all = Global
hud-chat-you = Toi
hud-chat-chat_tab_hover_tooltip = Clique Droit pour ouvrir les paramètres hud-chat-chat_tab_hover_tooltip = Clique Droit pour ouvrir les paramètres
hud-loot-pickup-msg = hud-loot-pickup-msg =
{ $actor } a récupéré { $amount -> { $actor } a récupéré { $amount ->
[one] { $item } [one] { $item }
*[other] x{ $amount } { $item }s *[other] x{ $amount } { $item }s
} }
hud-chat-loot_fail = Votre inventaire est plein !
hud-chat-goodbye = Au revoir! hud-chat-goodbye = Au revoir!
hud-chat-connection_lost = Connexion perdue. Expulsion dans { $time } secondes. hud-chat-connection_lost = Connexion perdue. Expulsion dans { $time } secondes.

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hud-chat-all = Összes hud-chat-all = Összes
hud-chat-chat_tab_hover_tooltip = Jobb klikk a beállítások megtekintéséhez hud-chat-chat_tab_hover_tooltip = Jobb klikk a beállítások megtekintéséhez
hud-chat-online_msg = [{ $name }] belépett hud-chat-online_msg = { "[" }{ $name }] belépett
hud-chat-offline_msg = [{ $name }] kilépett hud-chat-offline_msg = { "[" }{ $name }] kilépett
hud-chat-default_death_msg = [{ $name }] meghalt hud-chat-default_death_msg = { "[" }{ $name }] meghalt
hud-chat-environmental_kill_msg = [{ $name }] meghalt itt: { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] belehalt a zuhanásba
hud-chat-fall_kill_msg = [{ $name }] belehalt a zuhanásba hud-chat-suicide_msg = { "[" }{ $name }] belehalt önmagának okozott sérüléseibe
hud-chat-suicide_msg = [{ $name }] belehalt önmagának okozott sérüléseibe
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] halálra égett neki köszönhetően: [{ $attacker }] .burning = { "[" }{ $victim }] halálra égett neki köszönhetően: [{ $attacker }]
.bleeding = [{ $victim }] elvérzett neki köszönhetően: [{ $attacker }] .bleeding = { "[" }{ $victim }] elvérzett neki köszönhetően: [{ $attacker }]
.curse = [{ $victim }] halálra lett átkozva neki köszönhetően: [{ $attacker }] .curse = { "[" }{ $victim }] halálra lett átkozva neki köszönhetően: [{ $attacker }]
.crippled = [{ $victim }] halálra bénult neki köszönhetően: [{ $attacker }] .crippled = { "[" }{ $victim }] halálra bénult neki köszönhetően: [{ $attacker }]
.frozen = [{ $victim }] halálra fagyott neki köszönhetően: [{ $attacker }] .frozen = { "[" }{ $victim }] halálra fagyott neki köszönhetően: [{ $attacker }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }] legyőzte őt: [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] legyőzte őt: [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] lelőtte őt: [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] lelőtte őt: [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] felrobbantotta őt: [{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] felrobbantotta őt: [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] mágiával megölte őt: [{ $victim }] hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] mágiával megölte őt: [{ $victim }]
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] halálra égett .burning = { "[" }{ $victim }] halálra égett
.bleeding = [{ $victim }] elvérzett .bleeding = { "[" }{ $victim }] elvérzett
.curse = [{ $victim }] halálra lett átkozva .curse = { "[" }{ $victim }] halálra lett átkozva
.crippled = [{ $victim }] halálra bénult .crippled = { "[" }{ $victim }] halálra bénult
.frozen = [{ $victim }] halálra fagyott .frozen = { "[" }{ $victim }] halálra fagyott
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] halálra égett neki köszönhetően: { $attacker } .burning = { "[" }{ $victim }] halálra égett neki köszönhetően: { $attacker }
.bleeding = [{ $victim }] elvérzett neki köszönhetően: { $attacker } .bleeding = { "[" }{ $victim }] elvérzett neki köszönhetően: { $attacker }
.curse = [{ $victim }] halálra lett átkozva neki köszönhetően: { $attacker } .curse = { "[" }{ $victim }] halálra lett átkozva neki köszönhetően: { $attacker }
.crippled = [{ $victim }] halálra bénult neki köszönhetően: { $attacker } .crippled = { "[" }{ $victim }] halálra bénult neki köszönhetően: { $attacker }
.frozen = [{ $victim }] halálra fagyott neki köszönhetően: { $attacker } .frozen = { "[" }{ $victim }] halálra fagyott neki köszönhetően: { $attacker }
hud-chat-npc_melee_kill_msg = { $attacker } megölte őt: [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } megölte őt: [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } lelőtte őt: [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } lelőtte őt: [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } felrobbantotta őt:[{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } felrobbantotta őt:[{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker } mágiával megölte őt: [{ $victim }] hud-chat-npc_energy_kill_msg = { $attacker } mágiával megölte őt: [{ $victim }]
hud-chat-npc_other_kill_msg = { $attacker } megölte őt: [{ $victim }] hud-chat-npc_other_kill_msg = { $attacker } megölte őt: [{ $victim }]
hud-chat-loot_fail = Túl sok a holmid!
hud-chat-goodbye = Viszlát! hud-chat-goodbye = Viszlát!
hud-chat-connection_lost = Megszakadt a kapcsolat. Szétkapcsolás { $time } másodpercen belül. hud-chat-connection_lost = Megszakadt a kapcsolat. Szétkapcsolás { $time } másodpercen belül.

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@ -1,11 +0,0 @@
body-generic = mostro
body-biped_large-ogre = orco
body-biped_large-cyclops = ciclope
body-biped_large-wendigo = windigo
body-biped_large-werewolf = lupo mannaro
body-biped_large-cave_troll = orco delle caverne
body-biped_large-mountain_troll = orco di montagna
body-biped_large-swamp_troll = orco di palude
body-biped_large-blue_oni = oni blu
body-biped_large-red_oni = oni rosso
body-biped_large-tursus = tursus

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@ -1,49 +1,45 @@
hud-chat-all = Tutti hud-chat-all = Tutti
hud-chat-you = Tu
hud-chat-chat_tab_hover_tooltip = Click destro per le impostazioni hud-chat-chat_tab_hover_tooltip = Click destro per le impostazioni
hud-chat-online_msg = [{ $name }] è ora online hud-chat-online_msg = { "[" }{ $name }] è ora online
hud-chat-offline_msg = [{ $name }] è andato offline hud-chat-offline_msg = { "[" }{ $name }] è andato offline
hud-chat-default_death_msg = [{ $name }] è morto hud-chat-default_death_msg = { "[" }{ $name }] è morto
hud-chat-environmental_kill_msg = [{ $name }] è morto in { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] è morto per danno da caduta
hud-chat-fall_kill_msg = [{ $name }] è morto per danno da caduta hud-chat-suicide_msg = { "[" }{ $name }] è morto per ferite auto inflitte
hud-chat-suicide_msg = [{ $name }] è morto per ferite auto inflitte
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] morto bruciato per via di [{ $attacker }] .burning = { "[" }{ $victim }] morto bruciato per via di [{ $attacker }]
.bleeding = [{ $victim }] morto dissanguato per via di [{ $attacker }] .bleeding = { "[" }{ $victim }] morto dissanguato per via di [{ $attacker }]
.curse = [{ $victim }] ucciso da una maledizione per via di [{ $attacker }] .curse = { "[" }{ $victim }] ucciso da una maledizione per via di [{ $attacker }]
.crippled = [{ $victim }] morto per mutilazioni per via di [{ $attacker }] .crippled = { "[" }{ $victim }] morto per mutilazioni per via di [{ $attacker }]
.frozen = [{ $victim }] morto per congelamento per via di [{ $attacker }] .frozen = { "[" }{ $victim }] morto per congelamento per via di [{ $attacker }]
.mysterious = [{ $victim }] morto per cause misteriose per via di [{ $attacker }] .mysterious = { "[" }{ $victim }] morto per cause misteriose per via di [{ $attacker }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }] ha sconfitto [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] ha sconfitto [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] ha assassinato [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] ha assassinato [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] ha fatto esplodere [{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] ha fatto esplodere [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] ha ucciso [{ $victim }] con la magia hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] ha ucciso [{ $victim }] con la magia
hud-chat-pvp_other_kill_msg = [{ $attacker }] ha ucciso [{ $victim }] hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }] ha ucciso [{ $victim }]
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] morto bruciato .burning = { "[" }{ $victim }] morto bruciato
.bleeding = [{ $victim }] morto dissanguato .bleeding = { "[" }{ $victim }] morto dissanguato
.curse = [{ $victim }] ucciso da una maledizione .curse = { "[" }{ $victim }] ucciso da una maledizione
.crippled = [{ $victim }] morto per mutilazioni .crippled = { "[" }{ $victim }] morto per mutilazioni
.frozen = [{ $victim }] morto per congelamento .frozen = { "[" }{ $victim }] morto per congelamento
.mysterious = [{ $victim }] morto per cause misteriose .mysterious = { "[" }{ $victim }] morto per cause misteriose
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] morto bruciato per via di { $attacker } .burning = { "[" }{ $victim }] morto bruciato per via di { $attacker }
.bleeding = [{ $victim }] morto dissanguato per via di { $attacker } .bleeding = { "[" }{ $victim }] morto dissanguato per via di { $attacker }
.curse = [{ $victim }] ucciso da una maledizione per via di { $attacker } .curse = { "[" }{ $victim }] ucciso da una maledizione per via di { $attacker }
.crippled = [{ $victim }] morto per mutilazioni per via di { $attacker } .crippled = { "[" }{ $victim }] morto per mutilazioni per via di { $attacker }
.frozen = [{ $victim }] morto per congelamento per via di { $attacker } .frozen = { "[" }{ $victim }] morto per congelamento per via di { $attacker }
.mysterious = [{ $victim }] morto per cause misteriose per via di { $attacker } .mysterious = { "[" }{ $victim }] morto per cause misteriose per via di { $attacker }
hud-chat-npc_melee_kill_msg = { $attacker } ha ucciso [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } ha ucciso [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } ha assassinato [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } ha assassinato [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } ha fatto esplodere [{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } ha fatto esplodere [{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker } ha ucciso [{ $victim }] con la magia hud-chat-npc_energy_kill_msg = { $attacker } ha ucciso [{ $victim }] con la magia
hud-chat-npc_other_kill_msg = { $attacker } ha ucciso [{ $victim }] hud-chat-npc_other_kill_msg = { $attacker } ha ucciso [{ $victim }]
hud-loot-pickup-msg = {$actor} ha raccolto { $amount -> hud-loot-pickup-msg =
{ $actor } ha raccolto { $amount ->
[one] { $item } [one] { $item }
*[other] { $amount }x { $item } *[other] { $amount }x { $item }
} }
hud-chat-loot_fail = Il tuo inventario è pieno!
hud-chat-goodbye = Arrivederci! hud-chat-goodbye = Arrivederci!
hud-chat-connection_lost = Connessione persa. Verrai cacciato tra { $time } secondi. hud-chat-connection_lost = Connessione persa. Verrai cacciato tra { $time } secondi.

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@ -1,18 +1,16 @@
hud-chat-online_msg = [{ $name }]がオンラインになりました hud-chat-online_msg = { "[" }{ $name }]がオンラインになりました
hud-chat-offline_msg = [{ $name }]がオフラインになりました hud-chat-offline_msg = { "[" }{ $name }]がオフラインになりました
hud-chat-default_death_msg = [{ $name }]は死んでしまった hud-chat-default_death_msg = { "[" }{ $name }]は死んでしまった
hud-chat-environmental_kill_msg = [{ $name }]は{ $environment }で死亡しました hud-chat-fall_kill_msg = { "[" }{ $name }]は落下のダメージで死亡しました
hud-chat-fall_kill_msg = [{ $name }]は落下のダメージで死亡しました hud-chat-suicide_msg = { "[" }{ $name }]は自傷行為により死亡しました
hud-chat-suicide_msg = [{ $name }]は自傷行為により死亡しました hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }]は[{ $victim }]を倒した
hud-chat-pvp_melee_kill_msg = [{ $attacker }]は[{ $victim }]を倒した hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }]は[{ $victim }]を撃った
hud-chat-pvp_ranged_kill_msg = [{ $attacker }]は[{ $victim }]を撃った hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }]は[{ $victim }]を爆破した
hud-chat-pvp_explosion_kill_msg = [{ $attacker }]は[{ $victim }]を爆破した hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }]は魔法で[{ $victim }]を殺しました
hud-chat-pvp_energy_kill_msg = [{ $attacker }]は魔法で[{ $victim }]を殺しました
hud-chat-npc_melee_kill_msg = { $attacker }は[{ $victim }]を殺しました hud-chat-npc_melee_kill_msg = { $attacker }は[{ $victim }]を殺しました
hud-chat-npc_ranged_kill_msg = { $attacker }は[{ $victim }]を撃ちました hud-chat-npc_ranged_kill_msg = { $attacker }は[{ $victim }]を撃ちました
hud-chat-npc_explosion_kill_msg = { $attacker }は[{ $victim }]を爆破しました hud-chat-npc_explosion_kill_msg = { $attacker }は[{ $victim }]を爆破しました
hud-chat-npc_energy_kill_msg = { $attacker }は魔法で[{ $victim }]を殺しました hud-chat-npc_energy_kill_msg = { $attacker }は魔法で[{ $victim }]を殺しました
hud-chat-npc_other_kill_msg = { $attacker }は[{ $victim }]を殺しました hud-chat-npc_other_kill_msg = { $attacker }は[{ $victim }]を殺しました
hud-chat-loot_fail = 持ち物がいっぱいです!
hud-chat-goodbye = さようなら! hud-chat-goodbye = さようなら!
hud-chat-connection_lost = 接続が切れました。キックされて{ $time }秒。 hud-chat-connection_lost = 接続が切れました。キックされて{ $time }秒。

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@ -1,26 +1,24 @@
## Player events ## Player events
hud-chat-online_msg = [{ $name }]이(가) 현재 온라인 hud-chat-online_msg = { "[" }{ $name }]이(가) 현재 온라인
hud-chat-offline_msg = [{ $name }]이(가) 현재 오프라인 hud-chat-offline_msg = { "[" }{ $name }]이(가) 현재 오프라인
## Buff deaths ## Buff deaths
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $attacker }]이(가) [{ $victim }]을(를) 죽임. 사인: 화상 .burning = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 죽임. 사인: 화상
.bleeding = [{ $attacker }]이(가) [{ $victim }]을(를) 죽임. 사인: 출혈 .bleeding = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 죽임. 사인: 출혈
.curse = [{ $attacker }]이(가) [{ $victim }]을(를) 죽임. 사인: 저주 .curse = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 죽임. 사인: 저주
.crippled = [{ $attacker }]이(가) [{ $victim }]을(를) 죽임. 사인: 다리 부러짐 .crippled = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 죽임. 사인: 다리 부러짐
.frozen = [{ $attacker }]이(가) [{ $victim }]을(를) 죽임. 사인: 동사 .frozen = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 죽임. 사인: 동사
.mysterious = [{ $attacker }]이(가) [{ $victim }]을(를) 죽임. 사인: 비밀 .mysterious = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 죽임. 사인: 비밀
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] 사인: 화상 .burning = { "[" }{ $victim }] 사인: 화상
.bleeding = [{ $victim }] 사인: 출혈 .bleeding = { "[" }{ $victim }] 사인: 출혈
.curse = [{ $victim }] 사인: 저주 .curse = { "[" }{ $victim }] 사인: 저주
.crippled = [{ $victim }] 사인: 다리 부러짐 .crippled = { "[" }{ $victim }] 사인: 다리 부러짐
.frozen = [{ $victim }] 사인: 동사 .frozen = { "[" }{ $victim }] 사인: 동사
.mysterious = [{ $victim }] 사인: 비밀 .mysterious = { "[" }{ $victim }] 사인: 비밀
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = { $attacker }이(가) [{ $victim }]을(를) 죽임. 사인: 화상 .burning = { $attacker }이(가) [{ $victim }]을(를) 죽임. 사인: 화상
.bleeding = { $attacker }이(가) [{ $victim }]을(를) 죽임. 사인: 출혈 .bleeding = { $attacker }이(가) [{ $victim }]을(를) 죽임. 사인: 출혈
@ -31,11 +29,11 @@ hud-chat-died_of_npc_buff_msg =
## PvP deaths ## PvP deaths
hud-chat-pvp_melee_kill_msg = [{ $attacker }]이(가) [{ $victim }]을(를) 쓰러트림 hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 쓰러트림
hud-chat-pvp_ranged_kill_msg = [{ $attacker }]이(가) [{ $victim }]을(를) 쏴죽임 hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 쏴죽임
hud-chat-pvp_explosion_kill_msg = [{ $attacker }]이(가) [{ $victim }]을(를) 터트려 죽임 hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 터트려 죽임
hud-chat-pvp_energy_kill_msg = [{ $attacker }]이(가) [{ $victim }]을(를) 마법으로 죽임 hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 마법으로 죽임
hud-chat-pvp_other_kill_msg = [{ $attacker }]이(가) [{ $victim }]을(를) 죽임 hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }]이(가) [{ $victim }]을(를) 죽임
## PvE deaths ## PvE deaths
@ -47,21 +45,18 @@ hud-chat-npc_other_kill_msg = { $attacker }이(가) [{ $victim }]을(를) 죽임
## Other deaths ## Other deaths
hud-chat-environmental_kill_msg = [{ $name }]이(가) { $environment }에서 죽음 hud-chat-fall_kill_msg = { "[" }{ $name }]이(가) 떨어져 죽음
hud-chat-fall_kill_msg = [{ $name }]이(가) 떨어져 죽음 hud-chat-suicide_msg = { "[" }{ $name }]이(가) 자해로 인해 사망
hud-chat-suicide_msg = [{ $name }]이(가) 자해로 인해 사망 hud-chat-default_death_msg = { "[" }{ $name }]이(가) 죽음
hud-chat-default_death_msg = [{ $name }]이(가) 죽음
## Utils ## Utils
hud-chat-all = 모두 hud-chat-all = 모두
hud-chat-you = 당신
hud-chat-chat_tab_hover_tooltip = 오른쪽 마우스 클릭으로 설정 hud-chat-chat_tab_hover_tooltip = 오른쪽 마우스 클릭으로 설정
hud-loot-pickup-msg = hud-loot-pickup-msg =
{ $actor }이(가) { $amount -> { $actor }이(가) { $amount ->
[one] { $item } [one] { $item }
*[other] { $amount }x { $item } 주음 *[other] { $amount }x { $item } 주음
} }
hud-chat-loot_fail = 가방이 가득 찼습니다!
hud-chat-goodbye = 안녕! hud-chat-goodbye = 안녕!
hud-chat-connection_lost = 연결 끊김. { $time }초후 킥. hud-chat-connection_lost = 연결 끊김. { $time }초후 킥.

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@ -1,18 +1,16 @@
hud-chat-online_msg = [{ $name }] logget på hud-chat-online_msg = { "[" }{ $name }] logget på
hud-chat-offline_msg = [{ $name }] logget av hud-chat-offline_msg = { "[" }{ $name }] logget av
hud-chat-default_death_msg = [{ $name }] døde hud-chat-default_death_msg = { "[" }{ $name }] døde
hud-chat-environmental_kill_msg = [{ $name }] døde i { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] døde av fallskade
hud-chat-fall_kill_msg = [{ $name }] døde av fallskade hud-chat-suicide_msg = { "[" }{ $name }] døde av selvskader
hud-chat-suicide_msg = [{ $name }] døde av selvskader hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] drepte [{ $victim }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }] drepte [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] skjøt [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] skjøt [{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] sprengte [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] sprengte [{ $victim }] hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] drepte [{ $victim }] med magi
hud-chat-pvp_energy_kill_msg = [{ $attacker }] drepte [{ $victim }] med magi
hud-chat-npc_melee_kill_msg = { $attacker } drepte [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } drepte [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } skjøt [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } skjøt [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } sprengte [{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } sprengte [{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker } drepte [{ $victim }] med magi hud-chat-npc_energy_kill_msg = { $attacker } drepte [{ $victim }] med magi
hud-chat-npc_other_kill_msg = { $attacker } drepte [{ $victim }] hud-chat-npc_other_kill_msg = { $attacker } drepte [{ $victim }]
hud-chat-loot_fail = Ditt inventar er fullt!
hud-chat-goodbye = Adjø! hud-chat-goodbye = Adjø!
hud-chat-connection_lost = Forbindelse mistet. Utkastet om { $time } sekunder. hud-chat-connection_lost = Forbindelse mistet. Utkastet om { $time } sekunder.

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@ -1,17 +1,14 @@
hud-chat-online_msg = [{ $name }] is nu online hud-chat-online_msg = { "[" }{ $name }] is nu online
hud-chat-offline_msg = [{ $name }] is offline gegaan hud-chat-offline_msg = { "[" }{ $name }] is offline gegaan
hud-chat-default_death_msg = [{ $name }] is gestorven hud-chat-default_death_msg = { "[" }{ $name }] is gestorven
hud-chat-environmental_kill_msg = [{ $name }] is gestorven in { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] is gestorven door te vallen
hud-chat-fall_kill_msg = [{ $name }] is gestorven door te vallen hud-chat-suicide_msg = { "[" }{ $name }] is gestorven door zelf toegebrachte verwondingen
hud-chat-suicide_msg = [{ $name }] is gestorven door zelf toegebrachte verwondingen hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] versloeg [{ $victim }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }] versloeg [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] schoot [{ $victim }] neer
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] schoot [{ $victim }] neer hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] blies [{ $victim }] op
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] blies [{ $victim }] op hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] gebruikte magie om [{ $victim }] te vermoorden
hud-chat-pvp_energy_kill_msg = [{ $attacker }] gebruikte magie om [{ $victim }] te vermoorden
hud-chat-npc_melee_kill_msg = { $attacker } dode [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } dode [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } schoot [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } schoot [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } blies [{ $victim }] op hud-chat-npc_explosion_kill_msg = { $attacker } blies [{ $victim }] op
hud-chat-loot_fail = Jouw inventory is vol!
hud-chat-goodbye = Vaarwel! hud-chat-goodbye = Vaarwel!
hud-chat-connection_lost = Verbinding verloren. Je wordt in { $time } seconden gekicked. hud-chat-connection_lost = Verbinding verloren. Je wordt in { $time } seconden gekicked.

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@ -1,38 +1,36 @@
hud-chat-all = Wszystko hud-chat-all = Wszystko
hud-chat-you = Ty
hud-chat-chat_tab_hover_tooltip = Kliknij prawym aby otworzyć ustawienia hud-chat-chat_tab_hover_tooltip = Kliknij prawym aby otworzyć ustawienia
hud-chat-online_msg = [{ $name }] jest online hud-chat-online_msg = { "[" }{ $name }] jest online
hud-chat-offline_msg = [{ $name }] jest offline hud-chat-offline_msg = { "[" }{ $name }] jest offline
hud-chat-default_death_msg = [{ $name }] umiera hud-chat-default_death_msg = { "[" }{ $name }] umiera
hud-chat-environmental_kill_msg = [{ $name }] umiera w { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] spada z wysokości
hud-chat-fall_kill_msg = [{ $name }] spada z wysokości hud-chat-suicide_msg = { "[" }{ $name }] umiera od własnych ran
hud-chat-suicide_msg = [{ $name }] umiera od własnych ran
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] zmarł od podpalenia nałożene przez [{ $attacker }] .burning = { "[" }{ $victim }] zmarł od podpalenia nałożene przez [{ $attacker }]
.bleeding = [{ $victim }] zmarł przez wykrwawienie nałożene przez [{ $attacker }] .bleeding = { "[" }{ $victim }] zmarł przez wykrwawienie nałożene przez [{ $attacker }]
.curse = [{ $victim }] zmarł od klątwy nałożene przez [{ $attacker }] .curse = { "[" }{ $victim }] zmarł od klątwy nałożene przez [{ $attacker }]
.crippled = [{ $victim }] zmarł od złamań nałożene przez [{ $attacker }] .crippled = { "[" }{ $victim }] zmarł od złamań nałożene przez [{ $attacker }]
.frozen = [{ $victim }] zmarł z zimna nałożene przez [{ $attacker }] .frozen = { "[" }{ $victim }] zmarł z zimna nałożene przez [{ $attacker }]
.mysterious = [{ $victim }] zmarł przez sekret nałożene przez [{ $attacker }] .mysterious = { "[" }{ $victim }] zmarł przez sekret nałożene przez [{ $attacker }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }] zwycięża nad [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] zwycięża nad [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] ustrzela [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] ustrzela [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] wysadza [{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] wysadza [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] zabija [{ $victim }] magią hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] zabija [{ $victim }] magią
hud-chat-pvp_other_kill_msg = [{ $attacker }] zabija [{ $victim }] hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }] zabija [{ $victim }]
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] zmarł od podpalenia .burning = { "[" }{ $victim }] zmarł od podpalenia
.bleeding = [{ $victim }] zmarł przez wykrwawienie .bleeding = { "[" }{ $victim }] zmarł przez wykrwawienie
.curse = [{ $victim }] zmarł od klątwy .curse = { "[" }{ $victim }] zmarł od klątwy
.crippled = [{ $victim }] zmarł od złamań .crippled = { "[" }{ $victim }] zmarł od złamań
.frozen = [{ $victim }] zmarł z zimna .frozen = { "[" }{ $victim }] zmarł z zimna
.mysterious = [{ $victim }] zmarł przez sekret .mysterious = { "[" }{ $victim }] zmarł przez sekret
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] zmarł od podpalenia nałożone przez { $attacker } .burning = { "[" }{ $victim }] zmarł od podpalenia nałożone przez { $attacker }
.bleeding = [{ $victim }] zmarł przez wykrwawienie nałożone przez { $attacker } .bleeding = { "[" }{ $victim }] zmarł przez wykrwawienie nałożone przez { $attacker }
.curse = [{ $victim }] zmarł od klątwy nałożone przez { $attacker } .curse = { "[" }{ $victim }] zmarł od klątwy nałożone przez { $attacker }
.crippled = [{ $victim }] zmarł od złamań nałożone przez { $attacker } .crippled = { "[" }{ $victim }] zmarł od złamań nałożone przez { $attacker }
.frozen = [{ $victim }] zmarł z zimna nałożone przez { $attacker } .frozen = { "[" }{ $victim }] zmarł z zimna nałożone przez { $attacker }
.mysterious = [{ $victim }] zmarł przez sekret nałożone przez { $attacker } .mysterious = { "[" }{ $victim }] zmarł przez sekret nałożone przez { $attacker }
hud-chat-npc_melee_kill_msg = { $attacker } zabija [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } zabija [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } ustrzela [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } ustrzela [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } wysadza [{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } wysadza [{ $victim }]
@ -43,6 +41,5 @@ hud-loot-pickup-msg =
[one] { $item } [one] { $item }
*[other] { $amount }x { $item } *[other] { $amount }x { $item }
} }
hud-chat-loot_fail = Twój ekwipunek jest pełen!
hud-chat-goodbye = Żegnaj! hud-chat-goodbye = Żegnaj!
hud-chat-connection_lost = Stracono połączenie. Wyrzucanie za { $time } sekund. hud-chat-connection_lost = Stracono połączenie. Wyrzucanie za { $time } sekund.

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@ -1,11 +0,0 @@
body-generic = criatura
body-biped_large-ogre = ogro
body-biped_large-cyclops = ciclope
body-biped_large-wendigo = wendigo
body-biped_large-werewolf = lobisomem
body-biped_large-cave_troll = troll das cavernas
body-biped_large-mountain_troll = troll das montanhas
body-biped_large-swamp_troll = troll do pântano
body-biped_large-blue_oni = oni azul
body-biped_large-red_oni = oni vermelho
body-biped_large-tursus = tursus

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@ -1,57 +1,66 @@
## Eventos de Jogadores ## Eventos de Jogadores
hud-chat-online_msg = [{ $name }] está online.
hud-chat-online_msg = { "[" }{ $name }] está online.
hud-chat-offline_msg = { $name } está offline hud-chat-offline_msg = { $name } está offline
## Avisos(buff) ## Avisos(buff)
## Mortes(buff) ## Mortes(buff)
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] morreu de: queimadura causado por [{ $attacker }] .burning = { "[" }{ $victim }] morreu de: queimadura causado por [{ $attacker }]
.bleeding = [{ $victim }] morreu de: sangramento causado por [{ $attacker }] .bleeding = { "[" }{ $victim }] morreu de: sangramento causado por [{ $attacker }]
.curse = [{ $victim }] morreu de: maldição causado por [{ $attacker }] .curse = { "[" }{ $victim }] morreu de: maldição causado por [{ $attacker }]
.crippled = [{ $victim }] morreu de: aleijamento causado por [{ $attacker }] .crippled = { "[" }{ $victim }] morreu de: aleijamento causado por [{ $attacker }]
.frozen = [{ $victim }] morreu de: congelamento causado por [{ $attacker }] .frozen = { "[" }{ $victim }] morreu de: congelamento causado por [{ $attacker }]
.mysterious = [{ $victim }] morreu de: segredo causado por [{ $attacker }] .mysterious = { "[" }{ $victim }] morreu de: segredo causado por [{ $attacker }]
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] morreu de: queimadura .burning = { "[" }{ $victim }] morreu de: queimadura
.bleeding = [{ $victim }] morreu de: sangramento .bleeding = { "[" }{ $victim }] morreu de: sangramento
.curse = [{ $victim }] morreu de: maldição .curse = { "[" }{ $victim }] morreu de: maldição
.crippled = [{ $victim }] morreu de: aleijamento .crippled = { "[" }{ $victim }] morreu de: aleijamento
.frozen = [{ $victim }] morreu de: congelamento .frozen = { "[" }{ $victim }] morreu de: congelamento
.mysterious = [{ $victim }] morreu de: segredo .mysterious = { "[" }{ $victim }] morreu de: segredo
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] morreu de: queimadura causado por { $attacker } .burning = { "[" }{ $victim }] morreu de: queimadura causado por { $attacker }
.bleeding = [{ $victim }] morreu de: sangramento causado por { $attacker } .bleeding = { "[" }{ $victim }] morreu de: sangramento causado por { $attacker }
.curse = [{ $victim }] morreu de: maldição causado por { $attacker } .curse = { "[" }{ $victim }] morreu de: maldição causado por { $attacker }
.crippled = [{ $victim }] morreu de: aleijamento causado por { $attacker } .crippled = { "[" }{ $victim }] morreu de: aleijamento causado por { $attacker }
.frozen = [{ $victim }] morreu de: congelamento causado por { $attacker } .frozen = { "[" }{ $victim }] morreu de: congelamento causado por { $attacker }
.mysterious = [{ $victim }] morreu de: segredo causado por { $attacker } .mysterious = { "[" }{ $victim }] morreu de: segredo causado por { $attacker }
## Mortes - PVP ## Mortes - PVP
hud-chat-pvp_melee_kill_msg = [{ $attacker }] derrotou [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] atirou em [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] derrotou [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] explodiu [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] atirou em [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] matou [{ $victim }] com magia hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] explodiu [{ $victim }]
hud-chat-pvp_other_kill_msg = [{ $attacker }] matou [{ $victim }] hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] matou [{ $victim }] com magia
hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }] matou [{ $victim }]
## Mortes - PVE ## Mortes - PVE
hud-chat-npc_melee_kill_msg = { $attacker } matou [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } matou [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } atirou em [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } atirou em [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } explodiu [{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } explodiu [{ $victim }]
hud-chat-npc_energy_kill_msg = [{ $attacker }] matou [{ $victim }] com magia hud-chat-npc_energy_kill_msg = { "[" }{ $attacker }] matou [{ $victim }] com magia
hud-chat-npc_other_kill_msg = [{ $attacker }] matou [{ $victim }] hud-chat-npc_other_kill_msg = { "[" }{ $attacker }] matou [{ $victim }]
## Outras mortes ## Outras mortes
hud-chat-environmental_kill_msg = [{ $name }] morreu de { $environment }
hud-chat-fall_kill_msg = [{ $name }] morreu de dano de queda hud-chat-fall_kill_msg = { "[" }{ $name }] morreu de dano de queda
hud-chat-suicide_msg = [{ $name }] morreu de dano autoinflingido hud-chat-suicide_msg = { "[" }{ $name }] morreu de dano autoinflingido
hud-chat-default_death_msg = [{ $name }] morreu hud-chat-default_death_msg = { "[" }{ $name }] morreu
## Utilidades ## Utilidades
hud-chat-all = Todos hud-chat-all = Todos
hud-chat-you = Você
hud-chat-chat_tab_hover_tooltip = Clique direito para configurar hud-chat-chat_tab_hover_tooltip = Clique direito para configurar
hud-loot-pickup-msg = { $actor -> hud-loot-pickup-msg =
{ $actor ->
[You] Você pegou [You] Você pegou
*[other] { $actor } pegou *[other] { $actor } pegou
} { $amount -> } { $amount ->
[one] { $item } [one] { $item }
*[other] { $amount }x { $item } *[other] { $amount }x { $item }
} }
hud-chat-loot_fail = Seu Inventário está cheio!
hud-chat-goodbye = Até Logo! hud-chat-goodbye = Até Logo!
hud-chat-connection_lost = Conexão perdida. Expulsando em { $time } segundos. hud-chat-connection_lost = Conexão perdida. Expulsando em { $time } segundos.

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@ -1,39 +1,36 @@
hud-chat-all = Toate hud-chat-all = Toate
hud-chat-chat_tab_hover_tooltip = Clic dreapta pentru setări hud-chat-chat_tab_hover_tooltip = Clic dreapta pentru setări
hud-chat-online_msg = [{ $name }] sa conectat hud-chat-online_msg = { "[" }{ $name }] sa conectat
hud-chat-offline_msg = [{ $name }] sa deconectat hud-chat-offline_msg = { "[" }{ $name }] sa deconectat
hud-chat-default_death_msg = [{ $name }] a murit hud-chat-default_death_msg = { "[" }{ $name }] a murit
hud-chat-environmental_kill_msg = [{ $name }] a murit în { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] a cazut de la înalțime
hud-chat-fall_kill_msg = [{ $name }] a cazut de la înalțime hud-chat-suicide_msg = { "[" }{ $name }] a murit din cauza rănilor autoprovocate
hud-chat-suicide_msg = [{ $name }] a murit din cauza rănilor autoprovocate
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] a murit prin: ardere cauzat de [{ $attacker }] .burning = { "[" }{ $victim }] a murit prin: ardere cauzat de [{ $attacker }]
.bleeding = [{ $victim }] a murit prin: sângerare cauzat de [{ $attacker }] .bleeding = { "[" }{ $victim }] a murit prin: sângerare cauzat de [{ $attacker }]
.curse = [{ $victim }] a murit prin: blestem cauzat de [{ $attacker }] .curse = { "[" }{ $victim }] a murit prin: blestem cauzat de [{ $attacker }]
.crippled = [{ $victim }] a murit prin: amputare cauzat de [{ $attacker }] .crippled = { "[" }{ $victim }] a murit prin: amputare cauzat de [{ $attacker }]
.frozen = [{ $victim }] a murit prin: înghețare cauzat de [{ $attacker }] .frozen = { "[" }{ $victim }] a murit prin: înghețare cauzat de [{ $attacker }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }] a învins [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] a învins [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] a tras în [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] a tras în [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] a facut ca [{ $victim }] să explodeze hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] a facut ca [{ $victim }] să explodeze
hud-chat-pvp_energy_kill_msg = [{ $attacker }] a omorât [{ $victim }] cu magie hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] a omorât [{ $victim }] cu magie
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] a murit prin: ardere .burning = { "[" }{ $victim }] a murit prin: ardere
.bleeding = [{ $victim }] a murit prin: sângerare .bleeding = { "[" }{ $victim }] a murit prin: sângerare
.curse = [{ $victim }] a murit prin: blestem .curse = { "[" }{ $victim }] a murit prin: blestem
.crippled = [{ $victim }] a murit prin: amputare .crippled = { "[" }{ $victim }] a murit prin: amputare
.frozen = [{ $victim }] a murit prin: înghețare .frozen = { "[" }{ $victim }] a murit prin: înghețare
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] a murit prin: ardere cauzat de { $attacker } .burning = { "[" }{ $victim }] a murit prin: ardere cauzat de { $attacker }
.bleeding = [{ $victim }] a murit prin: sângerare cauzat de { $attacker } .bleeding = { "[" }{ $victim }] a murit prin: sângerare cauzat de { $attacker }
.curse = [{ $victim }] a murit prin: blestem cauzat de { $attacker } .curse = { "[" }{ $victim }] a murit prin: blestem cauzat de { $attacker }
.crippled = [{ $victim }] a murit prin: amputare cauzat de { $attacker } .crippled = { "[" }{ $victim }] a murit prin: amputare cauzat de { $attacker }
.frozen = [{ $victim }] a murit prin: înghețare cauzat de { $attacker } .frozen = { "[" }{ $victim }] a murit prin: înghețare cauzat de { $attacker }
hud-chat-npc_melee_kill_msg = { $attacker } a omorât [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } a omorât [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } a tras în [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } a tras în [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } a facut ca [{ $victim }] să explodeze hud-chat-npc_explosion_kill_msg = { $attacker } a facut ca [{ $victim }] să explodeze
hud-chat-npc_energy_kill_msg = { $attacker } a omorât [{ $victim }] cu magie hud-chat-npc_energy_kill_msg = { $attacker } a omorât [{ $victim }] cu magie
hud-chat-npc_other_kill_msg = { $attacker } a omorât [{ $victim }] hud-chat-npc_other_kill_msg = { $attacker } a omorât [{ $victim }]
hud-chat-loot_fail = Inventarul tău este plin!
hud-chat-goodbye = Pe curând! hud-chat-goodbye = Pe curând!
hud-chat-connection_lost = Conexiune pierdută. Vei fi dat afară în { $time } secunde. hud-chat-connection_lost = Conexiune pierdută. Vei fi dat afară în { $time } secunde.

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body-biped_large-werewolf = оборотень
body-biped_large-ogre = огр
body-biped_large-wendigo = вендиго
body-biped_large-mountain_troll = Горный тролль
body-biped_large-tursus = Турсус
body-biped_large-swamp_troll = Болотный тролль
body-biped_large-cave_troll = пещерный тролль
body-biped_large-cyclops = циклоп
body-generic = существо

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@ -1,41 +1,39 @@
## Player events ## Player events
hud-chat-online_msg = [{ $name }] зашёл на сервер hud-chat-online_msg = { "[" }{ $name }] зашёл на сервер
hud-chat-offline_msg = [{ $name }] покинул сервер hud-chat-offline_msg = { "[" }{ $name }] покинул сервер
## Buff deaths ## Buff deaths
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] сгорел вызванного [{ $attacker }] .burning = { "[" }{ $victim }] сгорел вызванного [{ $attacker }]
.bleeding = [{ $victim }] умер от кровотечения вызванного [{ $attacker }] .bleeding = { "[" }{ $victim }] умер от кровотечения вызванного [{ $attacker }]
.curse = [{ $victim }] умер от проклятия вызванного [{ $attacker }] .curse = { "[" }{ $victim }] умер от проклятия вызванного [{ $attacker }]
.crippled = [{ $victim }] умер от множественных травм вызванного [{ $attacker }] .crippled = { "[" }{ $victim }] умер от множественных травм вызванного [{ $attacker }]
.frozen = [{ $victim }] замёрз насмерть вызванного [{ $attacker }] .frozen = { "[" }{ $victim }] замёрз насмерть вызванного [{ $attacker }]
.mysterious = [{ $victim }] загадочно умер вызванного [{ $attacker }] .mysterious = { "[" }{ $victim }] загадочно умер вызванного [{ $attacker }]
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] сгорел .burning = { "[" }{ $victim }] сгорел
.bleeding = [{ $victim }] умер от кровотечения .bleeding = { "[" }{ $victim }] умер от кровотечения
.curse = [{ $victim }] умер от проклятия .curse = { "[" }{ $victim }] умер от проклятия
.crippled = [{ $victim }] умер от множественных травм .crippled = { "[" }{ $victim }] умер от множественных травм
.frozen = [{ $victim }] замёрз насмерть .frozen = { "[" }{ $victim }] замёрз насмерть
.mysterious = [{ $victim }] загадочно умер .mysterious = { "[" }{ $victim }] загадочно умер
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] сгорел вызванного { $attacker } .burning = { "[" }{ $victim }] сгорел вызванного { $attacker }
.bleeding = [{ $victim }] умер от кровотечения вызванного { $attacker } .bleeding = { "[" }{ $victim }] умер от кровотечения вызванного { $attacker }
.curse = [{ $victim }] умер от проклятия вызванного { $attacker } .curse = { "[" }{ $victim }] умер от проклятия вызванного { $attacker }
.crippled = [{ $victim }] умер от множественных травм вызванного { $attacker } .crippled = { "[" }{ $victim }] умер от множественных травм вызванного { $attacker }
.frozen = [{ $victim }] замёрз насмерть вызванного { $attacker } .frozen = { "[" }{ $victim }] замёрз насмерть вызванного { $attacker }
.mysterious = [{ $victim }] загадочно умер вызванного { $attacker } .mysterious = { "[" }{ $victim }] загадочно умер вызванного { $attacker }
## PvP deaths ## PvP deaths
hud-chat-pvp_melee_kill_msg = [{ $attacker }] одержал победу над [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] одержал победу над [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] застрелил [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] застрелил [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] взорвал [{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] взорвал [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] убил [{ $victim }] магией hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] убил [{ $victim }] магией
hud-chat-pvp_other_kill_msg = [{ $attacker }] убил [{ $victim }] hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }] убил [{ $victim }]
## PvE deaths ## PvE deaths
@ -47,21 +45,18 @@ hud-chat-npc_other_kill_msg = { $attacker } убил [{ $victim }]
## Other deaths ## Other deaths
hud-chat-environmental_kill_msg = [{ $name }] умер в { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] умер от падения
hud-chat-fall_kill_msg = [{ $name }] умер от падения hud-chat-suicide_msg = { "[" }{ $name }] умер от ран, нанесённых самому себе
hud-chat-suicide_msg = [{ $name }] умер от ран, нанесённых самому себе hud-chat-default_death_msg = { "[" }{ $name }] умер
hud-chat-default_death_msg = [{ $name }] умер
## Utils ## Utils
hud-chat-all = Все hud-chat-all = Все
hud-chat-you = Вы
hud-chat-chat_tab_hover_tooltip = ПКМ для настроек hud-chat-chat_tab_hover_tooltip = ПКМ для настроек
hud-loot-pickup-msg = hud-loot-pickup-msg =
{ $actor } подобрал { $amount -> { $actor } подобрал { $amount ->
[one] { $item } [one] { $item }
*[other] { $amount }x { $item } *[other] { $amount }x { $item }
} }
hud-chat-loot_fail = Ваш инвентарь полон!
hud-chat-goodbye = До свидания! hud-chat-goodbye = До свидания!
hud-chat-connection_lost = Соединение потеряно. Выход через { $time } секунд. hud-chat-connection_lost = Соединение потеряно. Выход через { $time } секунд.

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@ -1,39 +1,36 @@
hud-chat-all = Све hud-chat-all = Све
hud-chat-chat_tab_hover_tooltip = Десни клик за подешавања hud-chat-chat_tab_hover_tooltip = Десни клик за подешавања
hud-chat-online_msg = [{ $name }] се повезао/ла hud-chat-online_msg = { "[" }{ $name }] се повезао/ла
hud-chat-offline_msg = [{ $name }] се одјавио/ла hud-chat-offline_msg = { "[" }{ $name }] се одјавио/ла
hud-chat-default_death_msg = [{ $name }] умро/ла hud-chat-default_death_msg = { "[" }{ $name }] умро/ла
hud-chat-environmental_kill_msg = [{ $name }] је умро/ла у { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] је умро/ла од пада са висине
hud-chat-fall_kill_msg = [{ $name }] је умро/ла од пада са висине hud-chat-suicide_msg = { "[" }{ $name }] је умро/ла од само-нанетих рана
hud-chat-suicide_msg = [{ $name }] је умро/ла од само-нанетих рана
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] је умро/ла од: горења изазвано од [{ $attacker }] .burning = { "[" }{ $victim }] је умро/ла од: горења изазвано од [{ $attacker }]
.bleeding = [{ $victim }] је умро/ла од: крварења изазвано од [{ $attacker }] .bleeding = { "[" }{ $victim }] је умро/ла од: крварења изазвано од [{ $attacker }]
.curse = [{ $victim }] је умро/ла од: клетве изазвано од [{ $attacker }] .curse = { "[" }{ $victim }] је умро/ла од: клетве изазвано од [{ $attacker }]
.crippled = [{ $victim }] је умро/ла од: парализе изазвано од [{ $attacker }] .crippled = { "[" }{ $victim }] је умро/ла од: парализе изазвано од [{ $attacker }]
.frozen = [{ $victim }] је умро/ла од: смрзавања изазвано од [{ $attacker }] .frozen = { "[" }{ $victim }] је умро/ла од: смрзавања изазвано од [{ $attacker }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }] је поразио/ла [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] је поразио/ла [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] је упуцао/ла [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] је упуцао/ла [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] је разнео/ла [{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] је разнео/ла [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] је убио/ла [{ $victim }] магијом hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] је убио/ла [{ $victim }] магијом
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] умро/ла од: горења .burning = { "[" }{ $victim }] умро/ла од: горења
.bleeding = [{ $victim }] умро/ла од: крварења .bleeding = { "[" }{ $victim }] умро/ла од: крварења
.curse = [{ $victim }] умро/ла од: клетве .curse = { "[" }{ $victim }] умро/ла од: клетве
.crippled = [{ $victim }] умро/ла од: парализе .crippled = { "[" }{ $victim }] умро/ла од: парализе
.frozen = [{ $victim }] умро/ла од: смрзавања .frozen = { "[" }{ $victim }] умро/ла од: смрзавања
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] умро/ла од: горења изазвано од { $attacker } .burning = { "[" }{ $victim }] умро/ла од: горења изазвано од { $attacker }
.bleeding = [{ $victim }] умро/ла од: крварења изазвано од { $attacker } .bleeding = { "[" }{ $victim }] умро/ла од: крварења изазвано од { $attacker }
.curse = [{ $victim }] умро/ла од: клетве изазвано од { $attacker } .curse = { "[" }{ $victim }] умро/ла од: клетве изазвано од { $attacker }
.crippled = [{ $victim }] умро/ла од: парализе изазвано од { $attacker } .crippled = { "[" }{ $victim }] умро/ла од: парализе изазвано од { $attacker }
.frozen = [{ $victim }] умро/ла од: смрзавања изазвано од { $attacker } .frozen = { "[" }{ $victim }] умро/ла од: смрзавања изазвано од { $attacker }
hud-chat-npc_melee_kill_msg = { $attacker } је убио/ла [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } је убио/ла [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } је упуца/ла [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } је упуца/ла [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } је разнео/ла [{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } је разнео/ла [{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker } је убио/ла [{ $victim }] магијомc hud-chat-npc_energy_kill_msg = { $attacker } је убио/ла [{ $victim }] магијомc
hud-chat-npc_other_kill_msg = { $attacker } је убио/ла [{ $victim }] hud-chat-npc_other_kill_msg = { $attacker } је убио/ла [{ $victim }]
hud-chat-loot_fail = Твој инвентар је пун!
hud-chat-goodbye = Збогом! hud-chat-goodbye = Збогом!
hud-chat-connection_lost = Веза се прекинула. Бићеш избачен/а за { $time } секунди. hud-chat-connection_lost = Веза се прекинула. Бићеш избачен/а за { $time } секунди.

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@ -1,11 +0,0 @@
body-generic = kreatur
body-biped_large-ogre = ork
body-biped_large-cyclops = cyklops
body-biped_large-wendigo = wendigo
body-biped_large-werewolf = varulv
body-biped_large-cave_troll = grottroll
body-biped_large-mountain_troll = bergstroll
body-biped_large-swamp_troll = träsktroll
body-biped_large-blue_oni = blå oni
body-biped_large-red_oni = röd oni
body-biped_large-tursus = tursus

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@ -1,53 +1,62 @@
## Player events ## Player events
hud-chat-online_msg = [{ $name }] är inloggad nu
hud-chat-offline_msg = [{ $name }] loggade ut hud-chat-online_msg = { "[" }{ $name }] är inloggad nu
hud-chat-offline_msg = { "[" }{ $name }] loggade ut
## Buff deaths ## Buff deaths
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] dödsorsak: eld orsakad av [{ $attacker }] .burning = { "[" }{ $victim }] dödsorsak: eld orsakad av [{ $attacker }]
.bleeding = [{ $victim }] dödsorsak: blodförlust orsakad av [{ $attacker }] .bleeding = { "[" }{ $victim }] dödsorsak: blodförlust orsakad av [{ $attacker }]
.curse = [{ $victim }] dödsorsak: trolldom orsakad av [{ $attacker }] .curse = { "[" }{ $victim }] dödsorsak: trolldom orsakad av [{ $attacker }]
.crippled = [{ $victim }] dödsorsak: allvarliga skador orsakad av [{ $attacker }] .crippled = { "[" }{ $victim }] dödsorsak: allvarliga skador orsakad av [{ $attacker }]
.frozen = [{ $victim }] dödsorsak: förfrysning orsakad av [{ $attacker }] .frozen = { "[" }{ $victim }] dödsorsak: förfrysning orsakad av [{ $attacker }]
.mysterious = [{ $victim }] dödsorsak: hemlig orsakad av [{ $attacker }] .mysterious = { "[" }{ $victim }] dödsorsak: hemlig orsakad av [{ $attacker }]
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] dödsorsak: eld .burning = { "[" }{ $victim }] dödsorsak: eld
.bleeding = [{ $victim }] dödsorsak: blodförlust .bleeding = { "[" }{ $victim }] dödsorsak: blodförlust
.curse = [{ $victim }] dödsorsak: trolldom .curse = { "[" }{ $victim }] dödsorsak: trolldom
.crippled = [{ $victim }] dödsorsak: allvarliga skador .crippled = { "[" }{ $victim }] dödsorsak: allvarliga skador
.frozen = [{ $victim }] dödsorsak: förfrysning .frozen = { "[" }{ $victim }] dödsorsak: förfrysning
.mysterious = [{ $victim }] dödsorsak: hemlig .mysterious = { "[" }{ $victim }] dödsorsak: hemlig
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] dödsorsak: eld orsakad av { $attacker } .burning = { "[" }{ $victim }] dödsorsak: eld orsakad av { $attacker }
.bleeding = [{ $victim }] dödsorsak: blodförlust orsakad av { $attacker } .bleeding = { "[" }{ $victim }] dödsorsak: blodförlust orsakad av { $attacker }
.curse = [{ $victim }] dödsorsak: trolldom orsakad av { $attacker } .curse = { "[" }{ $victim }] dödsorsak: trolldom orsakad av { $attacker }
.crippled = [{ $victim }] dödsorsak: allvarliga skador orsakad av { $attacker } .crippled = { "[" }{ $victim }] dödsorsak: allvarliga skador orsakad av { $attacker }
.frozen = [{ $victim }] dödsorsak: förfrysning orsakad av { $attacker } .frozen = { "[" }{ $victim }] dödsorsak: förfrysning orsakad av { $attacker }
.mysterious = [{ $victim }] dödsorsak: hemlig orsakad av { $attacker } .mysterious = { "[" }{ $victim }] dödsorsak: hemlig orsakad av { $attacker }
## PvP deaths ## PvP deaths
hud-chat-pvp_melee_kill_msg = [{ $attacker }] besegrade [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] sköt [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] besegrade [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] sprängde [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] sköt [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] dödade [{ $victim }] med trolldom hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] sprängde [{ $victim }]
hud-chat-pvp_other_kill_msg = [{ $attacker }] dödade [{ $victim }] hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] dödade [{ $victim }] med trolldom
hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }] dödade [{ $victim }]
## PvE deaths ## PvE deaths
hud-chat-npc_melee_kill_msg = { $attacker } dödade [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } dödade [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } sköt [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } sköt [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } sprängde [{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } sprängde [{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker } dödade [{ $victim }] med trolldom hud-chat-npc_energy_kill_msg = { $attacker } dödade [{ $victim }] med trolldom
hud-chat-npc_other_kill_msg = { $attacker } dödade [{ $victim }] hud-chat-npc_other_kill_msg = { $attacker } dödade [{ $victim }]
## Other deaths ## Other deaths
hud-chat-environmental_kill_msg = [{ $name }] dog i { $environment }
hud-chat-fall_kill_msg = [{ $name }] föll till sin död hud-chat-fall_kill_msg = { "[" }{ $name }] föll till sin död
hud-chat-suicide_msg = [{ $name }] dog av självförvållade skador hud-chat-suicide_msg = { "[" }{ $name }] dog av självförvållade skador
hud-chat-default_death_msg = [{ $name }] dog hud-chat-default_death_msg = { "[" }{ $name }] dog
## Utils ## Utils
hud-chat-all = Alla hud-chat-all = Alla
hud-chat-you = Du
hud-chat-chat_tab_hover_tooltip = Högerklicka för inställningar hud-chat-chat_tab_hover_tooltip = Högerklicka för inställningar
hud-loot-pickup-msg = {$actor} plockade upp { $amount -> hud-loot-pickup-msg =
{ $actor } plockade upp { $amount ->
[one] { $item } [one] { $item }
*[other] { $amount }x { $item } *[other] { $amount }x { $item }
} }
hud-chat-loot_fail = Din packning är full!
hud-chat-goodbye = Hejdå! hud-chat-goodbye = Hejdå!
hud-chat-connection_lost = Anslutningen bröts. Sparkas ut om { $time } sekunder. hud-chat-connection_lost = Anslutningen bröts. Sparkas ut om { $time } sekunder.

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@ -1,39 +1,36 @@
hud-chat-all = ทั้งหมด hud-chat-all = ทั้งหมด
hud-chat-chat_tab_hover_tooltip = คลิกขวาเพื่อตั้งค่า hud-chat-chat_tab_hover_tooltip = คลิกขวาเพื่อตั้งค่า
hud-chat-online_msg = [{ $name }] กำลังออนไลน์ hud-chat-online_msg = { "[" }{ $name }] กำลังออนไลน์
hud-chat-offline_msg = [{ $name }] ออกจากเกม hud-chat-offline_msg = { "[" }{ $name }] ออกจากเกม
hud-chat-default_death_msg = [{ $name }] เสียชีวิต hud-chat-default_death_msg = { "[" }{ $name }] เสียชีวิต
hud-chat-environmental_kill_msg = [{ $name }] เสียชีวิตในสภาพแวดล้อม { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] เสียชีวิต เพราะตกพื้นแรงไปหน่อย
hud-chat-fall_kill_msg = [{ $name }] เสียชีวิต เพราะตกพื้นแรงไปหน่อย hud-chat-suicide_msg = { "[" }{ $name }] เสียชีวิต เพราะทำร้ายตัวเอง (???)
hud-chat-suicide_msg = [{ $name }] เสียชีวิต เพราะทำร้ายตัวเอง (???)
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] ถูกสังหารโดย [{ $attacker }] จากการใช้ เสียชีวิต เพราะถูกไฟคลอก .burning = { "[" }{ $victim }] ถูกสังหารโดย [{ $attacker }] จากการใช้ เสียชีวิต เพราะถูกไฟคลอก
.bleeding = [{ $victim }] ถูกสังหารโดย [{ $attacker }] จากการใช้ เสียชีวิต เพราะเลือดไหล .bleeding = { "[" }{ $victim }] ถูกสังหารโดย [{ $attacker }] จากการใช้ เสียชีวิต เพราะเลือดไหล
.curse = [{ $victim }] ถูกสังหารโดย [{ $attacker }] จากการใช้ เสียชีวิต เพราะถูกคำสาป .curse = { "[" }{ $victim }] ถูกสังหารโดย [{ $attacker }] จากการใช้ เสียชีวิต เพราะถูกคำสาป
.crippled = [{ $victim }] ถูกสังหารโดย [{ $attacker }] จากการใช้ เสียชีวิต เพราะขาหัก .crippled = { "[" }{ $victim }] ถูกสังหารโดย [{ $attacker }] จากการใช้ เสียชีวิต เพราะขาหัก
.frozen = [{ $victim }] ถูกสังหารโดย [{ $attacker }] จากการใช้ เสียชีวิต เพราะกลายเป็นไอศกรีมแช่แข็ง .frozen = { "[" }{ $victim }] ถูกสังหารโดย [{ $attacker }] จากการใช้ เสียชีวิต เพราะกลายเป็นไอศกรีมแช่แข็ง
hud-chat-pvp_melee_kill_msg = [{ $attacker }] สังหาร [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] สังหาร [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $victim }] โดนลั่นหัวคม ๆ โดย [{ $attacker }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $victim }] โดนลั่นหัวคม ๆ โดย [{ $attacker }]
hud-chat-pvp_explosion_kill_msg = [{ $victim }] โดนระเบิดเป็นชิ้น ๆ โดย [{ $attacker }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $victim }] โดนระเบิดเป็นชิ้น ๆ โดย [{ $attacker }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] สังหาร [{ $victim }] ด้วยไสยเวทย์ hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] สังหาร [{ $victim }] ด้วยไสยเวทย์
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] เสียชีวิต เพราะ เสียชีวิต เพราะถูกไฟคลอก .burning = { "[" }{ $victim }] เสียชีวิต เพราะ เสียชีวิต เพราะถูกไฟคลอก
.bleeding = [{ $victim }] เสียชีวิต เพราะ เสียชีวิต เพราะเลือดไหล .bleeding = { "[" }{ $victim }] เสียชีวิต เพราะ เสียชีวิต เพราะเลือดไหล
.curse = [{ $victim }] เสียชีวิต เพราะ เสียชีวิต เพราะถูกคำสาป .curse = { "[" }{ $victim }] เสียชีวิต เพราะ เสียชีวิต เพราะถูกคำสาป
.crippled = [{ $victim }] เสียชีวิต เพราะ เสียชีวิต เพราะขาหัก .crippled = { "[" }{ $victim }] เสียชีวิต เพราะ เสียชีวิต เพราะขาหัก
.frozen = [{ $victim }] เสียชีวิต เพราะ เสียชีวิต เพราะกลายเป็นไอศกรีมแช่แข็ง .frozen = { "[" }{ $victim }] เสียชีวิต เพราะ เสียชีวิต เพราะกลายเป็นไอศกรีมแช่แข็ง
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] ถูกสังหารโดย { $attacker } จากการใช้ เสียชีวิต เพราะถูกไฟคลอก น่าเห็นใจ .burning = { "[" }{ $victim }] ถูกสังหารโดย { $attacker } จากการใช้ เสียชีวิต เพราะถูกไฟคลอก น่าเห็นใจ
.bleeding = [{ $victim }] ถูกสังหารโดย { $attacker } จากการใช้ เสียชีวิต เพราะเลือดไหล น่าเห็นใจ .bleeding = { "[" }{ $victim }] ถูกสังหารโดย { $attacker } จากการใช้ เสียชีวิต เพราะเลือดไหล น่าเห็นใจ
.curse = [{ $victim }] ถูกสังหารโดย { $attacker } จากการใช้ เสียชีวิต เพราะถูกคำสาป น่าเห็นใจ .curse = { "[" }{ $victim }] ถูกสังหารโดย { $attacker } จากการใช้ เสียชีวิต เพราะถูกคำสาป น่าเห็นใจ
.crippled = [{ $victim }] ถูกสังหารโดย { $attacker } จากการใช้ เสียชีวิต เพราะขาหัก น่าเห็นใจ .crippled = { "[" }{ $victim }] ถูกสังหารโดย { $attacker } จากการใช้ เสียชีวิต เพราะขาหัก น่าเห็นใจ
.frozen = [{ $victim }] ถูกสังหารโดย { $attacker } จากการใช้ เสียชีวิต เพราะกลายเป็นไอศกรีมแช่แข็ง น่าเห็นใจ .frozen = { "[" }{ $victim }] ถูกสังหารโดย { $attacker } จากการใช้ เสียชีวิต เพราะกลายเป็นไอศกรีมแช่แข็ง น่าเห็นใจ
hud-chat-npc_melee_kill_msg = { $attacker } สังหาร [{ $victim }] น่าเห็นใจ hud-chat-npc_melee_kill_msg = { $attacker } สังหาร [{ $victim }] น่าเห็นใจ
hud-chat-npc_ranged_kill_msg = [{ $victim }] โดนลั่นหัวคม ๆ โดย { $attacker } น่าเห็นใจ hud-chat-npc_ranged_kill_msg = { "[" }{ $victim }] โดนลั่นหัวคม ๆ โดย { $attacker } น่าเห็นใจ
hud-chat-npc_explosion_kill_msg = [{ $victim }] โดนระเบิดเป็นชิ้น ๆ โดย { $attacker } น่าเห็นใจ hud-chat-npc_explosion_kill_msg = { "[" }{ $victim }] โดนระเบิดเป็นชิ้น ๆ โดย { $attacker } น่าเห็นใจ
hud-chat-npc_energy_kill_msg = { $attacker } สังหาร [{ $victim }] ด้วยไสยเวทย์ น่าเห็นใจ hud-chat-npc_energy_kill_msg = { $attacker } สังหาร [{ $victim }] ด้วยไสยเวทย์ น่าเห็นใจ
hud-chat-npc_other_kill_msg = [{ $victim }] ถูกสังหารโดย { $attacker } น่าเห็นใจ hud-chat-npc_other_kill_msg = { "[" }{ $victim }] ถูกสังหารโดย { $attacker } น่าเห็นใจ
hud-chat-loot_fail = กระเป๋าเต็มแล้ว
hud-chat-goodbye = ลาก่อน hud-chat-goodbye = ลาก่อน
hud-chat-connection_lost = ถูกตัดการเชื่อมต่อ เชื่อมต่อใหม่ในอีก { $time } วินาที hud-chat-connection_lost = ถูกตัดการเชื่อมต่อ เชื่อมต่อใหม่ในอีก { $time } วินาที

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@ -1,18 +1,16 @@
hud-chat-online_msg = [{ $name }] çevrimiçi oldu. hud-chat-online_msg = { "[" }{ $name }] çevrimiçi oldu.
hud-chat-offline_msg = [{ $name }] çevrimdışı oldu. hud-chat-offline_msg = { "[" }{ $name }] çevrimdışı oldu.
hud-chat-default_death_msg = [{ $name }] öldü. hud-chat-default_death_msg = { "[" }{ $name }] öldü.
hud-chat-environmental_kill_msg = [{ $name }] { $environment }'da öldü. hud-chat-fall_kill_msg = { "[" }{ $name }] yüksekten düşerek öldü.
hud-chat-fall_kill_msg = [{ $name }] yüksekten düşerek öldü. hud-chat-suicide_msg = { "[" }{ $name }] kendini yaralayarak öldü.
hud-chat-suicide_msg = [{ $name }] kendini yaralayarak öldü. hud-chat-pvp_melee_kill_msg = { "[" }{ $victim }], [{ $attacker }] tarafından mağlup edildi.
hud-chat-pvp_melee_kill_msg = [{ $victim }], [{ $attacker }] tarafından mağlup edildi. hud-chat-pvp_ranged_kill_msg = { "[" }{ $victim }], [{ $attacker }] tarafından vuruldu.
hud-chat-pvp_ranged_kill_msg = [{ $victim }], [{ $attacker }] tarafından vuruldu. hud-chat-pvp_explosion_kill_msg = { "[" }{ $victim }], [{ $attacker }] tarafından havaya uçuruldu.
hud-chat-pvp_explosion_kill_msg = [{ $victim }], [{ $attacker }] tarafından havaya uçuruldu. hud-chat-pvp_energy_kill_msg = { "[" }{ $victim }], [{ $attacker }] tarafından büyü ile mağlup edildi.
hud-chat-pvp_energy_kill_msg = [{ $victim }], [{ $attacker }] tarafından büyü ile mağlup edildi. hud-chat-npc_melee_kill_msg = { "[" }{ $victim }], { $attacker } tarafından mağlup edildi.
hud-chat-npc_melee_kill_msg = [{ $victim }], { $attacker } tarafından mağlup edildi. hud-chat-npc_ranged_kill_msg = { "[" }{ $victim }], { $attacker } tarafından vuruldu.
hud-chat-npc_ranged_kill_msg = [{ $victim }], { $attacker } tarafından vuruldu. hud-chat-npc_explosion_kill_msg = { "[" }{ $victim }], { $attacker } tarafından havaya uçuruldu.
hud-chat-npc_explosion_kill_msg = [{ $victim }], { $attacker } tarafından havaya uçuruldu. hud-chat-npc_energy_kill_msg = { "[" }{ $victim }], { $attacker } tarafından büyü ile mağlup edildi.
hud-chat-npc_energy_kill_msg = [{ $victim }], { $attacker } tarafından büyü ile mağlup edildi. hud-chat-npc_other_kill_msg = { "[" }{ $victim }], { $attacker } tarafından öldürüldü.
hud-chat-npc_other_kill_msg = [{ $victim }], { $attacker } tarafından öldürüldü.
hud-chat-loot_fail = Envanterin dolu!
hud-chat-goodbye = Hoşçakal! hud-chat-goodbye = Hoşçakal!
hud-chat-connection_lost = Bağlantı koptu. { $time } saniye içinde sunucudan atılacaksın. hud-chat-connection_lost = Bağlantı koptu. { $time } saniye içinde sunucudan atılacaksın.

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@ -1,11 +0,0 @@
body-generic = істота
body-biped_large-ogre = огр
body-biped_large-cyclops = циклоп
body-biped_large-wendigo = вендіго
body-biped_large-werewolf = перевертень
body-biped_large-cave_troll = печерний троль
body-biped_large-mountain_troll = гірський троль
body-biped_large-swamp_troll = болотний троль
body-biped_large-blue_oni = синій оні
body-biped_large-red_oni = червоний оні
body-biped_large-tursus = турсус

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@ -251,7 +251,7 @@ common-abilities-sword-crippling_eviscerate = Потрошіння
.desc = .desc =
Роздирає рани, завдаючи більше шкоди покаліченим ворогам Роздирає рани, завдаючи більше шкоди покаліченим ворогам
Для використання потрібна руйнівна стійка Для використання потрібна руйнівна стійка
common-abilities-sword-crippling_bloody_gash = Кривава рана common-abilities-sword-crippling_bloody_gash = Кривавий Розріз
.desc = .desc =
Жорстокий удар по рані, що вже кровоточить, завдає більшої шкоди ворогам, що стікають кров'ю. Жорстокий удар по рані, що вже кровоточить, завдає більшої шкоди ворогам, що стікають кров'ю.
Потребує стійки каліки. Потребує стійки каліки.

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@ -1,39 +1,36 @@
hud-chat-all = Tất cả hud-chat-all = Tất cả
hud-chat-chat_tab_hover_tooltip = Nhấp chuột phải để cài đặt hud-chat-chat_tab_hover_tooltip = Nhấp chuột phải để cài đặt
hud-chat-online_msg = [{ $name }] đang trực tuyến hud-chat-online_msg = { "[" }{ $name }] đang trực tuyến
hud-chat-offline_msg = [{ $name }] đã ngoại tuyến hud-chat-offline_msg = { "[" }{ $name }] đã ngoại tuyến
hud-chat-default_death_msg = [{ $name }] chết hud-chat-default_death_msg = { "[" }{ $name }] chết
hud-chat-environmental_kill_msg = [{ $name }] chết ở { $environment } hud-chat-fall_kill_msg = { "[" }{ $name }] bị ngã chết
hud-chat-fall_kill_msg = [{ $name }] bị ngã chết hud-chat-suicide_msg = { "[" }{ $name }] tự bị thương mà chết
hud-chat-suicide_msg = [{ $name }] tự bị thương mà chết
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] chết vì: bị cháy gây ra bởi [{ $attacker }] .burning = { "[" }{ $victim }] chết vì: bị cháy gây ra bởi [{ $attacker }]
.bleeding = [{ $victim }] chết vì: mất máu gây ra bởi [{ $attacker }] .bleeding = { "[" }{ $victim }] chết vì: mất máu gây ra bởi [{ $attacker }]
.curse = [{ $victim }] chết vì: bị nguyền gây ra bởi [{ $attacker }] .curse = { "[" }{ $victim }] chết vì: bị nguyền gây ra bởi [{ $attacker }]
.crippled = [{ $victim }] chết vì: bị què gây ra bởi [{ $attacker }] .crippled = { "[" }{ $victim }] chết vì: bị què gây ra bởi [{ $attacker }]
.frozen = [{ $victim }] chết vì: bị đông cứng gây ra bởi [{ $attacker }] .frozen = { "[" }{ $victim }] chết vì: bị đông cứng gây ra bởi [{ $attacker }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }] đã đánh bại [{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }] đã đánh bại [{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }] đã bắn chết [{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }] đã bắn chết [{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }] đã nổ tung [{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }] đã nổ tung [{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }] đã giết [{ $victim }] bằng phép thuật hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }] đã giết [{ $victim }] bằng phép thuật
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] chết vì: bị cháy .burning = { "[" }{ $victim }] chết vì: bị cháy
.bleeding = [{ $victim }] chết vì: mất máu .bleeding = { "[" }{ $victim }] chết vì: mất máu
.curse = [{ $victim }] chết vì: bị nguyền .curse = { "[" }{ $victim }] chết vì: bị nguyền
.crippled = [{ $victim }] chết vì: bị què .crippled = { "[" }{ $victim }] chết vì: bị què
.frozen = [{ $victim }] chết vì: bị đông cứng .frozen = { "[" }{ $victim }] chết vì: bị đông cứng
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] chết vì: bị cháy gây ra bởi { $attacker } .burning = { "[" }{ $victim }] chết vì: bị cháy gây ra bởi { $attacker }
.bleeding = [{ $victim }] chết vì: mất máu gây ra bởi { $attacker } .bleeding = { "[" }{ $victim }] chết vì: mất máu gây ra bởi { $attacker }
.curse = [{ $victim }] chết vì: bị nguyền gây ra bởi { $attacker } .curse = { "[" }{ $victim }] chết vì: bị nguyền gây ra bởi { $attacker }
.crippled = [{ $victim }] chết vì: bị què gây ra bởi { $attacker } .crippled = { "[" }{ $victim }] chết vì: bị què gây ra bởi { $attacker }
.frozen = [{ $victim }] chết vì: bị đông cứng gây ra bởi { $attacker } .frozen = { "[" }{ $victim }] chết vì: bị đông cứng gây ra bởi { $attacker }
hud-chat-npc_melee_kill_msg = { $attacker } đã giết [{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker } đã giết [{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker } đã bắn [{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker } đã bắn [{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker } đã nổ tung [{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker } đã nổ tung [{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker } đã giết [{ $victim }] bằng phép thuật hud-chat-npc_energy_kill_msg = { $attacker } đã giết [{ $victim }] bằng phép thuật
hud-chat-npc_other_kill_msg = { $attacker } đã giết [{ $victim }] hud-chat-npc_other_kill_msg = { $attacker } đã giết [{ $victim }]
hud-chat-loot_fail = Kho đồ của bạn đã đầy!
hud-chat-goodbye = Tạm biệt! hud-chat-goodbye = Tạm biệt!
hud-chat-connection_lost = Mất kết nối. Thoát ra sau { $time } giây. hud-chat-connection_lost = Mất kết nối. Thoát ra sau { $time } giây.

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@ -1,11 +0,0 @@
body-generic = 动物
body-biped_large-ogre = 食人魔
body-biped_large-cyclops = 独眼巨人
body-biped_large-wendigo = 恶灵
body-biped_large-werewolf = 狼人
body-biped_large-cave_troll = 洞穴巨魔
body-biped_large-mountain_troll = 山丘巨魔
body-biped_large-swamp_troll = 沼泽巨魔
body-biped_large-blue_oni = 蓝皮鬼
body-biped_large-red_oni = 红皮鬼
body-biped_large-tursus = tursus

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@ -1,45 +1,43 @@
hud-chat-all = 全部 hud-chat-all = 全部
hud-chat-chat_tab_hover_tooltip = 右键单击设置 hud-chat-chat_tab_hover_tooltip = 右键单击设置
hud-chat-online_msg = [{ $name }] 上线了. hud-chat-online_msg = { "[" }{ $name }] 上线了.
hud-chat-offline_msg = [{ $name }] 下线了. hud-chat-offline_msg = { "[" }{ $name }] 下线了.
hud-chat-default_death_msg = [{ $name }]死了 hud-chat-default_death_msg = { "[" }{ $name }]死了
hud-chat-environmental_kill_msg = [{ $name }]死在{ $environment }了 hud-chat-fall_kill_msg = { "[" }{ $name }]因摔落伤害而死亡
hud-chat-fall_kill_msg = [{ $name }]因摔落伤害而死亡 hud-chat-suicide_msg = { "[" }{ $name }]因自伤而死亡
hud-chat-suicide_msg = [{ $name }]因自伤而死亡
hud-chat-died_of_pvp_buff_msg = hud-chat-died_of_pvp_buff_msg =
.burning = [{ $victim }] 死于:燃烧 由于 [{ $attacker }] .burning = { "[" }{ $victim }] 死于:燃烧 由于 [{ $attacker }]
.bleeding = [{ $victim }] 死于:流血 由于 [{ $attacker }] .bleeding = { "[" }{ $victim }] 死于:流血 由于 [{ $attacker }]
.curse = [{ $victim }] 死于:诅咒 由于 [{ $attacker }] .curse = { "[" }{ $victim }] 死于:诅咒 由于 [{ $attacker }]
.crippled = [{ $victim }] 死于:残废 由于 [{ $attacker }] .crippled = { "[" }{ $victim }] 死于:残废 由于 [{ $attacker }]
.frozen = [{ $victim }] 死于:冻结 由于 [{ $attacker }] .frozen = { "[" }{ $victim }] 死于:冻结 由于 [{ $attacker }]
.mysterious = [{ $victim }] 死于:神秘(不明) 由于 [{ $attacker }] .mysterious = { "[" }{ $victim }] 死于:神秘(不明) 由于 [{ $attacker }]
hud-chat-pvp_melee_kill_msg = [{ $attacker }]击败了[{ $victim }] hud-chat-pvp_melee_kill_msg = { "[" }{ $attacker }]击败了[{ $victim }]
hud-chat-pvp_ranged_kill_msg = [{ $attacker }]射杀了[{ $victim }] hud-chat-pvp_ranged_kill_msg = { "[" }{ $attacker }]射杀了[{ $victim }]
hud-chat-pvp_explosion_kill_msg = [{ $attacker }]炸死了[{ $victim }] hud-chat-pvp_explosion_kill_msg = { "[" }{ $attacker }]炸死了[{ $victim }]
hud-chat-pvp_energy_kill_msg = [{ $attacker }]用魔法击杀了[{ $victim }] hud-chat-pvp_energy_kill_msg = { "[" }{ $attacker }]用魔法击杀了[{ $victim }]
hud-chat-pvp_other_kill_msg = [{ $attacker }]杀死了[{ $victim }] hud-chat-pvp_other_kill_msg = { "[" }{ $attacker }]杀死了[{ $victim }]
hud-chat-died_of_buff_nonexistent_msg = hud-chat-died_of_buff_nonexistent_msg =
.burning = [{ $victim }] 死于:燃烧 .burning = { "[" }{ $victim }] 死于:燃烧
.bleeding = [{ $victim }] 死于:流血 .bleeding = { "[" }{ $victim }] 死于:流血
.curse = [{ $victim }] 死于:诅咒 .curse = { "[" }{ $victim }] 死于:诅咒
.crippled = [{ $victim }] 死于:残废 .crippled = { "[" }{ $victim }] 死于:残废
.frozen = [{ $victim }] 死于:冻结 .frozen = { "[" }{ $victim }] 死于:冻结
.mysterious = [{ $victim }] 死于:神秘(不明) .mysterious = { "[" }{ $victim }] 死于:神秘(不明)
hud-chat-died_of_npc_buff_msg = hud-chat-died_of_npc_buff_msg =
.burning = [{ $victim }] 死于:燃烧 由于 { $attacker } .burning = { "[" }{ $victim }] 死于:燃烧 由于 { $attacker }
.bleeding = [{ $victim }] 死于:流血 由于 { $attacker } .bleeding = { "[" }{ $victim }] 死于:流血 由于 { $attacker }
.curse = [{ $victim }] 死于:诅咒 由于 { $attacker } .curse = { "[" }{ $victim }] 死于:诅咒 由于 { $attacker }
.crippled = [{ $victim }] 死于:残废 由于 { $attacker } .crippled = { "[" }{ $victim }] 死于:残废 由于 { $attacker }
.frozen = [{ $victim }] 死于:冻结 由于 { $attacker } .frozen = { "[" }{ $victim }] 死于:冻结 由于 { $attacker }
.mysterious = [{ $victim }] 死于:神秘(不明) 由于 { $attacker } .mysterious = { "[" }{ $victim }] 死于:神秘(不明) 由于 { $attacker }
hud-chat-npc_melee_kill_msg = { $attacker }击杀了[{ $victim }] hud-chat-npc_melee_kill_msg = { $attacker }击杀了[{ $victim }]
hud-chat-npc_ranged_kill_msg = { $attacker }射杀了[{ $victim }] hud-chat-npc_ranged_kill_msg = { $attacker }射杀了[{ $victim }]
hud-chat-npc_explosion_kill_msg = { $attacker }炸死了[{ $victim }] hud-chat-npc_explosion_kill_msg = { $attacker }炸死了[{ $victim }]
hud-chat-npc_energy_kill_msg = { $attacker }用魔法击杀了[{ $victim }] hud-chat-npc_energy_kill_msg = { $attacker }用魔法击杀了[{ $victim }]
hud-chat-npc_other_kill_msg = { $attacker }击杀了[{ $victim }] hud-chat-npc_other_kill_msg = { $attacker }击杀了[{ $victim }]
hud-chat-loot_fail = 你的背包已满! hud-loot-pickup-msg =
hud-chat-you = 你 { $actor } 捡起了 { $amount ->
hud-loot-pickup-msg = {$actor} 捡起了 { $amount ->
[one] { $item } [one] { $item }
*[other] { $amount } x { $item } *[other] { $amount } x { $item }
} }