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https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
implemented ability to select bit depth and refresh rate and implemented seperate setting for fullscreen resolution
This commit is contained in:
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commit
6b707a1ab7
@ -52,6 +52,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Add detection of entities under the cursor
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- Functional group-system with exp-sharing and disabled damage to group members
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- Some Campfire, fireball & bomb; particle, light & sound effects.
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- Added setting to change resolution
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### Changed
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1
Cargo.lock
generated
1
Cargo.lock
generated
@ -4719,6 +4719,7 @@ dependencies = [
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"guillotiere",
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"hashbrown",
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"image",
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"itertools",
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"msgbox",
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"num 0.2.1",
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"old_school_gfx_glutin_ext",
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@ -70,6 +70,7 @@ VoxygenLocalization(
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"common.fatal_error": "Fataler Fehler",
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"common.decline": "Ablehnen",
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"common.you": "Ihr",
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"common.automatic": "Auto",
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/// End Common section
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// Message when connection to the server is lost
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@ -297,6 +298,10 @@ magischen Gegenstände ergattern?"#,
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"hud.settings.fluid_rendering_mode.cheap": "Niedrig",
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"hud.settings.fluid_rendering_mode.shiny": "Hoch",
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"hud.settings.cloud_rendering_mode.regular": "Realistisch",
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"hud.settings.particles": "Partikel",
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"hud.settings.resolution": "Auflösung",
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"hud.settings.bit_depth": "Bittiefe",
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"hud.settings.refresh_rate": "Bildwiederholrate",
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"hud.settings.fullscreen": "Vollbild",
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"hud.settings.save_window_size": "Größe speichern",
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@ -72,6 +72,7 @@ VoxygenLocalization(
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"common.error": "Error",
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"common.fatal_error": "Fatal Error",
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"common.you": "You",
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"common.automatic": "Auto",
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// Message when connection to the server is lost
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"common.connection_lost": r#"Connection lost!
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@ -298,6 +299,9 @@ magically infused items?"#,
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"hud.settings.fluid_rendering_mode.shiny": "Shiny",
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"hud.settings.cloud_rendering_mode.regular": "Regular",
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"hud.settings.particles": "Particles",
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"hud.settings.resolution": "Resolution",
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"hud.settings.bit_depth": "Bit Depth",
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"hud.settings.refresh_rate": "Refresh Rate",
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"hud.settings.fullscreen": "Fullscreen",
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"hud.settings.save_window_size": "Save window size",
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@ -69,6 +69,7 @@ bincode = "1.2"
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deunicode = "1.0"
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uvth = "3.1.1"
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const-tweaker = { version = "0.3.1", optional = true }
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itertools = "0.9.0"
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# Logging
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tracing = "0.1"
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@ -283,6 +283,9 @@ pub enum Event {
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ChangeAaMode(AaMode),
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ChangeCloudMode(CloudMode),
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ChangeFluidMode(FluidMode),
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ChangeResolution([u16; 2]),
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ChangeBitDepth(Option<u16>),
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ChangeRefreshRate(Option<u16>),
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CrosshairTransp(f32),
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ChatTransp(f32),
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ChatCharName(bool),
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@ -1908,6 +1911,15 @@ impl Hud {
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settings_window::Event::ChangeFluidMode(new_fluid_mode) => {
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events.push(Event::ChangeFluidMode(new_fluid_mode));
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},
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settings_window::Event::ChangeResolution(new_resolution) => {
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events.push(Event::ChangeResolution(new_resolution));
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},
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settings_window::Event::ChangeBitDepth(new_bit_depth) => {
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events.push(Event::ChangeBitDepth(new_bit_depth));
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},
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settings_window::Event::ChangeRefreshRate(new_refresh_rate) => {
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events.push(Event::ChangeRefreshRate(new_refresh_rate));
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},
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settings_window::Event::ChangeLanguage(language) => {
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events.push(Event::ChangeLanguage(language));
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},
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@ -17,6 +17,10 @@ use conrod_core::{
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WidgetCommon,
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};
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use itertools::Itertools;
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use std::iter::once;
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use winit::monitor::VideoMode;
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const FPS_CHOICES: [u32; 11] = [15, 30, 40, 50, 60, 90, 120, 144, 240, 300, 500];
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widget_ids! {
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@ -111,8 +115,17 @@ widget_ids! {
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cloud_mode_list,
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fluid_mode_text,
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fluid_mode_list,
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//
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resolution,
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resolution_label,
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bit_depth,
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bit_depth_label,
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refresh_rate,
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refresh_rate_label,
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//
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particles_button,
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particles_label,
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//
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fullscreen_button,
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fullscreen_label,
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save_window_size_button,
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@ -239,6 +252,9 @@ pub enum Event {
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ChangeAaMode(AaMode),
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ChangeCloudMode(CloudMode),
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ChangeFluidMode(FluidMode),
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ChangeResolution([u16; 2]),
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ChangeBitDepth(Option<u16>),
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ChangeRefreshRate(Option<u16>),
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AdjustMusicVolume(f32),
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AdjustSfxVolume(f32),
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ChangeAudioDevice(String),
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@ -2039,11 +2055,168 @@ impl<'a> Widget for SettingsWindow<'a> {
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events.push(Event::ToggleParticlesEnabled(particles_enabled));
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}
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// Resolution, Bit Depth and Refresh Rate
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let video_modes: Vec<VideoMode> = self
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.global_state
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.window
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.window()
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.window()
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.current_monitor()
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.video_modes()
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.collect();
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// Resolution
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let resolutions: Vec<[u16; 2]> = video_modes
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.iter()
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.sorted_by_key(|mode| mode.size().height)
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.sorted_by_key(|mode| mode.size().width)
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.map(|mode| [mode.size().width as u16, mode.size().height as u16])
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.dedup()
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.collect();
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Text::new(&self.localized_strings.get("hud.settings.resolution"))
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.font_size(self.fonts.cyri.scale(14))
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.font_id(self.fonts.cyri.conrod_id)
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.down_from(state.ids.particles_label, 8.0)
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.color(TEXT_COLOR)
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.set(state.ids.resolution_label, ui);
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if let Some(clicked) = DropDownList::new(
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resolutions
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.iter()
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.map(|res| format!("{}x{}", res[0], res[1]))
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.collect::<Vec<String>>()
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.as_slice(),
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resolutions
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.iter()
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.position(|res| res == &self.global_state.settings.graphics.resolution),
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)
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.w_h(128.0, 22.0)
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.color(MENU_BG)
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.label_color(TEXT_COLOR)
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.label_font_id(self.fonts.opensans.conrod_id)
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.down_from(state.ids.resolution_label, 10.0)
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.set(state.ids.resolution, ui)
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{
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events.push(Event::ChangeResolution(resolutions[clicked]));
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}
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// Bit Depth and Refresh Rate
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let correct_res: Vec<VideoMode> = video_modes
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.into_iter()
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.filter(|mode| {
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mode.size().width == self.global_state.settings.graphics.resolution[0] as u32
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})
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.filter(|mode| {
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mode.size().height == self.global_state.settings.graphics.resolution[1] as u32
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})
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.collect();
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// Bit Depth
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let bit_depths: Vec<u16> = correct_res
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.iter()
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.filter(
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|mode| match self.global_state.settings.graphics.refresh_rate {
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Some(refresh_rate) => mode.refresh_rate() == refresh_rate,
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None => true,
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},
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)
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.sorted_by_key(|mode| mode.bit_depth())
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.map(|mode| mode.bit_depth())
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.rev()
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.dedup()
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.collect();
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Text::new(&self.localized_strings.get("hud.settings.bit_depth"))
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.font_size(self.fonts.cyri.scale(14))
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.font_id(self.fonts.cyri.conrod_id)
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.down_from(state.ids.particles_label, 8.0)
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.right_from(state.ids.resolution, 8.0)
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.color(TEXT_COLOR)
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.set(state.ids.bit_depth_label, ui);
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if let Some(clicked) = DropDownList::new(
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once(String::from(self.localized_strings.get("common.automatic")))
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.chain(bit_depths.iter().map(|depth| format!("{}", depth)))
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.collect::<Vec<String>>()
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.as_slice(),
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match self.global_state.settings.graphics.bit_depth {
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Some(bit_depth) => bit_depths
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.iter()
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.position(|depth| depth == &bit_depth)
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.map(|index| index + 1),
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None => Some(0),
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},
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)
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.w_h(128.0, 22.0)
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.color(MENU_BG)
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.label_color(TEXT_COLOR)
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.label_font_id(self.fonts.opensans.conrod_id)
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.down_from(state.ids.bit_depth_label, 10.0)
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.right_from(state.ids.resolution, 8.0)
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.set(state.ids.bit_depth, ui)
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{
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events.push(Event::ChangeBitDepth(if clicked == 0 {
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None
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} else {
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Some(bit_depths[clicked - 1])
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}));
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}
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// Refresh Rate
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let refresh_rates: Vec<u16> = correct_res
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.into_iter()
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.filter(|mode| match self.global_state.settings.graphics.bit_depth {
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Some(bit_depth) => mode.bit_depth() == bit_depth,
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None => true,
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})
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.sorted_by_key(|mode| mode.refresh_rate())
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.map(|mode| mode.refresh_rate())
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.rev()
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.dedup()
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.collect();
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Text::new(&self.localized_strings.get("hud.settings.refresh_rate"))
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.font_size(self.fonts.cyri.scale(14))
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.font_id(self.fonts.cyri.conrod_id)
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.down_from(state.ids.particles_label, 8.0)
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.right_from(state.ids.bit_depth, 8.0)
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.color(TEXT_COLOR)
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.set(state.ids.refresh_rate_label, ui);
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if let Some(clicked) = DropDownList::new(
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once(String::from(self.localized_strings.get("common.automatic")))
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.chain(refresh_rates.iter().map(|rate| format!("{}", rate)))
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.collect::<Vec<String>>()
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.as_slice(),
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match self.global_state.settings.graphics.refresh_rate {
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Some(refresh_rate) => refresh_rates
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.iter()
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.position(|rate| rate == &refresh_rate)
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.map(|index| index + 1),
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None => Some(0),
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},
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)
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.w_h(128.0, 22.0)
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.color(MENU_BG)
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.label_color(TEXT_COLOR)
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.label_font_id(self.fonts.opensans.conrod_id)
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.down_from(state.ids.refresh_rate_label, 10.0)
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.right_from(state.ids.bit_depth, 8.0)
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.set(state.ids.refresh_rate, ui)
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{
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events.push(Event::ChangeRefreshRate(if clicked == 0 {
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None
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} else {
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Some(refresh_rates[clicked - 1])
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}));
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}
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// Fullscreen
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Text::new(&self.localized_strings.get("hud.settings.fullscreen"))
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.font_size(self.fonts.cyri.scale(14))
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.font_id(self.fonts.cyri.conrod_id)
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.down_from(state.ids.particles_label, 8.0)
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.down_from(state.ids.resolution, 8.0)
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.color(TEXT_COLOR)
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.set(state.ids.fullscreen_label, ui);
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@ -949,6 +949,37 @@ impl PlayState for SessionState {
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global_state.settings.graphics.fluid_mode = new_fluid_mode;
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global_state.settings.save_to_file_warn();
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},
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HudEvent::ChangeResolution(new_resolution) => {
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// Do this first so if it crashes the setting isn't saved :)
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global_state.window.fullscreen(
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global_state.settings.graphics.fullscreen,
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new_resolution,
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global_state.settings.graphics.bit_depth,
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global_state.settings.graphics.refresh_rate,
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);
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global_state.settings.graphics.resolution = new_resolution;
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global_state.settings.save_to_file_warn();
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},
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HudEvent::ChangeBitDepth(new_bit_depth) => {
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global_state.window.fullscreen(
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global_state.settings.graphics.fullscreen,
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global_state.settings.graphics.resolution,
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new_bit_depth,
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global_state.settings.graphics.refresh_rate,
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);
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global_state.settings.graphics.bit_depth = new_bit_depth;
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global_state.settings.save_to_file_warn();
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},
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HudEvent::ChangeRefreshRate(new_refresh_rate) => {
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global_state.window.fullscreen(
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global_state.settings.graphics.fullscreen,
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global_state.settings.graphics.resolution,
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global_state.settings.graphics.bit_depth,
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new_refresh_rate,
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);
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global_state.settings.graphics.refresh_rate = new_refresh_rate;
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global_state.settings.save_to_file_warn();
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},
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HudEvent::ChangeLanguage(new_language) => {
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global_state.settings.language.selected_language =
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new_language.language_identifier;
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|
@ -619,6 +619,9 @@ pub struct GraphicsSettings {
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pub aa_mode: AaMode,
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pub cloud_mode: CloudMode,
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pub fluid_mode: FluidMode,
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pub resolution: [u16; 2],
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pub bit_depth: Option<u16>,
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pub refresh_rate: Option<u16>,
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pub window_size: [u16; 2],
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pub fullscreen: bool,
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}
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@ -636,6 +639,9 @@ impl Default for GraphicsSettings {
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aa_mode: AaMode::Fxaa,
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cloud_mode: CloudMode::Regular,
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fluid_mode: FluidMode::Shiny,
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resolution: [1920, 1080],
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bit_depth: None,
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refresh_rate: None,
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window_size: [1920, 1080],
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fullscreen: false,
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}
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|
@ -7,11 +7,13 @@ use crate::{
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use crossbeam::channel;
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use gilrs::{EventType, Gilrs};
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use hashbrown::HashMap;
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use itertools::Itertools;
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use old_school_gfx_glutin_ext::{ContextBuilderExt, WindowInitExt, WindowUpdateExt};
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use serde_derive::{Deserialize, Serialize};
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use std::fmt;
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use tracing::{error, info, warn};
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use vek::*;
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use winit::monitor::VideoMode;
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/// Represents a key that the game recognises after input mapping.
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#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Deserialize, Serialize)]
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@ -610,7 +612,12 @@ impl Window {
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toggle_fullscreen: false,
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};
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this.fullscreen(settings.graphics.fullscreen);
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this.fullscreen(
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settings.graphics.fullscreen,
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settings.graphics.resolution,
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settings.graphics.bit_depth,
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settings.graphics.refresh_rate,
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);
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Ok((this, event_loop))
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}
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@ -1056,34 +1063,206 @@ impl Window {
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}
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pub fn toggle_fullscreen(&mut self, settings: &mut Settings) {
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self.fullscreen(!self.is_fullscreen());
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self.fullscreen(
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!self.is_fullscreen(),
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settings.graphics.resolution,
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settings.graphics.bit_depth,
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settings.graphics.refresh_rate,
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);
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settings.graphics.fullscreen = self.is_fullscreen();
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settings.save_to_file_warn();
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}
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pub fn is_fullscreen(&self) -> bool { self.fullscreen }
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pub fn fullscreen(&mut self, fullscreen: bool) {
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pub fn select_video_mode_rec(
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&self,
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resolution: [u16; 2],
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bit_depth: Option<u16>,
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refresh_rate: Option<u16>,
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correct_res: Option<Vec<VideoMode>>,
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correct_depth: Option<Option<VideoMode>>,
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correct_rate: Option<Option<VideoMode>>,
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) -> Option<VideoMode> {
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// if a previous iteration of this method filtered the available video modes for
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// the correct resolution already, load that value, otherwise filter it
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// in this iteration
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let correct_res = correct_res.unwrap_or_else(|| {
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let window = self.window.window();
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window
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.current_monitor()
|
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.video_modes()
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.filter(|mode| mode.size().width == resolution[0] as u32)
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.filter(|mode| mode.size().height == resolution[1] as u32)
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.collect()
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});
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|
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match bit_depth {
|
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// A bit depth is given
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Some(depth) => {
|
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// analogous to correct_res
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let correct_depth = correct_depth.unwrap_or_else(|| {
|
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correct_res
|
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.iter()
|
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.find(|mode| mode.bit_depth() == depth)
|
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.cloned()
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});
|
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|
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match refresh_rate {
|
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// A bit depth and a refresh rate is given
|
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Some(rate) => {
|
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// analogous to correct_res
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let correct_rate = correct_rate.unwrap_or_else(|| {
|
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correct_res
|
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.iter()
|
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.find(|mode| mode.refresh_rate() == rate)
|
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.cloned()
|
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});
|
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|
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// if no video mode with the given bit depth and refresh rate exists, fall
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// back to a video mode that fits the resolution and either bit depth or
|
||||
// refresh rate depending on which parameter was causing the correct video
|
||||
// mode not to be found
|
||||
correct_res
|
||||
.iter()
|
||||
.filter(|mode| mode.bit_depth() == depth)
|
||||
.find(|mode| mode.refresh_rate() == rate)
|
||||
.cloned()
|
||||
.or_else(|| {
|
||||
if correct_depth.is_none() && correct_rate.is_none() {
|
||||
warn!(
|
||||
"Bit depth and refresh rate specified in settings are \
|
||||
incompatible with the monitor. Choosing highest bit \
|
||||
depth and refresh rate possible instead."
|
||||
);
|
||||
}
|
||||
|
||||
self.select_video_mode_rec(
|
||||
resolution,
|
||||
correct_depth.is_some().then_some(depth),
|
||||
correct_rate.is_some().then_some(rate),
|
||||
Some(correct_res),
|
||||
Some(correct_depth),
|
||||
Some(correct_rate),
|
||||
)
|
||||
})
|
||||
},
|
||||
// A bit depth and no refresh rate is given
|
||||
// if no video mode with the given bit depth exists, fall
|
||||
// back to a video mode that fits only the resolution
|
||||
None => match correct_depth {
|
||||
Some(mode) => Some(mode),
|
||||
None => {
|
||||
warn!(
|
||||
"Bit depth specified in settings is incompatible with the \
|
||||
monitor. Choosing highest bit depth possible instead."
|
||||
);
|
||||
|
||||
self.select_video_mode_rec(
|
||||
resolution,
|
||||
None,
|
||||
None,
|
||||
Some(correct_res),
|
||||
Some(correct_depth),
|
||||
None,
|
||||
)
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
// No bit depth is given
|
||||
None => match refresh_rate {
|
||||
// No bit depth and a refresh rate is given
|
||||
Some(rate) => {
|
||||
// analogous to correct_res
|
||||
let correct_rate = correct_rate.unwrap_or_else(|| {
|
||||
correct_res
|
||||
.iter()
|
||||
.find(|mode| mode.refresh_rate() == rate)
|
||||
.cloned()
|
||||
});
|
||||
|
||||
// if no video mode with the given bit depth exists, fall
|
||||
// back to a video mode that fits only the resolution
|
||||
match correct_rate {
|
||||
Some(mode) => Some(mode),
|
||||
None => {
|
||||
warn!(
|
||||
"Refresh rate specified in settings is incompatible with the \
|
||||
monitor. Choosing highest refresh rate possible instead."
|
||||
);
|
||||
|
||||
self.select_video_mode_rec(
|
||||
resolution,
|
||||
None,
|
||||
None,
|
||||
Some(correct_res),
|
||||
None,
|
||||
Some(correct_rate),
|
||||
)
|
||||
},
|
||||
}
|
||||
},
|
||||
// No bit depth and no refresh rate is given
|
||||
// get the video mode with the specified resolution and the max bit depth and
|
||||
// refresh rate
|
||||
None => correct_res
|
||||
.into_iter()
|
||||
// Prefer bit depth over refresh rate
|
||||
.sorted_by_key(|mode| mode.bit_depth())
|
||||
.max_by_key(|mode| mode.refresh_rate()),
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn select_video_mode(
|
||||
&self,
|
||||
resolution: [u16; 2],
|
||||
bit_depth: Option<u16>,
|
||||
refresh_rate: Option<u16>,
|
||||
) -> VideoMode {
|
||||
// (resolution, bit depth, refresh rate) represents a video mode
|
||||
// spec: as specified
|
||||
// max: maximum value available
|
||||
|
||||
// order of fallbacks as follows:
|
||||
// (spec, spec, spec)
|
||||
// (spec, spec, max), (spec, max, spec)
|
||||
// (spec, max, max)
|
||||
// (max, max, max)
|
||||
self.select_video_mode_rec(resolution, bit_depth, refresh_rate, None, None, None)
|
||||
// if there is no video mode with the specified resolution, fall back to the video mode with max resolution, bit depth and refresh rate
|
||||
.unwrap_or_else(|| {
|
||||
warn!(
|
||||
"Resolution specified in settings is incompatible with the monitor. Choosing \
|
||||
highest resolution possible instead."
|
||||
);
|
||||
|
||||
self
|
||||
.window
|
||||
.window()
|
||||
.current_monitor()
|
||||
.video_modes()
|
||||
// Prefer bit depth over refresh rate
|
||||
.sorted_by_key(|mode| mode.refresh_rate())
|
||||
.sorted_by_key(|mode| mode.bit_depth())
|
||||
.max_by_key(|mode| mode.size().width)
|
||||
.expect("No video modes available!!")
|
||||
})
|
||||
}
|
||||
|
||||
pub fn fullscreen(
|
||||
&mut self,
|
||||
fullscreen: bool,
|
||||
resolution: [u16; 2],
|
||||
bit_depth: Option<u16>,
|
||||
refresh_rate: Option<u16>,
|
||||
) {
|
||||
let window = self.window.window();
|
||||
self.fullscreen = fullscreen;
|
||||
if fullscreen {
|
||||
window.set_fullscreen(Some(winit::window::Fullscreen::Exclusive(
|
||||
window
|
||||
.current_monitor()
|
||||
.video_modes()
|
||||
.filter(|mode| mode.bit_depth() >= 24 && mode.refresh_rate() >= 59)
|
||||
.max_by_key(|mode| mode.size().width)
|
||||
.unwrap_or_else(|| {
|
||||
warn!(
|
||||
"No video mode with a bit depth of at least 24 and a refresh rate of \
|
||||
at least 60Hz found"
|
||||
);
|
||||
window
|
||||
.current_monitor()
|
||||
.video_modes()
|
||||
.max_by_key(|mode| mode.size().width)
|
||||
.expect("No video modes available!!")
|
||||
}),
|
||||
self.select_video_mode(resolution, bit_depth, refresh_rate),
|
||||
)));
|
||||
} else {
|
||||
window.set_fullscreen(None);
|
||||
|
Loading…
Reference in New Issue
Block a user