mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
restructure server metrics
- get rid of old SysTimers for each system in favour of VSystem tracking - move metrics generation from lib.rs to own system - code cleanup - remove time tracking in common::sys
This commit is contained in:
parent
c515fece28
commit
6b88545481
@ -1,20 +1,9 @@
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use crate::vsystem::CpuTimeline;
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use std::{
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collections::HashMap,
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sync::{atomic::AtomicU64, Mutex},
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};
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use std::{collections::HashMap, sync::Mutex};
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#[derive(Default)]
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pub struct SysMetrics {
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pub stats: Mutex<HashMap<String, CpuTimeline>>,
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pub agent_ns: AtomicU64,
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pub mount_ns: AtomicU64,
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pub controller_ns: AtomicU64,
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pub character_behavior_ns: AtomicU64,
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pub stats_ns: AtomicU64,
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pub phys_ns: AtomicU64,
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pub projectile_ns: AtomicU64,
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pub melee_ns: AtomicU64,
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}
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#[derive(Default)]
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@ -1,6 +1,6 @@
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use specs::{
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shred::ResourceId, Entities, Join, LazyUpdate, Read, ReadExpect, ReadStorage, SystemData,
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World, WriteStorage,
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shred::ResourceId, Entities, Join, LazyUpdate, Read, ReadStorage, SystemData, World,
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WriteStorage,
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};
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use common::{
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@ -13,7 +13,6 @@ use common::{
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Ori, PhysicsState, Poise, PoiseState, Pos, StateUpdate, Stats, Vel,
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},
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event::{EventBus, LocalEvent, ServerEvent},
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metrics::SysMetrics,
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resources::DeltaTime,
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states::{
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self,
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@ -56,7 +55,6 @@ pub struct ReadData<'a> {
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local_bus: Read<'a, EventBus<LocalEvent>>,
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dt: Read<'a, DeltaTime>,
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lazy_update: Read<'a, LazyUpdate>,
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metrics: ReadExpect<'a, SysMetrics>,
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healths: ReadStorage<'a, Health>,
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bodies: ReadStorage<'a, Body>,
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physics_states: ReadStorage<'a, PhysicsState>,
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@ -108,7 +106,6 @@ impl<'a> VSystem<'a> for Sys {
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mut poises,
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): Self::SystemData,
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) {
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let start_time = std::time::Instant::now();
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let mut server_emitter = read_data.server_bus.emitter();
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let mut local_emitter = read_data.local_bus.emitter();
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@ -351,9 +348,5 @@ impl<'a> VSystem<'a> for Sys {
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server_emitter.append(&mut state_update.server_events);
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incorporate_update(&mut join_struct, state_update);
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}
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read_data.metrics.character_behavior_ns.store(
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start_time.elapsed().as_nanos() as u64,
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std::sync::atomic::Ordering::Relaxed,
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);
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}
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}
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@ -1,14 +1,13 @@
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use common::{
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comp::{BuffChange, ControlEvent, Controller},
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event::{EventBus, ServerEvent},
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metrics::SysMetrics,
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uid::UidAllocator,
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vsystem::{Origin, Phase, VJob, VSystem},
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};
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use specs::{
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saveload::{Marker, MarkerAllocator},
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shred::ResourceId,
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Entities, Join, Read, ReadExpect, SystemData, World, WriteStorage,
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Entities, Join, Read, SystemData, World, WriteStorage,
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};
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use vek::*;
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@ -17,7 +16,6 @@ pub struct ReadData<'a> {
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entities: Entities<'a>,
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uid_allocator: Read<'a, UidAllocator>,
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server_bus: Read<'a, EventBus<ServerEvent>>,
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metrics: ReadExpect<'a, SysMetrics>,
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}
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#[derive(Default)]
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@ -31,7 +29,6 @@ impl<'a> VSystem<'a> for Sys {
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const PHASE: Phase = Phase::Create;
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fn run(_job: &mut VJob<Self>, (read_data, mut controllers): Self::SystemData) {
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let start_time = std::time::Instant::now();
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let mut server_emitter = read_data.server_bus.emitter();
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for (entity, controller) in (&read_data.entities, &mut controllers).join() {
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@ -107,9 +104,5 @@ impl<'a> VSystem<'a> for Sys {
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}
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}
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}
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read_data.metrics.controller_ns.store(
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start_time.elapsed().as_nanos() as u64,
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std::sync::atomic::Ordering::Relaxed,
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);
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}
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}
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@ -2,15 +2,13 @@ use common::{
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combat::{AttackerInfo, TargetInfo},
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comp::{Body, CharacterState, Energy, Group, Health, Inventory, Melee, Ori, Pos, Scale, Stats},
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event::{EventBus, ServerEvent},
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metrics::SysMetrics,
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uid::Uid,
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util::Dir,
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vsystem::{Origin, Phase, VJob, VSystem},
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GroupTarget,
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};
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use specs::{
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shred::ResourceId, Entities, Join, Read, ReadExpect, ReadStorage, SystemData, World,
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WriteStorage,
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shred::ResourceId, Entities, Join, Read, ReadStorage, SystemData, World, WriteStorage,
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};
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use vek::*;
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@ -28,7 +26,6 @@ pub struct ReadData<'a> {
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groups: ReadStorage<'a, Group>,
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char_states: ReadStorage<'a, CharacterState>,
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server_bus: Read<'a, EventBus<ServerEvent>>,
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metrics: ReadExpect<'a, SysMetrics>,
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stats: ReadStorage<'a, Stats>,
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}
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@ -45,7 +42,6 @@ impl<'a> VSystem<'a> for Sys {
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const PHASE: Phase = Phase::Create;
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fn run(_job: &mut VJob<Self>, (read_data, mut melee_attacks): Self::SystemData) {
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let start_time = std::time::Instant::now();
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let mut server_emitter = read_data.server_bus.emitter();
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// Attacks
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for (attacker, uid, pos, ori, melee_attack, body) in (
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@ -139,9 +135,5 @@ impl<'a> VSystem<'a> for Sys {
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}
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}
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}
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read_data.metrics.melee_ns.store(
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start_time.elapsed().as_nanos() as u64,
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std::sync::atomic::Ordering::Relaxed,
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);
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}
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}
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@ -1,12 +1,11 @@
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use common::{
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comp::{Controller, MountState, Mounting, Ori, Pos, Vel},
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metrics::SysMetrics,
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uid::UidAllocator,
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vsystem::{Origin, Phase, VJob, VSystem},
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};
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use specs::{
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saveload::{Marker, MarkerAllocator},
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Entities, Join, Read, ReadExpect, WriteStorage,
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Entities, Join, Read, WriteStorage,
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};
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use vek::*;
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@ -17,7 +16,6 @@ impl<'a> VSystem<'a> for Sys {
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#[allow(clippy::type_complexity)]
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type SystemData = (
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Read<'a, UidAllocator>,
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ReadExpect<'a, SysMetrics>,
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Entities<'a>,
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WriteStorage<'a, Controller>,
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WriteStorage<'a, MountState>,
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@ -35,7 +33,6 @@ impl<'a> VSystem<'a> for Sys {
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_job: &mut VJob<Self>,
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(
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uid_allocator,
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sys_metrics,
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entities,
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mut controllers,
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mut mount_state,
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@ -45,7 +42,6 @@ impl<'a> VSystem<'a> for Sys {
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mut orientations,
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): Self::SystemData,
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) {
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let start_time = std::time::Instant::now();
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// Mounted entities.
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for (entity, mut mount_states) in (&entities, &mut mount_state.restrict_mut()).join() {
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match mount_states.get_unchecked() {
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@ -96,9 +92,5 @@ impl<'a> VSystem<'a> for Sys {
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for entity in to_unmount {
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mountings.remove(entity);
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}
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sys_metrics.mount_ns.store(
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start_time.elapsed().as_nanos() as u64,
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std::sync::atomic::Ordering::Relaxed,
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);
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}
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}
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@ -5,7 +5,7 @@ use common::{
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},
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consts::{FRIC_GROUND, GRAVITY},
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event::{EventBus, ServerEvent},
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metrics::{PhysicsMetrics, SysMetrics},
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metrics::PhysicsMetrics,
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resources::DeltaTime,
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span,
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terrain::{Block, TerrainGrid},
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@ -70,7 +70,6 @@ impl<'a> VSystem<'a> for Sys {
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ReadStorage<'a, Uid>,
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ReadExpect<'a, TerrainGrid>,
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Read<'a, DeltaTime>,
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ReadExpect<'a, SysMetrics>,
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WriteExpect<'a, PhysicsMetrics>,
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Read<'a, EventBus<ServerEvent>>,
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ReadStorage<'a, Scale>,
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@ -103,7 +102,6 @@ impl<'a> VSystem<'a> for Sys {
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uids,
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terrain,
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dt,
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sys_metrics,
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mut physics_metrics,
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event_bus,
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scales,
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@ -123,7 +121,6 @@ impl<'a> VSystem<'a> for Sys {
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char_states,
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): Self::SystemData,
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) {
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let start_time = std::time::Instant::now();
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let mut event_emitter = event_bus.emitter();
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// Add/reset physics state components
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@ -785,9 +782,5 @@ impl<'a> VSystem<'a> for Sys {
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land_on_grounds.into_iter().for_each(|(entity, vel)| {
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event_emitter.emit(ServerEvent::LandOnGround { entity, vel: vel.0 });
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});
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sys_metrics.phys_ns.store(
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start_time.elapsed().as_nanos() as u64,
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std::sync::atomic::Ordering::Relaxed,
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);
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}
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}
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@ -5,7 +5,6 @@ use common::{
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Stats, Vel,
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},
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event::{EventBus, ServerEvent},
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metrics::SysMetrics,
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resources::DeltaTime,
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uid::UidAllocator,
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util::Dir,
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@ -13,8 +12,8 @@ use common::{
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GroupTarget,
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};
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use specs::{
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saveload::MarkerAllocator, shred::ResourceId, Entities, Join, Read, ReadExpect, ReadStorage,
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SystemData, World, WriteStorage,
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saveload::MarkerAllocator, shred::ResourceId, Entities, Join, Read, ReadStorage, SystemData,
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World, WriteStorage,
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};
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use std::time::Duration;
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@ -24,7 +23,6 @@ pub struct ReadData<'a> {
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dt: Read<'a, DeltaTime>,
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uid_allocator: Read<'a, UidAllocator>,
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server_bus: Read<'a, EventBus<ServerEvent>>,
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metrics: ReadExpect<'a, SysMetrics>,
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positions: ReadStorage<'a, Pos>,
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physics_states: ReadStorage<'a, PhysicsState>,
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velocities: ReadStorage<'a, Vel>,
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@ -52,7 +50,6 @@ impl<'a> VSystem<'a> for Sys {
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_job: &mut VJob<Self>,
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(read_data, mut orientations, mut projectiles): Self::SystemData,
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) {
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let start_time = std::time::Instant::now();
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let mut server_emitter = read_data.server_bus.emitter();
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// Attacks
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@ -211,9 +208,5 @@ impl<'a> VSystem<'a> for Sys {
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.checked_sub(Duration::from_secs_f32(read_data.dt.0))
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.unwrap_or_default();
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}
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read_data.metrics.projectile_ns.store(
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start_time.elapsed().as_nanos() as u64,
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std::sync::atomic::Ordering::Relaxed,
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);
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}
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}
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@ -5,7 +5,6 @@ use common::{
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PoiseChange, PoiseSource, Pos, Stats,
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},
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event::{EventBus, ServerEvent},
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metrics::SysMetrics,
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outcome::Outcome,
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resources::{DeltaTime, Time},
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uid::Uid,
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@ -13,8 +12,7 @@ use common::{
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};
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use hashbrown::HashSet;
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use specs::{
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shred::ResourceId, Entities, Join, Read, ReadExpect, ReadStorage, SystemData, World, Write,
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WriteStorage,
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shred::ResourceId, Entities, Join, Read, ReadStorage, SystemData, World, Write, WriteStorage,
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};
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use vek::Vec3;
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@ -28,7 +26,6 @@ pub struct ReadData<'a> {
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dt: Read<'a, DeltaTime>,
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time: Read<'a, Time>,
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server_bus: Read<'a, EventBus<ServerEvent>>,
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metrics: ReadExpect<'a, SysMetrics>,
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positions: ReadStorage<'a, Pos>,
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uids: ReadStorage<'a, Uid>,
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bodies: ReadStorage<'a, Body>,
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@ -66,7 +63,6 @@ impl<'a> VSystem<'a> for Sys {
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mut outcomes,
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): Self::SystemData,
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) {
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let start_time = std::time::Instant::now();
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let mut server_event_emitter = read_data.server_bus.emitter();
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let dt = read_data.dt.0;
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@ -270,10 +266,5 @@ impl<'a> VSystem<'a> for Sys {
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combo.reset();
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}
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}
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read_data.metrics.stats_ns.store(
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start_time.elapsed().as_nanos() as u64,
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std::sync::atomic::Ordering::Relaxed,
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);
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}
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}
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@ -79,7 +79,7 @@ use common_net::{
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use common_sys::plugin::PluginMgr;
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use common_sys::{plugin::memory_manager::EcsWorld, state::State};
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use hashbrown::HashMap;
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use metrics::{PhysicsMetrics, PlayerMetrics, StateTickMetrics, TickMetrics};
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use metrics::{EcsSystemMetrics, PhysicsMetrics, PlayerMetrics, TickMetrics};
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use network::{Network, Pid, ProtocolAddr};
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use persistence::{
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character_loader::{CharacterLoader, CharacterLoaderResponseKind},
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@ -118,6 +118,10 @@ struct SpawnPoint(Vec3<f32>);
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#[derive(Copy, Clone, Default)]
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pub struct Tick(u64);
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// Start of Tick, used for metrics
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#[derive(Copy, Clone)]
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pub struct TickStart(Instant);
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pub struct Server {
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state: State,
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world: Arc<World>,
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@ -129,9 +133,6 @@ pub struct Server {
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runtime: Arc<Runtime>,
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metrics_shutdown: Arc<Notify>,
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tick_metrics: TickMetrics,
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state_tick_metrics: StateTickMetrics,
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physics_metrics: PhysicsMetrics,
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}
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impl Server {
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@ -163,6 +164,10 @@ impl Server {
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let (network_request_metrics, registry_network) =
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metrics::NetworkRequestMetrics::new().unwrap();
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let (player_metrics, registry_player) = metrics::PlayerMetrics::new().unwrap();
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let (ecs_system_metrics, registry_state) = EcsSystemMetrics::new().unwrap();
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let (tick_metrics, registry_tick) =
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TickMetrics::new().expect("Failed to initialize server tick metrics submodule.");
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let (physics_metrics, registry_physics) = PhysicsMetrics::new().unwrap();
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let mut state = State::server();
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state.ecs_mut().insert(settings.clone());
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@ -175,8 +180,12 @@ impl Server {
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.ecs_mut()
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.insert(LoginProvider::new(settings.auth_server_address.clone()));
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state.ecs_mut().insert(Tick(0));
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state.ecs_mut().insert(TickStart(Instant::now()));
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state.ecs_mut().insert(network_request_metrics);
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state.ecs_mut().insert(player_metrics);
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state.ecs_mut().insert(ecs_system_metrics);
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state.ecs_mut().insert(tick_metrics);
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state.ecs_mut().insert(physics_metrics);
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state
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.ecs_mut()
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.insert(ChunkGenerator::new(chunk_gen_metrics));
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@ -196,23 +205,6 @@ impl Server {
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.ecs_mut()
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.insert(CharacterLoader::new(&persistence_db_dir)?);
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// System timers for performance monitoring
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state.ecs_mut().insert(sys::EntitySyncTimer::default());
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state.ecs_mut().insert(sys::GeneralMsgTimer::default());
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state.ecs_mut().insert(sys::PingMsgTimer::default());
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state
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.ecs_mut()
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.insert(sys::CharacterScreenMsgTimer::default());
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state.ecs_mut().insert(sys::InGameMsgTimer::default());
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state.ecs_mut().insert(sys::SentinelTimer::default());
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state.ecs_mut().insert(sys::SubscriptionTimer::default());
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state.ecs_mut().insert(sys::TerrainSyncTimer::default());
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state.ecs_mut().insert(sys::TerrainTimer::default());
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state.ecs_mut().insert(sys::WaypointTimer::default());
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state.ecs_mut().insert(sys::InviteTimeoutTimer::default());
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state.ecs_mut().insert(sys::PersistenceTimer::default());
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state.ecs_mut().insert(sys::AgentTimer::default());
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// System schedulers to control execution of systems
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state
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.ecs_mut()
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@ -358,11 +350,6 @@ impl Server {
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state.ecs_mut().insert(DeletedEntities::default());
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// register all metrics submodules here
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let (tick_metrics, registry_tick) =
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TickMetrics::new().expect("Failed to initialize server tick metrics submodule.");
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let (state_tick_metrics, registry_state) = StateTickMetrics::new().unwrap();
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let (physics_metrics, registry_physics) = PhysicsMetrics::new().unwrap();
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let registry = Arc::new(Registry::new());
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registry_chunk(®istry).expect("failed to register chunk gen metrics");
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registry_network(®istry).expect("failed to register network request metrics");
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@ -403,9 +390,6 @@ impl Server {
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runtime,
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metrics_shutdown,
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tick_metrics,
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state_tick_metrics,
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physics_metrics,
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};
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debug!(?settings, "created veloren server with");
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@ -473,6 +457,8 @@ impl Server {
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/// the given duration.
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pub fn tick(&mut self, _input: Input, dt: Duration) -> Result<Vec<Event>, Error> {
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self.state.ecs().write_resource::<Tick>().0 += 1;
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||||
self.state.ecs().write_resource::<TickStart>().0 = Instant::now();
|
||||
|
||||
// This tick function is the centre of the Veloren universe. Most server-side
|
||||
// things are managed from here, and as such it's important that it
|
||||
// stays organised. Please consult the core developers before making
|
||||
@ -705,236 +691,29 @@ impl Server {
|
||||
let end_of_server_tick = Instant::now();
|
||||
|
||||
// 8) Update Metrics
|
||||
// Get system timing info
|
||||
run_now::<sys::metrics::Sys>(&self.state.ecs());
|
||||
|
||||
{
|
||||
let lock = self
|
||||
.state
|
||||
.ecs()
|
||||
.read_resource::<common::metrics::SysMetrics>();
|
||||
let state = lock.stats.lock().unwrap();
|
||||
for (name, stat) in common::vsystem::gen_stats(&state, before_new_connections, 8, 8) {
|
||||
self.tick_metrics
|
||||
.system_start_time
|
||||
.with_label_values(&[&name])
|
||||
.set(stat.start_ns() as i64);
|
||||
self.tick_metrics
|
||||
.system_length_time
|
||||
.with_label_values(&[&name])
|
||||
.set(stat.length_ns() as i64);
|
||||
self.tick_metrics
|
||||
.system_thread_avg
|
||||
.with_label_values(&[&name])
|
||||
.set(stat.avg_threads() as f64);
|
||||
}
|
||||
// Report timing info
|
||||
let tick_metrics = self.state.ecs().read_resource::<metrics::TickMetrics>();
|
||||
|
||||
let tt = &tick_metrics.tick_time;
|
||||
tt.with_label_values(&["new connections"])
|
||||
.set((before_message_system - before_new_connections).as_nanos() as i64);
|
||||
tt.with_label_values(&["handle server events"])
|
||||
.set((before_update_terrain_and_regions - before_handle_events).as_nanos() as i64);
|
||||
tt.with_label_values(&["update terrain and region map"])
|
||||
.set((before_sync - before_update_terrain_and_regions).as_nanos() as i64);
|
||||
tt.with_label_values(&["state"])
|
||||
.set((before_handle_events - before_state_tick).as_nanos() as i64);
|
||||
tt.with_label_values(&["world tick"])
|
||||
.set((before_entity_cleanup - before_world_tick).as_nanos() as i64);
|
||||
tt.with_label_values(&["entity cleanup"])
|
||||
.set((before_persistence_updates - before_entity_cleanup).as_nanos() as i64);
|
||||
tt.with_label_values(&["persistence_updates"])
|
||||
.set((end_of_server_tick - before_persistence_updates).as_nanos() as i64);
|
||||
}
|
||||
|
||||
let agent_nanos = self.state.ecs().read_resource::<sys::AgentTimer>().nanos as i64;
|
||||
let entity_sync_nanos = self
|
||||
.state
|
||||
.ecs()
|
||||
.read_resource::<sys::EntitySyncTimer>()
|
||||
.nanos as i64;
|
||||
let message_nanos = {
|
||||
let state = self.state.ecs();
|
||||
(state.read_resource::<sys::GeneralMsgTimer>().nanos
|
||||
+ state.read_resource::<sys::PingMsgTimer>().nanos
|
||||
+ state.read_resource::<sys::CharacterScreenMsgTimer>().nanos
|
||||
+ state.read_resource::<sys::InGameMsgTimer>().nanos) as i64
|
||||
};
|
||||
let sentinel_nanos = self.state.ecs().read_resource::<sys::SentinelTimer>().nanos as i64;
|
||||
let subscription_nanos = self
|
||||
.state
|
||||
.ecs()
|
||||
.read_resource::<sys::SubscriptionTimer>()
|
||||
.nanos as i64;
|
||||
let terrain_sync_nanos = self
|
||||
.state
|
||||
.ecs()
|
||||
.read_resource::<sys::TerrainSyncTimer>()
|
||||
.nanos as i64;
|
||||
let terrain_nanos = self.state.ecs().read_resource::<sys::TerrainTimer>().nanos as i64;
|
||||
let waypoint_nanos = self.state.ecs().read_resource::<sys::WaypointTimer>().nanos as i64;
|
||||
let invite_timeout_nanos = self
|
||||
.state
|
||||
.ecs()
|
||||
.read_resource::<sys::InviteTimeoutTimer>()
|
||||
.nanos as i64;
|
||||
let stats_persistence_nanos = self
|
||||
.state
|
||||
.ecs()
|
||||
.read_resource::<sys::PersistenceTimer>()
|
||||
.nanos as i64;
|
||||
let total_sys_ran_in_dispatcher_nanos =
|
||||
terrain_nanos + waypoint_nanos + invite_timeout_nanos + stats_persistence_nanos;
|
||||
|
||||
// Report timing info
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["new connections"])
|
||||
.set((before_message_system - before_new_connections).as_nanos() as i64);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["state tick"])
|
||||
.set(
|
||||
(before_handle_events - before_state_tick).as_nanos() as i64
|
||||
- total_sys_ran_in_dispatcher_nanos,
|
||||
);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["handle server events"])
|
||||
.set((before_update_terrain_and_regions - before_handle_events).as_nanos() as i64);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["update terrain and region map"])
|
||||
.set((before_sync - before_update_terrain_and_regions).as_nanos() as i64);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["world tick"])
|
||||
.set((before_entity_cleanup - before_world_tick).as_nanos() as i64);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["entity cleanup"])
|
||||
.set((before_persistence_updates - before_entity_cleanup).as_nanos() as i64);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["persistence_updates"])
|
||||
.set((end_of_server_tick - before_persistence_updates).as_nanos() as i64);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["entity sync"])
|
||||
.set(entity_sync_nanos);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["message"])
|
||||
.set(message_nanos);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["sentinel"])
|
||||
.set(sentinel_nanos);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["subscription"])
|
||||
.set(subscription_nanos);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["terrain sync"])
|
||||
.set(terrain_sync_nanos);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["terrain"])
|
||||
.set(terrain_nanos);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["waypoint"])
|
||||
.set(waypoint_nanos);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["invite timeout"])
|
||||
.set(invite_timeout_nanos);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["persistence:stats"])
|
||||
.set(stats_persistence_nanos);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["agent"])
|
||||
.set(agent_nanos);
|
||||
|
||||
//detailed state metrics
|
||||
{
|
||||
/*
|
||||
let res = self
|
||||
.state
|
||||
.ecs()
|
||||
.read_resource::<common::metrics::SysMetrics>();
|
||||
let c = &self.state_tick_metrics.state_tick_time_count;
|
||||
let agent_ns = res.agent_ns.load(Ordering::Relaxed);
|
||||
let mount_ns = res.mount_ns.load(Ordering::Relaxed);
|
||||
let controller_ns = res.controller_ns.load(Ordering::Relaxed);
|
||||
let character_behavior_ns = res.character_behavior_ns.load(Ordering::Relaxed);
|
||||
let stats_ns = res.stats_ns.load(Ordering::Relaxed);
|
||||
let phys_ns = res.phys_ns.load(Ordering::Relaxed);
|
||||
let projectile_ns = res.projectile_ns.load(Ordering::Relaxed);
|
||||
let melee_ns = res.melee_ns.load(Ordering::Relaxed);
|
||||
|
||||
c.with_label_values(&[sys::AGENT_SYS]).inc_by(agent_ns);
|
||||
c.with_label_values(&[common_sys::])
|
||||
.inc_by(mount_ns);
|
||||
c.with_label_values(&[common_sys::CONTROLLER_SYS])
|
||||
.inc_by(controller_ns);
|
||||
c.with_label_values(&[common_sys::CHARACTER_BEHAVIOR_SYS])
|
||||
.inc_by(character_behavior_ns);
|
||||
c.with_label_values(&[common_sys::STATS_SYS])
|
||||
.inc_by(stats_ns);
|
||||
c.with_label_values(&[common_sys::PHYS_SYS]).inc_by(phys_ns);
|
||||
c.with_label_values(&[common_sys::PROJECTILE_SYS])
|
||||
.inc_by(projectile_ns);
|
||||
c.with_label_values(&[common_sys::MELEE_SYS])
|
||||
.inc_by(melee_ns);
|
||||
|
||||
const NANOSEC_PER_SEC: f64 = Duration::from_secs(1).as_nanos() as f64;
|
||||
let h = &self.state_tick_metrics.state_tick_time_hist;
|
||||
h.with_label_values(&[sys::AGENT_SYS])
|
||||
.observe(agent_ns as f64 / NANOSEC_PER_SEC);
|
||||
h.with_label_values(&[common_sys::MOUNT_SYS])
|
||||
.observe(mount_ns as f64 / NANOSEC_PER_SEC);
|
||||
h.with_label_values(&[common_sys::CONTROLLER_SYS])
|
||||
.observe(controller_ns as f64 / NANOSEC_PER_SEC);
|
||||
h.with_label_values(&[common_sys::CHARACTER_BEHAVIOR_SYS])
|
||||
.observe(character_behavior_ns as f64 / NANOSEC_PER_SEC);
|
||||
h.with_label_values(&[common_sys::STATS_SYS])
|
||||
.observe(stats_ns as f64 / NANOSEC_PER_SEC);
|
||||
h.with_label_values(&[common_sys::PHYS_SYS])
|
||||
.observe(phys_ns as f64 / NANOSEC_PER_SEC);
|
||||
h.with_label_values(&[common_sys::PROJECTILE_SYS])
|
||||
.observe(projectile_ns as f64 / NANOSEC_PER_SEC);
|
||||
h.with_label_values(&[common_sys::MELEE_SYS])
|
||||
.observe(melee_ns as f64 / NANOSEC_PER_SEC);
|
||||
*/
|
||||
}
|
||||
|
||||
//detailed physics metrics
|
||||
{
|
||||
let res = self
|
||||
.state
|
||||
.ecs()
|
||||
.read_resource::<common::metrics::PhysicsMetrics>();
|
||||
|
||||
self.physics_metrics
|
||||
.entity_entity_collision_checks_count
|
||||
.inc_by(res.entity_entity_collision_checks);
|
||||
self.physics_metrics
|
||||
.entity_entity_collisions_count
|
||||
.inc_by(res.entity_entity_collisions);
|
||||
}
|
||||
|
||||
// Report other info
|
||||
self.tick_metrics
|
||||
.time_of_day
|
||||
.set(self.state.ecs().read_resource::<TimeOfDay>().0);
|
||||
if self.tick_metrics.is_100th_tick() {
|
||||
let mut chonk_cnt = 0;
|
||||
let mut group_cnt = 0;
|
||||
let chunk_cnt = self.state.terrain().iter().fold(0, |a, (_, c)| {
|
||||
chonk_cnt += 1;
|
||||
group_cnt += c.sub_chunk_groups();
|
||||
a + c.sub_chunks_len()
|
||||
});
|
||||
self.tick_metrics.chonks_count.set(chonk_cnt as i64);
|
||||
self.tick_metrics.chunks_count.set(chunk_cnt as i64);
|
||||
self.tick_metrics.chunk_groups_count.set(group_cnt as i64);
|
||||
|
||||
let entity_count = self.state.ecs().entities().join().count();
|
||||
self.tick_metrics.entity_count.set(entity_count as i64);
|
||||
}
|
||||
//self.metrics.entity_count.set(self.state.);
|
||||
self.tick_metrics
|
||||
.tick_time
|
||||
.with_label_values(&["metrics"])
|
||||
.set(end_of_server_tick.elapsed().as_nanos() as i64);
|
||||
self.tick_metrics.tick();
|
||||
|
||||
// 9) Finish the tick, pass control back to the frontend.
|
||||
|
||||
Ok(frontend_events)
|
||||
|
@ -5,10 +5,6 @@ use prometheus::{
|
||||
use std::{
|
||||
convert::TryInto,
|
||||
error::Error,
|
||||
sync::{
|
||||
atomic::{AtomicU64, Ordering},
|
||||
Arc,
|
||||
},
|
||||
time::{Duration, SystemTime, UNIX_EPOCH},
|
||||
};
|
||||
|
||||
@ -19,11 +15,15 @@ pub struct PhysicsMetrics {
|
||||
pub entity_entity_collisions_count: IntCounter,
|
||||
}
|
||||
|
||||
pub struct StateTickMetrics {
|
||||
// Counter will only give us granularity on pool speed (2s?) for actuall spike detection we
|
||||
pub struct EcsSystemMetrics {
|
||||
// Gauges give us detailed information for random ticks
|
||||
pub system_start_time: IntGaugeVec,
|
||||
pub system_length_time: IntGaugeVec,
|
||||
pub system_thread_avg: GaugeVec,
|
||||
// Counter will only give us granularity on pool speed (2s?) for actual spike detection we
|
||||
// need the Historgram
|
||||
pub state_tick_time_hist: HistogramVec,
|
||||
pub state_tick_time_count: IntCounterVec,
|
||||
pub system_length_hist: HistogramVec,
|
||||
pub system_length_count: IntCounterVec,
|
||||
}
|
||||
|
||||
pub struct PlayerMetrics {
|
||||
@ -54,10 +54,6 @@ pub struct TickMetrics {
|
||||
pub start_time: IntGauge,
|
||||
pub time_of_day: Gauge,
|
||||
pub light_count: IntGauge,
|
||||
pub system_start_time: IntGaugeVec,
|
||||
pub system_length_time: IntGaugeVec,
|
||||
pub system_thread_avg: GaugeVec,
|
||||
tick: Arc<AtomicU64>,
|
||||
}
|
||||
|
||||
impl PhysicsMetrics {
|
||||
@ -91,7 +87,7 @@ impl PhysicsMetrics {
|
||||
}
|
||||
}
|
||||
|
||||
impl StateTickMetrics {
|
||||
impl EcsSystemMetrics {
|
||||
pub fn new() -> Result<(Self, RegistryFn), prometheus::Error> {
|
||||
let bucket = vec![
|
||||
Duration::from_micros(1).as_secs_f64(),
|
||||
@ -107,7 +103,7 @@ impl StateTickMetrics {
|
||||
Duration::from_millis(50).as_secs_f64(),
|
||||
Duration::from_millis(100).as_secs_f64(),
|
||||
];
|
||||
let state_tick_time_hist = HistogramVec::new(
|
||||
let system_length_hist = HistogramVec::new(
|
||||
HistogramOpts::new(
|
||||
"state_tick_time_hist",
|
||||
"shows the number of clients joined to the server",
|
||||
@ -115,27 +111,54 @@ impl StateTickMetrics {
|
||||
.buckets(bucket),
|
||||
&["system"],
|
||||
)?;
|
||||
let state_tick_time_count = IntCounterVec::new(
|
||||
let system_length_count = IntCounterVec::new(
|
||||
Opts::new(
|
||||
"state_tick_time_count",
|
||||
"shows the detailed time inside the `state_tick` for each system",
|
||||
),
|
||||
&["system"],
|
||||
)?;
|
||||
let system_start_time = IntGaugeVec::new(
|
||||
Opts::new(
|
||||
"system_start_time",
|
||||
"start relative to tick start in ns required per ECS system",
|
||||
),
|
||||
&["system"],
|
||||
)?;
|
||||
let system_length_time = IntGaugeVec::new(
|
||||
Opts::new("system_length_time", "time in ns required per ECS system"),
|
||||
&["system"],
|
||||
)?;
|
||||
let system_thread_avg = GaugeVec::new(
|
||||
Opts::new(
|
||||
"system_thread_avg",
|
||||
"average threads used by the ECS system",
|
||||
),
|
||||
&["system"],
|
||||
)?;
|
||||
|
||||
let state_tick_time_hist_clone = state_tick_time_hist.clone();
|
||||
let state_tick_time_count_clone = state_tick_time_count.clone();
|
||||
let system_length_hist_clone = system_length_hist.clone();
|
||||
let system_length_count_clone = system_length_count.clone();
|
||||
let system_start_time_clone = system_start_time.clone();
|
||||
let system_length_time_clone = system_length_time.clone();
|
||||
let system_thread_avg_clone = system_thread_avg.clone();
|
||||
|
||||
let f = |registry: &Registry| {
|
||||
registry.register(Box::new(state_tick_time_hist_clone))?;
|
||||
registry.register(Box::new(state_tick_time_count_clone))?;
|
||||
registry.register(Box::new(system_length_hist_clone))?;
|
||||
registry.register(Box::new(system_length_count_clone))?;
|
||||
registry.register(Box::new(system_start_time_clone))?;
|
||||
registry.register(Box::new(system_length_time_clone))?;
|
||||
registry.register(Box::new(system_thread_avg_clone))?;
|
||||
Ok(())
|
||||
};
|
||||
|
||||
Ok((
|
||||
Self {
|
||||
state_tick_time_hist,
|
||||
state_tick_time_count,
|
||||
system_length_hist,
|
||||
system_length_count,
|
||||
system_start_time,
|
||||
system_length_time,
|
||||
system_thread_avg,
|
||||
},
|
||||
Box::new(f),
|
||||
))
|
||||
@ -293,24 +316,6 @@ impl TickMetrics {
|
||||
Opts::new("tick_time", "time in ns required for a tick of the server"),
|
||||
&["period"],
|
||||
)?;
|
||||
let system_start_time = IntGaugeVec::new(
|
||||
Opts::new(
|
||||
"system_start_time",
|
||||
"start relative to tick start in ns required per ECS system",
|
||||
),
|
||||
&["system"],
|
||||
)?;
|
||||
let system_length_time = IntGaugeVec::new(
|
||||
Opts::new("system_length_time", "time in ns required per ECS system"),
|
||||
&["system"],
|
||||
)?;
|
||||
let system_thread_avg = GaugeVec::new(
|
||||
Opts::new(
|
||||
"system_thread_avg",
|
||||
"average threads used by the ECS system",
|
||||
),
|
||||
&["system"],
|
||||
)?;
|
||||
|
||||
let since_the_epoch = SystemTime::now()
|
||||
.duration_since(UNIX_EPOCH)
|
||||
@ -326,10 +331,6 @@ impl TickMetrics {
|
||||
let time_of_day_clone = time_of_day.clone();
|
||||
let light_count_clone = light_count.clone();
|
||||
let tick_time_clone = tick_time.clone();
|
||||
let tick = Arc::new(AtomicU64::new(0));
|
||||
let system_start_time_clone = system_start_time.clone();
|
||||
let system_length_time_clone = system_length_time.clone();
|
||||
let system_thread_avg_clone = system_thread_avg.clone();
|
||||
|
||||
let f = |registry: &Registry| {
|
||||
registry.register(Box::new(chonks_count_clone))?;
|
||||
@ -341,9 +342,6 @@ impl TickMetrics {
|
||||
registry.register(Box::new(time_of_day_clone))?;
|
||||
registry.register(Box::new(light_count_clone))?;
|
||||
registry.register(Box::new(tick_time_clone))?;
|
||||
registry.register(Box::new(system_start_time_clone))?;
|
||||
registry.register(Box::new(system_length_time_clone))?;
|
||||
registry.register(Box::new(system_thread_avg_clone))?;
|
||||
Ok(())
|
||||
};
|
||||
|
||||
@ -358,16 +356,8 @@ impl TickMetrics {
|
||||
start_time,
|
||||
time_of_day,
|
||||
light_count,
|
||||
system_start_time,
|
||||
system_length_time,
|
||||
system_thread_avg,
|
||||
tick,
|
||||
},
|
||||
Box::new(f),
|
||||
))
|
||||
}
|
||||
|
||||
pub fn tick(&self) { self.tick.fetch_add(1, Ordering::Relaxed); }
|
||||
|
||||
pub fn is_100th_tick(&self) -> bool { self.tick.load(Ordering::Relaxed).rem_euclid(100) == 0 }
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
use super::SysTimer;
|
||||
use common::{
|
||||
comp::{
|
||||
self,
|
||||
@ -16,7 +15,6 @@ use common::{
|
||||
UnresolvedChatMsg, Vel,
|
||||
},
|
||||
event::{Emitter, EventBus, ServerEvent},
|
||||
metrics::SysMetrics,
|
||||
path::TraversalConfig,
|
||||
resources::{DeltaTime, TimeOfDay},
|
||||
terrain::{Block, TerrainGrid},
|
||||
@ -64,7 +62,6 @@ pub struct ReadData<'a> {
|
||||
uid_allocator: Read<'a, UidAllocator>,
|
||||
dt: Read<'a, DeltaTime>,
|
||||
group_manager: Read<'a, group::GroupManager>,
|
||||
sys_metrics: ReadExpect<'a, SysMetrics>,
|
||||
energies: ReadStorage<'a, Energy>,
|
||||
positions: ReadStorage<'a, Pos>,
|
||||
velocities: ReadStorage<'a, Vel>,
|
||||
@ -105,7 +102,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
#[allow(clippy::type_complexity)]
|
||||
type SystemData = (
|
||||
ReadData<'a>,
|
||||
Write<'a, SysTimer<Self>>,
|
||||
Write<'a, EventBus<ServerEvent>>,
|
||||
WriteStorage<'a, Agent>,
|
||||
WriteStorage<'a, Controller>,
|
||||
@ -118,11 +114,8 @@ impl<'a> VSystem<'a> for Sys {
|
||||
#[allow(clippy::or_fun_call)] // TODO: Pending review in #587
|
||||
fn run(
|
||||
_job: &mut VJob<Self>,
|
||||
(read_data, mut sys_timer, event_bus, mut agents, mut controllers): Self::SystemData,
|
||||
(read_data, event_bus, mut agents, mut controllers): Self::SystemData,
|
||||
) {
|
||||
let start_time = std::time::Instant::now();
|
||||
sys_timer.start();
|
||||
|
||||
(
|
||||
&read_data.entities,
|
||||
(&read_data.energies, &read_data.healths),
|
||||
@ -427,13 +420,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
debug_assert!(controller.inputs.look_dir.map(|e| !e.is_nan()).reduce_and());
|
||||
},
|
||||
);
|
||||
|
||||
read_data.sys_metrics.agent_ns.store(
|
||||
start_time.elapsed().as_nanos() as u64,
|
||||
std::sync::atomic::Ordering::Relaxed,
|
||||
);
|
||||
|
||||
sys_timer.end();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,4 @@
|
||||
use super::{
|
||||
sentinel::{DeletedEntities, ReadTrackers, TrackedComps},
|
||||
SysTimer,
|
||||
};
|
||||
use super::sentinel::{DeletedEntities, ReadTrackers, TrackedComps};
|
||||
use crate::{
|
||||
client::Client,
|
||||
presence::{Presence, RegionSubscription},
|
||||
@ -27,13 +24,12 @@ use vek::*;
|
||||
#[derive(Default)]
|
||||
pub struct Sys;
|
||||
impl<'a> VSystem<'a> for Sys {
|
||||
#[allow(clippy::type_complexity)] // TODO: Pending review in #587
|
||||
#[allow(clippy::type_complexity)]
|
||||
type SystemData = (
|
||||
Entities<'a>,
|
||||
Read<'a, Tick>,
|
||||
ReadExpect<'a, TimeOfDay>,
|
||||
ReadExpect<'a, RegionMap>,
|
||||
Write<'a, SysTimer<Self>>,
|
||||
ReadStorage<'a, Uid>,
|
||||
ReadStorage<'a, Pos>,
|
||||
ReadStorage<'a, Vel>,
|
||||
@ -64,7 +60,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
tick,
|
||||
time_of_day,
|
||||
region_map,
|
||||
mut timer,
|
||||
uids,
|
||||
positions,
|
||||
velocities,
|
||||
@ -84,8 +79,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
trackers,
|
||||
): Self::SystemData,
|
||||
) {
|
||||
timer.start();
|
||||
|
||||
let tick = tick.0;
|
||||
// To send entity updates
|
||||
// 1. Iterate through regions
|
||||
@ -385,7 +378,5 @@ impl<'a> VSystem<'a> for Sys {
|
||||
}
|
||||
tof_lazymsg.as_ref().map(|msg| client.send_prepared(&msg));
|
||||
}
|
||||
|
||||
timer.end();
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
use super::SysTimer;
|
||||
use crate::client::Client;
|
||||
use common::{
|
||||
comp::invite::{Invite, PendingInvites},
|
||||
@ -6,20 +5,19 @@ use common::{
|
||||
vsystem::{Origin, Phase, VJob, VSystem},
|
||||
};
|
||||
use common_net::msg::{InviteAnswer, ServerGeneral};
|
||||
use specs::{Entities, Join, ReadStorage, Write, WriteStorage};
|
||||
use specs::{Entities, Join, ReadStorage, WriteStorage};
|
||||
|
||||
/// This system removes timed out invites
|
||||
#[derive(Default)]
|
||||
pub struct Sys;
|
||||
impl<'a> VSystem<'a> for Sys {
|
||||
#[allow(clippy::type_complexity)] // TODO: Pending review in #587
|
||||
#[allow(clippy::type_complexity)]
|
||||
type SystemData = (
|
||||
Entities<'a>,
|
||||
WriteStorage<'a, Invite>,
|
||||
WriteStorage<'a, PendingInvites>,
|
||||
ReadStorage<'a, Client>,
|
||||
ReadStorage<'a, Uid>,
|
||||
Write<'a, SysTimer<Self>>,
|
||||
);
|
||||
|
||||
const NAME: &'static str = "invite_timeout";
|
||||
@ -28,12 +26,9 @@ impl<'a> VSystem<'a> for Sys {
|
||||
|
||||
fn run(
|
||||
_job: &mut VJob<Self>,
|
||||
(entities, mut invites, mut pending_invites, clients, uids, mut timer): Self::SystemData,
|
||||
(entities, mut invites, mut pending_invites, clients, uids): Self::SystemData,
|
||||
) {
|
||||
timer.start();
|
||||
|
||||
let now = std::time::Instant::now();
|
||||
|
||||
let timed_out_invites = (&entities, &invites)
|
||||
.join()
|
||||
.filter_map(|(invitee, Invite { inviter, kind })| {
|
||||
@ -72,7 +67,5 @@ impl<'a> VSystem<'a> for Sys {
|
||||
for entity in timed_out_invites {
|
||||
invites.remove(entity);
|
||||
}
|
||||
|
||||
timer.end();
|
||||
}
|
||||
}
|
||||
|
128
server/src/sys/metrics.rs
Normal file
128
server/src/sys/metrics.rs
Normal file
@ -0,0 +1,128 @@
|
||||
use crate::{
|
||||
metrics::{EcsSystemMetrics, PhysicsMetrics, TickMetrics},
|
||||
Tick, TickStart,
|
||||
};
|
||||
use common::{
|
||||
metrics::SysMetrics,
|
||||
resources::TimeOfDay,
|
||||
terrain::TerrainGrid,
|
||||
vsystem::{Origin, Phase, VJob, VSystem},
|
||||
};
|
||||
use specs::{Entities, Join, Read, ReadExpect};
|
||||
use std::time::Instant;
|
||||
|
||||
/// This system exports metrics
|
||||
#[derive(Default)]
|
||||
pub struct Sys;
|
||||
impl<'a> VSystem<'a> for Sys {
|
||||
#[allow(clippy::type_complexity)]
|
||||
type SystemData = (
|
||||
Option<Entities<'a>>,
|
||||
ReadExpect<'a, Tick>,
|
||||
ReadExpect<'a, TimeOfDay>,
|
||||
ReadExpect<'a, TickStart>,
|
||||
Option<Read<'a, TerrainGrid>>,
|
||||
Read<'a, SysMetrics>,
|
||||
Read<'a, common::metrics::PhysicsMetrics>,
|
||||
ReadExpect<'a, EcsSystemMetrics>,
|
||||
ReadExpect<'a, TickMetrics>,
|
||||
ReadExpect<'a, PhysicsMetrics>,
|
||||
);
|
||||
|
||||
const NAME: &'static str = "metrics";
|
||||
const ORIGIN: Origin = Origin::Server;
|
||||
const PHASE: Phase = Phase::Apply;
|
||||
|
||||
fn run(
|
||||
_job: &mut VJob<Self>,
|
||||
(
|
||||
entities,
|
||||
tick,
|
||||
time_of_day,
|
||||
tick_start,
|
||||
terrain,
|
||||
sys_metrics,
|
||||
phys_metrics,
|
||||
export_ecs,
|
||||
export_tick,
|
||||
export_physics,
|
||||
): Self::SystemData,
|
||||
) {
|
||||
const NANOSEC_PER_SEC: f64 = std::time::Duration::from_secs(1).as_nanos() as f64;
|
||||
|
||||
let start = Instant::now();
|
||||
|
||||
let mut state = sys_metrics.stats.lock().unwrap();
|
||||
//this system hasn't run yet
|
||||
state.remove(Self::NAME);
|
||||
|
||||
for (name, stat) in common::vsystem::gen_stats(&state, tick_start.0, 8, 8) {
|
||||
export_ecs
|
||||
.system_start_time
|
||||
.with_label_values(&[&name])
|
||||
.set(stat.start_ns() as i64);
|
||||
export_ecs
|
||||
.system_thread_avg
|
||||
.with_label_values(&[&name])
|
||||
.set(stat.avg_threads() as f64);
|
||||
let len = stat.length_ns() as i64;
|
||||
export_ecs
|
||||
.system_length_time
|
||||
.with_label_values(&[&name])
|
||||
.set(len);
|
||||
export_ecs
|
||||
.system_length_hist
|
||||
.with_label_values(&[&name])
|
||||
.observe(len as f64 / NANOSEC_PER_SEC);
|
||||
}
|
||||
|
||||
// Report other info
|
||||
export_tick.time_of_day.set(time_of_day.0);
|
||||
if tick.0.rem_euclid(100) == 0 {
|
||||
if let Some(terrain) = terrain {
|
||||
let mut chonk_cnt = 0;
|
||||
let mut group_cnt = 0;
|
||||
let chunk_cnt = terrain.iter().fold(0, |a, (_, c)| {
|
||||
chonk_cnt += 1;
|
||||
group_cnt += c.sub_chunk_groups();
|
||||
a + c.sub_chunks_len()
|
||||
});
|
||||
export_tick.chonks_count.set(chonk_cnt as i64);
|
||||
export_tick.chunks_count.set(chunk_cnt as i64);
|
||||
export_tick.chunk_groups_count.set(group_cnt as i64);
|
||||
}
|
||||
|
||||
if let Some(entities) = entities {
|
||||
let entity_count = entities.join().count();
|
||||
export_tick.entity_count.set(entity_count as i64);
|
||||
}
|
||||
}
|
||||
|
||||
//detailed physics metrics
|
||||
export_physics
|
||||
.entity_entity_collision_checks_count
|
||||
.inc_by(phys_metrics.entity_entity_collision_checks);
|
||||
export_physics
|
||||
.entity_entity_collisions_count
|
||||
.inc_by(phys_metrics.entity_entity_collisions);
|
||||
|
||||
// export self time as best as possible
|
||||
export_ecs
|
||||
.system_start_time
|
||||
.with_label_values(&["metrics"])
|
||||
.set(start.duration_since(tick_start.0).as_nanos() as i64);
|
||||
export_ecs
|
||||
.system_thread_avg
|
||||
.with_label_values(&["metrics"])
|
||||
.set(1.0);
|
||||
let len = start.elapsed().as_nanos() as i64;
|
||||
export_ecs
|
||||
.system_length_time
|
||||
.with_label_values(&["metrics"])
|
||||
.set(len);
|
||||
export_ecs
|
||||
.system_length_hist
|
||||
.with_label_values(&["metrics"])
|
||||
.observe(len as f64 / NANOSEC_PER_SEC);
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
pub mod agent;
|
||||
pub mod entity_sync;
|
||||
pub mod invite_timeout;
|
||||
pub mod metrics;
|
||||
pub mod msg;
|
||||
pub mod object;
|
||||
pub mod persistence;
|
||||
@ -17,20 +18,7 @@ use std::{
|
||||
time::{Duration, Instant},
|
||||
};
|
||||
|
||||
pub type EntitySyncTimer = SysTimer<entity_sync::Sys>;
|
||||
pub type GeneralMsgTimer = SysTimer<msg::general::Sys>;
|
||||
pub type PingMsgTimer = SysTimer<msg::ping::Sys>;
|
||||
pub type CharacterScreenMsgTimer = SysTimer<msg::character_screen::Sys>;
|
||||
pub type InGameMsgTimer = SysTimer<msg::in_game::Sys>;
|
||||
pub type SentinelTimer = SysTimer<sentinel::Sys>;
|
||||
pub type SubscriptionTimer = SysTimer<subscription::Sys>;
|
||||
pub type TerrainTimer = SysTimer<terrain::Sys>;
|
||||
pub type TerrainSyncTimer = SysTimer<terrain_sync::Sys>;
|
||||
pub type WaypointTimer = SysTimer<waypoint::Sys>;
|
||||
pub type InviteTimeoutTimer = SysTimer<invite_timeout::Sys>;
|
||||
pub type PersistenceTimer = SysTimer<persistence::Sys>;
|
||||
pub type PersistenceScheduler = SysScheduler<persistence::Sys>;
|
||||
pub type AgentTimer = SysTimer<agent::Sys>;
|
||||
|
||||
pub fn add_server_systems(dispatch_builder: &mut DispatcherBuilder) {
|
||||
dispatch::<terrain::Sys>(dispatch_builder, &[]);
|
||||
@ -87,38 +75,3 @@ impl<S> Default for SysScheduler<S> {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to keep track of how much time each system takes
|
||||
pub struct SysTimer<S> {
|
||||
pub nanos: u64,
|
||||
start: Option<Instant>,
|
||||
_phantom: PhantomData<S>,
|
||||
}
|
||||
|
||||
impl<S> SysTimer<S> {
|
||||
pub fn start(&mut self) {
|
||||
if self.start.is_some() {
|
||||
panic!("Timer already started");
|
||||
}
|
||||
self.start = Some(Instant::now());
|
||||
}
|
||||
|
||||
pub fn end(&mut self) {
|
||||
self.nanos = self
|
||||
.start
|
||||
.take()
|
||||
.expect("Timer ended without starting it")
|
||||
.elapsed()
|
||||
.as_nanos() as u64;
|
||||
}
|
||||
}
|
||||
|
||||
impl<S> Default for SysTimer<S> {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
nanos: 0,
|
||||
start: None,
|
||||
_phantom: PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
use super::super::SysTimer;
|
||||
use crate::{
|
||||
alias_validator::AliasValidator, character_creator, client::Client,
|
||||
persistence::character_loader::CharacterLoader, presence::Presence, EditableSettings,
|
||||
@ -10,7 +9,7 @@ use common::{
|
||||
vsystem::{Origin, Phase, VJob, VSystem},
|
||||
};
|
||||
use common_net::msg::{ClientGeneral, ServerGeneral};
|
||||
use specs::{Entities, Join, Read, ReadExpect, ReadStorage, Write};
|
||||
use specs::{Entities, Join, Read, ReadExpect, ReadStorage};
|
||||
use std::sync::atomic::Ordering;
|
||||
use tracing::{debug, warn};
|
||||
|
||||
@ -129,7 +128,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
Entities<'a>,
|
||||
Read<'a, EventBus<ServerEvent>>,
|
||||
ReadExpect<'a, CharacterLoader>,
|
||||
Write<'a, SysTimer<Self>>,
|
||||
ReadStorage<'a, Uid>,
|
||||
ReadStorage<'a, Client>,
|
||||
ReadStorage<'a, Player>,
|
||||
@ -148,7 +146,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
entities,
|
||||
server_event_bus,
|
||||
character_loader,
|
||||
mut timer,
|
||||
uids,
|
||||
clients,
|
||||
players,
|
||||
@ -157,8 +154,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
alias_validator,
|
||||
): Self::SystemData,
|
||||
) {
|
||||
timer.start();
|
||||
|
||||
let mut server_emitter = server_event_bus.emitter();
|
||||
let mut new_chat_msgs = Vec::new();
|
||||
|
||||
@ -193,7 +188,5 @@ impl<'a> VSystem<'a> for Sys {
|
||||
server_emitter.emit(ServerEvent::Chat(msg));
|
||||
}
|
||||
}
|
||||
|
||||
timer.end()
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
use super::super::SysTimer;
|
||||
use crate::{client::Client, metrics::PlayerMetrics};
|
||||
use common::{
|
||||
comp::{ChatMode, Player, UnresolvedChatMsg},
|
||||
@ -10,7 +9,7 @@ use common::{
|
||||
use common_net::msg::{
|
||||
validate_chat_msg, ChatMsgValidationError, ClientGeneral, MAX_BYTES_CHAT_MSG,
|
||||
};
|
||||
use specs::{Entities, Join, Read, ReadExpect, ReadStorage, Write};
|
||||
use specs::{Entities, Join, Read, ReadExpect, ReadStorage};
|
||||
use std::sync::atomic::Ordering;
|
||||
use tracing::{debug, error, warn};
|
||||
|
||||
@ -74,7 +73,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
Read<'a, EventBus<ServerEvent>>,
|
||||
Read<'a, Time>,
|
||||
ReadExpect<'a, PlayerMetrics>,
|
||||
Write<'a, SysTimer<Self>>,
|
||||
ReadStorage<'a, Uid>,
|
||||
ReadStorage<'a, ChatMode>,
|
||||
ReadStorage<'a, Player>,
|
||||
@ -92,15 +90,12 @@ impl<'a> VSystem<'a> for Sys {
|
||||
server_event_bus,
|
||||
time,
|
||||
player_metrics,
|
||||
mut timer,
|
||||
uids,
|
||||
chat_modes,
|
||||
players,
|
||||
clients,
|
||||
): Self::SystemData,
|
||||
) {
|
||||
timer.start();
|
||||
|
||||
let mut server_emitter = server_event_bus.emitter();
|
||||
let mut new_chat_msgs = Vec::new();
|
||||
|
||||
@ -138,7 +133,5 @@ impl<'a> VSystem<'a> for Sys {
|
||||
server_emitter.emit(ServerEvent::Chat(msg));
|
||||
}
|
||||
}
|
||||
|
||||
timer.end()
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
use super::super::SysTimer;
|
||||
use crate::{client::Client, metrics::NetworkRequestMetrics, presence::Presence, Settings};
|
||||
use common::{
|
||||
comp::{CanBuild, ControlEvent, Controller, ForceUpdate, Health, Ori, Pos, Stats, Vel},
|
||||
@ -174,7 +173,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
Read<'a, EventBus<ServerEvent>>,
|
||||
ReadExpect<'a, TerrainGrid>,
|
||||
ReadExpect<'a, NetworkRequestMetrics>,
|
||||
Write<'a, SysTimer<Self>>,
|
||||
ReadStorage<'a, CanBuild>,
|
||||
ReadStorage<'a, ForceUpdate>,
|
||||
WriteStorage<'a, Stats>,
|
||||
@ -200,7 +198,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
server_event_bus,
|
||||
terrain,
|
||||
network_metrics,
|
||||
mut timer,
|
||||
can_build,
|
||||
force_updates,
|
||||
mut stats,
|
||||
@ -215,8 +212,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
settings,
|
||||
): Self::SystemData,
|
||||
) {
|
||||
timer.start();
|
||||
|
||||
let mut server_emitter = server_event_bus.emitter();
|
||||
|
||||
for (entity, client, mut maybe_presence) in
|
||||
@ -244,7 +239,5 @@ impl<'a> VSystem<'a> for Sys {
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
timer.end()
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
use super::super::SysTimer;
|
||||
use crate::{client::Client, metrics::PlayerMetrics, Settings};
|
||||
use common::{
|
||||
event::{EventBus, ServerEvent},
|
||||
@ -6,7 +5,7 @@ use common::{
|
||||
vsystem::{Origin, Phase, VJob, VSystem},
|
||||
};
|
||||
use common_net::msg::PingMsg;
|
||||
use specs::{Entities, Join, Read, ReadExpect, ReadStorage, Write};
|
||||
use specs::{Entities, Join, Read, ReadExpect, ReadStorage};
|
||||
use std::sync::atomic::Ordering;
|
||||
use tracing::{debug, info};
|
||||
|
||||
@ -30,7 +29,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
Read<'a, EventBus<ServerEvent>>,
|
||||
Read<'a, Time>,
|
||||
ReadExpect<'a, PlayerMetrics>,
|
||||
Write<'a, SysTimer<Self>>,
|
||||
ReadStorage<'a, Client>,
|
||||
Read<'a, Settings>,
|
||||
);
|
||||
@ -41,18 +39,8 @@ impl<'a> VSystem<'a> for Sys {
|
||||
|
||||
fn run(
|
||||
_job: &mut VJob<Self>,
|
||||
(
|
||||
entities,
|
||||
server_event_bus,
|
||||
time,
|
||||
player_metrics,
|
||||
mut timer,
|
||||
clients,
|
||||
settings,
|
||||
): Self::SystemData,
|
||||
(entities, server_event_bus, time, player_metrics, clients, settings): Self::SystemData,
|
||||
) {
|
||||
timer.start();
|
||||
|
||||
let mut server_emitter = server_event_bus.emitter();
|
||||
|
||||
for (entity, client) in (&entities, &clients).join() {
|
||||
@ -93,7 +81,5 @@ impl<'a> VSystem<'a> for Sys {
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
timer.end()
|
||||
}
|
||||
}
|
||||
|
@ -1,8 +1,4 @@
|
||||
use crate::{
|
||||
persistence::character_updater,
|
||||
presence::Presence,
|
||||
sys::{SysScheduler, SysTimer},
|
||||
};
|
||||
use crate::{persistence::character_updater, presence::Presence, sys::SysScheduler};
|
||||
use common::{
|
||||
comp::{Inventory, Stats, Waypoint},
|
||||
vsystem::{Origin, Phase, VJob, VSystem},
|
||||
@ -14,7 +10,7 @@ use specs::{Join, ReadExpect, ReadStorage, Write};
|
||||
pub struct Sys;
|
||||
|
||||
impl<'a> VSystem<'a> for Sys {
|
||||
#[allow(clippy::type_complexity)] // TODO: Pending review in #587
|
||||
#[allow(clippy::type_complexity)]
|
||||
type SystemData = (
|
||||
ReadStorage<'a, Presence>,
|
||||
ReadStorage<'a, Stats>,
|
||||
@ -22,7 +18,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
ReadStorage<'a, Waypoint>,
|
||||
ReadExpect<'a, character_updater::CharacterUpdater>,
|
||||
Write<'a, SysScheduler<Self>>,
|
||||
Write<'a, SysTimer<Self>>,
|
||||
);
|
||||
|
||||
const NAME: &'static str = "persistence";
|
||||
@ -38,11 +33,9 @@ impl<'a> VSystem<'a> for Sys {
|
||||
player_waypoint,
|
||||
updater,
|
||||
mut scheduler,
|
||||
mut timer,
|
||||
): Self::SystemData,
|
||||
) {
|
||||
if scheduler.should_run() {
|
||||
timer.start();
|
||||
updater.batch_update(
|
||||
(
|
||||
&presences,
|
||||
@ -58,7 +51,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
},
|
||||
),
|
||||
);
|
||||
timer.end();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
use super::SysTimer;
|
||||
use common::{
|
||||
comp::{
|
||||
Auras, BeamSegment, Body, Buffs, CanBuild, CharacterState, Collider, Combo, Energy,
|
||||
@ -15,7 +14,7 @@ use common_net::{
|
||||
use hashbrown::HashMap;
|
||||
use specs::{
|
||||
shred::ResourceId, Entity as EcsEntity, Join, ReadExpect, ReadStorage, SystemData, World,
|
||||
Write, WriteExpect,
|
||||
WriteExpect,
|
||||
};
|
||||
use vek::*;
|
||||
|
||||
@ -25,22 +24,14 @@ use vek::*;
|
||||
#[derive(Default)]
|
||||
pub struct Sys;
|
||||
impl<'a> VSystem<'a> for Sys {
|
||||
type SystemData = (
|
||||
Write<'a, SysTimer<Self>>,
|
||||
TrackedComps<'a>,
|
||||
WriteTrackers<'a>,
|
||||
);
|
||||
type SystemData = (TrackedComps<'a>, WriteTrackers<'a>);
|
||||
|
||||
const NAME: &'static str = "sentinel";
|
||||
const ORIGIN: Origin = Origin::Server;
|
||||
const PHASE: Phase = Phase::Create;
|
||||
|
||||
fn run(_job: &mut VJob<Self>, (mut timer, comps, mut trackers): Self::SystemData) {
|
||||
timer.start();
|
||||
|
||||
fn run(_job: &mut VJob<Self>, (comps, mut trackers): Self::SystemData) {
|
||||
record_changes(&comps, &mut trackers);
|
||||
|
||||
timer.end();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,4 @@
|
||||
use super::{
|
||||
sentinel::{DeletedEntities, TrackedComps},
|
||||
SysTimer,
|
||||
};
|
||||
use super::sentinel::{DeletedEntities, TrackedComps};
|
||||
use crate::{
|
||||
client::Client,
|
||||
presence::{self, Presence, RegionSubscription},
|
||||
@ -25,11 +22,10 @@ use vek::*;
|
||||
#[derive(Default)]
|
||||
pub struct Sys;
|
||||
impl<'a> VSystem<'a> for Sys {
|
||||
#[allow(clippy::type_complexity)] // TODO: Pending review in #587
|
||||
#[allow(clippy::type_complexity)]
|
||||
type SystemData = (
|
||||
Entities<'a>,
|
||||
ReadExpect<'a, RegionMap>,
|
||||
Write<'a, SysTimer<Self>>,
|
||||
ReadStorage<'a, Uid>,
|
||||
ReadStorage<'a, Pos>,
|
||||
ReadStorage<'a, Vel>,
|
||||
@ -51,7 +47,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
(
|
||||
entities,
|
||||
region_map,
|
||||
mut timer,
|
||||
uids,
|
||||
positions,
|
||||
velocities,
|
||||
@ -63,8 +58,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
tracked_comps,
|
||||
): Self::SystemData,
|
||||
) {
|
||||
timer.start();
|
||||
|
||||
// To update subscriptions
|
||||
// 1. Iterate through clients
|
||||
// 2. Calculate current chunk position
|
||||
@ -212,8 +205,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
timer.end();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,3 @@
|
||||
use super::SysTimer;
|
||||
use crate::{
|
||||
chunk_generator::ChunkGenerator, client::Client, presence::Presence, rtsim::RtSim, Tick,
|
||||
};
|
||||
@ -30,7 +29,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
type SystemData = (
|
||||
Read<'a, EventBus<ServerEvent>>,
|
||||
Read<'a, Tick>,
|
||||
Write<'a, SysTimer<Self>>,
|
||||
WriteExpect<'a, ChunkGenerator>,
|
||||
WriteExpect<'a, TerrainGrid>,
|
||||
Write<'a, TerrainChanges>,
|
||||
@ -49,7 +47,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
(
|
||||
server_event_bus,
|
||||
tick,
|
||||
mut timer,
|
||||
mut chunk_generator,
|
||||
mut terrain,
|
||||
mut terrain_changes,
|
||||
@ -59,8 +56,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
clients,
|
||||
): Self::SystemData,
|
||||
) {
|
||||
timer.start();
|
||||
|
||||
let mut server_emitter = server_event_bus.emitter();
|
||||
|
||||
// Fetch any generated `TerrainChunk`s and insert them into the terrain.
|
||||
@ -240,8 +235,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
|
||||
chunk_generator.cancel_if_pending(key);
|
||||
}
|
||||
|
||||
timer.end()
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,3 @@
|
||||
use super::SysTimer;
|
||||
use crate::{client::Client, presence::Presence};
|
||||
use common::{
|
||||
comp::Pos,
|
||||
@ -7,18 +6,17 @@ use common::{
|
||||
};
|
||||
use common_net::msg::ServerGeneral;
|
||||
use common_sys::state::TerrainChanges;
|
||||
use specs::{Join, Read, ReadExpect, ReadStorage, Write};
|
||||
use specs::{Join, Read, ReadExpect, ReadStorage};
|
||||
|
||||
/// This systems sends new chunks to clients as well as changes to existing
|
||||
/// chunks
|
||||
#[derive(Default)]
|
||||
pub struct Sys;
|
||||
impl<'a> VSystem<'a> for Sys {
|
||||
#[allow(clippy::type_complexity)] // TODO: Pending review in #587
|
||||
#[allow(clippy::type_complexity)]
|
||||
type SystemData = (
|
||||
ReadExpect<'a, TerrainGrid>,
|
||||
Read<'a, TerrainChanges>,
|
||||
Write<'a, SysTimer<Self>>,
|
||||
ReadStorage<'a, Pos>,
|
||||
ReadStorage<'a, Presence>,
|
||||
ReadStorage<'a, Client>,
|
||||
@ -30,10 +28,8 @@ impl<'a> VSystem<'a> for Sys {
|
||||
|
||||
fn run(
|
||||
_job: &mut VJob<Self>,
|
||||
(terrain, terrain_changes, mut timer, positions, presences, clients): Self::SystemData,
|
||||
(terrain, terrain_changes, positions, presences, clients): Self::SystemData,
|
||||
) {
|
||||
timer.start();
|
||||
|
||||
// Sync changed chunks
|
||||
'chunk: for chunk_key in &terrain_changes.modified_chunks {
|
||||
let mut lazy_msg = None;
|
||||
@ -66,7 +62,5 @@ impl<'a> VSystem<'a> for Sys {
|
||||
}
|
||||
lazy_msg.as_ref().map(|ref msg| client.send_prepared(&msg));
|
||||
}
|
||||
|
||||
timer.end();
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
use super::SysTimer;
|
||||
use crate::client::Client;
|
||||
use common::{
|
||||
comp::{Player, Pos, Waypoint, WaypointArea},
|
||||
@ -6,7 +5,7 @@ use common::{
|
||||
vsystem::{Origin, Phase, VJob, VSystem},
|
||||
};
|
||||
use common_net::msg::{Notification, ServerGeneral};
|
||||
use specs::{Entities, Join, Read, ReadStorage, Write, WriteStorage};
|
||||
use specs::{Entities, Join, Read, ReadStorage, WriteStorage};
|
||||
|
||||
/// Cooldown time (in seconds) for "Waypoint Saved" notifications
|
||||
const NOTIFY_TIME: f64 = 10.0;
|
||||
@ -16,7 +15,7 @@ const NOTIFY_TIME: f64 = 10.0;
|
||||
#[derive(Default)]
|
||||
pub struct Sys;
|
||||
impl<'a> VSystem<'a> for Sys {
|
||||
#[allow(clippy::type_complexity)] // TODO: Pending review in #587
|
||||
#[allow(clippy::type_complexity)]
|
||||
type SystemData = (
|
||||
Entities<'a>,
|
||||
ReadStorage<'a, Pos>,
|
||||
@ -25,7 +24,6 @@ impl<'a> VSystem<'a> for Sys {
|
||||
WriteStorage<'a, Waypoint>,
|
||||
ReadStorage<'a, Client>,
|
||||
Read<'a, Time>,
|
||||
Write<'a, SysTimer<Self>>,
|
||||
);
|
||||
|
||||
const NAME: &'static str = "waypoint";
|
||||
@ -42,11 +40,8 @@ impl<'a> VSystem<'a> for Sys {
|
||||
mut waypoints,
|
||||
clients,
|
||||
time,
|
||||
mut timer,
|
||||
): Self::SystemData,
|
||||
) {
|
||||
timer.start();
|
||||
|
||||
for (entity, player_pos, _, client) in (&entities, &positions, &players, &clients).join() {
|
||||
for (waypoint_pos, waypoint_area) in (&positions, &waypoint_areas).join() {
|
||||
if player_pos.0.distance_squared(waypoint_pos.0) < waypoint_area.radius().powi(2) {
|
||||
@ -61,7 +56,5 @@ impl<'a> VSystem<'a> for Sys {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
timer.end();
|
||||
}
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ pub const HP_ACCUMULATETIME: f32 = 1.0;
|
||||
#[derive(Default)]
|
||||
pub struct Sys;
|
||||
impl<'a> VSystem<'a> for Sys {
|
||||
#[allow(clippy::type_complexity)] // TODO: Pending review in #587
|
||||
#[allow(clippy::type_complexity)]
|
||||
type SystemData = (
|
||||
Entities<'a>,
|
||||
ReadExpect<'a, MyEntity>,
|
||||
|
@ -12,7 +12,7 @@ use vek::*;
|
||||
#[derive(Default)]
|
||||
pub struct Sys;
|
||||
impl<'a> VSystem<'a> for Sys {
|
||||
#[allow(clippy::type_complexity)] // TODO: Pending review in #587
|
||||
#[allow(clippy::type_complexity)]
|
||||
type SystemData = (
|
||||
Entities<'a>,
|
||||
Read<'a, DeltaTime>,
|
||||
|
Loading…
Reference in New Issue
Block a user