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@ -1,23 +1,12 @@
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/// Translation document instructions
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///
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/// In order to keep localization documents readible please follow the following
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/// rules:
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/// - separate the string map sections using a commentary describing the purpose
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/// of the next section
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||||
/// - prepend multi-line strings with a commentary
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/// - append one blank lines after a multi-line strings and two after sections
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///
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/// To add a new language in Veloren, just write an additional `.ron` file in
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/// `assets/voxygen/i18n` and that's it!
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/// WARNING: Localization files shall be saved in UTF-8 format without BOM
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/// Localization for Swedish
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/// Localization for "global" English
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(
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metadata: (
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language_name: "Svenska",
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language_identifier: "sv",
|
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language_name: "English",
|
||||
language_identifier: "en",
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),
|
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convert_utf8_to_ascii: false,
|
||||
// Make sure that fonts contain all swedisch characters
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fonts: {
|
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"opensans": Font (
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asset_key: "voxygen.font.OpenSans-Regular",
|
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@ -40,327 +29,207 @@
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scale_ratio: 1.0,
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),
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},
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sub_directories: [],
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sub_directories: [
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"hud"
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],
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|
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string_map: {
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/// Start Common section
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// Texts used in multiple locations with the same formatting
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||||
"common.username": "användarnamn",
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"common.singleplayer": "En spelare",
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"common.multiplayer": "Flera spelare",
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"common.servers": "Servrar",
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"common.quit": "Avsluta",
|
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"common.settings": "Inställningar",
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"common.languages": "Språk",
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"common.interface": "Gränssnitt",
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"common.gameplay": "Spel",
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"common.controls": "Kontroller",
|
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"common.video": "Video",
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"common.sound": "Ljud",
|
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"common.resume": "Återuppta",
|
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"common.characters": "Karaktärer",
|
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"common.close": "Stäng",
|
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"common.yes": "Ja",
|
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"common.no": "Nej",
|
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"common.back": "Tillbaka",
|
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"common.create": "Skapa",
|
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"common.okay": "Okej",
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"common.disclaimer": "Varning",
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"common.cancel": "Ångra",
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"common.none": "Ingen",
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|
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// Message when connection to the server is lost
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"common.connection_lost": r#"Förlorade kopplingen!
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Startade servern om?
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Är klienten uppdaterad?"#,
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|
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"common.races.orc": "Orch",
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"common.races.human": "Människa",
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"common.races.dwarf": "Dvärg",
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"common.races.elf": "Älva",
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"common.races.undead": "Odöd",
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"common.races.danari": "Danari",
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|
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"common.weapons.axe": "Yxa",
|
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"common.weapons.sword": "Svärd",
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"common.weapons.staff": "Stav",
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"common.weapons.bow": "Båge",
|
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"common.weapons.hammer": "Hammare",
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/// End Common section
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|
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|
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/// Start Main screen section
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"main.connecting": "Kopplar",
|
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"main.creating_world": "Skapar värld",
|
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|
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// Welcome notice that appears the first time Veloren is started
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"main.notice": r#"Välkommen till alfaversionen av Veloren!
|
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|
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Before you dive into the fun, please keep a few things in mind:
|
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|
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- This is a very early alpha. Expect bugs, extremely unfinished gameplay, unpolished mechanics, and missing features.
|
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- If you have constructive feedback or bug reports, you can contact us via Reddit, GitLab, or our community Discord server.
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- Veloren is licensed under the GPL 3 open-source licence. That means you're free to play, modify, and redistribute the game however you wish (provided derived work is also under GPL 3).
|
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- Veloren is a non-profit community project, and everybody working on it is a volunteer.
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If you like what you see, you're welcome to join the development or art teams!
|
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- 'Voxel RPG' is a genre in its own right. First-person shooters used to be called Doom clones.
|
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|
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Like them, we're trying to build a niche. This game is not a clone, and its development will diverge from existing games in the future.
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|
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Thanks for taking the time to read this notice, we hope you enjoy the game!
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|
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~ Utvecklarna av Veloren"#,
|
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|
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// Login process description
|
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"main.login_process": r#"Information om inloggningsprocessen:
|
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|
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Put in any username. No Account needed yet.
|
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|
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Character names and appearances will be saved locally.
|
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|
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Levels/Items are not saved yet."#,
|
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|
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|
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/// End Main screen section
|
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|
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|
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/// Start HUD Section
|
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"hud.do_not_show_on_startup": "Visa inte detta vid start",
|
||||
"hud.show_tips": "Visa Tips",
|
||||
"hud.quests": "Quests",
|
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"hud.you_died": "Du dog",
|
||||
|
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"hud.press_key_to_show_keybindings_fmt": "Tryck {key} för att visa tangentbindningar",
|
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"hud.press_key_to_show_debug_info_fmt": "Tryck {key} för att visa debug info",
|
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"hud.press_key_to_toggle_keybindings_fmt": "Tryck {key} för att t tangentbindningar",
|
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"hud.press_key_to_toggle_debug_info_fmt": "Tryck {key} för att toggla debug info",
|
||||
|
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// Respawn message
|
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"hud.press_key_to_respawn": r#"Press {key} to respawn at your Waypoint.
|
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|
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Press Enter, type in /waypoint and confirm to set it here."#,
|
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|
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// Welcome message
|
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"hud.welcome": r#"Welcome to the Veloren Alpha!,
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|
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|
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Some tips before you start:
|
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|
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|
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MOST IMPORTANTLY: To set your respawn point type /waypoint into the chat.
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|
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This can also be done when you are already dead!
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|
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Press F1 to see the available key commands.
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|
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Type /help into the chat to see chat commands
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|
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|
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There are chests and other objects randomly spawning in the World!
|
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|
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Right-Click to collect them.
|
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To actually use whatever you loot from those chests open your inventory with 'B'.
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Double click the items in your bag to use or equip them.
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|
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Throw them away by clicking them once and clicking outside of the bag
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|
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|
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Nights can get pretty dark in Veloren.
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|
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Light your lantern by typing /lantern into the chat
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|
||||
|
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Want to free your cursor to close this window? Press TAB!
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|
||||
|
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Enjoy your stay in the World of Veloren."#,
|
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|
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"hud.settings.general": "General",
|
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"hud.settings.help_window": "Help Window",
|
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"hud.settings.debug_info": "Debug Info",
|
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"hud.settings.tips_on_startup": "Tips-On-Startup",
|
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"hud.settings.ui_scale": "UI-Scale",
|
||||
"hud.settings.relative_scaling": "Relative Scaling",
|
||||
"hud.settings.custom_scaling": "Custom Scaling",
|
||||
"hud.settings.crosshair": "Crosshair",
|
||||
"hud.settings.transparency": "Transparency",
|
||||
"hud.settings.hotbar": "Hotbar",
|
||||
"hud.settings.toggle_bar_experience": "Toggle Experience Bar",
|
||||
"hud.settings.toggle_shortcuts": "Toggle Shortcuts",
|
||||
"hud.settings.toggle_bar_experience": "Toggle Shortcuts",
|
||||
"hud.settings.scrolling_combat_text": "Scrolling Combat Text",
|
||||
"hud.settings.single_damage_number": "Single Damage Numbers",
|
||||
"hud.settings.cumulated_damage": "Cumulated Damage",
|
||||
"hud.settings.incoming_damage": "Incoming Damage",
|
||||
"hud.settings.cumulated_incoming_damage": "Cumulated Incoming Damage",
|
||||
"hud.settings.energybar_numbers": "Energybar Numbers",
|
||||
"hud.settings.values": "Values",
|
||||
"hud.settings.percentages": "Percentages",
|
||||
"hud.settings.chat": "Chat",
|
||||
"hud.settings.background_transparency": "Background Transparency",
|
||||
|
||||
"hud.settings.pan_sensitivity": "Pan Sensitivity",
|
||||
"hud.settings.zoom_sensitivity": "Zoom Sensitivity",
|
||||
"hud.settings.invert_scroll_zoom": "Invert Scroll Zoom",
|
||||
"hud.settings.invert_mouse_y_axis": "Invert Mouse Y Axis",
|
||||
"hud.settings.invert_controller_y_axis": "Invert Controller Y Axis",
|
||||
|
||||
"hud.settings.view_distance": "View Distance",
|
||||
"hud.settings.maximum_fps": "Maximum FPS",
|
||||
"hud.settings.fov": "Field of View (deg)",
|
||||
"hud.settings.antialiasing_mode": "AntiAliasing Mode",
|
||||
"hud.settings.cloud_rendering_mode": "Cloud Rendering Mode",
|
||||
"hud.settings.fluid_rendering_mode": "Fluid Rendering Mode",
|
||||
"hud.settings.fluid_rendering_mode.cheap": "Cheap",
|
||||
"hud.settings.fluid_rendering_mode.shiny": "Shiny",
|
||||
"hud.settings.cloud_rendering_mode.regular": "Regular",
|
||||
|
||||
"hud.settings.music_volume": "Music Volume",
|
||||
"hud.settings.sound_effect_volume": "Sound Effects Volume",
|
||||
"hud.settings.audio_device": "Audio Device",
|
||||
|
||||
// Control list
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||||
"hud.settings.control_names": r#"Free Cursor
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||||
Toggle Help Window
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||||
Toggle Interface
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||||
Toggle FPS and Debug Info
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||||
Take Screenshot
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||||
Toggle Nametags
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||||
Toggle Fullscreen
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||||
|
||||
|
||||
Move Forward
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||||
Move Left
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||||
Move Right
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||||
Move Backwards
|
||||
|
||||
Jump
|
||||
|
||||
Glider
|
||||
|
||||
Dodge
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||||
|
||||
Roll
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||||
|
||||
Climb
|
||||
|
||||
Climb down
|
||||
|
||||
Auto Walk
|
||||
|
||||
Sheathe/Draw Weapons
|
||||
|
||||
Put on/Remove Helmet
|
||||
|
||||
Sit
|
||||
|
||||
Mount
|
||||
|
||||
Interact
|
||||
|
||||
|
||||
Basic Attack
|
||||
Secondary Attack/Block/Aim
|
||||
|
||||
|
||||
Skillbar Slot 1
|
||||
Skillbar Slot 2
|
||||
Skillbar Slot 3
|
||||
Skillbar Slot 4
|
||||
Skillbar Slot 5
|
||||
Skillbar Slot 6
|
||||
Skillbar Slot 7
|
||||
Skillbar Slot 8
|
||||
Skillbar Slot 9
|
||||
Skillbar Slot 10
|
||||
|
||||
|
||||
Pause Menu
|
||||
Settings
|
||||
Social
|
||||
Map
|
||||
Spellbook
|
||||
Character
|
||||
Questlog
|
||||
Bag
|
||||
|
||||
|
||||
|
||||
Send Chat Message
|
||||
Scroll Chat
|
||||
|
||||
|
||||
Chat commands:
|
||||
|
||||
/alias [Name] - Change your Chat Name
|
||||
/tp [Name] - Teleports you to another player
|
||||
/jump <dx> <dy> <dz> - Offset your position
|
||||
/goto <x> <y> <z> - Teleport to a position
|
||||
/kill - Kill yourself
|
||||
/pig - Spawn pig NPC
|
||||
/wolf - Spawn wolf NPC
|
||||
/help - Display chat commands"#,
|
||||
|
||||
"hud.social": "Social",
|
||||
"hud.social.online": "Online",
|
||||
"hud.social.friends": "Friends",
|
||||
"hud.social.not_yet_available": "Not yet available",
|
||||
"hud.social.Faction": "Faction",
|
||||
"hud.social.play_online_fmt": "{nb_player} player(s) online",
|
||||
|
||||
"hud.spell": "Spell",
|
||||
/// End HUD section
|
||||
|
||||
|
||||
/// Start chracter selection section
|
||||
"char_selection.delete_permanently": "Permanently delete this Character?",
|
||||
"char_selection.change_server": "Change Server",
|
||||
"char_selection.enter_world": "Enter World",
|
||||
"char_selection.logout": "Logout",
|
||||
"char_selection.create_new_charater": "Create New Character",
|
||||
"char_selection.character_creation": "Character Creation",
|
||||
|
||||
"char_selection.human_default": "Human Default",
|
||||
"char_selection.level_fmt": "Level {level_nb}",
|
||||
"char_selection.uncanny_valley": "Uncanny Valley",
|
||||
"char_selection.plains_of_uncertainty": "Plains of Uncertainty",
|
||||
"char_selection.beard": "Beard",
|
||||
"char_selection.hair_style": "Hair Style",
|
||||
"char_selection.hair_color": "Hair Color",
|
||||
"char_selection.chest_color": "Chest color",
|
||||
"char_selection.eye_color": "Eye color",
|
||||
"char_selection.skin": "Skin",
|
||||
"char_selection.eyebrows": "Eyebrows",
|
||||
"char_selection.accessories": "Accessories",
|
||||
|
||||
/// End chracter selection section
|
||||
|
||||
|
||||
/// Start character window section
|
||||
"character_window.character_name": "Character Name",
|
||||
// Charater stats
|
||||
"character_window.character_stats": r#"Endurance
|
||||
|
||||
Fitness
|
||||
|
||||
Willpower
|
||||
"#,
|
||||
|
||||
|
||||
/// Start character window section
|
||||
|
||||
|
||||
/// Start Escape Menu Section
|
||||
"esc_menu.logout": "Logout",
|
||||
"esc_menu.quit_game": "Quit Game",
|
||||
/// End Escape Menu Section
|
||||
},
|
||||
|
||||
vector_map: {
|
||||
|
||||
},
|
||||
"loading.tips": [
|
||||
"Press 'G' to light your lantern.",
|
||||
"Press 'F1' to see all default keybindings.",
|
||||
"You can type /say or /s to only chat with players directly around you.",
|
||||
"You can type /region or /r to only chat with players a couple of hundred blocks around you.",
|
||||
"Admins can use the /build command to enter build mode.",
|
||||
"You can type /group or /g to only chat with players in your current group.",
|
||||
"To send private messages type /tell followed by a player name and your message.",
|
||||
"Keep an eye out for food, chests and other loot spread all around the world!",
|
||||
"Inventory filled with food? Try crafting better food from it!",
|
||||
"Wondering what there is to do? Try out one of the dungeons marked on the map!",
|
||||
"Don't forget to adjust the graphics for your system. Press 'N' to open the settings.",
|
||||
"Playing with others is fun! Press 'O' to see who is online.",
|
||||
"Press 'J' to dance. Party!",
|
||||
"Press 'L-Shift' to open your Glider and conquer the skies.",
|
||||
"Veloren is still in Pre-Alpha. We do our best to improve it every day!",
|
||||
"If you want to join the dev team or just have a chat with us, join our Discord server.",
|
||||
"You can toggle showing your amount of health on the healthbar in the settings.",
|
||||
"Sit near a campfire (with the 'K' key) to slowly recover from your injuries.",
|
||||
"Need more bags or better armor to continue your journey? Press 'C' to open the crafting menu!",
|
||||
],
|
||||
"npc.speech.villager": [
|
||||
"Isn't it such a lovely day?",
|
||||
"How are you today?",
|
||||
"Top of the morning to you!",
|
||||
"I wonder what the Catoblepas thinks when it eats grass.",
|
||||
"What do you think about this weather?",
|
||||
"Thinking about those dungeons makes me scared. I hope someone will clear them out.",
|
||||
"I'd like to go spelunking in a cave when I'm stronger.",
|
||||
"Have you seen my cat?",
|
||||
"Have you ever heard of the ferocious Land Sharks? I hear they live in deserts.",
|
||||
"They say shiny gems of all kinds can be found in caves.",
|
||||
"I'm just crackers about cheese!",
|
||||
"Won't you come in? We were just about to have some cheese!",
|
||||
"They say mushrooms are good for your health. Never eat them myself.",
|
||||
"Don't forget the crackers!",
|
||||
"I simply adore dwarven cheese. I wish I could make it.",
|
||||
"I wonder what is on the other side of the mountains.",
|
||||
"I hope to make my own glider someday.",
|
||||
"Would you like to see my garden? Okay, maybe some other time.",
|
||||
"Lovely day for a stroll in the woods!",
|
||||
"To be, or not to be? I think I'll be a farmer.",
|
||||
"Don't you think our village is the best?",
|
||||
"What do you suppose makes Glowing Remains glow?",
|
||||
"I think it's time for second breakfast!",
|
||||
"Have you ever caught a firefly?",
|
||||
"I just can't understand where those Sauroks keep coming from.",
|
||||
"I wish someone would keep the wolves away from the village.",
|
||||
"I had a wonderful dream about cheese last night. What does it mean?",
|
||||
"I left some cheese with my brother. Now I don't know if it exists or not. I call it Schrödinger's cheese.",
|
||||
"I left some cheese with my sister. Now I don't know if it exists or not. I call it Schrödinger's cheese.",
|
||||
"Someone should do something about those cultists. Preferably not me.",
|
||||
"I hope it rains soon. Would be good for the crops.",
|
||||
"I love honey! And I hate bees.",
|
||||
"I want to see the world one day. There's got to be more to life than this village.",
|
||||
],
|
||||
"npc.speech.villager_decline_trade": [
|
||||
"Sorry, I don't have anything to trade.",
|
||||
"Trade? Like I got anything that may interest you.",
|
||||
"My house is mine, I won't trade it for anything.",
|
||||
],
|
||||
"npc.speech.merchant_advertisement": [
|
||||
"Can I interest you in a trade?",
|
||||
"Do you want to trade with me?",
|
||||
"I have plenty of goods, Do you want to take a look?"
|
||||
],
|
||||
"npc.speech.merchant_busy": [
|
||||
"Hey, wait your turn.",
|
||||
"Please wait, I'm only one person.",
|
||||
"Do you see the other person in front of you?",
|
||||
"Just a moment, let me finish.",
|
||||
"No cutting in line.",
|
||||
"I'm busy, come back later."
|
||||
],
|
||||
"npc.speech.merchant_trade_successful": [
|
||||
"Thank you for trading with me!",
|
||||
"Thank you!",
|
||||
],
|
||||
"npc.speech.merchant_trade_declined": [
|
||||
"Maybe another time, have a good day!",
|
||||
"Too bad, maybe next time, then!"
|
||||
],
|
||||
"npc.speech.villager_cultist_alarm": [
|
||||
"Lookout! There is a cultist on the loose!",
|
||||
"To arms! The cultists are attacking!",
|
||||
"How dare the cultists attack our village!",
|
||||
"Death to the cultists!",
|
||||
"Cultists will not be tolerated here!",
|
||||
"Murderous cultist!",
|
||||
"Taste the edge of my sword, you dirty cultist!",
|
||||
"Nothing can clean the blood from your hands, cultist!",
|
||||
"Billions of blistering blue barnacles! A cultist among us!",
|
||||
"The evils of this cultist are about to be over!",
|
||||
"This cultist is mine!",
|
||||
"Prepare to meet your maker, foul cultist!",
|
||||
"I see a cultist! Get them!",
|
||||
"I see a cultist! Attack!",
|
||||
"I see a cultist! Don't let them escape!",
|
||||
"Would the most honorable cultist care for some DEATH?!",
|
||||
"Never forgive! Never forget! Cultist, regret!",
|
||||
"Die, cultist!",
|
||||
"Your reign of terror will seize!",
|
||||
"Here's for all that you've done!",
|
||||
"We don't take kindly to your types around here.",
|
||||
"You should have stayed underground!",
|
||||
],
|
||||
"npc.speech.villager_under_attack": [
|
||||
"Help, I'm under attack!",
|
||||
"Help! I'm under attack!",
|
||||
"Ouch! I'm under attack!",
|
||||
"Ouch! I'm under attack! Help!",
|
||||
"Help me! I'm under attack!",
|
||||
"I'm under attack! Help!",
|
||||
"I'm under attack! Help me!",
|
||||
"Help!",
|
||||
"Help! Help!",
|
||||
"Help! Help! Help!",
|
||||
"I'm under attack!",
|
||||
"AAAHHH! I'm under attack!",
|
||||
"AAAHHH! I'm under attack! Help!",
|
||||
"Help! We're under attack!",
|
||||
"Help! Murderer!",
|
||||
"Help! There's a murderer on the loose!",
|
||||
"Help! They're trying to kill me!",
|
||||
"Guards, I'm under attack!",
|
||||
"Guards! I'm under attack!",
|
||||
"I'm under attack! Guards!",
|
||||
"Help! Guards! I'm under attack!",
|
||||
"Guards! Come quick!",
|
||||
"Guards! Guards!",
|
||||
"Guards! There's a villain attacking me!",
|
||||
"Guards, slay this foul villain!",
|
||||
"Guards! There's a murderer!",
|
||||
"Guards! Help me!",
|
||||
"You won't get away with this! Guards!",
|
||||
"You fiend!",
|
||||
"Help me!",
|
||||
"Help! Please!",
|
||||
"Ouch! Guards! Help!",
|
||||
"They're coming for me!",
|
||||
"Help! Help! I'm being repressed!",
|
||||
"Ah, now we see the violence inherent in the system.",
|
||||
"'Tis but a scratch!",
|
||||
"Stop that!",
|
||||
"What did I ever do to you?!",
|
||||
"Please stop attacking me!",
|
||||
"Hey! Watch where you point that thing!",
|
||||
"Heinous wretch, be gone with you!",
|
||||
"Stop it! Go away!",
|
||||
"Now you're making me mad!",
|
||||
"Oi! Who do you think you are?!",
|
||||
"I'll have your head for that!",
|
||||
"Stop, please! I carry nothing of value!",
|
||||
"I'll set my brother on you, he's bigger than I am!",
|
||||
"Nooo, I'm telling mother!",
|
||||
"Curse you!",
|
||||
"Please don't do that.",
|
||||
"That wasn't very nice!",
|
||||
"Your weapon works, you can put it away now!",
|
||||
"Spare me!",
|
||||
"Please, I have a family!",
|
||||
"I'm too young to die!",
|
||||
"Can we talk about this?",
|
||||
"Violence is never the answer!",
|
||||
"Today is turning out to be a very bad day...",
|
||||
"Hey, that hurt!",
|
||||
"Eek!",
|
||||
"How rude!",
|
||||
"Stop, I beg you!",
|
||||
"A pox upon you!",
|
||||
"This isn't fun.",
|
||||
"How dare you?!",
|
||||
"You'll pay for that!",
|
||||
"Keep that up and you'll be sorry!",
|
||||
"Don't make me hurt you!",
|
||||
"There must be some misunderstanding!",
|
||||
"You don't need to do this!",
|
||||
"Be gone, fiend!",
|
||||
"That really hurt!",
|
||||
"Why would you do that?",
|
||||
"By the spirits, cease!",
|
||||
"You must have me confused with someone else!",
|
||||
"I don't deserve this!",
|
||||
"Please don't do that again.",
|
||||
"Guards, throw this monster in the lake!",
|
||||
"I'll set my tarasque on you!",
|
||||
"Why meeeeeee?",
|
||||
],
|
||||
"npc.speech.villager_enemy_killed": [
|
||||
"I have destroyed my enemy!",
|
||||
"Finally at peace!",
|
||||
"... now what was I doing?",
|
||||
]
|
||||
}
|
||||
)
|
||||
|
50
assets/voxygen/i18n/sv/buff.ron
Normal file
50
assets/voxygen/i18n/sv/buff.ron
Normal file
@ -0,0 +1,50 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
// Buffs
|
||||
"buff.remove": "Click to remove",
|
||||
"buff.title.missing": "Missing Title",
|
||||
"buff.desc.missing": "Missing Description",
|
||||
"buff.title.heal": "Heal",
|
||||
"buff.desc.heal": "Gain health over time.",
|
||||
"buff.title.potion": "Potion",
|
||||
"buff.desc.potion": "Drinking...",
|
||||
"buff.title.saturation": "Saturation",
|
||||
"buff.desc.saturation": "Gain health over time from consumables.",
|
||||
"buff.title.campfire_heal": "Campfire Heal",
|
||||
"buff.desc.campfire_heal": "Resting at a campfire heals {rate}% per second.",
|
||||
"buff.title.invulnerability": "Invulnerability",
|
||||
"buff.desc.invulnerability": "You cannot be damaged by any attack.",
|
||||
"buff.title.protectingward": "Protecting Ward",
|
||||
"buff.desc.protectingward": "You are protected, somewhat, from attacks.",
|
||||
"buff.title.frenzied": "Frenzied",
|
||||
"buff.desc.frenzied": "You are imbued with unnatural speed and can ignore minor injuries.",
|
||||
// Debuffs
|
||||
"buff.title.bleed": "Bleeding",
|
||||
"buff.desc.bleed": "Inflicts regular damage.",
|
||||
"buff.title.cursed": "Cursed",
|
||||
"buff.desc.cursed": "You are cursed.",
|
||||
"buff.title.burn": "On Fire",
|
||||
"buff.desc.burn": "You are burning alive",
|
||||
"buff.title.crippled": "Crippled",
|
||||
"buff.desc.crippled": "Your movement is crippled as your legs are heavily injured.",
|
||||
"buff.title.frozen": "Frozen",
|
||||
"buff.desc.frozen": "Your movements and attacks are slowed.",
|
||||
"buff.title.wet": "Wet",
|
||||
"buff.desc.wet": "The ground rejects your feet, making it hard to stop.",
|
||||
// Buffs stats
|
||||
"buff.stat.health": "Restores {str_total} Health",
|
||||
"buff.stat.increase_max_stamina": "Raises Maximum Stamina by {strength}",
|
||||
"buff.stat.increase_max_health": "Raises Maximum Health by {strength}",
|
||||
"buff.stat.invulnerability": "Grants invulnerability",
|
||||
// Text
|
||||
"buff.text.over_seconds": "over {dur_secs} seconds",
|
||||
"buff.text.for_seconds": "for {dur_secs} seconds",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
32
assets/voxygen/i18n/sv/char_selection.ron
Normal file
32
assets/voxygen/i18n/sv/char_selection.ron
Normal file
@ -0,0 +1,32 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
"char_selection.loading_characters": "Loading characters...",
|
||||
"char_selection.delete_permanently": "Permanently delete this Character?",
|
||||
"char_selection.deleting_character": "Deleting Character...",
|
||||
"char_selection.change_server": "Change Server",
|
||||
"char_selection.enter_world": "Enter World",
|
||||
"char_selection.logout": "Logout",
|
||||
"char_selection.create_new_character": "Create New Character",
|
||||
"char_selection.creating_character": "Creating Character...",
|
||||
"char_selection.character_creation": "Character Creation",
|
||||
"char_selection.human_default": "Human Default",
|
||||
"char_selection.level_fmt": "Level {level_nb}",
|
||||
"char_selection.uncanny_valley": "Wilderness",
|
||||
"char_selection.plains_of_uncertainty": "Plains of Uncertainty",
|
||||
"char_selection.beard": "Beard",
|
||||
"char_selection.hair_style": "Hair Style",
|
||||
"char_selection.hair_color": "Hair Color",
|
||||
"char_selection.eye_color": "Eye Color",
|
||||
"char_selection.skin": "Skin",
|
||||
"char_selection.eyeshape": "Eye Details",
|
||||
"char_selection.accessories": "Accessories",
|
||||
"char_selection.create_info_name": "Your Character needs a name!",
|
||||
"char_selection.version_mismatch": "WARNING! This server is running a different, possibly incompatible game version. Please update your game.",
|
||||
},
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
108
assets/voxygen/i18n/sv/common.ron
Normal file
108
assets/voxygen/i18n/sv/common.ron
Normal file
@ -0,0 +1,108 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
// Texts used in multiple locations with the same formatting
|
||||
"common.username": "username",
|
||||
"common.singleplayer": "Singleplayer",
|
||||
"common.multiplayer": "Multiplayer",
|
||||
"common.servers": "Servers",
|
||||
"common.quit": "Quit",
|
||||
"common.settings": "Settings",
|
||||
"common.languages": "Languages",
|
||||
"common.interface": "Interface",
|
||||
"common.gameplay": "Gameplay",
|
||||
"common.controls": "Controls",
|
||||
"common.video": "Graphics",
|
||||
"common.sound": "Sound",
|
||||
"common.chat": "Chat",
|
||||
"common.resume": "Resume",
|
||||
"common.characters": "Characters",
|
||||
"common.close": "Close",
|
||||
"common.yes": "Yes",
|
||||
"common.no": "No",
|
||||
"common.back": "Back",
|
||||
"common.create": "Create",
|
||||
"common.okay": "Okay",
|
||||
"common.add": "Add",
|
||||
"common.accept": "Accept",
|
||||
"common.decline": "Decline",
|
||||
"common.disclaimer": "Disclaimer",
|
||||
"common.cancel": "Cancel",
|
||||
"common.none": "None",
|
||||
"common.error": "Error",
|
||||
"common.fatal_error": "Fatal Error",
|
||||
"common.you": "You",
|
||||
"common.automatic": "Auto",
|
||||
"common.random": "Random",
|
||||
"common.empty": "Empty",
|
||||
|
||||
// Settings Window title
|
||||
"common.interface_settings": "Interface Settings",
|
||||
"common.gameplay_settings": "Gameplay Settings",
|
||||
"common.controls_settings": "Controls Settings",
|
||||
"common.video_settings": "Graphics Settings",
|
||||
"common.sound_settings": "Sound Settings",
|
||||
"common.language_settings": "Language Settings",
|
||||
"common.chat_settings": "Chat Settings",
|
||||
|
||||
// Message when connection to the server is lost
|
||||
"common.connection_lost": r#"Connection lost!
|
||||
Did the server restart?
|
||||
Is the client up to date?"#,
|
||||
|
||||
|
||||
"common.species.orc": "Orc",
|
||||
"common.species.human": "Human",
|
||||
"common.species.dwarf": "Dwarf",
|
||||
"common.species.elf": "Elf",
|
||||
"common.species.undead": "Undead",
|
||||
"common.species.danari": "Danari",
|
||||
|
||||
"common.weapons.axe": "Axe",
|
||||
"common.weapons.sword": "Sword",
|
||||
"common.weapons.staff": "Staff",
|
||||
"common.weapons.bow": "Bow",
|
||||
"common.weapons.hammer": "Hammer",
|
||||
"common.weapons.general": "General Combat",
|
||||
"common.weapons.sceptre": "Sceptre",
|
||||
"common.weapons.shield": "Shield",
|
||||
"common.weapons.spear": "Spear",
|
||||
"common.weapons.hammer_simple": "Simple Hammer",
|
||||
"common.weapons.sword_simple": "Simple Sword",
|
||||
"common.weapons.staff_simple": "Simple Staff",
|
||||
"common.weapons.axe_simple": "Simple Axe",
|
||||
"common.weapons.bow_simple": "Simple Bow",
|
||||
"common.weapons.unique": "Unique",
|
||||
"common.tool.debug": "Debug",
|
||||
"common.tool.faming": "Farming Tool",
|
||||
"common.tool.pick": "Pickaxe",
|
||||
"common.kind.modular_component": "Modular Component",
|
||||
"common.kind.glider": "Glider",
|
||||
"common.kind.consumable": "Consumable",
|
||||
"common.kind.throwable": "Can be thrown",
|
||||
"common.kind.utility": "Utility",
|
||||
"common.kind.ingredient": "Ingredient",
|
||||
"common.kind.lantern": "Lantern",
|
||||
"common.hands.one": "One-Handed",
|
||||
"common.hands.two": "Two-Handed",
|
||||
|
||||
"common.rand_appearance": "Random appearance",
|
||||
"common.rand_name": "Random name",
|
||||
|
||||
"common.stats.combat_rating": "CR",
|
||||
"common.stats.power": "Power",
|
||||
"common.stats.speed": "Speed",
|
||||
"common.stats.poise": "Poise",
|
||||
"common.stats.crit_chance": "Crit Chance",
|
||||
"common.stats.crit_mult": "Crit Mult",
|
||||
"common.stats.armor": "Armor",
|
||||
"common.stats.poise_res":"Stun Res",
|
||||
"common.stats.slots": "Slots",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
13
assets/voxygen/i18n/sv/esc_menu.ron
Normal file
13
assets/voxygen/i18n/sv/esc_menu.ron
Normal file
@ -0,0 +1,13 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
"esc_menu.logout": "Logout",
|
||||
"esc_menu.quit_game": "Quit Game",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
73
assets/voxygen/i18n/sv/gameinput.ron
Normal file
73
assets/voxygen/i18n/sv/gameinput.ron
Normal file
@ -0,0 +1,73 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
"gameinput.primary": "Basic Attack",
|
||||
"gameinput.secondary": "Secondary Attack",
|
||||
"gameinput.block": "Block",
|
||||
"gameinput.slot1": "Hotbar Slot 1",
|
||||
"gameinput.slot2": "Hotbar Slot 2",
|
||||
"gameinput.slot3": "Hotbar Slot 3",
|
||||
"gameinput.slot4": "Hotbar Slot 4",
|
||||
"gameinput.slot5": "Hotbar Slot 5",
|
||||
"gameinput.slot6": "Hotbar Slot 6",
|
||||
"gameinput.slot7": "Hotbar Slot 7",
|
||||
"gameinput.slot8": "Hotbar Slot 8",
|
||||
"gameinput.slot9": "Hotbar Slot 9",
|
||||
"gameinput.slot10": "Hotbar Slot 10",
|
||||
"gameinput.swaploadout": "Swap Loadout",
|
||||
"gameinput.togglecursor": "Toggle Cursor",
|
||||
"gameinput.help": "Toggle Help Window",
|
||||
"gameinput.toggleinterface": "Toggle Interface",
|
||||
"gameinput.toggledebug": "Toggle FPS and Debug Info",
|
||||
"gameinput.screenshot": "Take Screenshot",
|
||||
"gameinput.toggleingameui": "Toggle Nametags",
|
||||
"gameinput.fullscreen": "Toggle Fullscreen",
|
||||
"gameinput.moveforward": "Move Forward",
|
||||
"gameinput.moveleft": "Move Left",
|
||||
"gameinput.moveright": "Move Right",
|
||||
"gameinput.moveback": "Move Backwards",
|
||||
"gameinput.jump": "Jump",
|
||||
"gameinput.glide": "Glider",
|
||||
"gameinput.roll": "Roll",
|
||||
"gameinput.climb": "Climb",
|
||||
"gameinput.climbdown": "Climb Down",
|
||||
"gameinput.wallleap": "Wall Leap",
|
||||
"gameinput.togglelantern": "Toggle Lantern",
|
||||
"gameinput.mount": "Mount",
|
||||
"gameinput.chat": "Chat",
|
||||
"gameinput.command": "Command",
|
||||
"gameinput.escape": "Escape",
|
||||
"gameinput.map": "Map",
|
||||
"gameinput.bag": "Bag",
|
||||
"gameinput.trade": "Trade",
|
||||
"gameinput.social": "Social",
|
||||
"gameinput.sit": "Sit",
|
||||
"gameinput.spellbook": "Spells",
|
||||
"gameinput.settings": "Settings",
|
||||
"gameinput.respawn": "Respawn",
|
||||
"gameinput.charge": "Charge",
|
||||
"gameinput.togglewield": "Toggle Wield",
|
||||
"gameinput.interact": "Interact",
|
||||
"gameinput.freelook": "Free Look",
|
||||
"gameinput.autowalk": "Auto Walk/Swim",
|
||||
"gameinput.cameraclamp": "Camera Clamp",
|
||||
"gameinput.dance": "Dance",
|
||||
"gameinput.select": "Select Entity",
|
||||
"gameinput.acceptgroupinvite": "Accept Group Invite",
|
||||
"gameinput.declinegroupinvite": "Decline Group Invite",
|
||||
"gameinput.cyclecamera": "Cycle camera",
|
||||
"gameinput.crafting": "Crafting",
|
||||
"gameinput.fly": "Fly",
|
||||
"gameinput.sneak": "Sneak",
|
||||
"gameinput.swimdown": "Swim downwards",
|
||||
"gameinput.swimup": "Swim upwards",
|
||||
"gameinput.mapzoomin": "Increase map zoom",
|
||||
"gameinput.mapzoomout": "Decrease map zoom",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
48
assets/voxygen/i18n/sv/hud/bag.ron
Normal file
48
assets/voxygen/i18n/sv/hud/bag.ron
Normal file
@ -0,0 +1,48 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
// Inventory
|
||||
"hud.bag.inventory": "{playername}'s Inventory",
|
||||
"hud.bag.stats_title": "{playername}'s Stats",
|
||||
"hud.bag.exp": "Exp",
|
||||
"hud.bag.armor": "Armor",
|
||||
"hud.bag.stats": "Stats",
|
||||
"hud.bag.head": "Head",
|
||||
"hud.bag.neck": "Neck",
|
||||
"hud.bag.tabard": "Tabard",
|
||||
"hud.bag.shoulders": "Shoulders",
|
||||
"hud.bag.chest": "Chest",
|
||||
"hud.bag.hands": "Hands",
|
||||
"hud.bag.lantern": "Lantern",
|
||||
"hud.bag.glider": "Glider",
|
||||
"hud.bag.belt": "Belt",
|
||||
"hud.bag.ring": "Ring",
|
||||
"hud.bag.back": "Back",
|
||||
"hud.bag.legs": "Legs",
|
||||
"hud.bag.feet": "Feet",
|
||||
"hud.bag.mainhand": "Mainhand",
|
||||
"hud.bag.offhand": "Offhand",
|
||||
"hud.bag.inactive_mainhand": "Inactive Mainhand",
|
||||
"hud.bag.inactive_offhand": "Inactive Offhand",
|
||||
"hud.bag.swap_equipped_weapons_title": "Swap equipped weapons",
|
||||
"hud.bag.swap_equipped_weapons_desc": "Press {key}",
|
||||
"hud.bag.bag": "Bag",
|
||||
"hud.bag.health": "Health",
|
||||
"hud.bag.stamina": "Stamina",
|
||||
"hud.bag.combat_rating": "Combat Rating",
|
||||
"hud.bag.protection": "Protection",
|
||||
"hud.bag.stun_res": "Stun Resilience",
|
||||
"hud.bag.combat_rating_desc": "Calculated from your\nequipment and health.",
|
||||
"hud.bag.protection_desc": "Damage reduction through armor",
|
||||
"hud.bag.stun_res_desc": "Resilience against being stunned by consecutive hits.\nRegenerates like Stamina.",
|
||||
"hud.bag.sort_by_name": "Sort by Name",
|
||||
"hud.bag.sort_by_quality": "Sort by Quality",
|
||||
"hud.bag.sort_by_category": "Sort by Category",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
21
assets/voxygen/i18n/sv/hud/char_window.ron
Normal file
21
assets/voxygen/i18n/sv/hud/char_window.ron
Normal file
@ -0,0 +1,21 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
"character_window.character_name": "Character Name",
|
||||
// Character stats
|
||||
"character_window.character_stats": r#"Endurance
|
||||
|
||||
Fitness
|
||||
|
||||
Willpower
|
||||
|
||||
Protection
|
||||
"#,
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
49
assets/voxygen/i18n/sv/hud/chat.ron
Normal file
49
assets/voxygen/i18n/sv/hud/chat.ron
Normal file
@ -0,0 +1,49 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
"hud.chat.all": "All",
|
||||
"hud.chat.chat_tab_hover_tooltip": "Right click for settings",
|
||||
|
||||
// Debuff outcomes
|
||||
"hud.outcome.burning": "died of: burning",
|
||||
"hud.outcome.curse": "died of: curse",
|
||||
"hud.outcome.bleeding": "died of: bleeding",
|
||||
"hud.outcome.crippled": "died of: crippled",
|
||||
"hud.outcome.frozen": "died of: frozen",
|
||||
|
||||
// Chat outputs
|
||||
"hud.chat.online_msg": "[{name}] is online now",
|
||||
"hud.chat.offline_msg": "[{name}] went offline",
|
||||
|
||||
"hud.chat.default_death_msg": "[{name}] died",
|
||||
"hud.chat.environmental_kill_msg": "[{name}] died in {environment}",
|
||||
"hud.chat.fall_kill_msg": "[{name}] died from fall damage",
|
||||
"hud.chat.suicide_msg": "[{name}] died from self-inflicted wounds",
|
||||
|
||||
"hud.chat.died_of_pvp_buff_msg": "[{victim}] {died_of_buff} caused by [{attacker}]",
|
||||
"hud.chat.pvp_melee_kill_msg": "[{attacker}] defeated [{victim}]",
|
||||
"hud.chat.pvp_ranged_kill_msg": "[{attacker}] shot [{victim}]",
|
||||
"hud.chat.pvp_explosion_kill_msg": "[{attacker}] blew up [{victim}]",
|
||||
"hud.chat.pvp_energy_kill_msg": "[{attacker}] killed [{victim}] with magic",
|
||||
|
||||
"hud.chat.died_of_buff_nonexistent_msg": "[{victim}] {died_of_buff}",
|
||||
|
||||
"hud.chat.died_of_npc_buff_msg": "[{victim}] {died_of_buff} caused by {attacker}",
|
||||
"hud.chat.npc_melee_kill_msg": "{attacker} killed [{victim}]",
|
||||
"hud.chat.npc_ranged_kill_msg": "{attacker} shot [{victim}]",
|
||||
"hud.chat.npc_explosion_kill_msg": "{attacker} blew up [{victim}]",
|
||||
"hud.chat.npc_energy_kill_msg": "{attacker} killed [{victim}] with magic",
|
||||
"hud.chat.npc_other_kill_msg": "{attacker} killed [{victim}]",
|
||||
|
||||
"hud.chat.loot_msg": "You picked up [{item}]",
|
||||
"hud.chat.loot_fail": "Your Inventory is full!",
|
||||
"hud.chat.goodbye": "Goodbye!",
|
||||
"hud.chat.connection_lost": "Connection lost. Kicking in {time} seconds.",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
33
assets/voxygen/i18n/sv/hud/crafting.ron
Normal file
33
assets/voxygen/i18n/sv/hud/crafting.ron
Normal file
@ -0,0 +1,33 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
"hud.crafting": "Crafting",
|
||||
"hud.crafting.recipes": "Recipes",
|
||||
"hud.crafting.ingredients": "Ingredients:",
|
||||
"hud.crafting.craft": "Craft",
|
||||
"hud.crafting.tool_cata": "Requires:",
|
||||
// Crafting Stations
|
||||
"hud.crafting.req_crafting_station": "Requires:",
|
||||
"hud.crafting.anvil": "Anvil",
|
||||
"hud.crafting.cauldron": "Cauldron",
|
||||
"hud.crafting.cooking_pot": "Cooking Pot",
|
||||
"hud.crafting.crafting_bench": "Crafting Bench",
|
||||
// Tabs
|
||||
"hud.crafting.tabs.all": "All",
|
||||
"hud.crafting.tabs.armor": "Armor",
|
||||
"hud.crafting.tabs.dismantle": "Dismantle",
|
||||
"hud.crafting.tabs.food": "Food",
|
||||
"hud.crafting.tabs.glider": "Gliders",
|
||||
"hud.crafting.tabs.potion": "Potions",
|
||||
"hud.crafting.tabs.tool": "Tools",
|
||||
"hud.crafting.tabs.utility": "Utility",
|
||||
"hud.crafting.tabs.weapon": "Weapons",
|
||||
"hud.crafting.tabs.bag": "Bags",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
24
assets/voxygen/i18n/sv/hud/group.ron
Normal file
24
assets/voxygen/i18n/sv/hud/group.ron
Normal file
@ -0,0 +1,24 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
"hud.group": "Group",
|
||||
"hud.group.invite_to_join": "[{name}] invited you to their group!",
|
||||
"hud.group.invite_to_trade": "[{name}] would like to trade with you.",
|
||||
"hud.group.invite": "Invite",
|
||||
"hud.group.kick": "Kick",
|
||||
"hud.group.assign_leader": "Assign Leader",
|
||||
"hud.group.leave": "Leave Group",
|
||||
"hud.group.dead" : "Dead",
|
||||
"hud.group.out_of_range": "Out of range",
|
||||
"hud.group.add_friend": "Add to Friends",
|
||||
"hud.group.link_group": "Link Groups",
|
||||
"hud.group.in_menu": "In Menu",
|
||||
"hud.group.members": "Group Members",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
138
assets/voxygen/i18n/sv/hud/hud_settings.ron
Normal file
138
assets/voxygen/i18n/sv/hud/hud_settings.ron
Normal file
@ -0,0 +1,138 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
// Settings
|
||||
"hud.settings.general": "General",
|
||||
"hud.settings.none": "None",
|
||||
"hud.settings.press_behavior.toggle": "Toggle",
|
||||
"hud.settings.press_behavior.hold": "Hold",
|
||||
"hud.settings.help_window": "Help Window",
|
||||
"hud.settings.debug_info": "Debug Info",
|
||||
"hud.settings.show_hitboxes": "Show hitboxes",
|
||||
"hud.settings.tips_on_startup": "Tips-On-Startup",
|
||||
"hud.settings.ui_scale": "UI-Scale",
|
||||
"hud.settings.relative_scaling": "Relative Scaling",
|
||||
"hud.settings.custom_scaling": "Custom Scaling",
|
||||
"hud.settings.crosshair": "Crosshair",
|
||||
"hud.settings.transparency": "Transparency",
|
||||
"hud.settings.hotbar": "Hotbar",
|
||||
"hud.settings.toggle_shortcuts": "Toggle Shortcuts",
|
||||
"hud.settings.buffs_skillbar": "Buffs at Skillbar",
|
||||
"hud.settings.buffs_mmap": "Buffs at Minimap",
|
||||
"hud.settings.toggle_bar_experience": "Toggle Experience Bar",
|
||||
"hud.settings.scrolling_combat_text": "Scrolling Combat Text",
|
||||
"hud.settings.single_damage_number": "Single Damage Numbers",
|
||||
"hud.settings.cumulated_damage": "Cumulated Damage",
|
||||
"hud.settings.incoming_damage": "Incoming Damage",
|
||||
"hud.settings.cumulated_incoming_damage": "Cumulated Incoming Damage",
|
||||
"hud.settings.speech_bubble": "Speech Bubble",
|
||||
"hud.settings.speech_bubble_dark_mode": "Speech Bubble Dark Mode",
|
||||
"hud.settings.speech_bubble_icon": "Speech Bubble Icon",
|
||||
"hud.settings.energybar_numbers": "Energybar Numbers",
|
||||
"hud.settings.values": "Values",
|
||||
"hud.settings.percentages": "Percentages",
|
||||
"hud.settings.chat": "Chat",
|
||||
"hud.settings.background_transparency": "Background Transparency",
|
||||
"hud.settings.chat_character_name": "Character Names in chat",
|
||||
"hud.settings.loading_tips": "Loading Screen Tips",
|
||||
"hud.settings.reset_interface": "Reset to Defaults",
|
||||
|
||||
"hud.settings.pan_sensitivity": "Pan Sensitivity",
|
||||
"hud.settings.zoom_sensitivity": "Zoom Sensitivity",
|
||||
"hud.settings.camera_clamp_angle": "Angle for vertical camera clamp mode",
|
||||
"hud.settings.invert_scroll_zoom": "Invert Scroll Zoom",
|
||||
"hud.settings.invert_mouse_y_axis": "Invert Mouse Y Axis",
|
||||
"hud.settings.invert_controller_y_axis": "Invert Controller Y Axis",
|
||||
"hud.settings.enable_mouse_smoothing": "Camera Smoothing",
|
||||
"hud.settings.free_look_behavior": "Free look behavior",
|
||||
"hud.settings.auto_walk_behavior": "Auto walk behavior",
|
||||
"hud.settings.camera_clamp_behavior": "Camera clamp behavior",
|
||||
"hud.settings.player_physics_behavior": "Player physics (experimental)",
|
||||
"hud.settings.stop_auto_walk_on_input": "Stop auto walk on movement",
|
||||
"hud.settings.auto_camera": "Auto camera",
|
||||
"hud.settings.reset_gameplay": "Reset to Defaults",
|
||||
|
||||
"hud.settings.view_distance": "View Distance",
|
||||
"hud.settings.sprites_view_distance": "Sprites View Distance",
|
||||
"hud.settings.figures_view_distance": "Entities View Distance",
|
||||
"hud.settings.maximum_fps": "Maximum FPS",
|
||||
"hud.settings.present_mode": "Present Mode",
|
||||
"hud.settings.present_mode.fifo": "Fifo",
|
||||
"hud.settings.present_mode.mailbox": "Mailbox",
|
||||
"hud.settings.present_mode.immediate": "Immediate",
|
||||
"hud.settings.fov": "Field of View (deg)",
|
||||
"hud.settings.gamma": "Gamma",
|
||||
"hud.settings.exposure": "Exposure",
|
||||
"hud.settings.ambiance": "Ambiance Brightness",
|
||||
"hud.settings.antialiasing_mode": "AntiAliasing Mode",
|
||||
"hud.settings.upscale_factor": "Internal Resolution",
|
||||
"hud.settings.cloud_rendering_mode": "Cloud Rendering Mode",
|
||||
"hud.settings.fluid_rendering_mode": "Fluid Rendering Mode",
|
||||
"hud.settings.fluid_rendering_mode.cheap": "Cheap",
|
||||
"hud.settings.fluid_rendering_mode.shiny": "Shiny",
|
||||
"hud.settings.cloud_rendering_mode.minimal": "Minimal",
|
||||
"hud.settings.cloud_rendering_mode.low": "Low",
|
||||
"hud.settings.cloud_rendering_mode.medium": "Medium",
|
||||
"hud.settings.cloud_rendering_mode.high": "High",
|
||||
"hud.settings.cloud_rendering_mode.ultra": "Ultra",
|
||||
"hud.settings.fullscreen": "Fullscreen",
|
||||
"hud.settings.fullscreen_mode": "Fullscreen Mode",
|
||||
"hud.settings.fullscreen_mode.exclusive": "Exclusive",
|
||||
"hud.settings.fullscreen_mode.borderless": "Borderless",
|
||||
"hud.settings.gpu_profiler": "Enable GPU timing (not supported everywhere)",
|
||||
"hud.settings.particles": "Particles",
|
||||
"hud.settings.lossy_terrain_compression": "Lossy terrain compression",
|
||||
"hud.settings.resolution": "Resolution",
|
||||
"hud.settings.bit_depth": "Bit Depth",
|
||||
"hud.settings.refresh_rate": "Refresh Rate",
|
||||
"hud.settings.lighting_rendering_mode": "Lighting Rendering Mode",
|
||||
"hud.settings.lighting_rendering_mode.ashikhmin": "Type A - High ",
|
||||
"hud.settings.lighting_rendering_mode.blinnphong": "Type B - Medium",
|
||||
"hud.settings.lighting_rendering_mode.lambertian": "Type L - Cheap",
|
||||
"hud.settings.shadow_rendering_mode": "Shadow Rendering Mode",
|
||||
"hud.settings.shadow_rendering_mode.none": "None",
|
||||
"hud.settings.shadow_rendering_mode.cheap": "Cheap",
|
||||
"hud.settings.shadow_rendering_mode.map": "Map",
|
||||
"hud.settings.shadow_rendering_mode.map.resolution": "Resolution",
|
||||
"hud.settings.lod_detail": "LoD Detail",
|
||||
"hud.settings.save_window_size": "Save window size",
|
||||
"hud.settings.reset_graphics": "Reset to Defaults",
|
||||
|
||||
|
||||
"hud.settings.master_volume": "Master Volume",
|
||||
"hud.settings.inactive_master_volume_perc": "Inactive Window Volume",
|
||||
"hud.settings.music_volume": "Music Volume",
|
||||
"hud.settings.sound_effect_volume": "Sound Effects Volume",
|
||||
"hud.settings.audio_device": "Audio Device",
|
||||
"hud.settings.reset_sound": "Reset to Defaults",
|
||||
|
||||
"hud.settings.english_fallback": "Display English for missing translations",
|
||||
|
||||
"hud.settings.awaitingkey": "Press a key...",
|
||||
"hud.settings.unbound": "None",
|
||||
"hud.settings.reset_keybinds": "Reset to Defaults",
|
||||
|
||||
"hud.settings.chat_tabs": "Chat Tabs",
|
||||
"hud.settings.label": "Label:",
|
||||
"hud.settings.delete": "Delete",
|
||||
"hud.settings.show_all": "Show all",
|
||||
"hud.settings.messages": "Messages",
|
||||
"hud.settings.activity": "Activity",
|
||||
"hud.settings.death": "Death",
|
||||
"hud.settings.group": "Group",
|
||||
"hud.settings.faction": "Faction",
|
||||
"hud.settings.world": "World",
|
||||
"hud.settings.region": "Region",
|
||||
"hud.settings.say": "Say",
|
||||
"hud.settings.none": "None",
|
||||
"hud.settings.all": "All",
|
||||
"hud.settings.group_only": "Group only",
|
||||
"hud.settings.reset_chat" : "Reset to Defaults",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
35
assets/voxygen/i18n/sv/hud/map.ron
Normal file
35
assets/voxygen/i18n/sv/hud/map.ron
Normal file
@ -0,0 +1,35 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
// Map and Questlog
|
||||
"hud.map.map_title": "Map",
|
||||
"hud.map.qlog_title": "Quests",
|
||||
"hud.map.topo_map": "Topographic",
|
||||
"hud.map.difficulty": "Difficulty",
|
||||
"hud.map.towns": "Towns",
|
||||
"hud.map.castles": "Castles",
|
||||
"hud.map.dungeons": "Dungeons",
|
||||
"hud.map.caves": "Caves",
|
||||
"hud.map.cave": "Cave",
|
||||
"hud.map.peaks": "Mountains",
|
||||
"hud.map.voxel_map": "Voxel map",
|
||||
"hud.map.trees": "Giant Trees",
|
||||
"hud.map.tree": "Giant Tree",
|
||||
"hud.map.town": "Town",
|
||||
"hud.map.castle": "Castle",
|
||||
"hud.map.dungeon": "Dungeon",
|
||||
"hud.map.difficulty_dungeon": "Dungeon\n\nDifficulty: {difficulty}",
|
||||
"hud.map.drag": "Drag",
|
||||
"hud.map.zoom": "Zoom",
|
||||
"hud.map.mid_click": "Set Waypoint",
|
||||
"hud.map.recenter": "Recenter",
|
||||
"hud.map.marked_location": "Marked Location",
|
||||
"hud.map.marked_location_remove": "Click to remove",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
54
assets/voxygen/i18n/sv/hud/misc.ron
Normal file
54
assets/voxygen/i18n/sv/hud/misc.ron
Normal file
@ -0,0 +1,54 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
"hud.do_not_show_on_startup": "Don't show this on Startup",
|
||||
"hud.show_tips": "Show Tips",
|
||||
"hud.quests": "Quests",
|
||||
"hud.you_died": "You Died",
|
||||
"hud.waypoint_saved": "Waypoint Saved",
|
||||
"hud.sp_arrow_txt": "SP",
|
||||
"hud.inventory_full": "Inventory Full",
|
||||
|
||||
"hud.press_key_to_show_keybindings_fmt": "[{key}] Keybindings",
|
||||
"hud.press_key_to_toggle_lantern_fmt": "[{key}] Lantern",
|
||||
"hud.press_key_to_show_debug_info_fmt": "Press {key} to show debug info",
|
||||
"hud.press_key_to_toggle_keybindings_fmt": "Press {key} to toggle keybindings",
|
||||
"hud.press_key_to_toggle_debug_info_fmt": "Press {key} to toggle debug info",
|
||||
|
||||
// Respawn message
|
||||
"hud.press_key_to_respawn": r#"Press {key} to respawn at the last campfire you visited."#,
|
||||
|
||||
// Tutorial Button
|
||||
"hud.tutorial_btn": r#"Tutorial"#,
|
||||
"hud.tutorial_click_here": r#"Press [ {key} ] to free your cursor and click this button!"#,
|
||||
"hud.tutorial_elements": r#"Crafting"#,
|
||||
|
||||
"hud.temp_quest_headline": r#"Greetings Traveller!"#,
|
||||
"hud.temp_quest_text": r#"To begin your journey you could start looking through this village and gather some supplies.
|
||||
|
||||
You are welcome to take whatever you need on your journey!
|
||||
|
||||
Look at the bottom right of the screen to find various things like your bag, the crafting menu and the map.
|
||||
|
||||
The crafting menu allows you to create armor, weapons, food and much more!
|
||||
|
||||
The wild animals all around town are a great source of Leather Scraps to create some protection against the dangers of the world.
|
||||
|
||||
Whenever you feel ready, try to get even better equipment from the many challenges marked on your map!
|
||||
"#,
|
||||
|
||||
"hud.spell": "Spells",
|
||||
// Diary
|
||||
"hud.diary": "Diary",
|
||||
|
||||
"hud.free_look_indicator": "Free look active. Press {key} to disable.",
|
||||
"hud.camera_clamp_indicator": "Camera vertical clamp active. Press {key} to disable.",
|
||||
"hud.auto_walk_indicator": "Auto walk/swim active",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
14
assets/voxygen/i18n/sv/hud/sct.ron
Normal file
14
assets/voxygen/i18n/sv/hud/sct.ron
Normal file
@ -0,0 +1,14 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
// SCT outputs
|
||||
"hud.sct.experience": "{amount} Exp",
|
||||
"hud.sct.block": "BLOCKED",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
22
assets/voxygen/i18n/sv/hud/social.ron
Normal file
22
assets/voxygen/i18n/sv/hud/social.ron
Normal file
@ -0,0 +1,22 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
"hud.social": "Other Players",
|
||||
"hud.social.online": "Online:",
|
||||
"hud.social.friends": "Friends",
|
||||
"hud.social.not_yet_available": "Not yet available",
|
||||
"hud.social.faction": "Faction",
|
||||
"hud.social.play_online_fmt": "{nb_player} player(s) online",
|
||||
"hud.social.name": "Name",
|
||||
"hud.social.level": "Level",
|
||||
"hud.social.zone": "Zone",
|
||||
"hud.social.account": "Account",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
||||
|
30
assets/voxygen/i18n/sv/hud/trade.ron
Normal file
30
assets/voxygen/i18n/sv/hud/trade.ron
Normal file
@ -0,0 +1,30 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
"hud.trade.trade_window": "Trade window",
|
||||
"hud.trade.phase1_description": "Drag the items you want to trade\n into the corresponding area.",
|
||||
"hud.trade.phase2_description": "The trade is now locked to give you\n time to review it.",
|
||||
/// Phase3 should only be visible for a few milliseconds if everything is working properly, but is included for completeness
|
||||
"hud.trade.phase3_description": "Trade is being processed.",
|
||||
"hud.trade.persons_offer": "{playername}'s offer",
|
||||
"hud.trade.has_accepted": "{playername}\nhas accepted",
|
||||
"hud.trade.accept": "Accept",
|
||||
"hud.trade.decline": "Decline",
|
||||
"hud.trade.invite_sent": "Trade request sent to {playername}.",
|
||||
"hud.trade.result.completed": "Trade completed successfully.",
|
||||
"hud.trade.result.declined": "Trade declined.",
|
||||
"hud.trade.result.nospace": "Not enough space to complete the trade.",
|
||||
"hud.trade.buy_price": "Buy price",
|
||||
"hud.trade.sell_price": "Sell Price",
|
||||
"hud.trade.coin": "coin(s)",
|
||||
"hud.trade.tooltip_hint_1": "<Shift-Click to Add/Remove from trade.>",
|
||||
"hud.trade.tooltip_hint_2": "<Ctrl-Click to Auto-Balance with this.>",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
||||
|
70
assets/voxygen/i18n/sv/main.ron
Normal file
70
assets/voxygen/i18n/sv/main.ron
Normal file
@ -0,0 +1,70 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
/// Start Main screen section
|
||||
"main.username": "Username",
|
||||
"main.server": "Server",
|
||||
"main.password": "Password",
|
||||
"main.connecting": "Connecting",
|
||||
"main.creating_world": "Creating world",
|
||||
"main.tip": "Tip:",
|
||||
|
||||
// Welcome notice that appears the first time Veloren is started
|
||||
"main.notice": r#"Welcome to the alpha version of Veloren!
|
||||
|
||||
Before you dive into the fun, please keep a few things in mind:
|
||||
|
||||
- This is a very early alpha. Expect bugs, extremely unfinished gameplay, unpolished mechanics, and missing features.
|
||||
|
||||
- If you have constructive feedback or bug reports, you can contact us via Reddit, GitLab, or our community Discord server.
|
||||
|
||||
- Veloren is licensed under the GPL 3 open-source licence. That means you're free to play, modify, and redistribute the game however
|
||||
you wish (provided derived work is also under GPL 3).
|
||||
|
||||
- Veloren is a non-profit community project, and everybody working on it is a volunteer.
|
||||
If you like what you see, you're welcome to join the development or art teams!
|
||||
|
||||
Thanks for taking the time to read this notice, we hope you enjoy the game!
|
||||
|
||||
~ The Veloren Devs"#,
|
||||
|
||||
// Login process description
|
||||
"main.login_process": r#"Information on the Login Process:
|
||||
|
||||
Please note that you need an account
|
||||
to play on auth-enabled servers.
|
||||
|
||||
You can create an account over at
|
||||
|
||||
https://veloren.net/account/."#,
|
||||
"main.login.server_not_found": "Server not found",
|
||||
"main.login.authentication_error": "Auth error on server",
|
||||
"main.login.internal_error": "Internal error on client (most likely, player character was deleted)",
|
||||
"main.login.failed_auth_server_url_invalid": "Failed to connect to auth server",
|
||||
"main.login.insecure_auth_scheme": "The auth Scheme HTTP is NOT supported. It's insecure! For development purposes, HTTP is allowed for 'localhost' or debug builds",
|
||||
"main.login.server_full": "Server is full",
|
||||
"main.login.untrusted_auth_server": "Auth server not trusted",
|
||||
"main.login.outdated_client_or_server": "ServerWentMad: Probably versions are incompatible, check for updates.",
|
||||
"main.login.timeout": "Timeout: Server did not respond in time. (Overloaded or network issues).",
|
||||
"main.login.server_shut_down": "Server shut down",
|
||||
"main.login.network_error": "Network error",
|
||||
"main.login.network_wrong_version": "Mismatched server and client version, please update your game client.",
|
||||
"main.login.failed_sending_request": "Request to Auth server failed",
|
||||
"main.login.invalid_character": "The selected character is invalid",
|
||||
"main.login.client_crashed": "Client crashed",
|
||||
"main.login.not_on_whitelist": "You need a Whitelist entry by an Admin to join",
|
||||
"main.login.banned": "You have been banned with the following reason",
|
||||
"main.login.kicked": "You have been kicked with the following reason",
|
||||
"main.login.select_language": "Select a language",
|
||||
"main.login.client_version": "Client Version",
|
||||
"main.login.server_version": "Server Version",
|
||||
"main.servers.select_server": "Select a server",
|
||||
/// End Main screen section
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
246
assets/voxygen/i18n/sv/skills.ron
Normal file
246
assets/voxygen/i18n/sv/skills.ron
Normal file
@ -0,0 +1,246 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
"hud.rank_up": "New Skillpoint",
|
||||
"hud.skill.sp_available": "{number} SP available",
|
||||
"hud.skill.not_unlocked": "Not yet unlocked",
|
||||
"hud.skill.req_sp": "\n\nRequires {number} SP",
|
||||
// Skills
|
||||
// General
|
||||
"hud.skill.inc_health_title": "Increase Health",
|
||||
"hud.skill.inc_health": "Increases max health by 5{SP}",
|
||||
"hud.skill.inc_stam_title": "Increase Stamina",
|
||||
"hud.skill.inc_stam": "Increases max stamina by 5{SP}",
|
||||
"hud.skill.unlck_sword_title": "Unlock Sword",
|
||||
"hud.skill.unlck_sword": "Unlocks sword skill tree{SP}",
|
||||
"hud.skill.unlck_axe_title": "Unlock Axe",
|
||||
"hud.skill.unlck_axe": "Unlocks axe skill tree{SP}",
|
||||
"hud.skill.unlck_hammer_title": "Unlock Hammer",
|
||||
"hud.skill.unlck_hammer": "Unlocks hammer skill tree{SP}",
|
||||
"hud.skill.unlck_bow_title": "Unlock Bow",
|
||||
"hud.skill.unlck_bow": "Unlocks bow skill tree{SP}",
|
||||
"hud.skill.unlck_staff_title": "Unlock Staff",
|
||||
"hud.skill.unlck_staff": "Unlocks staff skill tree{SP}",
|
||||
"hud.skill.unlck_sceptre_title": "Unlock Sceptre",
|
||||
"hud.skill.unlck_sceptre": "Unlocks sceptre skill tree{SP}",
|
||||
"hud.skill.dodge_title": "Dodge",
|
||||
"hud.skill.dodge": "Dodge rolls are triggered with middle-click, and grant temporary immunity to melee attacks (iframes) while you're rolling.",
|
||||
"hud.skill.roll_stamina_title": "Roll Stamina Cost",
|
||||
"hud.skill.roll_stamina": "Rolling uses 10% less stamina{SP}",
|
||||
"hud.skill.roll_speed_title": "Rolling Speed",
|
||||
"hud.skill.roll_speed": "Roll 10% faster{SP}",
|
||||
"hud.skill.roll_dur_title": "Rolling Duration",
|
||||
"hud.skill.roll_dur": "Roll for 10% more time{SP}",
|
||||
"hud.skill.climbing_title": "Climbing",
|
||||
"hud.skill.climbing": "Jumping higher",
|
||||
"hud.skill.climbing_cost_title": "Climbing Cost",
|
||||
"hud.skill.climbing_cost": "Climbing uses 20% less stamina{SP}",
|
||||
"hud.skill.climbing_speed_title": "Climbing Speed",
|
||||
"hud.skill.climbing_speed": "Climb 20% faster{SP}",
|
||||
"hud.skill.swim_title": "Swimming",
|
||||
"hud.skill.swim": "Moving in wet environment",
|
||||
"hud.skill.swim_speed_title": "Swimming Speed",
|
||||
"hud.skill.swim_speed": "Swim 40% faster{SP}",
|
||||
// Sceptre
|
||||
"hud.skill.sc_lifesteal_title": "Lifesteal Beam",
|
||||
"hud.skill.sc_lifesteal": "Drain the life from your enemies",
|
||||
"hud.skill.sc_lifesteal_damage_title": "Damage",
|
||||
"hud.skill.sc_lifesteal_damage": "Deal 20% more damage{SP}",
|
||||
"hud.skill.sc_lifesteal_range_title": "Range",
|
||||
"hud.skill.sc_lifesteal_range": "Your beam reaches 20% further{SP}",
|
||||
"hud.skill.sc_lifesteal_lifesteal_title": "Lifesteal",
|
||||
"hud.skill.sc_lifesteal_lifesteal": "Convert an additional 15% of damage into health{SP}",
|
||||
"hud.skill.sc_lifesteal_regen_title": "Stamina Regen",
|
||||
"hud.skill.sc_lifesteal_regen": "Replenish your stamina by an additional 20%{SP}",
|
||||
"hud.skill.sc_heal_title": "Healing Beam",
|
||||
"hud.skill.sc_heal": "Heal your allies using the blood of your enemies",
|
||||
"hud.skill.sc_heal_heal_title": "Heal",
|
||||
"hud.skill.sc_heal_heal": "Increases the amount you heal others by 20%{SP}",
|
||||
"hud.skill.sc_heal_cost_title": "Stamina Cost",
|
||||
"hud.skill.sc_heal_cost": "Healing others requires 20% less stamina{SP}",
|
||||
"hud.skill.sc_heal_range_title": "Range",
|
||||
"hud.skill.sc_heal_range": "Your beam reachs 20% further{SP}",
|
||||
"hud.skill.sc_wardaura_unlock_title": "Warding Aura Unlock",
|
||||
"hud.skill.sc_wardaura_unlock": "Allows you to ward your allies against enemy attacks{SP}",
|
||||
"hud.skill.sc_wardaura_strength_title": "Strength",
|
||||
"hud.skill.sc_wardaura_strength": "The strength of your protection increases by 15%{SP}",
|
||||
"hud.skill.sc_wardaura_duration_title": "Duration",
|
||||
"hud.skill.sc_wardaura_duration": "The effects of your ward last 20% longer{SP}",
|
||||
"hud.skill.sc_wardaura_range_title": "Radius",
|
||||
"hud.skill.sc_wardaura_range": "Your ward reaches 25% further{SP}",
|
||||
"hud.skill.sc_wardaura_cost_title": "Stamina Cost",
|
||||
"hud.skill.sc_wardaura_cost": "Creating the ward requries 15% less energy{SP}",
|
||||
// Staff
|
||||
"hud.skill.st_shockwave_range_title" : "Shockwave Range",
|
||||
"hud.skill.st_shockwave_range" : "throw things that used to be out of reach, range increased 20%{SP}",
|
||||
"hud.skill.st_shockwave_cost_title" : "Shockwave Cost",
|
||||
"hud.skill.st_shockwave_cost" : "Decreases the energy cost to throw helpless villagers by 20%{SP}",
|
||||
"hud.skill.st_shockwave_knockback_title" : "Shockwave Knockback",
|
||||
"hud.skill.st_shockwave_knockback" : "Increases throw potential by 30%{SP}",
|
||||
"hud.skill.st_shockwave_damage_title" : "Shockwave Damage",
|
||||
"hud.skill.st_shockwave_damage" : "Increases the damage done by 30%{SP}",
|
||||
"hud.skill.st_shockwave_unlock_title" : "Shockwave Unlock",
|
||||
"hud.skill.st_shockwave_unlock" : "Unlocks the ability to throw enemies away using fire{SP}",
|
||||
"hud.skill.st_flamethrower_title" : "Flamethrower",
|
||||
"hud.skill.st_flamethrower" : "Throws fire, cook'em all",
|
||||
"hud.skill.st_flame_velocity_title" : "Flame Velocity",
|
||||
"hud.skill.st_flame_velocity" : "Gets the fire there faster, 25% faster{SP}",
|
||||
"hud.skill.st_flamethrower_range_title" : "Flamethrower Range",
|
||||
"hud.skill.st_flamethrower_range" : "For when the flames just won't reach, they go 25% further{SP}",
|
||||
"hud.skill.st_energy_drain_title" : "Energy Drain",
|
||||
"hud.skill.st_energy_drain" : "Decreases the rate energy is drained by 20%{SP}",
|
||||
"hud.skill.st_flamethrower_damage_title" : "Flamethrower Damage",
|
||||
"hud.skill.st_flamethrower_damage" : "Increases damage by 30%{SP}",
|
||||
"hud.skill.st_explosion_radius_title" : "Explosion Radius",
|
||||
"hud.skill.st_explosion_radius" : "Bigger is better, increases explosion radius by 15%{SP}",
|
||||
"hud.skill.st_stamina_regen_title" : "Stamina Regen",
|
||||
"hud.skill.st_stamina_regen" : "Increases stamina gain by 20%{SP}",
|
||||
"hud.skill.st_fireball_title" : "Fireball",
|
||||
"hud.skill.st_fireball" : "Shoots a fireball that explodes on impact",
|
||||
"hud.skill.st_damage_title" : "Damage",
|
||||
"hud.skill.st_damage" : "Increases damage by 20%{SP}",
|
||||
// Bow
|
||||
"hud.skill.bow_projectile_speed_title" : "Projectile Speed",
|
||||
"hud.skill.bow_projectile_speed" : "Allows you to shoot arrows further, faster, by 30%{SP}",
|
||||
"hud.skill.bow_charged_title" : "Charged Shoot",
|
||||
"hud.skill.bow_charged" : "Because you waited longer",
|
||||
"hud.skill.bow_charged_damage_title" : "Charged Damage",
|
||||
"hud.skill.bow_charged_damage" : "Increases damage by 20%{SP}",
|
||||
"hud.skill.bow_charged_energy_regen_title" : "Charged Regen",
|
||||
"hud.skill.bow_charged_energy_regen" : "Increases stamina recovery by 20%{SP}",
|
||||
"hud.skill.bow_charged_knockback_title" : "Charged Knockback",
|
||||
"hud.skill.bow_charged_knockback" : "Knock enemies further back by 20%{SP}",
|
||||
"hud.skill.bow_charged_speed_title" : "Charged Speed",
|
||||
"hud.skill.bow_charged_speed" : "Increases the rate that you charge the attack by 10%{SP}",
|
||||
"hud.skill.bow_charged_move_title" : "Charged Move Speed",
|
||||
"hud.skill.bow_charged_move" : "Increases how fast you can shuffle while charging the attack by 10%{SP}",
|
||||
"hud.skill.bow_repeater_title" : "Repeater",
|
||||
"hud.skill.bow_repeater" : "Shoots faster the longer you fire for",
|
||||
"hud.skill.bow_repeater_damage_title" : "Repeater Damage",
|
||||
"hud.skill.bow_repeater_damage" : "Increases the damage done by 20%{SP}",
|
||||
"hud.skill.bow_repeater_cost_title" : "Repeater Cost",
|
||||
"hud.skill.bow_repeater_cost" : "Decreases the energy cost to become a repeater by 20%{SP}",
|
||||
"hud.skill.bow_repeater_speed_title" : "Repeater Speed",
|
||||
"hud.skill.bow_repeater_speed" : "Increases the rate at which you fire arrows by 20%{SP}",
|
||||
"hud.skill.bow_shotgun_unlock_title" : "Unlocks Shotgun",
|
||||
"hud.skill.bow_shotgun_unlock" : "Unlocks ability to fire multiple arrows at once{SP}",
|
||||
"hud.skill.bow_shotgun_damage_title" : "Shotgun Damage",
|
||||
"hud.skill.bow_shotgun_damage" : "Increases the damage done by 20%{SP}",
|
||||
"hud.skill.bow_shotgun_cost_title" : "Shotgun Cost",
|
||||
"hud.skill.bow_shotgun_cost" : "Decreases the cost of shotgun by 20%{SP}",
|
||||
"hud.skill.bow_shotgun_arrow_count_title" : "Shotgun Arrows",
|
||||
"hud.skill.bow_shotgun_arrow_count" : "Increases the number of arrows in the burst by 1{SP}",
|
||||
"hud.skill.bow_shotgun_spread_title" : "Shotgun Spread",
|
||||
"hud.skill.bow_shotgun_spread" : "Decreases the spread of the arrows by 20%{SP}",
|
||||
// Hammer
|
||||
"hud.skill.hmr_leap_radius_title" : "Leap Radius",
|
||||
"hud.skill.hmr_leap_radius" : "Increases attack radius on ground slam by 1 meter{SP}",
|
||||
"hud.skill.hmr_leap_distance_title" : "Leap Distance",
|
||||
"hud.skill.hmr_leap_distance" : "Increases distance of leap by 25%{SP}",
|
||||
"hud.skill.hmr_leap_cost_title" : "Leap Cost",
|
||||
"hud.skill.hmr_leap_cost" : "Decreases cost of leap by 25%{SP}",
|
||||
"hud.skill.hmr_leap_knockback_title" : "Leap Knockback",
|
||||
"hud.skill.hmr_leap_knockback" : "Increases knockback from leap by 50%{SP}",
|
||||
"hud.skill.hmr_leap_damage_title" : "Leap Damage",
|
||||
"hud.skill.hmr_leap_damage" : "Increases damage of leap by 40%{SP}",
|
||||
"hud.skill.hmr_unlock_leap_title" : "Unlock Leap",
|
||||
"hud.skill.hmr_unlock_leap" : "Unlocks a leap{SP}",
|
||||
"hud.skill.hmr_charged_melee_title" : "Charged Melee",
|
||||
"hud.skill.hmr_charged_melee" : "Melee but with charge",
|
||||
"hud.skill.hmr_charged_rate_title" : "Charge Rate",
|
||||
"hud.skill.hmr_charged_rate" : "Increases the rate that you charge the swing by 25%{SP}",
|
||||
"hud.skill.hmr_charged_melee_nrg_drain_title" : "Charged Melee Energy Drain",
|
||||
"hud.skill.hmr_charged_melee_nrg_drain" : "Decreases the rate energy drains when charging by 25%{SP}",
|
||||
"hud.skill.hmr_charged_melee_damage_title" : "Charged Melee Damage",
|
||||
"hud.skill.hmr_charged_melee_damage" : "Increases the damage of the charged swing by 25%{SP}",
|
||||
"hud.skill.hmr_charged_melee_knockback_title" : "Charged Melee Knockback",
|
||||
"hud.skill.hmr_charged_melee_knockback" : "Massively increases throw potential of swing by 50%{SP}",
|
||||
"hud.skill.hmr_single_strike_title" : "Single Strike",
|
||||
"hud.skill.hmr_single_strike" : "As single as you are",
|
||||
"hud.skill.hmr_single_strike_regen_title" : "Single Strike Regen",
|
||||
"hud.skill.hmr_single_strike_regen" : "Increases stamina gain with each successive strike{SP}",
|
||||
"hud.skill.hmr_single_strike_speed_title" : "Single Strike Speed",
|
||||
"hud.skill.hmr_single_strike_speed" : "Increases the attack speed with each successive strike{SP}",
|
||||
"hud.skill.hmr_single_strike_damage_title" : "Single Strike Damage",
|
||||
"hud.skill.hmr_single_strike_damage" : "Increases the damage with each successive strike{SP}",
|
||||
"hud.skill.hmr_single_strike_knockback_title" : "Single Strike Knockback",
|
||||
"hud.skill.hmr_single_strike_knockback" : "Increase throw potential of swings by 50%{SP}",
|
||||
"hud.skill." : "",
|
||||
// Sword
|
||||
"hud.skill.sw_trip_str_title": "Triple Strike",
|
||||
"hud.skill.sw_trip_str": "Strike, up to three times",
|
||||
"hud.skill.sw_trip_str_combo_title": "Triple Strike Combo",
|
||||
"hud.skill.sw_trip_str_combo": "Unlocks combo scaling on triple strike{SP}",
|
||||
"hud.skill.sw_trip_str_dmg_title": "Triple Strike Damage",
|
||||
"hud.skill.sw_trip_str_dmg": "Increases the damage each successive strike does{SP}",
|
||||
"hud.skill.sw_trip_str_sp_title": "Triple Strike Speed",
|
||||
"hud.skill.sw_trip_str_sp": "Increases attack speed gained by each successive strike{SP}",
|
||||
"hud.skill.sw_trip_str_reg_title": "Triple Strike Regen",
|
||||
"hud.skill.sw_trip_str_reg": "Increases stamina gain on each successive strike{SP}",
|
||||
"hud.skill.sw_dash_title": "Dash",
|
||||
"hud.skill.sw_dash": "Pin through your enemies",
|
||||
"hud.skill.sw_dash_dmg_title": "Dash Damage",
|
||||
"hud.skill.sw_dash_dmg": "Increases initial damage of the dash by 20%{SP}",
|
||||
"hud.skill.sw_dash_drain_title": "Dash Drain",
|
||||
"hud.skill.sw_dash_drain": "Decreases the rate energy is drained while dashing by 25%{SP}",
|
||||
"hud.skill.sw_dash_cost_title": "Dash Cost",
|
||||
"hud.skill.sw_dash_cost": "Decreases the initial cost of the dash by 25%{SP}",
|
||||
"hud.skill.sw_dash_speed_title": "Dash Speed",
|
||||
"hud.skill.sw_dash_speed": "Increases how fast you go while dashing by 30%{SP}",
|
||||
"hud.skill.sw_dash_charge_through_title": "Charge Through",
|
||||
"hud.skill.sw_dash_charge_through": "Allows you to charge through the first enemies you hit{SP}",
|
||||
"hud.skill.sw_dash_scale_title": "Dash Scaling Damage",
|
||||
"hud.skill.sw_dash_scale": "Increases the damage scaling from the dash by 20%{SP}",
|
||||
"hud.skill.sw_spin_title": "Spin Unlock",
|
||||
"hud.skill.sw_spin": "Unlocks the sword spin{SP}",
|
||||
"hud.skill.sw_spin_dmg_title": "Spin Damage",
|
||||
"hud.skill.sw_spin_dmg": "Increases the damage done by 40%{SP}",
|
||||
"hud.skill.sw_spin_spd_title": "Spin Speed",
|
||||
"hud.skill.sw_spin_spd": "Increase the speed at which you spin by 25%{SP}",
|
||||
"hud.skill.sw_spin_cost_title": "Spin Cost",
|
||||
"hud.skill.sw_spin_cost": "Decreases the energy cost of each spin by 25%{SP}",
|
||||
"hud.skill.sw_spin_spins_title": "Spin Spins",
|
||||
"hud.skill.sw_spin_spins": "Increases the number of times you can spin{SP}",
|
||||
"hud.skill.sw_interrupt_title": "Interrupting Attacks",
|
||||
"hud.skill.sw_interrupt": "Allows you to immediately cancel an attack with another attack{SP}",
|
||||
// Axe
|
||||
"hud.skill.axe_double_strike_title": "Double Strike",
|
||||
"hud.skill.axe_double_strike": "Chop down those villains",
|
||||
"hud.skill.axe_double_strike_combo_title": "Double Strike Combo",
|
||||
"hud.skill.axe_double_strike_combo": "Unlocks a second strike{SP}",
|
||||
"hud.skill.axe_double_strike_damage_title": "Double Strike Damage",
|
||||
"hud.skill.axe_double_strike_damage": "Increases the damage dealt in each successive strike{SP}",
|
||||
"hud.skill.axe_double_strike_speed_title": "Double Strike Speed",
|
||||
"hud.skill.axe_double_strike_speed": "Increases the attack speed with each successive strike{SP}",
|
||||
"hud.skill.axe_double_strike_regen_title": "Double Strike Regen",
|
||||
"hud.skill.axe_double_strike_regen": "Increases stamina gain with each successive strike{SP}",
|
||||
"hud.skill.axe_spin_title": "Axe Spin",
|
||||
"hud.skill.axe_spin": "You spin it right round ...",
|
||||
"hud.skill.axe_infinite_axe_spin_title": "Infinite Axe Spin",
|
||||
"hud.skill.axe_infinite_axe_spin": "Spin for as long as you have energy{SP}",
|
||||
"hud.skill.axe_spin_damage_title": "Spin Damage",
|
||||
"hud.skill.axe_spin_damage": "Increases the damage each spin does by 30%{SP}",
|
||||
"hud.skill.axe_spin_helicopter_title": "Spin Helicopter",
|
||||
"hud.skill.axe_spin_helicopter": "You fall a little slower while spinning{SP}",
|
||||
"hud.skill.axe_spin_speed_title": "Spin Speed",
|
||||
"hud.skill.axe_spin_speed": "Increases your spin speed by 25%{SP}",
|
||||
"hud.skill.axe_spin_cost_title": "Spin Cost",
|
||||
"hud.skill.axe_spin_cost": "Decreases stamina cost of spinning by 25%{SP}",
|
||||
"hud.skill.axe_unlock_leap_title": "Unlock Leap",
|
||||
"hud.skill.axe_unlock_leap": "Unlocks a leap spin{SP}",
|
||||
"hud.skill.axe_leap_damage_title": "Leap Damage",
|
||||
"hud.skill.axe_leap_damage": "Increases damage of leap by 35%{SP}",
|
||||
"hud.skill.axe_leap_knockback_title": "Leap Knockback",
|
||||
"hud.skill.axe_leap_knockback": "Increases knockback from leap by 40%{SP}",
|
||||
"hud.skill.axe_leap_cost_title": "Leap Cost",
|
||||
"hud.skill.axe_leap_cost": "Decreases cost of leap by 25%{SP}",
|
||||
"hud.skill.axe_leap_distance_title": "Leap Distance",
|
||||
"hud.skill.axe_leap_distance": "Increases distance of leap by 20%{SP}",
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
12
assets/voxygen/i18n/sv/template.ron
Normal file
12
assets/voxygen/i18n/sv/template.ron
Normal file
@ -0,0 +1,12 @@
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
(
|
||||
string_map: {
|
||||
|
||||
},
|
||||
|
||||
|
||||
vector_map: {
|
||||
}
|
||||
)
|
Loading…
Reference in New Issue
Block a user