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Topographic map
This commit is contained in:
parent
187a85e056
commit
70ede7f34d
@ -31,7 +31,7 @@ debug = false
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codegen-units = 8
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lto = false
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# TEMP false to avoid fingerprints bug
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incremental = false
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incremental = true
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# All dependencies (but not this crate itself)
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[profile.dev.package."*"]
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opt-level = 3
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@ -34,7 +34,7 @@ use common::{
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outcome::Outcome,
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recipe::RecipeBook,
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resources::{DeltaTime, PlayerEntity, TimeOfDay},
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terrain::{block::Block, neighbors, BiomeKind, SitesKind, TerrainChunk, TerrainChunkSize},
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terrain::{block::Block, map::MapConfig, neighbors, BiomeKind, SitesKind, TerrainChunk, TerrainChunkSize},
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trade::{PendingTrade, SitePrices, TradeAction, TradeId, TradeResult},
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uid::{Uid, UidAllocator},
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vol::RectVolSize,
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@ -112,21 +112,22 @@ pub struct WorldData {
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/// map data (e.g. with shadow map data or river data), but at present
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/// we opt not to do this.
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///
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/// The second element of the tuple is the world size (as a 2D grid,
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/// in chunks), and the third element holds the minimum height for any land
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/// chunk (i.e. the sea level) in its x coordinate, and the maximum land
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/// height above this height (i.e. the max height) in its y coordinate.
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map: (Arc<DynamicImage>, Vec2<u16>, Vec2<f32>),
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/// The first two elements of the tuple are the regular and topographic maps
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/// respectively. The third element of the tuple is the world size (as a 2D
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/// grid, in chunks), and the fourth element holds the minimum height for
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/// any land chunk (i.e. the sea level) in its x coordinate, and the maximum
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/// land height above this height (i.e. the max height) in its y coordinate.
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map: (Arc<DynamicImage>, Arc<DynamicImage>, Vec2<u16>, Vec2<f32>),
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}
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impl WorldData {
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pub fn chunk_size(&self) -> Vec2<u16> { self.map.1 }
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pub fn chunk_size(&self) -> Vec2<u16> { self.map.2 }
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pub fn map_image(&self) -> &Arc<DynamicImage> { &self.map.0 }
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pub fn min_chunk_alt(&self) -> f32 { self.map.2.x }
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pub fn map_topo_image(&self) -> &Arc<DynamicImage> { &self.map.1 }
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pub fn max_chunk_alt(&self) -> f32 { self.map.2.y }
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pub fn max_chunk_alt(&self) -> f32 { self.map.3.y }
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}
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pub struct SiteInfoRich {
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@ -324,6 +325,7 @@ impl Client {
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// Redraw map (with shadows this time).
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let mut world_map_rgba = vec![0u32; rgba.size().product() as usize];
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let mut world_map_topo = vec![0u32; rgba.size().product() as usize];
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let mut map_config = common::terrain::map::MapConfig::orthographic(
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map_size_lg,
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core::ops::RangeInclusive::new(0.0, max_height),
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@ -336,18 +338,40 @@ impl Client {
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&& pos.y < map_size.y as i32
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};
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ping_stream.send(PingMsg::Ping)?;
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map_config.generate(
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|pos| {
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fn sample_pos(map_config: &MapConfig, pos: Vec2<i32>, alt: &Grid<u32>, rgba: &Grid<u32>, map_size: &Vec2<u16>, map_size_lg: &common::terrain::MapSizeLg, max_height: f32) -> common::terrain::map::MapSample {
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let rescale_height = |h: f32| h / max_height;
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let scale_height_big = |h: u32| (h >> 3) as f32 / 8191.0 * max_height;
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let bounds_check = |pos: Vec2<i32>| {
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pos.reduce_partial_min() >= 0
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&& pos.x < map_size.x as i32
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&& pos.y < map_size.y as i32
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};
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let MapConfig {
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gain,
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is_contours,
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is_hill_shaded,
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..
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} = *map_config;
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let mut is_contour_line = false;
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let (rgba, alt, downhill_wpos) = if bounds_check(pos) {
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let posi = pos.y as usize * map_size.x as usize + pos.x as usize;
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let [r, g, b, a] = rgba[pos].to_le_bytes();
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let alti = alt[pos];
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// Compute contours (chunks are assigned in the river code below)
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let altj = rescale_height(scale_height_big(alti));
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let chunk_contour = (altj * gain / 100.0) as u32;
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// Compute downhill.
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let downhill = {
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let mut best = -1;
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let mut besth = alti;
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for nposi in neighbors(map_size_lg, posi) {
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for nposi in neighbors(*map_size_lg, posi) {
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let nbh = alt.raw()[nposi];
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let nalt = rescale_height(scale_height_big(nbh));
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let nchunk_contour = (nalt * gain / 100.0) as u32;
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if chunk_contour > nchunk_contour {
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is_contour_line = true;
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}
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if nbh < besth {
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besth = nbh;
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best = nposi as isize;
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@ -369,17 +393,43 @@ impl Client {
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} else {
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(Rgba::zero(), 0, None)
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};
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let alt = f64::from(rescale_height(scale_height_big(alt)));
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let wpos = pos * TerrainChunkSize::RECT_SIZE.map(|e| e as i32);
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let downhill_wpos = downhill_wpos
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.unwrap_or(wpos + TerrainChunkSize::RECT_SIZE.map(|e| e as i32));
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let alt = rescale_height(scale_height_big(alt));
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let is_path = rgba.r == 0x37 && rgba.g == 0x29 && rgba.b == 0x23;
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let rgb = Rgb::from(rgba).map(|e: u8| e as f64 / 255.0);
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let rgb = if is_hill_shaded {
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if is_path {
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// Path color is Rgb::new(0x37, 0x29, 0x23)
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Rgb::new(0.9, 0.9, 0.63)
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} else if rgb.r == 0.0 && rgb.b > 0.4 && rgb.g < 0.3 {
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// Water
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Rgb::new(0.23, 0.47, 0.53)
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} else if is_contours && is_contour_line {
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// Color contour lines
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Rgb::new(0.15, 0.15, 0.15)
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} else {
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// Color hill shading
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let lightness = (alt + 0.2).min(1.0) as f64;
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Rgb::new(lightness, 0.9 * lightness, 0.5 * lightness)
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}
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} else if is_contours && is_contour_line {
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// Color contour lines
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Rgb::new(0.15, 0.15, 0.15)
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} else {
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rgb
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}.map(|e| (e * 255.0) as u8);
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common::terrain::map::MapSample {
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rgb: Rgb::from(rgba),
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alt: f64::from(alt),
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rgb,
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alt,
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downhill_wpos,
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connections: None,
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is_path,
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}
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},
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}
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map_config.generate(
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|pos| sample_pos(&map_config, pos, &alt, &rgba, &map_size, &map_size_lg, max_height),
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|wpos| {
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let pos = wpos.map2(TerrainChunkSize::RECT_SIZE, |e, f| e / f as i32);
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rescale_height(if bounds_check(pos) {
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@ -393,6 +443,26 @@ impl Client {
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u32::from_le_bytes([r, g, b, a]);
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},
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);
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// Generate topographic map
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map_config.is_hill_shaded = true;
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map_config.is_contours = true;
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map_config.is_shaded = false;
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map_config.generate(
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|pos| sample_pos(&map_config, pos, &alt, &rgba, &map_size, &map_size_lg, max_height),
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|wpos| {
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let pos = wpos.map2(TerrainChunkSize::RECT_SIZE, |e, f| e / f as i32);
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rescale_height(if bounds_check(pos) {
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scale_height_big(alt[pos])
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} else {
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0.0
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})
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},
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|pos, (r, g, b, a)| {
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world_map_topo[pos.y * map_size.x as usize + pos.x] =
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u32::from_le_bytes([r, g, b, a]);
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},
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);
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ping_stream.send(PingMsg::Ping)?;
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let make_raw = |rgba| -> Result<_, Error> {
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let mut raw = vec![0u8; 4 * world_map_rgba.len()];
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@ -413,6 +483,7 @@ impl Client {
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let lod_base = rgba;
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let lod_alt = alt;
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let world_map_img = make_raw(&world_map_rgba)?;
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let world_map_topo_img = make_raw(&world_map_topo)?;
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let horizons = (west.0, west.1, east.0, east.1)
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.into_par_iter()
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.map(|(wa, wh, ea, eh)| u32::from_le_bytes([wa, wh, ea, eh]))
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@ -426,7 +497,7 @@ impl Client {
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lod_base,
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lod_alt,
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Grid::from_raw(map_size.map(|e| e as i32), lod_horizon),
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(world_map_img, map_size, map_bounds),
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(world_map_img, world_map_topo_img, map_size, map_bounds),
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world_map.sites,
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recipe_book,
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max_group_size,
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@ -317,6 +317,16 @@ pub struct MapConfig<'a> {
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///
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/// Defaults to false.
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pub is_debug: bool,
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/// If true, contour lines are drawn on top of the base rbg
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///
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/// Defaults to false.
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pub is_contours: bool,
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/// If true, hill shading is applied to the terrain and all the
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/// colors are different. Is incompatible with humidity/temperature/shaded
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/// maps.
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///
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/// Defaults to false
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pub is_hill_shaded: bool,
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}
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pub const QUADRANTS: usize = 4;
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@ -366,6 +376,8 @@ pub struct MapSample {
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/// Connections at each index correspond to the same index in
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/// NEIGHBOR_DELTA.
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pub connections: Option<[Option<Connection>; 8]>,
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/// If the chunk contains a path
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pub is_path: bool,
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}
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impl<'a> MapConfig<'a> {
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@ -395,6 +407,8 @@ impl<'a> MapConfig<'a> {
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is_temperature: false,
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is_humidity: false,
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is_debug: false,
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is_contours: false,
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is_hill_shaded: false,
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}
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}
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@ -432,7 +446,6 @@ impl<'a> MapConfig<'a> {
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scale,
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light_direction,
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horizons,
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is_shaded,
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// is_debug,
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..
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@ -712,3 +725,4 @@ impl<'a> MapConfig<'a> {
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}
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}
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}
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@ -72,6 +72,7 @@ const SHOW_ECONOMY: bool = false; // turn this display off (for 0.9) until we ha
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pub struct Map<'a> {
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client: &'a Client,
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world_map: &'a (img_ids::Rotations, Vec2<u32>),
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world_map_topo: &'a (img_ids::Rotations, Vec2<u32>),
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imgs: &'a Imgs,
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fonts: &'a Fonts,
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#[conrod(common_builder)]
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@ -89,6 +90,7 @@ impl<'a> Map<'a> {
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imgs: &'a Imgs,
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rot_imgs: &'a ImgsRot,
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world_map: &'a (img_ids::Rotations, Vec2<u32>),
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world_map_topo: &'a (img_ids::Rotations, Vec2<u32>),
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fonts: &'a Fonts,
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pulse: f32,
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localized_strings: &'a Localization,
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@ -99,6 +101,7 @@ impl<'a> Map<'a> {
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imgs,
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rot_imgs,
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world_map,
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world_map_topo,
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client,
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fonts,
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common: widget::CommonBuilder::default(),
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@ -123,6 +126,7 @@ pub enum Event {
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ShowDungeons(bool),
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ShowCaves(bool),
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ShowTrees(bool),
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ShowTopoMap(bool),
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Close,
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RequestSiteInfo(SiteId),
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}
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@ -184,6 +188,7 @@ impl<'a> Widget for Map<'a> {
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let show_castles = self.global_state.settings.interface.map_show_castles;
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let show_caves = self.global_state.settings.interface.map_show_caves;
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let show_trees = self.global_state.settings.interface.map_show_trees;
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let show_topo_map = self.global_state.settings.interface.map_show_topo_map;
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let mut events = Vec::new();
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let i18n = &self.localized_strings;
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// Tooltips
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@ -271,7 +276,7 @@ impl<'a> Widget for Map<'a> {
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.parent(state.ids.bg)
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.set(state.ids.grid, ui);
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// Map Image
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let (world_map, worldsize) = self.world_map;
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let (world_map, worldsize) = if !show_topo_map { self.world_map } else { self.world_map_topo };
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// Coordinates
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let player_pos = self
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@ -539,6 +544,40 @@ impl<'a> Widget for Map<'a> {
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{
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events.push(Event::ShowTrees(!show_trees));
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}
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Text::new(i18n.get("hud.map.trees"))
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.right_from(state.ids.show_trees_box, 10.0)
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.font_size(self.fonts.cyri.scale(14))
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.font_id(self.fonts.cyri.conrod_id)
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.graphics_for(state.ids.show_trees_box)
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.color(TEXT_COLOR)
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.set(state.ids.show_trees_text, ui);
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// Topographical Map
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Image::new(self.imgs.mmap_site_tree)
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.down_from(state.ids.show_caves_img, 10.0)
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.w_h(20.0, 20.0)
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.set(state.ids.show_trees_img, ui);
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if Button::image(if show_topo_map {
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self.imgs.checkbox_checked
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} else {
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self.imgs.checkbox
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})
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.w_h(18.0, 18.0)
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.hover_image(if show_topo_map {
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self.imgs.checkbox_checked_mo
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} else {
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self.imgs.checkbox_mo
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})
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.press_image(if show_topo_map {
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self.imgs.checkbox_checked
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} else {
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self.imgs.checkbox_press
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})
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.right_from(state.ids.show_trees_img, 10.0)
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.set(state.ids.show_trees_box, ui)
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.was_clicked()
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{
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events.push(Event::ShowTopoMap(!show_topo_map));
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}
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Text::new(i18n.get("hud.map.trees"))
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.right_from(state.ids.show_trees_box, 10.0)
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.font_size(self.fonts.cyri.scale(14))
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@ -48,6 +48,7 @@ pub struct MiniMap<'a> {
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imgs: &'a Imgs,
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rot_imgs: &'a ImgsRot,
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world_map: &'a (img_ids::Rotations, Vec2<u32>),
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world_map_topo: &'a (img_ids::Rotations, Vec2<u32>),
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fonts: &'a Fonts,
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#[conrod(common_builder)]
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common: widget::CommonBuilder,
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@ -61,6 +62,7 @@ impl<'a> MiniMap<'a> {
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imgs: &'a Imgs,
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rot_imgs: &'a ImgsRot,
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world_map: &'a (img_ids::Rotations, Vec2<u32>),
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world_map_topo: &'a (img_ids::Rotations, Vec2<u32>),
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fonts: &'a Fonts,
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ori: Vec3<f32>,
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global_state: &'a GlobalState,
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@ -70,6 +72,7 @@ impl<'a> MiniMap<'a> {
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imgs,
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rot_imgs,
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world_map,
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world_map_topo,
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fonts,
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common: widget::CommonBuilder::default(),
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ori,
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@ -140,7 +143,8 @@ impl<'a> Widget for MiniMap<'a> {
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.set(state.ids.mmap_frame_bg, ui);
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// Map size in chunk coords
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let (world_map, worldsize) = self.world_map;
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let show_topo_map = self.global_state.settings.interface.map_show_topo_map;
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let (world_map, worldsize) = if !show_topo_map { self.world_map } else { self.world_map_topo };
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// Zoom Buttons
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@ -250,6 +250,7 @@ widget_ids! {
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chat,
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map,
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world_map,
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world_map_topo,
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character_window,
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popup,
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minimap,
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@ -380,6 +381,7 @@ pub enum Event {
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MapShowCastles(bool),
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MapShowCaves(bool),
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MapShowTrees(bool),
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MapShowTopo(bool),
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AdjustWindowSize([u16; 2]),
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ChangeFullscreenMode(FullScreenSettings),
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ToggleParticlesEnabled(bool),
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@ -778,6 +780,7 @@ pub struct Hud {
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ui: Ui,
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ids: Ids,
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world_map: (/* Id */ Rotations, Vec2<u32>),
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world_map_topo: (/* Id */ Rotations, Vec2<u32>),
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imgs: Imgs,
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item_imgs: ItemImgs,
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fonts: Fonts,
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@ -825,6 +828,14 @@ impl Hud {
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)),
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client.world_data().chunk_size().map(|e| e as u32),
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);
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// Load world topo map
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let world_map_topo = (
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ui.add_graphic_with_rotations(Graphic::Image(
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Arc::clone(client.world_data().map_topo_image()),
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Some(water_color),
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)),
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client.world_data().chunk_size().map(|e| e as u32),
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);
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// Load images.
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let imgs = Imgs::load(&mut ui).expect("Failed to load images!");
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// Load rotation images.
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@ -862,6 +873,7 @@ impl Hud {
|
||||
ui,
|
||||
imgs,
|
||||
world_map,
|
||||
world_map_topo,
|
||||
rot_imgs,
|
||||
item_imgs,
|
||||
fonts,
|
||||
@ -2230,6 +2242,7 @@ impl Hud {
|
||||
&self.imgs,
|
||||
&self.rot_imgs,
|
||||
&self.world_map,
|
||||
&self.world_map_topo,
|
||||
&self.fonts,
|
||||
camera.get_orientation(),
|
||||
&global_state,
|
||||
@ -2783,6 +2796,7 @@ impl Hud {
|
||||
&self.imgs,
|
||||
&self.rot_imgs,
|
||||
&self.world_map,
|
||||
&self.world_map_topo,
|
||||
&self.fonts,
|
||||
self.pulse,
|
||||
i18n,
|
||||
@ -2821,6 +2835,9 @@ impl Hud {
|
||||
map::Event::ShowTrees(map_show_trees) => {
|
||||
events.push(Event::MapShowTrees(map_show_trees));
|
||||
},
|
||||
map::Event::ShowTopoMap(map_show_topo_map) => {
|
||||
events.push(Event::MapShowTopo(map_show_topo_map));
|
||||
},
|
||||
map::Event::RequestSiteInfo(id) => {
|
||||
events.push(Event::RequestSiteInfo(id));
|
||||
},
|
||||
|
@ -1356,6 +1356,10 @@ impl PlayState for SessionState {
|
||||
global_state.settings.interface.map_show_trees = map_show_trees;
|
||||
global_state.settings.save_to_file_warn();
|
||||
},
|
||||
HudEvent::MapShowTopo(map_show_topo) => {
|
||||
global_state.settings.interface.map_show_topo_map = map_show_topo;
|
||||
global_state.settings.save_to_file_warn();
|
||||
},
|
||||
HudEvent::RequestSiteInfo(id) => {
|
||||
let mut client = self.client.borrow_mut();
|
||||
client.request_site_economy(id);
|
||||
|
@ -451,6 +451,7 @@ pub struct InterfaceSettings {
|
||||
pub loading_tips: bool,
|
||||
pub map_show_caves: bool,
|
||||
pub map_show_trees: bool,
|
||||
pub map_show_topo_map: bool,
|
||||
pub minimap_show: bool,
|
||||
pub minimap_face_north: bool,
|
||||
}
|
||||
@ -483,6 +484,7 @@ impl Default for InterfaceSettings {
|
||||
loading_tips: true,
|
||||
map_show_caves: true,
|
||||
map_show_trees: true,
|
||||
map_show_topo_map: false,
|
||||
minimap_show: true,
|
||||
minimap_face_north: false,
|
||||
}
|
||||
|
@ -260,5 +260,6 @@ pub fn sample_pos(
|
||||
} else {
|
||||
None
|
||||
},
|
||||
is_path,
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user