mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Added per-instance transformation matrix, variable wind swaying
This commit is contained in:
parent
590ce1a987
commit
75e1ee3cd7
@ -6,8 +6,12 @@
|
||||
in vec3 v_pos;
|
||||
in vec3 v_norm;
|
||||
in vec3 v_col;
|
||||
in vec3 inst_pos;
|
||||
in vec4 inst_mat0;
|
||||
in vec4 inst_mat1;
|
||||
in vec4 inst_mat2;
|
||||
in vec4 inst_mat3;
|
||||
in vec3 inst_col;
|
||||
in float inst_wind_sway;
|
||||
|
||||
out vec3 f_pos;
|
||||
flat out vec3 f_norm;
|
||||
@ -17,10 +21,20 @@ out float f_light;
|
||||
const float SCALE = 1.0 / 11.0;
|
||||
|
||||
void main() {
|
||||
f_pos = inst_pos + v_pos * SCALE;
|
||||
mat4 inst_mat;
|
||||
inst_mat[0] = inst_mat0;
|
||||
inst_mat[1] = inst_mat1;
|
||||
inst_mat[2] = inst_mat2;
|
||||
inst_mat[3] = inst_mat3;
|
||||
|
||||
f_pos = (inst_mat * vec4(v_pos * SCALE, 1)).xyz;
|
||||
|
||||
// Wind waving
|
||||
f_pos += vec3(sin(tick.x * 1.7 + inst_pos.y * 0.2), sin(tick.x * 1.3 + inst_pos.x * 0.2), 0) * sin(v_pos.z * 0.03) * 0.5;
|
||||
f_pos += inst_wind_sway * vec3(
|
||||
sin(tick.x * 1.7 + f_pos.y * 0.2),
|
||||
sin(tick.x * 1.3 + f_pos.x * 0.2),
|
||||
0.0
|
||||
) * sin(v_pos.z * 0.03) * 0.5;
|
||||
|
||||
f_norm = v_norm;
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
use super::{
|
||||
super::{Pipeline, TgtColorFmt, TgtDepthFmt},
|
||||
super::{util::arr_to_mat, Pipeline, TgtColorFmt, TgtDepthFmt},
|
||||
Globals, Light,
|
||||
};
|
||||
use gfx::{
|
||||
@ -22,8 +22,12 @@ gfx_defines! {
|
||||
}
|
||||
|
||||
vertex Instance {
|
||||
inst_pos: [f32; 3] = "inst_pos",
|
||||
inst_mat0: [f32; 4] = "inst_mat0",
|
||||
inst_mat1: [f32; 4] = "inst_mat1",
|
||||
inst_mat2: [f32; 4] = "inst_mat2",
|
||||
inst_mat3: [f32; 4] = "inst_mat3",
|
||||
inst_col: [f32; 3] = "inst_col",
|
||||
inst_wind_sway: f32 = "inst_wind_sway",
|
||||
}
|
||||
|
||||
pipeline pipe {
|
||||
@ -49,17 +53,22 @@ impl Vertex {
|
||||
}
|
||||
|
||||
impl Instance {
|
||||
pub fn new(inst_pos: Vec3<f32>, col: Rgb<f32>) -> Self {
|
||||
pub fn new(mat: Mat4<f32>, col: Rgb<f32>, wind_sway: f32) -> Self {
|
||||
let mat_arr = arr_to_mat(mat.into_col_array());
|
||||
Self {
|
||||
inst_pos: inst_pos.into_array(),
|
||||
inst_mat0: mat_arr[0],
|
||||
inst_mat1: mat_arr[1],
|
||||
inst_mat2: mat_arr[2],
|
||||
inst_mat3: mat_arr[3],
|
||||
inst_col: col.into_array(),
|
||||
inst_wind_sway: wind_sway,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Instance {
|
||||
fn default() -> Self {
|
||||
Self::new(Vec3::zero(), Rgb::broadcast(1.0))
|
||||
Self::new(Mat4::identity(), Rgb::broadcast(1.0), 0.0)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -47,6 +47,19 @@ struct MeshWorkerResponse {
|
||||
started_tick: u64,
|
||||
}
|
||||
|
||||
struct SpriteConfig {
|
||||
wind_sway: f32, // 1.0 is normal
|
||||
}
|
||||
|
||||
fn sprite_config_for(kind: BlockKind) -> Option<SpriteConfig> {
|
||||
match kind {
|
||||
BlockKind::Wheat => Some(SpriteConfig { wind_sway: 1.0 }),
|
||||
BlockKind::LongGrass => Some(SpriteConfig { wind_sway: 1.0 }),
|
||||
BlockKind::Flowers => Some(SpriteConfig { wind_sway: 0.3 }),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Function executed by worker threads dedicated to chunk meshing.
|
||||
fn mesh_worker(
|
||||
pos: Vec2<i32>,
|
||||
@ -73,16 +86,17 @@ fn mesh_worker(
|
||||
) + Vec3::new(x, y, z);
|
||||
|
||||
let kind = volume.get(wpos).unwrap_or(&Block::empty()).kind();
|
||||
match kind {
|
||||
BlockKind::Wheat | BlockKind::LongGrass | BlockKind::Flowers => {
|
||||
instances.entry(kind).or_insert_with(|| Vec::new()).push(
|
||||
SpriteInstance::new(
|
||||
|
||||
if let Some(cfg) = sprite_config_for(kind) {
|
||||
instances.entry(kind).or_insert_with(|| Vec::new()).push(
|
||||
SpriteInstance::new(
|
||||
Mat4::identity().translated_3d(
|
||||
wpos.map(|e| e as f32) + Vec3::new(0.5, 0.5, 0.0),
|
||||
Rgb::broadcast(1.0),
|
||||
),
|
||||
)
|
||||
}
|
||||
_ => {}
|
||||
Rgb::broadcast(1.0),
|
||||
cfg.wind_sway,
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user