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Added price entries for cultist and boreal armor loot tables. Removed redundant jewellery price table.
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@ -12,7 +12,8 @@ loot_tables: [
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(6.0, true, "common.loot_tables.armor.twigs"),
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(6.0, true, "common.loot_tables.armor.twigsflowers"),
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(6.0, true, "common.loot_tables.armor.twigsleaves"),
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(0.02, false, "common.trading.jewellery"),
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(0.09, false, "common.loot_tables.armor.cultist"),
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(0.08, false, "common.loot_tables.armor.boreal"),
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// Ingredients
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(72.5, true, "common.trading.sellable_materials"),
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@ -1,11 +0,0 @@
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// Loot table that exists purely for price rationalisation
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//
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// This loot table should be marked as un-sellable.
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// If you want to add something that merchants can buy and sell,
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// add another loot table
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//
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// Please keep it sorted by rarity so it's easier to reason about things
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[
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(1, Item("common.items.armor.misc.back.dungeon_purple")),
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(1, Item("common.items.armor.cultist.ring")),
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]
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