more asset organization

This commit is contained in:
jshipsey 2021-02-28 22:18:43 -05:00
parent 1a1020342e
commit 8944115f8e
377 changed files with 1017 additions and 1241 deletions

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@ -2,7 +2,7 @@ ItemDef(
name: "Agile Cape",
description: "\'Tightly packed pieces of leather to endure all weather.\'",
kind: Armor((
kind: Back("Short2"),
kind: Back("Agile"),
stats: (
protection: Normal(0.2),
poise_resilience: Normal(0.1),

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@ -2,7 +2,7 @@ ItemDef(
name: "Agile Belt",
description: "\'Tightly packed pieces of leather to endure all weather.\'",
kind: Armor((
kind: Belt("Leather2"),
kind: Belt("Agile"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Agile Chest",
description: "Tightly packed pieces of leather to endure all weather.",
kind: Armor((
kind: Chest("Leather2"),
kind: Chest("Agile"),
stats: (
protection: Normal(8.0),
poise_resilience: Normal(3.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Agile Kickers",
description: "\'Tightly packed pieces of leather to endure all weather.",
kind: Armor((
kind: Foot("Leather2"),
kind: Foot("Agile"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Agile Gauntlets",
description: "\'Tightly packed pieces of leather to endure all weather.\'",
kind: Armor((
kind: Hand("Leather2"),
kind: Hand("Agile"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(4.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Agile Pantalons",
description: "\'Tightly packed pieces of leather to endure all weather.\'",
kind: Armor((
kind: Pants("Leather2"),
kind: Pants("Agile"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(3.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Agile Guards",
description: "Tightly packed pieces of leather to endure all weather.",
kind: Armor((
kind: Shoulder("Leather2"),
kind: Shoulder("Agile"),
stats: (
protection: Normal(8.0),
poise_resilience: Normal(4.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Belt",
description: "A stylish rough fabric belt, dyed blue.",
kind: Armor((
kind: Belt("ClothBlue0"),
kind: Belt("ClothBlue"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Chest",
description: "A stylish rough fabric surcoat, dyed blue.",
kind: Armor((
kind: Chest("ClothBlue0"),
kind: Chest("ClothBlue"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Boots",
description: "Cobbled rough fabric boots, dyed blue.",
kind: Armor((
kind: Foot("ClothBlue0"),
kind: Foot("ClothBlue"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Wrists",
description: "Rough cloth bracelets provide a stylish fashion statement, dyed blue.",
kind: Armor((
kind: Hand("ClothBlue0"),
kind: Hand("ClothBlue"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blue Linen Skirt",
description: "A stylish, rough fabric skirt, dyed blue.",
kind: Armor((
kind: Pants("ClothBlue0"),
kind: Pants("ClothBlue"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Belt",
description: "A stylish rough fabric belt, dyed green.",
kind: Armor((
kind: Belt("ClothGreen0"),
kind: Belt("ClothGreen"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Chest",
description: "A stylish rough fabric surcoat, dyed green.",
kind: Armor((
kind: Chest("ClothGreen0"),
kind: Chest("ClothGreen"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Boots",
description: "Cobbled rough fabric boots, dyed green.",
kind: Armor((
kind: Foot("ClothGreen0"),
kind: Foot("ClothGreen"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Wrists",
description: "Rough cloth bracelets provide a stylish fashion statement, dyed green.",
kind: Armor((
kind: Hand("ClothGreen0"),
kind: Hand("ClothGreen"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Skirt",
description: "A stylish, rough fabric skirt, dyed green.",
kind: Armor((
kind: Pants("ClothGreen0"),
kind: Pants("ClothGreen"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Green Linen Coat",
description: "A rough fabric coat, dyed green.",
kind: Armor((
kind: Shoulder("ClothGreen0"),
kind: Shoulder("ClothGreen"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Belt",
description: "A stylish rough fabric belt, dyed purple.",
kind: Armor((
kind: Belt("ClothPurple0"),
kind: Belt("ClothPurple"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Chest",
description: "A stylish rough fabric surcoat, dyed purple.",
kind: Armor((
kind: Chest("ClothPurple0"),
kind: Chest("ClothPurple"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Boots",
description: "Cobbled rough fabric boots, dyed purple.",
kind: Armor((
kind: Foot("ClothPurple0"),
kind: Foot("ClothPurple"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -1,8 +1,8 @@
ItemDef(
name: "Purple Silk Wrists",
name: "Purple Linen Wrists",
description: "Rough cloth bracelets provide a stylish fashion statement, dyed purple.",
kind: Armor((
kind: Hand("ClothPurple0"),
kind: Hand("ClothPurple"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Skirt",
description: "A stylish, rough fabric skirt, dyed purple.",
kind: Armor((
kind: Pants("ClothPurple0"),
kind: Pants("ClothPurple"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Purple Linen Coat",
description: "A rough fabric coat, dyed purple.",
kind: Armor((
kind: Shoulder("ClothPurple0"),
kind: Shoulder("ClothPurple"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -1,8 +1,8 @@
ItemDef(
name: "Velorite Chest",
name: "Cultist Chest",
description: "Ceremonial attire used by members.",
kind: Armor((
kind: Chest("VeloriteMage0"),
kind: Chest("Cultist"),
stats: (
protection: Normal(30.0),
poise_resilience: Normal(15.0),

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@ -1,13 +0,0 @@
ItemDef(
name: "Purple Cultist Chest",
description: "Ceremonial attire used by members.",
kind: Armor((
kind: Chest("CultistPurple"),
stats: (
protection: Normal(30.0),
poise_resilience: Normal(15.0),
),
)),
quality: Epic,
tags: [],
)

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@ -1,8 +1,8 @@
ItemDef(
name: "Purple Cultist Gloves",
name: "Cultist Gloves",
description: "Ceremonial attire used by members.",
kind: Armor((
kind: Hand("CultistPurple"),
kind: Hand("Cultist"),
stats: (
protection: Normal(12.0),
poise_resilience: Normal(8.0),

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@ -1,13 +0,0 @@
ItemDef(
name: "Velorite Gloves",
description: "Ceremonial attire used by members.",
kind: Armor((
kind: Hand("VeloriteMage0"),
stats: (
protection: Normal(12.0),
poise_resilience: Normal(10.0),
),
)),
quality: Epic,
tags: [],
)

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@ -1,8 +1,8 @@
ItemDef(
name: "Purple Cultist Skirt",
name: "Cultist Skirt",
description: "Ceremonial attire used by members.",
kind: Armor((
kind: Pants("CultistPurple"),
kind: Pants("Cultist"),
stats: (
protection: Normal(24.0),
poise_resilience: Normal(14.0),

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@ -1,13 +0,0 @@
ItemDef(
name: "Velorite Skirt",
description: "Ceremonial attire used by members.",
kind: Armor((
kind: Pants("VeloriteMage0"),
stats: (
protection: Normal(24.0),
poise_resilience: Normal(10.0),
),
)),
quality: Epic,
tags: [],
)

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@ -1,8 +1,8 @@
ItemDef(
name: "Velorite Mantle",
name: "Cultist Mantle",
description: "Ceremonial attire used by members.",
kind: Armor((
kind: Shoulder("VeloriteMage0"),
kind: Shoulder("Cultist"),
stats: (
protection: Normal(18.0),
poise_resilience: Normal(10.0),

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@ -1,13 +0,0 @@
ItemDef(
name: "Purple Cultist Mantle",
description: "Ceremonial attire used by members.",
kind: Armor((
kind: Shoulder("CultistPurple"),
stats: (
protection: Normal(18.0),
poise_resilience: Normal(10.0),
),
)),
quality: Epic,
tags: [],
)

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@ -2,7 +2,7 @@ ItemDef(
name: "Druid Shoulders",
description: "Forged for protectors of the wild.",
kind: Armor((
kind: Shoulder("DruidShoulder"),
kind: Shoulder("Druid"),
stats: (
protection: Normal(3.0),
poise_resilience: Normal(6.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Belt",
description: "A belt made from simple leather.",
kind: Armor((
kind: Belt("Leather2"),
kind: Belt("Leather"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Cuirass",
description: "A cuirass made of simple leather.",
kind: Armor((
kind: Chest("Leather2"),
kind: Chest("Leather"),
stats: (
protection: Normal(10.0),
poise_resilience: Normal(8.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Boots",
description: "Boots made of simple leather.",
kind: Armor((
kind: Foot("Leather2"),
kind: Foot("Leather"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(3.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Gloves",
description: "Gloves made of simple leather.",
kind: Armor((
kind: Hand("Leather2"),
kind: Hand("Leather"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(5.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Leg Armour",
description: "Leg armour made of simple leather.",
kind: Armor((
kind: Pants("Leather2"),
kind: Pants("Leather"),
stats: (
protection: Normal(8.0),
poise_resilience: Normal(4.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Shoulder Pad",
description: "A simple shoulder pad made of leather.",
kind: Armor((
kind: Shoulder("Leather2"),
kind: Shoulder("Leather"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(2.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Plate Belt",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Belt("PlateLeather"),
kind: Belt("LeatherPlate"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(8.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Plate Chest",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Chest("PlateLeather"),
kind: Chest("LeatherPlate"),
stats: (
protection: Normal(25.0),
poise_resilience: Normal(40.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Plate Boots",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Foot("PlateLeather"),
kind: Foot("LeatherPlate"),
stats: (
protection: Normal(5.0),
poise_resilience: Normal(10.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Plate Gloves",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Hand("PlateLeather"),
kind: Hand("LeatherPlate"),
stats: (
protection: Normal(10.0),
poise_resilience: Normal(15.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Plate Chausses",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Pants("PlateLeather"),
kind: Pants("LeatherPlate"),
stats: (
protection: Normal(20.0),
poise_resilience: Normal(26.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Plate Shoulder Pad",
description: "Leather adorned with steel for better protection.",
kind: Armor((
kind: Shoulder("PlateLeather"),
kind: Shoulder("LeatherPlate"),
stats: (
protection: Normal(15.0),
poise_resilience: Normal(20.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Traveler\'s Backpack",
description: "Comfort and capacity united.",
kind: Armor((
kind: Back("Backpack0"),
kind: Back("Backpack"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Purple Cultist Cape",
description: "Smells like dark magic and candles.",
kind: Armor((
kind: Back("DungPurp0"),
kind: Back("DungeonPurple"),
stats: (
protection: Normal(3.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Fluffy Jackalope Slippers",
description: "So warm and cozy!",
kind: Armor((
kind: Foot("JackalopeSlips"),
kind: Foot("Jackalope"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(10.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Worn out Sandals",
description: "Loyal companions.",
kind: Armor((
kind: Foot("Sandal0"),
kind: Foot("Sandal"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Plain Necklace",
description: "It\'s become tarnished with age.",
kind: Armor((
kind: Neck("Neck0"),
kind: Neck("Plain0"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Gem of lesser Protection",
description: "Surrounded by a discrete magical glow.",
kind: Armor((
kind: Neck("Neck1"),
kind: Neck("Plain1"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Seashell Necklace",
description: "Contains the guardian aura of the ocean",
kind: Armor((
kind: Neck("NeckShell"),
kind: Neck("Shell"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Blue Worker Pants",
description: "Pants used by a farmer, until recently.",
kind: Armor((
kind: Pants("WorkerBlue0"),
kind: Pants("WorkerBlue"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Gold Ring",
description: "Someone is surely missing it...",
kind: Armor((
kind: Ring("RingGold0"),
kind: Ring("Gold"),
stats: (
protection: Normal(0.5),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Scratched Ring",
description: "Barely fits your finger.",
kind: Armor((
kind: Ring("Ring0"),
kind: Ring("Scratched"),
stats: (
protection: Normal(0.1),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Cultist Signet Ring ",
description: "Once belonged to a cultist.",
kind: Armor((
kind: Ring("RingSkull0"),
kind: Ring("Skull"),
stats: (
protection: Normal(3.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Pauldrons",
description: "Animal hide tanned and formed into shoulder pads.",
kind: Armor((
kind: Shoulder("Leather0"),
kind: Shoulder("Leather3"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(3.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Leather Strips",
description: "Tanned animal hide strips formed into loose shoulder pads.",
kind: Armor((
kind: Shoulder("LeatherStrips"),
kind: Shoulder("LeatherStrip"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(1.0),

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@ -1,8 +1,8 @@
ItemDef(
name: "Iron Belt",
name: "Plate Belt",
description: "A tanned leather belt with a forged iron buckle.",
kind: Armor((
kind: Belt("Plate0"),
kind: Belt("Plate"),
stats: (
protection: Normal(3.0),
poise_resilience: Normal(4.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Iron Chestplate",
description: "Formed iron plate resulting in very heavy but solid protection, worn over a simple rough linen shirt, dyed green.",
kind: Armor((
kind: Chest("PlateGreen0"),
kind: Chest("Plate"),
stats: (
protection: Normal(20.0),
poise_resilience: Normal(18.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Iron Feet",
description: "Quickly shaped iron plates, forming boots that are uncomfortable but durable.",
kind: Armor((
kind: Foot("Plate0"),
kind: Foot("Plate"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(8.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Iron Handguards",
description: "Heavy chunks of metal plate, not the most comfortable but keeps the wearer safe.",
kind: Armor((
kind: Hand("Plate0"),
kind: Hand("Plate"),
stats: (
protection: Normal(8.0),
poise_resilience: Normal(11.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Iron Legguards",
description: "Heavy iron plate formed into protective greaves, decorated with rough green fabric.",
kind: Armor((
kind: Pants("PlateGreen0"),
kind: Pants("Plate"),
stats: (
protection: Normal(16.0),
poise_resilience: Normal(14.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Iron Shoulderguards",
description: "Heavy iron shoulder protection.",
kind: Armor((
kind: Shoulder("Plate0"),
kind: Shoulder("Plate"),
stats: (
protection: Normal(12.0),
poise_resilience: Normal(16.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Rugged Shirt",
description: "Smells like Adventure.",
kind: Armor((
kind: Chest("Rugged0"),
kind: Chest("Rugged"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Rugged Commoner\'s Pants",
description: "They remind you of the old days.",
kind: Armor((
kind: Pants("Rugged0"),
kind: Pants("Rugged"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Steel Belt",
description: "Metal alloy interlocking plates to improve protection.",
kind: Armor((
kind: Belt("Steel0"),
kind: Belt("Steel"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(8.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Steel Cuirass",
description: "The metal alloy provides a somewhat lighter and stronger cuirass.",
kind: Armor((
kind: Chest("Steel0"),
kind: Chest("Steel"),
stats: (
protection: Normal(25.0),
poise_resilience: Normal(40.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Steel Boots",
description: "Metal alloy boots providing a more comfortable and durable protection.",
kind: Armor((
kind: Foot("Steel0"),
kind: Foot("Steel"),
stats: (
protection: Normal(5.0),
poise_resilience: Normal(10.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Steel Gauntlets",
description: "The metal alloy provides better protection and lighter weight, a quite comfortable gauntlet.",
kind: Armor((
kind: Hand("Steel0"),
kind: Hand("Steel"),
stats: (
protection: Normal(10.0),
poise_resilience: Normal(15.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Steel Chausses",
description: "The metal alloy provides improvements to fit, durability, and lightness.",
kind: Armor((
kind: Pants("Steel0"),
kind: Pants("Steel"),
stats: (
protection: Normal(20.0),
poise_resilience: Normal(26.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Steel Shoulder Pad",
description: "The metal alloy plates provide better protection and comfort.",
kind: Armor((
kind: Shoulder("Steel0"),
kind: Shoulder("Steel"),
stats: (
protection: Normal(15.0),
poise_resilience: Normal(20.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Swift Belt",
description: "Swift like the wind.",
kind: Armor((
kind: Belt("Leather0"),
kind: Belt("Swift"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Swift Chest",
description: "Swift like the wind.",
kind: Armor((
kind: Chest("Leather0"),
kind: Chest("Swift"),
stats: (
protection: Normal(10.0),
poise_resilience: Normal(7.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Swift Boots",
description: "Swift like the wind.",
kind: Armor((
kind: Foot("Leather0"),
kind: Foot("Swift"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(2.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Swift Gloves",
description: "Swift like the wind.",
kind: Armor((
kind: Hand("Leather0"),
kind: Hand("Swift"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(3.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Swift Leather Cap",
description: "Swift like the wind.",
kind: Armor((
kind: Head("Leather0"),
kind: Head("Swift"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),

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@ -2,7 +2,7 @@ ItemDef(
name: "Swift Pants",
description: "Swift like the wind.",
kind: Armor((
kind: Pants("Leather0"),
kind: Pants("Swift"),
stats: (
protection: Normal(8.0),
poise_resilience: Normal(4.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Swift Shoulderpads",
description: "Swift like the wind.",
kind: Armor((
kind: Shoulder("Leather1"),
kind: Shoulder("Swift"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(5.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Flowery Belt",
description: "Magically imbued twigs, held together with a flower intertwining its stem to hold the belt together.",
kind: Armor((
kind: Belt("Twigsflowers"),
kind: Belt("TwigsFlowers"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(1.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Flowery Shirt",
description: "Magically imbued twigs decorated with flowers and their stems, letting others know your intentions of peace and love.",
kind: Armor((
kind: Chest("Twigsflowers"),
kind: Chest("TwigsFlowers"),
stats: (
protection: Normal(15.0),
poise_resilience: Normal(8.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Flowery Boots",
description: "Woven and magically imbued, these boots of twigs and flowers provide simple protection and peace to the wearer.",
kind: Armor((
kind: Foot("Twigsflowers"),
kind: Foot("TwigsFlowers"),
stats: (
protection: Normal(3.0),
poise_resilience: Normal(2.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Flowery Wraps",
description: "Wrapped and intertwined twigs held together with magic and flowers with their stems, providing peace and protection for the wearer.",
kind: Armor((
kind: Hand("Twigsflowers"),
kind: Hand("TwigsFlowers"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(4.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Flowery Pants",
description: "Chainmail woven twigs enhanced with flower stems to provide protection and peace.",
kind: Armor((
kind: Pants("Twigsflowers"),
kind: Pants("TwigsFlowers"),
stats: (
protection: Normal(12.0),
poise_resilience: Normal(4.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Flowery Shoulders",
description: "Flowers join the tied twigs to provide protection and peace to the wearer.",
kind: Armor((
kind: Shoulder("FlowerShoulder"),
kind: Shoulder("TwigsFlowers"),
stats: (
protection: Normal(9.0),
poise_resilience: Normal(3.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Twig Belt",
description: "Small bits of nature magically held together into the shape of a belt.",
kind: Armor((
kind: Belt("Twig"),
kind: Belt("Twigs"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(1.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Twig Shirt",
description: "Small sticks magically imbued to hold together to form a shirt.",
kind: Armor((
kind: Chest("Twig"),
kind: Chest("Twigs"),
stats: (
protection: Normal(15.0),
poise_resilience: Normal(10.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Twig Boots",
description: "Small twigs intertwined and imbued with magic to provide simple protection.",
kind: Armor((
kind: Foot("Twig"),
kind: Foot("Twigs"),
stats: (
protection: Normal(3.0),
poise_resilience: Normal(2.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Twig Wraps",
description: "Magically imbued twigs interlocked into simple hand wraps.",
kind: Armor((
kind: Hand("Twig"),
kind: Hand("Twigs"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(6.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Twig Pants",
description: "Magically imbued twigs formed into links similar to chainmail.",
kind: Armor((
kind: Pants("Twig"),
kind: Pants("Twigs"),
stats: (
protection: Normal(12.0),
poise_resilience: Normal(9.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Twiggy Shoulders",
description: "Spaulders made from tightly tied twigs.",
kind: Armor((
kind: Shoulder("TwiggyShoulder"),
kind: Shoulder("Twigs"),
stats: (
protection: Normal(9.0),
poise_resilience: Normal(14.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Leafy Belt",
description: "Dried leaves cover over the standard twig belt, providing a slightly different texture.",
kind: Armor((
kind: Belt("Twigsleaves"),
kind: Belt("TwigsLeaves"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(3.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Leafy Shirt",
description: "Leaves cover the magically imbued twig shirt, providing a more natural appearance.",
kind: Armor((
kind: Chest("Twigsleaves"),
kind: Chest("TwigsLeaves"),
stats: (
protection: Normal(15.0),
poise_resilience: Normal(10.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Leafy Boots",
description: "Leaves cover the magically entwined twigs to provide simple protection from the elements.",
kind: Armor((
kind: Foot("Twigsleaves"),
kind: Foot("TwigsLeaves"),
stats: (
protection: Normal(3.0),
poise_resilience: Normal(2.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Leafy Wraps",
description: "Leaves help hide the magic-interlocking twigs, and provide mild protection from the elements.",
kind: Armor((
kind: Hand("Twigsleaves"),
kind: Hand("TwigsLeaves"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(7.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Leafy Pants",
description: "Leaves cover the magically imbued chainmail twigs, providing protection from the elements.",
kind: Armor((
kind: Pants("Twigsleaves"),
kind: Pants("TwigsLeaves"),
stats: (
protection: Normal(12.0),
poise_resilience: Normal(8.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Leafy Shoulders",
description: "Leaves cover over the twigs to provide better protection from the elements.",
kind: Armor((
kind: Shoulder("LeafyShoulder"),
kind: Shoulder("TwigsLeaves"),
stats: (
protection: Normal(9.0),
poise_resilience: Normal(2.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Velorite Battlemage Cloak",
description: "Keeps your shoulders warm.",
kind: Armor((
kind: Back("VeloriteMage0"),
kind: Back("VeloriteMage"),
stats: (
protection: Normal(2.8),
poise_resilience: Normal(2.0),

View File

@ -2,7 +2,7 @@ ItemDef(
name: "Velorite Battlemage Belt",
description: "",
kind: Armor((
kind: Belt("VeloriteMage0"),
kind: Belt("VeloriteMage"),
stats: (
protection: Normal(5.8),
poise_resilience: Normal(5.0),

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