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more asset organization
This commit is contained in:
parent
1a1020342e
commit
8944115f8e
@ -2,7 +2,7 @@ ItemDef(
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name: "Agile Cape",
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description: "\'Tightly packed pieces of leather to endure all weather.\'",
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kind: Armor((
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kind: Back("Short2"),
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kind: Back("Agile"),
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stats: (
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protection: Normal(0.2),
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poise_resilience: Normal(0.1),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Agile Belt",
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description: "\'Tightly packed pieces of leather to endure all weather.\'",
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kind: Armor((
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kind: Belt("Leather2"),
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kind: Belt("Agile"),
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stats: (
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protection: Normal(1.0),
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poise_resilience: Normal(1.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Agile Chest",
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description: "Tightly packed pieces of leather to endure all weather.",
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kind: Armor((
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kind: Chest("Leather2"),
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kind: Chest("Agile"),
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stats: (
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protection: Normal(8.0),
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poise_resilience: Normal(3.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Agile Kickers",
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description: "\'Tightly packed pieces of leather to endure all weather.",
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kind: Armor((
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kind: Foot("Leather2"),
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kind: Foot("Agile"),
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stats: (
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protection: Normal(2.0),
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poise_resilience: Normal(1.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Agile Gauntlets",
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description: "\'Tightly packed pieces of leather to endure all weather.\'",
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kind: Armor((
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kind: Hand("Leather2"),
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kind: Hand("Agile"),
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stats: (
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protection: Normal(4.0),
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poise_resilience: Normal(4.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Agile Pantalons",
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description: "\'Tightly packed pieces of leather to endure all weather.\'",
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kind: Armor((
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kind: Pants("Leather2"),
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kind: Pants("Agile"),
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stats: (
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protection: Normal(6.0),
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poise_resilience: Normal(3.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Agile Guards",
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description: "Tightly packed pieces of leather to endure all weather.",
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kind: Armor((
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kind: Shoulder("Leather2"),
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kind: Shoulder("Agile"),
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stats: (
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protection: Normal(8.0),
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poise_resilience: Normal(4.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Blue Linen Belt",
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description: "A stylish rough fabric belt, dyed blue.",
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kind: Armor((
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kind: Belt("ClothBlue0"),
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kind: Belt("ClothBlue"),
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stats: (
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protection: Normal(1.0),
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poise_resilience: Normal(1.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Blue Linen Chest",
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description: "A stylish rough fabric surcoat, dyed blue.",
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kind: Armor((
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kind: Chest("ClothBlue0"),
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kind: Chest("ClothBlue"),
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stats: (
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protection: Normal(1.0),
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poise_resilience: Normal(1.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Blue Linen Boots",
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description: "Cobbled rough fabric boots, dyed blue.",
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kind: Armor((
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kind: Foot("ClothBlue0"),
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kind: Foot("ClothBlue"),
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stats: (
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Blue Linen Wrists",
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description: "Rough cloth bracelets provide a stylish fashion statement, dyed blue.",
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kind: Armor((
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kind: Hand("ClothBlue0"),
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kind: Hand("ClothBlue"),
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stats: (
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Blue Linen Skirt",
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description: "A stylish, rough fabric skirt, dyed blue.",
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kind: Armor((
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kind: Pants("ClothBlue0"),
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kind: Pants("ClothBlue"),
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stats: (
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protection: Normal(1.0),
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poise_resilience: Normal(1.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Green Linen Belt",
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description: "A stylish rough fabric belt, dyed green.",
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kind: Armor((
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kind: Belt("ClothGreen0"),
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kind: Belt("ClothGreen"),
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stats: (
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protection: Normal(1.0),
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poise_resilience: Normal(1.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Green Linen Chest",
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description: "A stylish rough fabric surcoat, dyed green.",
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kind: Armor((
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kind: Chest("ClothGreen0"),
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kind: Chest("ClothGreen"),
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stats: (
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protection: Normal(1.0),
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poise_resilience: Normal(1.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Green Linen Boots",
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description: "Cobbled rough fabric boots, dyed green.",
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kind: Armor((
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kind: Foot("ClothGreen0"),
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kind: Foot("ClothGreen"),
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stats: (
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Green Linen Wrists",
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description: "Rough cloth bracelets provide a stylish fashion statement, dyed green.",
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kind: Armor((
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kind: Hand("ClothGreen0"),
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kind: Hand("ClothGreen"),
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stats: (
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Green Linen Skirt",
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description: "A stylish, rough fabric skirt, dyed green.",
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kind: Armor((
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kind: Pants("ClothGreen0"),
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kind: Pants("ClothGreen"),
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stats: (
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protection: Normal(1.0),
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poise_resilience: Normal(1.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Green Linen Coat",
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description: "A rough fabric coat, dyed green.",
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kind: Armor((
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kind: Shoulder("ClothGreen0"),
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kind: Shoulder("ClothGreen"),
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stats: (
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protection: Normal(1.0),
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poise_resilience: Normal(1.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Purple Linen Belt",
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description: "A stylish rough fabric belt, dyed purple.",
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kind: Armor((
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kind: Belt("ClothPurple0"),
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kind: Belt("ClothPurple"),
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stats: (
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protection: Normal(1.0),
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poise_resilience: Normal(1.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Purple Linen Chest",
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description: "A stylish rough fabric surcoat, dyed purple.",
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kind: Armor((
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kind: Chest("ClothPurple0"),
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kind: Chest("ClothPurple"),
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stats: (
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protection: Normal(1.0),
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poise_resilience: Normal(1.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Purple Linen Boots",
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description: "Cobbled rough fabric boots, dyed purple.",
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kind: Armor((
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kind: Foot("ClothPurple0"),
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kind: Foot("ClothPurple"),
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stats: (
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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@ -1,8 +1,8 @@
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ItemDef(
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name: "Purple Silk Wrists",
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name: "Purple Linen Wrists",
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description: "Rough cloth bracelets provide a stylish fashion statement, dyed purple.",
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kind: Armor((
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kind: Hand("ClothPurple0"),
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kind: Hand("ClothPurple"),
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stats: (
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Purple Linen Skirt",
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description: "A stylish, rough fabric skirt, dyed purple.",
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kind: Armor((
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kind: Pants("ClothPurple0"),
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kind: Pants("ClothPurple"),
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stats: (
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protection: Normal(1.0),
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poise_resilience: Normal(1.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Purple Linen Coat",
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description: "A rough fabric coat, dyed purple.",
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kind: Armor((
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kind: Shoulder("ClothPurple0"),
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kind: Shoulder("ClothPurple"),
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stats: (
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protection: Normal(1.0),
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poise_resilience: Normal(1.0),
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@ -1,8 +1,8 @@
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ItemDef(
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name: "Velorite Chest",
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name: "Cultist Chest",
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description: "Ceremonial attire used by members.",
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kind: Armor((
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kind: Chest("VeloriteMage0"),
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kind: Chest("Cultist"),
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stats: (
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protection: Normal(30.0),
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poise_resilience: Normal(15.0),
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@ -1,13 +0,0 @@
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ItemDef(
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name: "Purple Cultist Chest",
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description: "Ceremonial attire used by members.",
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kind: Armor((
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kind: Chest("CultistPurple"),
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stats: (
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protection: Normal(30.0),
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poise_resilience: Normal(15.0),
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),
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)),
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quality: Epic,
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tags: [],
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)
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@ -1,8 +1,8 @@
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ItemDef(
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name: "Purple Cultist Gloves",
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name: "Cultist Gloves",
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description: "Ceremonial attire used by members.",
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kind: Armor((
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kind: Hand("CultistPurple"),
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kind: Hand("Cultist"),
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stats: (
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protection: Normal(12.0),
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poise_resilience: Normal(8.0),
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@ -1,13 +0,0 @@
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ItemDef(
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name: "Velorite Gloves",
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description: "Ceremonial attire used by members.",
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kind: Armor((
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kind: Hand("VeloriteMage0"),
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stats: (
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protection: Normal(12.0),
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poise_resilience: Normal(10.0),
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),
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)),
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quality: Epic,
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tags: [],
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)
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@ -1,8 +1,8 @@
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ItemDef(
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name: "Purple Cultist Skirt",
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name: "Cultist Skirt",
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description: "Ceremonial attire used by members.",
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kind: Armor((
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kind: Pants("CultistPurple"),
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kind: Pants("Cultist"),
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stats: (
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protection: Normal(24.0),
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poise_resilience: Normal(14.0),
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@ -1,13 +0,0 @@
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ItemDef(
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name: "Velorite Skirt",
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description: "Ceremonial attire used by members.",
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kind: Armor((
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kind: Pants("VeloriteMage0"),
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stats: (
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protection: Normal(24.0),
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poise_resilience: Normal(10.0),
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),
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)),
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quality: Epic,
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tags: [],
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)
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@ -1,8 +1,8 @@
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ItemDef(
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name: "Velorite Mantle",
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name: "Cultist Mantle",
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description: "Ceremonial attire used by members.",
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kind: Armor((
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kind: Shoulder("VeloriteMage0"),
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kind: Shoulder("Cultist"),
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stats: (
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protection: Normal(18.0),
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poise_resilience: Normal(10.0),
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@ -1,13 +0,0 @@
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ItemDef(
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name: "Purple Cultist Mantle",
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description: "Ceremonial attire used by members.",
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kind: Armor((
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kind: Shoulder("CultistPurple"),
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stats: (
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protection: Normal(18.0),
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poise_resilience: Normal(10.0),
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),
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)),
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quality: Epic,
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tags: [],
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)
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@ -2,7 +2,7 @@ ItemDef(
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name: "Druid Shoulders",
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description: "Forged for protectors of the wild.",
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kind: Armor((
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kind: Shoulder("DruidShoulder"),
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kind: Shoulder("Druid"),
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stats: (
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protection: Normal(3.0),
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poise_resilience: Normal(6.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Leather Belt",
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description: "A belt made from simple leather.",
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kind: Armor((
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kind: Belt("Leather2"),
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kind: Belt("Leather"),
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stats: (
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protection: Normal(1.0),
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poise_resilience: Normal(1.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Leather Cuirass",
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description: "A cuirass made of simple leather.",
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kind: Armor((
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kind: Chest("Leather2"),
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kind: Chest("Leather"),
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stats: (
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protection: Normal(10.0),
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poise_resilience: Normal(8.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Leather Boots",
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description: "Boots made of simple leather.",
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kind: Armor((
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kind: Foot("Leather2"),
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kind: Foot("Leather"),
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stats: (
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protection: Normal(2.0),
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poise_resilience: Normal(3.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Leather Gloves",
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description: "Gloves made of simple leather.",
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kind: Armor((
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kind: Hand("Leather2"),
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kind: Hand("Leather"),
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stats: (
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protection: Normal(4.0),
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poise_resilience: Normal(5.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Leather Leg Armour",
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description: "Leg armour made of simple leather.",
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kind: Armor((
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kind: Pants("Leather2"),
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kind: Pants("Leather"),
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stats: (
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protection: Normal(8.0),
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poise_resilience: Normal(4.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Leather Shoulder Pad",
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description: "A simple shoulder pad made of leather.",
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kind: Armor((
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kind: Shoulder("Leather2"),
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kind: Shoulder("Leather"),
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stats: (
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protection: Normal(6.0),
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poise_resilience: Normal(2.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Leather Plate Belt",
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description: "Leather adorned with steel for better protection.",
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kind: Armor((
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kind: Belt("PlateLeather"),
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kind: Belt("LeatherPlate"),
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stats: (
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protection: Normal(4.0),
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poise_resilience: Normal(8.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Leather Plate Chest",
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description: "Leather adorned with steel for better protection.",
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kind: Armor((
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kind: Chest("PlateLeather"),
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kind: Chest("LeatherPlate"),
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stats: (
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protection: Normal(25.0),
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poise_resilience: Normal(40.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Leather Plate Boots",
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description: "Leather adorned with steel for better protection.",
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kind: Armor((
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kind: Foot("PlateLeather"),
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kind: Foot("LeatherPlate"),
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stats: (
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protection: Normal(5.0),
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poise_resilience: Normal(10.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Leather Plate Gloves",
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description: "Leather adorned with steel for better protection.",
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kind: Armor((
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kind: Hand("PlateLeather"),
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kind: Hand("LeatherPlate"),
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stats: (
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protection: Normal(10.0),
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poise_resilience: Normal(15.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Leather Plate Chausses",
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description: "Leather adorned with steel for better protection.",
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kind: Armor((
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kind: Pants("PlateLeather"),
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kind: Pants("LeatherPlate"),
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stats: (
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protection: Normal(20.0),
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poise_resilience: Normal(26.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Leather Plate Shoulder Pad",
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description: "Leather adorned with steel for better protection.",
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kind: Armor((
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kind: Shoulder("PlateLeather"),
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kind: Shoulder("LeatherPlate"),
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stats: (
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protection: Normal(15.0),
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poise_resilience: Normal(20.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Traveler\'s Backpack",
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description: "Comfort and capacity united.",
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kind: Armor((
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kind: Back("Backpack0"),
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kind: Back("Backpack"),
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stats: (
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Purple Cultist Cape",
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description: "Smells like dark magic and candles.",
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kind: Armor((
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kind: Back("DungPurp0"),
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kind: Back("DungeonPurple"),
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stats: (
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protection: Normal(3.0),
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poise_resilience: Normal(1.0),
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@ -2,7 +2,7 @@ ItemDef(
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name: "Fluffy Jackalope Slippers",
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description: "So warm and cozy!",
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kind: Armor((
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kind: Foot("JackalopeSlips"),
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kind: Foot("Jackalope"),
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stats: (
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protection: Normal(0.0),
|
||||
poise_resilience: Normal(10.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Worn out Sandals",
|
||||
description: "Loyal companions.",
|
||||
kind: Armor((
|
||||
kind: Foot("Sandal0"),
|
||||
kind: Foot("Sandal"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Plain Necklace",
|
||||
description: "It\'s become tarnished with age.",
|
||||
kind: Armor((
|
||||
kind: Neck("Neck0"),
|
||||
kind: Neck("Plain0"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Gem of lesser Protection",
|
||||
description: "Surrounded by a discrete magical glow.",
|
||||
kind: Armor((
|
||||
kind: Neck("Neck1"),
|
||||
kind: Neck("Plain1"),
|
||||
stats: (
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(1.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Seashell Necklace",
|
||||
description: "Contains the guardian aura of the ocean",
|
||||
kind: Armor((
|
||||
kind: Neck("NeckShell"),
|
||||
kind: Neck("Shell"),
|
||||
stats: (
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(1.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Blue Worker Pants",
|
||||
description: "Pants used by a farmer, until recently.",
|
||||
kind: Armor((
|
||||
kind: Pants("WorkerBlue0"),
|
||||
kind: Pants("WorkerBlue"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Gold Ring",
|
||||
description: "Someone is surely missing it...",
|
||||
kind: Armor((
|
||||
kind: Ring("RingGold0"),
|
||||
kind: Ring("Gold"),
|
||||
stats: (
|
||||
protection: Normal(0.5),
|
||||
poise_resilience: Normal(0.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Scratched Ring",
|
||||
description: "Barely fits your finger.",
|
||||
kind: Armor((
|
||||
kind: Ring("Ring0"),
|
||||
kind: Ring("Scratched"),
|
||||
stats: (
|
||||
protection: Normal(0.1),
|
||||
poise_resilience: Normal(0.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Cultist Signet Ring ",
|
||||
description: "Once belonged to a cultist.",
|
||||
kind: Armor((
|
||||
kind: Ring("RingSkull0"),
|
||||
kind: Ring("Skull"),
|
||||
stats: (
|
||||
protection: Normal(3.0),
|
||||
poise_resilience: Normal(1.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Leather Pauldrons",
|
||||
description: "Animal hide tanned and formed into shoulder pads.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("Leather0"),
|
||||
kind: Shoulder("Leather3"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(3.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Leather Strips",
|
||||
description: "Tanned animal hide strips formed into loose shoulder pads.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("LeatherStrips"),
|
||||
kind: Shoulder("LeatherStrip"),
|
||||
stats: (
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
|
@ -1,8 +1,8 @@
|
||||
ItemDef(
|
||||
name: "Iron Belt",
|
||||
name: "Plate Belt",
|
||||
description: "A tanned leather belt with a forged iron buckle.",
|
||||
kind: Armor((
|
||||
kind: Belt("Plate0"),
|
||||
kind: Belt("Plate"),
|
||||
stats: (
|
||||
protection: Normal(3.0),
|
||||
poise_resilience: Normal(4.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Iron Chestplate",
|
||||
description: "Formed iron plate resulting in very heavy but solid protection, worn over a simple rough linen shirt, dyed green.",
|
||||
kind: Armor((
|
||||
kind: Chest("PlateGreen0"),
|
||||
kind: Chest("Plate"),
|
||||
stats: (
|
||||
protection: Normal(20.0),
|
||||
poise_resilience: Normal(18.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Iron Feet",
|
||||
description: "Quickly shaped iron plates, forming boots that are uncomfortable but durable.",
|
||||
kind: Armor((
|
||||
kind: Foot("Plate0"),
|
||||
kind: Foot("Plate"),
|
||||
stats: (
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(8.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Iron Handguards",
|
||||
description: "Heavy chunks of metal plate, not the most comfortable but keeps the wearer safe.",
|
||||
kind: Armor((
|
||||
kind: Hand("Plate0"),
|
||||
kind: Hand("Plate"),
|
||||
stats: (
|
||||
protection: Normal(8.0),
|
||||
poise_resilience: Normal(11.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Iron Legguards",
|
||||
description: "Heavy iron plate formed into protective greaves, decorated with rough green fabric.",
|
||||
kind: Armor((
|
||||
kind: Pants("PlateGreen0"),
|
||||
kind: Pants("Plate"),
|
||||
stats: (
|
||||
protection: Normal(16.0),
|
||||
poise_resilience: Normal(14.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Iron Shoulderguards",
|
||||
description: "Heavy iron shoulder protection.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("Plate0"),
|
||||
kind: Shoulder("Plate"),
|
||||
stats: (
|
||||
protection: Normal(12.0),
|
||||
poise_resilience: Normal(16.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Rugged Shirt",
|
||||
description: "Smells like Adventure.",
|
||||
kind: Armor((
|
||||
kind: Chest("Rugged0"),
|
||||
kind: Chest("Rugged"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Rugged Commoner\'s Pants",
|
||||
description: "They remind you of the old days.",
|
||||
kind: Armor((
|
||||
kind: Pants("Rugged0"),
|
||||
kind: Pants("Rugged"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Steel Belt",
|
||||
description: "Metal alloy interlocking plates to improve protection.",
|
||||
kind: Armor((
|
||||
kind: Belt("Steel0"),
|
||||
kind: Belt("Steel"),
|
||||
stats: (
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(8.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Steel Cuirass",
|
||||
description: "The metal alloy provides a somewhat lighter and stronger cuirass.",
|
||||
kind: Armor((
|
||||
kind: Chest("Steel0"),
|
||||
kind: Chest("Steel"),
|
||||
stats: (
|
||||
protection: Normal(25.0),
|
||||
poise_resilience: Normal(40.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Steel Boots",
|
||||
description: "Metal alloy boots providing a more comfortable and durable protection.",
|
||||
kind: Armor((
|
||||
kind: Foot("Steel0"),
|
||||
kind: Foot("Steel"),
|
||||
stats: (
|
||||
protection: Normal(5.0),
|
||||
poise_resilience: Normal(10.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Steel Gauntlets",
|
||||
description: "The metal alloy provides better protection and lighter weight, a quite comfortable gauntlet.",
|
||||
kind: Armor((
|
||||
kind: Hand("Steel0"),
|
||||
kind: Hand("Steel"),
|
||||
stats: (
|
||||
protection: Normal(10.0),
|
||||
poise_resilience: Normal(15.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Steel Chausses",
|
||||
description: "The metal alloy provides improvements to fit, durability, and lightness.",
|
||||
kind: Armor((
|
||||
kind: Pants("Steel0"),
|
||||
kind: Pants("Steel"),
|
||||
stats: (
|
||||
protection: Normal(20.0),
|
||||
poise_resilience: Normal(26.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Steel Shoulder Pad",
|
||||
description: "The metal alloy plates provide better protection and comfort.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("Steel0"),
|
||||
kind: Shoulder("Steel"),
|
||||
stats: (
|
||||
protection: Normal(15.0),
|
||||
poise_resilience: Normal(20.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Swift Belt",
|
||||
description: "Swift like the wind.",
|
||||
kind: Armor((
|
||||
kind: Belt("Leather0"),
|
||||
kind: Belt("Swift"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Swift Chest",
|
||||
description: "Swift like the wind.",
|
||||
kind: Armor((
|
||||
kind: Chest("Leather0"),
|
||||
kind: Chest("Swift"),
|
||||
stats: (
|
||||
protection: Normal(10.0),
|
||||
poise_resilience: Normal(7.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Swift Boots",
|
||||
description: "Swift like the wind.",
|
||||
kind: Armor((
|
||||
kind: Foot("Leather0"),
|
||||
kind: Foot("Swift"),
|
||||
stats: (
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(2.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Swift Gloves",
|
||||
description: "Swift like the wind.",
|
||||
kind: Armor((
|
||||
kind: Hand("Leather0"),
|
||||
kind: Hand("Swift"),
|
||||
stats: (
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(3.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Swift Leather Cap",
|
||||
description: "Swift like the wind.",
|
||||
kind: Armor((
|
||||
kind: Head("Leather0"),
|
||||
kind: Head("Swift"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Swift Pants",
|
||||
description: "Swift like the wind.",
|
||||
kind: Armor((
|
||||
kind: Pants("Leather0"),
|
||||
kind: Pants("Swift"),
|
||||
stats: (
|
||||
protection: Normal(8.0),
|
||||
poise_resilience: Normal(4.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Swift Shoulderpads",
|
||||
description: "Swift like the wind.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("Leather1"),
|
||||
kind: Shoulder("Swift"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(5.0),
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Flowery Belt",
|
||||
description: "Magically imbued twigs, held together with a flower intertwining its stem to hold the belt together.",
|
||||
kind: Armor((
|
||||
kind: Belt("Twigsflowers"),
|
||||
kind: Belt("TwigsFlowers"),
|
||||
stats: (
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Flowery Shirt",
|
||||
description: "Magically imbued twigs decorated with flowers and their stems, letting others know your intentions of peace and love.",
|
||||
kind: Armor((
|
||||
kind: Chest("Twigsflowers"),
|
||||
kind: Chest("TwigsFlowers"),
|
||||
stats: (
|
||||
protection: Normal(15.0),
|
||||
poise_resilience: Normal(8.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Flowery Boots",
|
||||
description: "Woven and magically imbued, these boots of twigs and flowers provide simple protection and peace to the wearer.",
|
||||
kind: Armor((
|
||||
kind: Foot("Twigsflowers"),
|
||||
kind: Foot("TwigsFlowers"),
|
||||
stats: (
|
||||
protection: Normal(3.0),
|
||||
poise_resilience: Normal(2.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Flowery Wraps",
|
||||
description: "Wrapped and intertwined twigs held together with magic and flowers with their stems, providing peace and protection for the wearer.",
|
||||
kind: Armor((
|
||||
kind: Hand("Twigsflowers"),
|
||||
kind: Hand("TwigsFlowers"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(4.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Flowery Pants",
|
||||
description: "Chainmail woven twigs enhanced with flower stems to provide protection and peace.",
|
||||
kind: Armor((
|
||||
kind: Pants("Twigsflowers"),
|
||||
kind: Pants("TwigsFlowers"),
|
||||
stats: (
|
||||
protection: Normal(12.0),
|
||||
poise_resilience: Normal(4.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Flowery Shoulders",
|
||||
description: "Flowers join the tied twigs to provide protection and peace to the wearer.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("FlowerShoulder"),
|
||||
kind: Shoulder("TwigsFlowers"),
|
||||
stats: (
|
||||
protection: Normal(9.0),
|
||||
poise_resilience: Normal(3.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Twig Belt",
|
||||
description: "Small bits of nature magically held together into the shape of a belt.",
|
||||
kind: Armor((
|
||||
kind: Belt("Twig"),
|
||||
kind: Belt("Twigs"),
|
||||
stats: (
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Twig Shirt",
|
||||
description: "Small sticks magically imbued to hold together to form a shirt.",
|
||||
kind: Armor((
|
||||
kind: Chest("Twig"),
|
||||
kind: Chest("Twigs"),
|
||||
stats: (
|
||||
protection: Normal(15.0),
|
||||
poise_resilience: Normal(10.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Twig Boots",
|
||||
description: "Small twigs intertwined and imbued with magic to provide simple protection.",
|
||||
kind: Armor((
|
||||
kind: Foot("Twig"),
|
||||
kind: Foot("Twigs"),
|
||||
stats: (
|
||||
protection: Normal(3.0),
|
||||
poise_resilience: Normal(2.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Twig Wraps",
|
||||
description: "Magically imbued twigs interlocked into simple hand wraps.",
|
||||
kind: Armor((
|
||||
kind: Hand("Twig"),
|
||||
kind: Hand("Twigs"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(6.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Twig Pants",
|
||||
description: "Magically imbued twigs formed into links similar to chainmail.",
|
||||
kind: Armor((
|
||||
kind: Pants("Twig"),
|
||||
kind: Pants("Twigs"),
|
||||
stats: (
|
||||
protection: Normal(12.0),
|
||||
poise_resilience: Normal(9.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Twiggy Shoulders",
|
||||
description: "Spaulders made from tightly tied twigs.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("TwiggyShoulder"),
|
||||
kind: Shoulder("Twigs"),
|
||||
stats: (
|
||||
protection: Normal(9.0),
|
||||
poise_resilience: Normal(14.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Leafy Belt",
|
||||
description: "Dried leaves cover over the standard twig belt, providing a slightly different texture.",
|
||||
kind: Armor((
|
||||
kind: Belt("Twigsleaves"),
|
||||
kind: Belt("TwigsLeaves"),
|
||||
stats: (
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(3.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Leafy Shirt",
|
||||
description: "Leaves cover the magically imbued twig shirt, providing a more natural appearance.",
|
||||
kind: Armor((
|
||||
kind: Chest("Twigsleaves"),
|
||||
kind: Chest("TwigsLeaves"),
|
||||
stats: (
|
||||
protection: Normal(15.0),
|
||||
poise_resilience: Normal(10.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Leafy Boots",
|
||||
description: "Leaves cover the magically entwined twigs to provide simple protection from the elements.",
|
||||
kind: Armor((
|
||||
kind: Foot("Twigsleaves"),
|
||||
kind: Foot("TwigsLeaves"),
|
||||
stats: (
|
||||
protection: Normal(3.0),
|
||||
poise_resilience: Normal(2.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Leafy Wraps",
|
||||
description: "Leaves help hide the magic-interlocking twigs, and provide mild protection from the elements.",
|
||||
kind: Armor((
|
||||
kind: Hand("Twigsleaves"),
|
||||
kind: Hand("TwigsLeaves"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(7.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Leafy Pants",
|
||||
description: "Leaves cover the magically imbued chainmail twigs, providing protection from the elements.",
|
||||
kind: Armor((
|
||||
kind: Pants("Twigsleaves"),
|
||||
kind: Pants("TwigsLeaves"),
|
||||
stats: (
|
||||
protection: Normal(12.0),
|
||||
poise_resilience: Normal(8.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Leafy Shoulders",
|
||||
description: "Leaves cover over the twigs to provide better protection from the elements.",
|
||||
kind: Armor((
|
||||
kind: Shoulder("LeafyShoulder"),
|
||||
kind: Shoulder("TwigsLeaves"),
|
||||
stats: (
|
||||
protection: Normal(9.0),
|
||||
poise_resilience: Normal(2.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Velorite Battlemage Cloak",
|
||||
description: "Keeps your shoulders warm.",
|
||||
kind: Armor((
|
||||
kind: Back("VeloriteMage0"),
|
||||
kind: Back("VeloriteMage"),
|
||||
stats: (
|
||||
protection: Normal(2.8),
|
||||
poise_resilience: Normal(2.0),
|
||||
|
@ -2,7 +2,7 @@ ItemDef(
|
||||
name: "Velorite Battlemage Belt",
|
||||
description: "",
|
||||
kind: Armor((
|
||||
kind: Belt("VeloriteMage0"),
|
||||
kind: Belt("VeloriteMage"),
|
||||
stats: (
|
||||
protection: Normal(5.8),
|
||||
poise_resilience: Normal(5.0),
|
||||
|
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Reference in New Issue
Block a user