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Add layers to minimap
This commit is contained in:
parent
bacda06dba
commit
8ee1fc4a0f
@ -352,8 +352,9 @@ impl Client {
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let MapConfig {
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gain,
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is_contours,
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is_hill_shaded,
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is_height_map,
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is_political,
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is_roads,
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..
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} = *map_config;
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let mut is_contour_line = false;
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@ -365,7 +366,8 @@ impl Client {
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let alti = alt[pos];
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// Compute contours (chunks are assigned in the river code below)
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let altj = rescale_height(scale_height_big(alti));
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let chunk_contour = (altj * gain / 150.0) as u32;
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let contour_interval = 150.0;
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let chunk_contour = (altj * gain / contour_interval) as u32;
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// Compute downhill.
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let downhill = {
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@ -374,7 +376,7 @@ impl Client {
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for nposi in neighbors(*map_size_lg, posi) {
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let nbh = alt.raw()[nposi];
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let nalt = rescale_height(scale_height_big(nbh));
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let nchunk_contour = (nalt * gain / 150.0) as u32;
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let nchunk_contour = (nalt * gain / contour_interval) as u32;
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if !is_contour_line && chunk_contour > nchunk_contour {
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is_contour_line = true;
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}
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@ -412,7 +414,7 @@ impl Client {
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.unwrap_or(wpos + TerrainChunkSize::RECT_SIZE.map(|e| e as i32));
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let is_path = rgba.r == 0x37 && rgba.g == 0x29 && rgba.b == 0x23;
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let rgba = rgba.map(|e: u8| e as f64 / 255.0);
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let rgba = if is_hill_shaded {
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let rgba = if is_height_map {
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if is_path {
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// Path color is Rgb::new(0x37, 0x29, 0x23)
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Rgba::new(0.9, 0.9, 0.63, 1.0)
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@ -427,9 +429,8 @@ impl Client {
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let lightness = (alt + 0.2).min(1.0) as f64;
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Rgba::new(lightness, 0.9 * lightness, 0.5 * lightness, 0.5)
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}
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} else if is_contours && is_contour_line {
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// Color contour lines
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Rgba::new(0.15, 0.15, 0.15, 0.9)
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} else if is_roads && is_path {
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Rgba::new(0.9, 0.9, 0.63, 1.0)
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} else if is_political {
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if is_path {
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Rgba::new(0.3, 0.3, 0.3, 1.0)
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@ -438,6 +439,8 @@ impl Client {
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} else {
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Rgba::new(1.0, 0.9, 0.6, 1.0)
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}
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} else if is_contours && is_contour_line {
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Rgba::new(0.15, 0.15, 0.15, 0.9)
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} else {
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Rgba::new(rgba.r, rgba.g, rgba.b, 0.5)
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}.map(|e| (e * 255.0) as u8);
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@ -485,8 +488,8 @@ impl Client {
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},
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);
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// Generate topographic map
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//map_config.is_hill_shaded = true;
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map_config.is_contours = true;
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map_config.is_roads = true;
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map_config.generate(
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|pos| sample_pos(&map_config, pos, &alt, &rgba, &map_size, &map_size_lg, max_height),
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|wpos| {
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@ -321,16 +321,19 @@ pub struct MapConfig<'a> {
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///
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/// Defaults to false.
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pub is_contours: bool,
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/// If true, hill shading is applied to the terrain and all the
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/// colors are different. Is incompatible with humidity/temperature/shaded
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/// maps.
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/// If true, a yellow/terracotta heightmap shading is applied to the
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/// terrain and water is a faded blue.
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///
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/// Defaults to false
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pub is_hill_shaded: bool,
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pub is_height_map: bool,
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/// If true, terrain is white, rivers, borders, and roads are black.
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///
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/// Defaults to false
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pub is_political: bool,
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/// If true, roads are colored on top of everything else
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///
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/// Defaults to false
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pub is_roads: bool,
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}
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pub const QUADRANTS: usize = 4;
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@ -412,8 +415,9 @@ impl<'a> MapConfig<'a> {
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is_humidity: false,
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is_debug: false,
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is_contours: false,
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is_hill_shaded: false,
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is_height_map: false,
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is_political: false,
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is_roads: false,
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}
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}
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@ -511,7 +515,7 @@ impl<'a> MapConfig<'a> {
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let alt = alt as f32;
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let wposi = pos * TerrainChunkSize::RECT_SIZE.map(|e| e as i32);
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let rgb = Rgb::new(rgba.r, rgba.g, rgba.b).map(|e| e as f64 / 255.0);
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let rgba = rgba.map(|e| e as f64 / 255.0);
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let mut rgba = rgba.map(|e| e as f64 / 255.0);
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// Material properties:
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//
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@ -587,7 +591,7 @@ impl<'a> MapConfig<'a> {
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if has_river {
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let water_rgb = Rgb::new(0, ((g_water) * 1.0) as u8, ((b_water) * 1.0) as u8)
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.map(|e| e as f64 / 255.0);
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//rgba = Rgba::new(water_rgb.r, water_rgb.g, water_rgb.b, 1.0);
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rgba = Rgba::new(water_rgb.r, water_rgb.g, water_rgb.b, rgba.a);
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k_s = Rgb::new(1.0, 1.0, 1.0);
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k_d = water_rgb;
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k_a = water_rgb;
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@ -31,9 +31,7 @@ widget_ids! {
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location_name,
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indicator,
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indicator_overlay,
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grid_layer_0,
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grid_layer_1,
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grid_layer_2,
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map_layers[],
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map_title,
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qlog_title,
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zoom_slider,
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@ -125,7 +123,6 @@ pub enum Event {
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ShowDungeons(bool),
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ShowCaves(bool),
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ShowTrees(bool),
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ShowTopoMap(bool),
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Close,
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RequestSiteInfo(SiteId),
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}
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@ -187,7 +184,6 @@ impl<'a> Widget for Map<'a> {
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let show_castles = self.global_state.settings.interface.map_show_castles;
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let show_caves = self.global_state.settings.interface.map_show_caves;
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let show_trees = self.global_state.settings.interface.map_show_trees;
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let show_topo_map = self.global_state.settings.interface.map_show_topo_map;
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let mut events = Vec::new();
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let i18n = &self.localized_strings;
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// Tooltips
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@ -269,16 +265,24 @@ impl<'a> Widget for Map<'a> {
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.color(TEXT_COLOR)
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.set(state.ids.location_name, ui),
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}*/
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// Map Layers
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// It is assumed that there is at least one layer
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if state.ids.map_layers.len() < self.world_map_layers.0.len() {
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state.update(|state| {
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state
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.ids
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.map_layers
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.resize(self.world_map_layers.0.len(), &mut ui.widget_id_generator())
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});
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}
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Image::new(self.imgs.map_frame_art)
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.mid_top_with_margin_on(state.ids.map_align, 5.0)
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.w_h(765.0, 765.0)
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.parent(state.ids.bg)
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.set(state.ids.grid_layer_0, ui);
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// Map Image
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//let (world_map, worldsize) = if !show_topo_map { self.world_map } else { self.world_map_topo };
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let world_map_layer_0 = &self.world_map_layers.0[0];
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let world_map_layer_1 = &self.world_map_layers.0[1];
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let world_map_layer_2 = &self.world_map_layers.0[2];
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.set(state.ids.map_layers[0], ui);
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// Map Size
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let worldsize = self.world_map_layers.1;
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// Coordinates
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@ -300,7 +304,7 @@ impl<'a> Widget for Map<'a> {
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// Handle dragging
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let drag = self.global_state.settings.interface.map_drag;
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let dragged: Vec2<f64> = ui
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.widget_input(state.ids.grid_layer_0)
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.widget_input(state.ids.map_layers[0])
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.drags()
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.left()
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.map(|drag| Vec2::<f64>::from(drag.delta_xy))
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@ -328,32 +332,30 @@ impl<'a> Widget for Map<'a> {
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{
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events.push(Event::Close);
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}
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// Map layer 0
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Image::new(world_map_layer_0.none)
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.mid_top_with_margin_on(state.ids.map_align, 10.0)
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.w_h(map_size.x, map_size.y)
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.parent(state.ids.bg)
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.source_rectangle(rect_src)
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.set(state.ids.grid_layer_0, ui);
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// Map layer 1
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Image::new(world_map_layer_1.none)
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.mid_top_with_margin_on(state.ids.map_align, 10.0)
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.w_h(map_size.x, map_size.y)
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.parent(state.ids.bg)
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.source_rectangle(rect_src)
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.graphics_for(state.ids.grid_layer_0)
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.set(state.ids.grid_layer_1, ui);
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// Map layer 2
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Image::new(world_map_layer_2.none)
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.mid_top_with_margin_on(state.ids.map_align, 10.0)
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.w_h(map_size.x, map_size.y)
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.parent(state.ids.bg)
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.source_rectangle(rect_src)
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.graphics_for(state.ids.grid_layer_0)
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.set(state.ids.grid_layer_2, ui);
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// Map Layer Images
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for (index, layer) in self.world_map_layers.0.iter().enumerate() {
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if index == 0 {
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Image::new(layer.none)
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.mid_top_with_margin_on(state.ids.map_align, 10.0)
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.w_h(map_size.x, map_size.y)
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.parent(state.ids.bg)
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.source_rectangle(rect_src)
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.set(state.ids.map_layers[index], ui);
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} else {
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Image::new(layer.none)
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.mid_top_with_margin_on(state.ids.map_align, 10.0)
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.w_h(map_size.x, map_size.y)
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.parent(state.ids.bg)
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.source_rectangle(rect_src)
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.graphics_for(state.ids.map_layers[0])
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.set(state.ids.map_layers[index], ui);
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}
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}
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// Handle zooming with the mousewheel
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let scrolled: f64 = ui
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.widget_input(state.ids.grid_layer_0)
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.widget_input(state.ids.map_layers[0])
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.scrolls()
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.map(|scroll| scroll.y)
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.sum();
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@ -635,7 +637,7 @@ impl<'a> Widget for Map<'a> {
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SiteKind::Tree => self.imgs.mmap_site_tree,
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})
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.x_y_position_relative_to(
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state.ids.grid_layer_0,
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state.ids.map_layers[0],
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position::Relative::Scalar(rpos.x as f64),
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position::Relative::Scalar(rpos.y as f64),
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)
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@ -810,7 +812,7 @@ impl<'a> Widget for Map<'a> {
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_ => self.imgs.indicator_group,
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})
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.x_y_position_relative_to(
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state.ids.grid_layer_0,
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state.ids.map_layers[0],
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position::Relative::Scalar(rpos.x as f64),
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position::Relative::Scalar(rpos.y as f64),
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)
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@ -844,7 +846,7 @@ impl<'a> Widget for Map<'a> {
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{
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Image::new(self.rot_imgs.indicator_mmap_small.target_north)
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.x_y_position_relative_to(
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state.ids.grid_layer_0,
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state.ids.map_layers[0],
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position::Relative::Scalar(rpos.x as f64),
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position::Relative::Scalar(rpos.y as f64),
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)
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@ -863,7 +865,7 @@ impl<'a> Widget for Map<'a> {
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};
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if Button::image(self.imgs.button)
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.w_h(92.0, icon_size.y)
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.mid_bottom_with_margin_on(state.ids.grid_layer_0, -36.0)
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.mid_bottom_with_margin_on(state.ids.map_layers[0], -36.0)
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.hover_image(if recenter {
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self.imgs.button_hover
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} else {
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@ -895,7 +897,7 @@ impl<'a> Widget for Map<'a> {
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};
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Image::new(self.imgs.m_move_ico)
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.bottom_left_with_margins_on(state.ids.grid_layer_0, -36.0, 0.0)
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.bottom_left_with_margins_on(state.ids.map_layers[0], -36.0, 0.0)
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.w_h(icon_size.x, icon_size.y)
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.color(Some(UI_HIGHLIGHT_0))
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.set(state.ids.drag_ico, ui);
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@ -903,7 +905,7 @@ impl<'a> Widget for Map<'a> {
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.right_from(state.ids.drag_ico, 5.0)
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.font_size(self.fonts.cyri.scale(14))
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.font_id(self.fonts.cyri.conrod_id)
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.graphics_for(state.ids.grid_layer_0)
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.graphics_for(state.ids.map_layers[0])
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.color(TEXT_COLOR)
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.set(state.ids.drag_txt, ui);
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Image::new(self.imgs.m_scroll_ico)
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@ -915,7 +917,7 @@ impl<'a> Widget for Map<'a> {
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.right_from(state.ids.zoom_ico, 5.0)
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.font_size(self.fonts.cyri.scale(14))
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.font_id(self.fonts.cyri.conrod_id)
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.graphics_for(state.ids.grid_layer_0)
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.graphics_for(state.ids.map_layers[0])
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.color(TEXT_COLOR)
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.set(state.ids.zoom_txt, ui);
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@ -29,7 +29,7 @@ widget_ids! {
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mmap_plus,
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mmap_minus,
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mmap_north_button,
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grid,
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map_layers[],
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indicator,
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mmap_north,
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mmap_east,
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@ -47,7 +47,7 @@ pub struct MiniMap<'a> {
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imgs: &'a Imgs,
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rot_imgs: &'a ImgsRot,
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world_map: &'a (&'a img_ids::Rotations, Vec2<u32>),
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world_map_layers: &'a (Vec<img_ids::Rotations>, Vec2<u32>),
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fonts: &'a Fonts,
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#[conrod(common_builder)]
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common: widget::CommonBuilder,
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@ -60,7 +60,7 @@ impl<'a> MiniMap<'a> {
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client: &'a Client,
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imgs: &'a Imgs,
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rot_imgs: &'a ImgsRot,
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world_map: &'a (&'a img_ids::Rotations, Vec2<u32>),
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world_map_layers: &'a (Vec<img_ids::Rotations>, Vec2<u32>),
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fonts: &'a Fonts,
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ori: Vec3<f32>,
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global_state: &'a GlobalState,
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@ -69,7 +69,7 @@ impl<'a> MiniMap<'a> {
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client,
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imgs,
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rot_imgs,
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world_map,
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world_map_layers,
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fonts,
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common: widget::CommonBuilder::default(),
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ori,
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@ -99,7 +99,7 @@ impl<'a> Widget for MiniMap<'a> {
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ids: Ids::new(id_gen),
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zoom: {
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let min_world_dim = self.world_map.1.reduce_partial_min() as f64;
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let min_world_dim = self.world_map_layers.1.reduce_partial_min() as f64;
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min_world_dim.min(
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min_world_dim
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* (TerrainChunkSize::RECT_SIZE.reduce_partial_max() as f64 / 32.0)
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@ -140,9 +140,17 @@ impl<'a> Widget for MiniMap<'a> {
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.set(state.ids.mmap_frame_bg, ui);
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// Map size in chunk coords
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//let show_topo_map = self.global_state.settings.interface.map_show_topo_map;
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//let (world_map, worldsize) = if !show_topo_map { self.world_map } else { self.world_map_topo };
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let (world_map, worldsize) = self.world_map;
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let worldsize = self.world_map_layers.1;
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// Map Layers
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// It is assumed that there is at least one layer
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if state.ids.map_layers.len() < self.world_map_layers.0.len() {
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state.update(|state| {
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state
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.ids
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.map_layers
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.resize(self.world_map_layers.0.len(), &mut ui.widget_id_generator())
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});
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}
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// Zoom Buttons
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@ -250,17 +258,30 @@ impl<'a> Widget for MiniMap<'a> {
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let map_size = Vec2::new(170.0 * SCALE, 170.0 * SCALE);
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// Map Image
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let world_map_rotation = if is_facing_north {
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world_map.none
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} else {
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world_map.source_north
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};
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Image::new(world_map_rotation)
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.middle_of(state.ids.mmap_frame_bg)
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.w_h(map_size.x, map_size.y)
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.parent(state.ids.mmap_frame_bg)
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.source_rectangle(rect_src)
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.set(state.ids.grid, ui);
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// Map Layer Images
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for (index, layer) in self.world_map_layers.0.iter().enumerate() {
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let world_map_rotation = if is_facing_north {
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layer.none
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} else {
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layer.source_north
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};
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if index == 0 {
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Image::new(world_map_rotation)
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.middle_of(state.ids.mmap_frame_bg)
|
||||
.w_h(map_size.x, map_size.y)
|
||||
.parent(state.ids.mmap_frame_bg)
|
||||
.source_rectangle(rect_src)
|
||||
.set(state.ids.map_layers[index], ui);
|
||||
} else {
|
||||
Image::new(world_map_rotation)
|
||||
.middle_of(state.ids.mmap_frame_bg)
|
||||
.w_h(map_size.x, map_size.y)
|
||||
.parent(state.ids.mmap_frame_bg)
|
||||
.source_rectangle(rect_src)
|
||||
.graphics_for(state.ids.map_layers[0])
|
||||
.set(state.ids.map_layers[index], ui);
|
||||
}
|
||||
}
|
||||
|
||||
// Map icons
|
||||
if state.ids.mmap_site_icons.len() < self.client.sites().len() {
|
||||
@ -309,7 +330,7 @@ impl<'a> Widget for MiniMap<'a> {
|
||||
SiteKind::Tree => self.imgs.mmap_site_tree,
|
||||
})
|
||||
.x_y_position_relative_to(
|
||||
state.ids.grid,
|
||||
state.ids.map_layers[0],
|
||||
position::Relative::Scalar(rpos.x as f64),
|
||||
position::Relative::Scalar(rpos.y as f64),
|
||||
)
|
||||
@ -329,7 +350,7 @@ impl<'a> Widget for MiniMap<'a> {
|
||||
SiteKind::Cave => Color::Rgba(1.0, 1.0, 1.0, 0.0),
|
||||
SiteKind::Tree => Color::Rgba(1.0, 1.0, 1.0, 0.0),
|
||||
}))
|
||||
.parent(state.ids.grid)
|
||||
.parent(state.ids.map_layers[0])
|
||||
.set(state.ids.mmap_site_icons_bgs[i], ui);
|
||||
Image::new(match &site.kind {
|
||||
SiteKind::Town => self.imgs.mmap_site_town,
|
||||
@ -400,7 +421,7 @@ impl<'a> Widget for MiniMap<'a> {
|
||||
_ => self.imgs.indicator_group,
|
||||
})
|
||||
.x_y_position_relative_to(
|
||||
state.ids.grid,
|
||||
state.ids.map_layers[0],
|
||||
position::Relative::Scalar(rpos.x as f64),
|
||||
position::Relative::Scalar(rpos.y as f64),
|
||||
)
|
||||
@ -418,7 +439,7 @@ impl<'a> Widget for MiniMap<'a> {
|
||||
self.rot_imgs.indicator_mmap_small.none
|
||||
};
|
||||
Image::new(ind_rotation)
|
||||
.middle_of(state.ids.grid)
|
||||
.middle_of(state.ids.map_layers[0])
|
||||
.w_h(32.0 * ind_scale, 37.0 * ind_scale)
|
||||
.color(Some(UI_HIGHLIGHT_0))
|
||||
.floating(true)
|
||||
@ -438,7 +459,7 @@ impl<'a> Widget for MiniMap<'a> {
|
||||
let pos = clamped * (map_size / 2.0 - 10.0);
|
||||
Text::new(name)
|
||||
.x_y_position_relative_to(
|
||||
state.ids.grid,
|
||||
state.ids.map_layers[0],
|
||||
position::Relative::Scalar(pos.x),
|
||||
position::Relative::Scalar(pos.y),
|
||||
)
|
||||
|
@ -250,7 +250,6 @@ widget_ids! {
|
||||
chat,
|
||||
map,
|
||||
world_map,
|
||||
world_map_topo,
|
||||
character_window,
|
||||
popup,
|
||||
minimap,
|
||||
@ -381,7 +380,6 @@ pub enum Event {
|
||||
MapShowCastles(bool),
|
||||
MapShowCaves(bool),
|
||||
MapShowTrees(bool),
|
||||
MapShowTopo(bool),
|
||||
AdjustWindowSize([u16; 2]),
|
||||
ChangeFullscreenMode(FullScreenSettings),
|
||||
ToggleParticlesEnabled(bool),
|
||||
@ -2235,7 +2233,7 @@ impl Hud {
|
||||
client,
|
||||
&self.imgs,
|
||||
&self.rot_imgs,
|
||||
&(&self.world_map_layers.0[1], self.world_map_layers.1),
|
||||
&self.world_map_layers,
|
||||
&self.fonts,
|
||||
camera.get_orientation(),
|
||||
&global_state,
|
||||
@ -2827,9 +2825,6 @@ impl Hud {
|
||||
map::Event::ShowTrees(map_show_trees) => {
|
||||
events.push(Event::MapShowTrees(map_show_trees));
|
||||
},
|
||||
map::Event::ShowTopoMap(map_show_topo_map) => {
|
||||
events.push(Event::MapShowTopo(map_show_topo_map));
|
||||
},
|
||||
map::Event::RequestSiteInfo(id) => {
|
||||
events.push(Event::RequestSiteInfo(id));
|
||||
},
|
||||
|
@ -1356,10 +1356,6 @@ impl PlayState for SessionState {
|
||||
global_state.settings.interface.map_show_trees = map_show_trees;
|
||||
global_state.settings.save_to_file_warn();
|
||||
},
|
||||
HudEvent::MapShowTopo(map_show_topo) => {
|
||||
global_state.settings.interface.map_show_topo_map = map_show_topo;
|
||||
global_state.settings.save_to_file_warn();
|
||||
},
|
||||
HudEvent::RequestSiteInfo(id) => {
|
||||
let mut client = self.client.borrow_mut();
|
||||
client.request_site_economy(id);
|
||||
|
@ -451,7 +451,6 @@ pub struct InterfaceSettings {
|
||||
pub loading_tips: bool,
|
||||
pub map_show_caves: bool,
|
||||
pub map_show_trees: bool,
|
||||
pub map_show_topo_map: bool,
|
||||
pub minimap_show: bool,
|
||||
pub minimap_face_north: bool,
|
||||
}
|
||||
@ -484,7 +483,6 @@ impl Default for InterfaceSettings {
|
||||
loading_tips: true,
|
||||
map_show_caves: true,
|
||||
map_show_trees: true,
|
||||
map_show_topo_map: false,
|
||||
minimap_show: true,
|
||||
minimap_face_north: false,
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user