Added map layers

This commit is contained in:
James Melkonian 2021-04-03 16:27:51 -07:00
parent 70ede7f34d
commit bacda06dba
6 changed files with 136 additions and 112 deletions

View File

@ -117,17 +117,19 @@ pub struct WorldData {
/// grid, in chunks), and the fourth element holds the minimum height for
/// any land chunk (i.e. the sea level) in its x coordinate, and the maximum
/// land height above this height (i.e. the max height) in its y coordinate.
map: (Arc<DynamicImage>, Arc<DynamicImage>, Vec2<u16>, Vec2<f32>),
map: (Vec<Arc<DynamicImage>>, Vec2<u16>, Vec2<f32>),
}
impl WorldData {
pub fn chunk_size(&self) -> Vec2<u16> { self.map.2 }
pub fn chunk_size(&self) -> Vec2<u16> { self.map.1 }
pub fn map_image(&self) -> &Arc<DynamicImage> { &self.map.0 }
pub fn map_layers(&self) -> &Vec<Arc<DynamicImage>> { &self.map.0 }
pub fn map_topo_image(&self) -> &Arc<DynamicImage> { &self.map.1 }
pub fn map_image(&self) -> &Arc<DynamicImage> { &self.map.0[0] }
pub fn max_chunk_alt(&self) -> f32 { self.map.3.y }
pub fn min_chunk_alt(&self) -> f32 { self.map.2.x }
pub fn max_chunk_alt(&self) -> f32 { self.map.2.y }
}
pub struct SiteInfoRich {
@ -324,6 +326,7 @@ impl Client {
let horizons = [unzip_horizons(&west), unzip_horizons(&east)];
// Redraw map (with shadows this time).
let mut world_map_political = vec![0u32; rgba.size().product() as usize];
let mut world_map_rgba = vec![0u32; rgba.size().product() as usize];
let mut world_map_topo = vec![0u32; rgba.size().product() as usize];
let mut map_config = common::terrain::map::MapConfig::orthographic(
@ -350,16 +353,19 @@ impl Client {
gain,
is_contours,
is_hill_shaded,
is_political,
..
} = *map_config;
let mut is_contour_line = false;
let mut is_border = false;
let (rgba, alt, downhill_wpos) = if bounds_check(pos) {
let posi = pos.y as usize * map_size.x as usize + pos.x as usize;
let [r, g, b, a] = rgba[pos].to_le_bytes();
let is_water = r == 0 && b > 102 && g < 77;
let alti = alt[pos];
// Compute contours (chunks are assigned in the river code below)
let altj = rescale_height(scale_height_big(alti));
let chunk_contour = (altj * gain / 100.0) as u32;
let chunk_contour = (altj * gain / 150.0) as u32;
// Compute downhill.
let downhill = {
@ -368,10 +374,17 @@ impl Client {
for nposi in neighbors(*map_size_lg, posi) {
let nbh = alt.raw()[nposi];
let nalt = rescale_height(scale_height_big(nbh));
let nchunk_contour = (nalt * gain / 100.0) as u32;
if chunk_contour > nchunk_contour {
let nchunk_contour = (nalt * gain / 150.0) as u32;
if !is_contour_line && chunk_contour > nchunk_contour {
is_contour_line = true;
}
let [nr, ng, nb, _na] = rgba.raw()[nposi].to_le_bytes();
let n_is_water = nr == 0 && nb > 102 && ng < 77;
if !is_border && is_political && is_water && !n_is_water {
is_border = true;
}
if nbh < besth {
besth = nbh;
best = nposi as isize;
@ -398,36 +411,64 @@ impl Client {
let downhill_wpos = downhill_wpos
.unwrap_or(wpos + TerrainChunkSize::RECT_SIZE.map(|e| e as i32));
let is_path = rgba.r == 0x37 && rgba.g == 0x29 && rgba.b == 0x23;
let rgb = Rgb::from(rgba).map(|e: u8| e as f64 / 255.0);
let rgb = if is_hill_shaded {
let rgba = rgba.map(|e: u8| e as f64 / 255.0);
let rgba = if is_hill_shaded {
if is_path {
// Path color is Rgb::new(0x37, 0x29, 0x23)
Rgb::new(0.9, 0.9, 0.63)
} else if rgb.r == 0.0 && rgb.b > 0.4 && rgb.g < 0.3 {
Rgba::new(0.9, 0.9, 0.63, 1.0)
} else if rgba.r == 0.0 && rgba.b > 0.4 && rgba.g < 0.3 {
// Water
Rgb::new(0.23, 0.47, 0.53)
Rgba::new(0.23, 0.47, 0.53, 0.5)
} else if is_contours && is_contour_line {
// Color contour lines
Rgb::new(0.15, 0.15, 0.15)
Rgba::new(0.15, 0.15, 0.15, 0.5)
} else {
// Color hill shading
let lightness = (alt + 0.2).min(1.0) as f64;
Rgb::new(lightness, 0.9 * lightness, 0.5 * lightness)
Rgba::new(lightness, 0.9 * lightness, 0.5 * lightness, 0.5)
}
} else if is_contours && is_contour_line {
// Color contour lines
Rgb::new(0.15, 0.15, 0.15)
Rgba::new(0.15, 0.15, 0.15, 0.9)
} else if is_political {
if is_path {
Rgba::new(0.3, 0.3, 0.3, 1.0)
} else if is_border {
Rgba::new(0.0, 0.0, 0.0, 1.0)
} else {
Rgba::new(1.0, 0.9, 0.6, 1.0)
}
} else {
rgb
Rgba::new(rgba.r, rgba.g, rgba.b, 0.5)
}.map(|e| (e * 255.0) as u8);
common::terrain::map::MapSample {
rgb,
rgba,
alt,
downhill_wpos,
connections: None,
is_path,
}
}
map_config.is_shaded = true;
map_config.is_political = true;
map_config.generate(
|pos| sample_pos(&map_config, pos, &alt, &rgba, &map_size, &map_size_lg, max_height),
|wpos| {
let pos = wpos.map2(TerrainChunkSize::RECT_SIZE, |e, f| e / f as i32);
rescale_height(if bounds_check(pos) {
scale_height_big(alt[pos])
} else {
0.0
})
},
|pos, (r, g, b, a)| {
world_map_political[pos.y * map_size.x as usize + pos.x] =
u32::from_le_bytes([r, g, b, a]);
},
);
map_config.is_shaded = false;
map_config.is_political = false;
map_config.generate(
|pos| sample_pos(&map_config, pos, &alt, &rgba, &map_size, &map_size_lg, max_height),
|wpos| {
@ -443,11 +484,9 @@ impl Client {
u32::from_le_bytes([r, g, b, a]);
},
);
// Generate topographic map
map_config.is_hill_shaded = true;
//map_config.is_hill_shaded = true;
map_config.is_contours = true;
map_config.is_shaded = false;
map_config.generate(
|pos| sample_pos(&map_config, pos, &alt, &rgba, &map_size, &map_size_lg, max_height),
|wpos| {
@ -482,8 +521,10 @@ impl Client {
ping_stream.send(PingMsg::Ping)?;
let lod_base = rgba;
let lod_alt = alt;
let world_map_img = make_raw(&world_map_rgba)?;
let world_map_rgba_img = make_raw(&world_map_rgba)?;
let world_map_topo_img = make_raw(&world_map_topo)?;
let world_map_political_img = make_raw(&world_map_political)?;
let world_map_layers = vec!(world_map_political_img, world_map_rgba_img, world_map_topo_img);
let horizons = (west.0, west.1, east.0, east.1)
.into_par_iter()
.map(|(wa, wh, ea, eh)| u32::from_le_bytes([wa, wh, ea, eh]))
@ -497,7 +538,7 @@ impl Client {
lod_base,
lod_alt,
Grid::from_raw(map_size.map(|e| e as i32), lod_horizon),
(world_map_img, world_map_topo_img, map_size, map_bounds),
(world_map_layers, map_size, map_bounds),
world_map.sites,
recipe_book,
max_group_size,

View File

@ -327,6 +327,10 @@ pub struct MapConfig<'a> {
///
/// Defaults to false
pub is_hill_shaded: bool,
/// If true, terrain is white, rivers, borders, and roads are black.
///
/// Defaults to false
pub is_political: bool,
}
pub const QUADRANTS: usize = 4;
@ -363,7 +367,7 @@ pub struct Connection {
pub struct MapSample {
/// the base RGB color for a particular map pixel using the current settings
/// (i.e. the color *without* lighting).
pub rgb: Rgb<u8>,
pub rgba: Rgba<u8>,
/// Surface altitude information
/// (correctly reflecting settings like is_basement and is_water)
pub alt: f64,
@ -409,6 +413,7 @@ impl<'a> MapConfig<'a> {
is_debug: false,
is_contours: false,
is_hill_shaded: false,
is_political: false,
}
}
@ -497,7 +502,7 @@ impl<'a> MapConfig<'a> {
};
let MapSample {
rgb,
rgba,
alt,
downhill_wpos,
..
@ -505,7 +510,8 @@ impl<'a> MapConfig<'a> {
let alt = alt as f32;
let wposi = pos * TerrainChunkSize::RECT_SIZE.map(|e| e as i32);
let mut rgb = rgb.map(|e| e as f64 / 255.0);
let rgb = Rgb::new(rgba.r, rgba.g, rgba.b).map(|e| e as f64 / 255.0);
let rgba = rgba.map(|e| e as f64 / 255.0);
// Material properties:
//
@ -581,7 +587,7 @@ impl<'a> MapConfig<'a> {
if has_river {
let water_rgb = Rgb::new(0, ((g_water) * 1.0) as u8, ((b_water) * 1.0) as u8)
.map(|e| e as f64 / 255.0);
rgb = water_rgb;
//rgba = Rgba::new(water_rgb.r, water_rgb.g, water_rgb.b, 1.0);
k_s = Rgb::new(1.0, 1.0, 1.0);
k_d = water_rgb;
k_a = water_rgb;
@ -707,13 +713,14 @@ impl<'a> MapConfig<'a> {
let ambient = k_a * i_a;
let diffuse = k_d * lambertian * i_m_d;
let specular = k_s * spec_angle.powf(alpha) * i_m_s;
(ambient + shadow * (diffuse + specular)).map(|e| e.min(1.0))
let shadow_rgb = (ambient + shadow * (diffuse + specular)).map(|e| e.min(1.0));
Rgba::new(shadow_rgb.r, shadow_rgb.g, shadow_rgb.b, 1.0)
} else {
rgb
rgba
}
.map(|e| (e * 255.0) as u8);
let rgba = (rgb.r, rgb.g, rgb.b, 255);
let rgba = (rgb.r, rgb.g, rgb.b, rgb.a);
write_pixel(Vec2::new(i, j), rgba);
});

View File

@ -31,7 +31,9 @@ widget_ids! {
location_name,
indicator,
indicator_overlay,
grid,
grid_layer_0,
grid_layer_1,
grid_layer_2,
map_title,
qlog_title,
zoom_slider,
@ -71,8 +73,7 @@ const SHOW_ECONOMY: bool = false; // turn this display off (for 0.9) until we ha
#[derive(WidgetCommon)]
pub struct Map<'a> {
client: &'a Client,
world_map: &'a (img_ids::Rotations, Vec2<u32>),
world_map_topo: &'a (img_ids::Rotations, Vec2<u32>),
world_map_layers: &'a (Vec<img_ids::Rotations>, Vec2<u32>),
imgs: &'a Imgs,
fonts: &'a Fonts,
#[conrod(common_builder)]
@ -89,8 +90,7 @@ impl<'a> Map<'a> {
client: &'a Client,
imgs: &'a Imgs,
rot_imgs: &'a ImgsRot,
world_map: &'a (img_ids::Rotations, Vec2<u32>),
world_map_topo: &'a (img_ids::Rotations, Vec2<u32>),
world_map_layers: &'a (Vec<img_ids::Rotations>, Vec2<u32>),
fonts: &'a Fonts,
pulse: f32,
localized_strings: &'a Localization,
@ -100,8 +100,7 @@ impl<'a> Map<'a> {
Self {
imgs,
rot_imgs,
world_map,
world_map_topo,
world_map_layers,
client,
fonts,
common: widget::CommonBuilder::default(),
@ -274,9 +273,13 @@ impl<'a> Widget for Map<'a> {
.mid_top_with_margin_on(state.ids.map_align, 5.0)
.w_h(765.0, 765.0)
.parent(state.ids.bg)
.set(state.ids.grid, ui);
.set(state.ids.grid_layer_0, ui);
// Map Image
let (world_map, worldsize) = if !show_topo_map { self.world_map } else { self.world_map_topo };
//let (world_map, worldsize) = if !show_topo_map { self.world_map } else { self.world_map_topo };
let world_map_layer_0 = &self.world_map_layers.0[0];
let world_map_layer_1 = &self.world_map_layers.0[1];
let world_map_layer_2 = &self.world_map_layers.0[2];
let worldsize = self.world_map_layers.1;
// Coordinates
let player_pos = self
@ -297,7 +300,7 @@ impl<'a> Widget for Map<'a> {
// Handle dragging
let drag = self.global_state.settings.interface.map_drag;
let dragged: Vec2<f64> = ui
.widget_input(state.ids.grid)
.widget_input(state.ids.grid_layer_0)
.drags()
.left()
.map(|drag| Vec2::<f64>::from(drag.delta_xy))
@ -325,15 +328,32 @@ impl<'a> Widget for Map<'a> {
{
events.push(Event::Close);
}
Image::new(world_map.none)
// Map layer 0
Image::new(world_map_layer_0.none)
.mid_top_with_margin_on(state.ids.map_align, 10.0)
.w_h(map_size.x, map_size.y)
.parent(state.ids.bg)
.source_rectangle(rect_src)
.set(state.ids.grid, ui);
.set(state.ids.grid_layer_0, ui);
// Map layer 1
Image::new(world_map_layer_1.none)
.mid_top_with_margin_on(state.ids.map_align, 10.0)
.w_h(map_size.x, map_size.y)
.parent(state.ids.bg)
.source_rectangle(rect_src)
.graphics_for(state.ids.grid_layer_0)
.set(state.ids.grid_layer_1, ui);
// Map layer 2
Image::new(world_map_layer_2.none)
.mid_top_with_margin_on(state.ids.map_align, 10.0)
.w_h(map_size.x, map_size.y)
.parent(state.ids.bg)
.source_rectangle(rect_src)
.graphics_for(state.ids.grid_layer_0)
.set(state.ids.grid_layer_2, ui);
// Handle zooming with the mousewheel
let scrolled: f64 = ui
.widget_input(state.ids.grid)
.widget_input(state.ids.grid_layer_0)
.scrolls()
.map(|scroll| scroll.y)
.sum();
@ -544,40 +564,6 @@ impl<'a> Widget for Map<'a> {
{
events.push(Event::ShowTrees(!show_trees));
}
Text::new(i18n.get("hud.map.trees"))
.right_from(state.ids.show_trees_box, 10.0)
.font_size(self.fonts.cyri.scale(14))
.font_id(self.fonts.cyri.conrod_id)
.graphics_for(state.ids.show_trees_box)
.color(TEXT_COLOR)
.set(state.ids.show_trees_text, ui);
// Topographical Map
Image::new(self.imgs.mmap_site_tree)
.down_from(state.ids.show_caves_img, 10.0)
.w_h(20.0, 20.0)
.set(state.ids.show_trees_img, ui);
if Button::image(if show_topo_map {
self.imgs.checkbox_checked
} else {
self.imgs.checkbox
})
.w_h(18.0, 18.0)
.hover_image(if show_topo_map {
self.imgs.checkbox_checked_mo
} else {
self.imgs.checkbox_mo
})
.press_image(if show_topo_map {
self.imgs.checkbox_checked
} else {
self.imgs.checkbox_press
})
.right_from(state.ids.show_trees_img, 10.0)
.set(state.ids.show_trees_box, ui)
.was_clicked()
{
events.push(Event::ShowTopoMap(!show_topo_map));
}
Text::new(i18n.get("hud.map.trees"))
.right_from(state.ids.show_trees_box, 10.0)
.font_size(self.fonts.cyri.scale(14))
@ -649,7 +635,7 @@ impl<'a> Widget for Map<'a> {
SiteKind::Tree => self.imgs.mmap_site_tree,
})
.x_y_position_relative_to(
state.ids.grid,
state.ids.grid_layer_0,
position::Relative::Scalar(rpos.x as f64),
position::Relative::Scalar(rpos.y as f64),
)
@ -824,7 +810,7 @@ impl<'a> Widget for Map<'a> {
_ => self.imgs.indicator_group,
})
.x_y_position_relative_to(
state.ids.grid,
state.ids.grid_layer_0,
position::Relative::Scalar(rpos.x as f64),
position::Relative::Scalar(rpos.y as f64),
)
@ -858,7 +844,7 @@ impl<'a> Widget for Map<'a> {
{
Image::new(self.rot_imgs.indicator_mmap_small.target_north)
.x_y_position_relative_to(
state.ids.grid,
state.ids.grid_layer_0,
position::Relative::Scalar(rpos.x as f64),
position::Relative::Scalar(rpos.y as f64),
)
@ -877,7 +863,7 @@ impl<'a> Widget for Map<'a> {
};
if Button::image(self.imgs.button)
.w_h(92.0, icon_size.y)
.mid_bottom_with_margin_on(state.ids.grid, -36.0)
.mid_bottom_with_margin_on(state.ids.grid_layer_0, -36.0)
.hover_image(if recenter {
self.imgs.button_hover
} else {
@ -909,7 +895,7 @@ impl<'a> Widget for Map<'a> {
};
Image::new(self.imgs.m_move_ico)
.bottom_left_with_margins_on(state.ids.grid, -36.0, 0.0)
.bottom_left_with_margins_on(state.ids.grid_layer_0, -36.0, 0.0)
.w_h(icon_size.x, icon_size.y)
.color(Some(UI_HIGHLIGHT_0))
.set(state.ids.drag_ico, ui);
@ -917,7 +903,7 @@ impl<'a> Widget for Map<'a> {
.right_from(state.ids.drag_ico, 5.0)
.font_size(self.fonts.cyri.scale(14))
.font_id(self.fonts.cyri.conrod_id)
.graphics_for(state.ids.grid)
.graphics_for(state.ids.grid_layer_0)
.color(TEXT_COLOR)
.set(state.ids.drag_txt, ui);
Image::new(self.imgs.m_scroll_ico)
@ -929,7 +915,7 @@ impl<'a> Widget for Map<'a> {
.right_from(state.ids.zoom_ico, 5.0)
.font_size(self.fonts.cyri.scale(14))
.font_id(self.fonts.cyri.conrod_id)
.graphics_for(state.ids.grid)
.graphics_for(state.ids.grid_layer_0)
.color(TEXT_COLOR)
.set(state.ids.zoom_txt, ui);

View File

@ -47,8 +47,7 @@ pub struct MiniMap<'a> {
imgs: &'a Imgs,
rot_imgs: &'a ImgsRot,
world_map: &'a (img_ids::Rotations, Vec2<u32>),
world_map_topo: &'a (img_ids::Rotations, Vec2<u32>),
world_map: &'a (&'a img_ids::Rotations, Vec2<u32>),
fonts: &'a Fonts,
#[conrod(common_builder)]
common: widget::CommonBuilder,
@ -61,8 +60,7 @@ impl<'a> MiniMap<'a> {
client: &'a Client,
imgs: &'a Imgs,
rot_imgs: &'a ImgsRot,
world_map: &'a (img_ids::Rotations, Vec2<u32>),
world_map_topo: &'a (img_ids::Rotations, Vec2<u32>),
world_map: &'a (&'a img_ids::Rotations, Vec2<u32>),
fonts: &'a Fonts,
ori: Vec3<f32>,
global_state: &'a GlobalState,
@ -72,7 +70,6 @@ impl<'a> MiniMap<'a> {
imgs,
rot_imgs,
world_map,
world_map_topo,
fonts,
common: widget::CommonBuilder::default(),
ori,
@ -143,8 +140,9 @@ impl<'a> Widget for MiniMap<'a> {
.set(state.ids.mmap_frame_bg, ui);
// Map size in chunk coords
let show_topo_map = self.global_state.settings.interface.map_show_topo_map;
let (world_map, worldsize) = if !show_topo_map { self.world_map } else { self.world_map_topo };
//let show_topo_map = self.global_state.settings.interface.map_show_topo_map;
//let (world_map, worldsize) = if !show_topo_map { self.world_map } else { self.world_map_topo };
let (world_map, worldsize) = self.world_map;
// Zoom Buttons

View File

@ -779,8 +779,7 @@ impl PromptDialogSettings {
pub struct Hud {
ui: Ui,
ids: Ids,
world_map: (/* Id */ Rotations, Vec2<u32>),
world_map_topo: (/* Id */ Rotations, Vec2<u32>),
world_map_layers: (/* Id */ Vec<Rotations>, Vec2<u32>),
imgs: Imgs,
item_imgs: ItemImgs,
fonts: Fonts,
@ -821,19 +820,15 @@ impl Hud {
// translucent alpha since UI have transparency and LOD doesn't).
let water_color = srgba_to_linear(Rgba::new(0.0, 0.18, 0.37, 1.0));
// Load world map
let world_map = (
ui.add_graphic_with_rotations(Graphic::Image(
Arc::clone(client.world_data().map_image()),
let mut layers = Vec::new();
for layer in client.world_data().map_layers() {
layers.push(ui.add_graphic_with_rotations(Graphic::Image(
Arc::clone(layer),
Some(water_color),
)),
client.world_data().chunk_size().map(|e| e as u32),
);
// Load world topo map
let world_map_topo = (
ui.add_graphic_with_rotations(Graphic::Image(
Arc::clone(client.world_data().map_topo_image()),
Some(water_color),
)),
)));
}
let world_map_layers = (
layers,
client.world_data().chunk_size().map(|e| e as u32),
);
// Load images.
@ -872,8 +867,7 @@ impl Hud {
Self {
ui,
imgs,
world_map,
world_map_topo,
world_map_layers,
rot_imgs,
item_imgs,
fonts,
@ -2241,8 +2235,7 @@ impl Hud {
client,
&self.imgs,
&self.rot_imgs,
&self.world_map,
&self.world_map_topo,
&(&self.world_map_layers.0[1], self.world_map_layers.1),
&self.fonts,
camera.get_orientation(),
&global_state,
@ -2795,8 +2788,7 @@ impl Hud {
client,
&self.imgs,
&self.rot_imgs,
&self.world_map,
&self.world_map_topo,
&self.world_map_layers,
&self.fonts,
self.pulse,
i18n,

View File

@ -248,7 +248,7 @@ pub fn sample_pos(
};
MapSample {
rgb,
rgba: Rgba::new(rgb.r, rgb.g, rgb.b, 255),
alt: if is_water {
true_alt.max(true_water_alt)
} else {