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Added map layers
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parent
70ede7f34d
commit
bacda06dba
@ -117,17 +117,19 @@ pub struct WorldData {
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/// grid, in chunks), and the fourth element holds the minimum height for
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/// any land chunk (i.e. the sea level) in its x coordinate, and the maximum
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/// land height above this height (i.e. the max height) in its y coordinate.
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map: (Arc<DynamicImage>, Arc<DynamicImage>, Vec2<u16>, Vec2<f32>),
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map: (Vec<Arc<DynamicImage>>, Vec2<u16>, Vec2<f32>),
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}
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impl WorldData {
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pub fn chunk_size(&self) -> Vec2<u16> { self.map.2 }
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pub fn chunk_size(&self) -> Vec2<u16> { self.map.1 }
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pub fn map_image(&self) -> &Arc<DynamicImage> { &self.map.0 }
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pub fn map_layers(&self) -> &Vec<Arc<DynamicImage>> { &self.map.0 }
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pub fn map_topo_image(&self) -> &Arc<DynamicImage> { &self.map.1 }
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pub fn map_image(&self) -> &Arc<DynamicImage> { &self.map.0[0] }
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pub fn max_chunk_alt(&self) -> f32 { self.map.3.y }
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pub fn min_chunk_alt(&self) -> f32 { self.map.2.x }
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pub fn max_chunk_alt(&self) -> f32 { self.map.2.y }
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}
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pub struct SiteInfoRich {
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@ -324,6 +326,7 @@ impl Client {
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let horizons = [unzip_horizons(&west), unzip_horizons(&east)];
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// Redraw map (with shadows this time).
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let mut world_map_political = vec![0u32; rgba.size().product() as usize];
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let mut world_map_rgba = vec![0u32; rgba.size().product() as usize];
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let mut world_map_topo = vec![0u32; rgba.size().product() as usize];
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let mut map_config = common::terrain::map::MapConfig::orthographic(
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@ -350,16 +353,19 @@ impl Client {
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gain,
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is_contours,
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is_hill_shaded,
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is_political,
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..
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} = *map_config;
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let mut is_contour_line = false;
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let mut is_border = false;
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let (rgba, alt, downhill_wpos) = if bounds_check(pos) {
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let posi = pos.y as usize * map_size.x as usize + pos.x as usize;
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let [r, g, b, a] = rgba[pos].to_le_bytes();
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let is_water = r == 0 && b > 102 && g < 77;
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let alti = alt[pos];
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// Compute contours (chunks are assigned in the river code below)
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let altj = rescale_height(scale_height_big(alti));
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let chunk_contour = (altj * gain / 100.0) as u32;
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let chunk_contour = (altj * gain / 150.0) as u32;
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// Compute downhill.
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let downhill = {
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@ -368,10 +374,17 @@ impl Client {
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for nposi in neighbors(*map_size_lg, posi) {
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let nbh = alt.raw()[nposi];
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let nalt = rescale_height(scale_height_big(nbh));
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let nchunk_contour = (nalt * gain / 100.0) as u32;
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if chunk_contour > nchunk_contour {
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let nchunk_contour = (nalt * gain / 150.0) as u32;
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if !is_contour_line && chunk_contour > nchunk_contour {
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is_contour_line = true;
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}
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let [nr, ng, nb, _na] = rgba.raw()[nposi].to_le_bytes();
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let n_is_water = nr == 0 && nb > 102 && ng < 77;
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if !is_border && is_political && is_water && !n_is_water {
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is_border = true;
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}
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if nbh < besth {
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besth = nbh;
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best = nposi as isize;
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@ -398,36 +411,64 @@ impl Client {
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let downhill_wpos = downhill_wpos
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.unwrap_or(wpos + TerrainChunkSize::RECT_SIZE.map(|e| e as i32));
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let is_path = rgba.r == 0x37 && rgba.g == 0x29 && rgba.b == 0x23;
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let rgb = Rgb::from(rgba).map(|e: u8| e as f64 / 255.0);
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let rgb = if is_hill_shaded {
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let rgba = rgba.map(|e: u8| e as f64 / 255.0);
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let rgba = if is_hill_shaded {
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if is_path {
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// Path color is Rgb::new(0x37, 0x29, 0x23)
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Rgb::new(0.9, 0.9, 0.63)
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} else if rgb.r == 0.0 && rgb.b > 0.4 && rgb.g < 0.3 {
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Rgba::new(0.9, 0.9, 0.63, 1.0)
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} else if rgba.r == 0.0 && rgba.b > 0.4 && rgba.g < 0.3 {
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// Water
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Rgb::new(0.23, 0.47, 0.53)
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Rgba::new(0.23, 0.47, 0.53, 0.5)
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} else if is_contours && is_contour_line {
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// Color contour lines
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Rgb::new(0.15, 0.15, 0.15)
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Rgba::new(0.15, 0.15, 0.15, 0.5)
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} else {
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// Color hill shading
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let lightness = (alt + 0.2).min(1.0) as f64;
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Rgb::new(lightness, 0.9 * lightness, 0.5 * lightness)
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Rgba::new(lightness, 0.9 * lightness, 0.5 * lightness, 0.5)
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}
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} else if is_contours && is_contour_line {
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// Color contour lines
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Rgb::new(0.15, 0.15, 0.15)
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Rgba::new(0.15, 0.15, 0.15, 0.9)
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} else if is_political {
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if is_path {
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Rgba::new(0.3, 0.3, 0.3, 1.0)
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} else if is_border {
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Rgba::new(0.0, 0.0, 0.0, 1.0)
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} else {
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Rgba::new(1.0, 0.9, 0.6, 1.0)
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}
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} else {
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rgb
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Rgba::new(rgba.r, rgba.g, rgba.b, 0.5)
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}.map(|e| (e * 255.0) as u8);
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common::terrain::map::MapSample {
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rgb,
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rgba,
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alt,
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downhill_wpos,
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connections: None,
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is_path,
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}
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}
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map_config.is_shaded = true;
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map_config.is_political = true;
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map_config.generate(
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|pos| sample_pos(&map_config, pos, &alt, &rgba, &map_size, &map_size_lg, max_height),
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|wpos| {
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let pos = wpos.map2(TerrainChunkSize::RECT_SIZE, |e, f| e / f as i32);
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rescale_height(if bounds_check(pos) {
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scale_height_big(alt[pos])
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} else {
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0.0
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})
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},
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|pos, (r, g, b, a)| {
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world_map_political[pos.y * map_size.x as usize + pos.x] =
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u32::from_le_bytes([r, g, b, a]);
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},
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);
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map_config.is_shaded = false;
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map_config.is_political = false;
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map_config.generate(
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|pos| sample_pos(&map_config, pos, &alt, &rgba, &map_size, &map_size_lg, max_height),
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|wpos| {
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@ -443,11 +484,9 @@ impl Client {
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u32::from_le_bytes([r, g, b, a]);
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},
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);
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// Generate topographic map
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map_config.is_hill_shaded = true;
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//map_config.is_hill_shaded = true;
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map_config.is_contours = true;
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map_config.is_shaded = false;
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map_config.generate(
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|pos| sample_pos(&map_config, pos, &alt, &rgba, &map_size, &map_size_lg, max_height),
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|wpos| {
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@ -482,8 +521,10 @@ impl Client {
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ping_stream.send(PingMsg::Ping)?;
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let lod_base = rgba;
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let lod_alt = alt;
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let world_map_img = make_raw(&world_map_rgba)?;
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let world_map_rgba_img = make_raw(&world_map_rgba)?;
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let world_map_topo_img = make_raw(&world_map_topo)?;
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let world_map_political_img = make_raw(&world_map_political)?;
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let world_map_layers = vec!(world_map_political_img, world_map_rgba_img, world_map_topo_img);
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let horizons = (west.0, west.1, east.0, east.1)
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.into_par_iter()
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.map(|(wa, wh, ea, eh)| u32::from_le_bytes([wa, wh, ea, eh]))
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@ -497,7 +538,7 @@ impl Client {
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lod_base,
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lod_alt,
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Grid::from_raw(map_size.map(|e| e as i32), lod_horizon),
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(world_map_img, world_map_topo_img, map_size, map_bounds),
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(world_map_layers, map_size, map_bounds),
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world_map.sites,
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recipe_book,
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max_group_size,
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@ -327,6 +327,10 @@ pub struct MapConfig<'a> {
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///
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/// Defaults to false
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pub is_hill_shaded: bool,
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/// If true, terrain is white, rivers, borders, and roads are black.
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///
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/// Defaults to false
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pub is_political: bool,
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}
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pub const QUADRANTS: usize = 4;
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@ -363,7 +367,7 @@ pub struct Connection {
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pub struct MapSample {
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/// the base RGB color for a particular map pixel using the current settings
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/// (i.e. the color *without* lighting).
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pub rgb: Rgb<u8>,
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pub rgba: Rgba<u8>,
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/// Surface altitude information
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/// (correctly reflecting settings like is_basement and is_water)
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pub alt: f64,
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@ -409,6 +413,7 @@ impl<'a> MapConfig<'a> {
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is_debug: false,
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is_contours: false,
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is_hill_shaded: false,
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is_political: false,
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}
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}
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@ -497,7 +502,7 @@ impl<'a> MapConfig<'a> {
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};
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let MapSample {
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rgb,
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rgba,
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alt,
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downhill_wpos,
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..
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@ -505,7 +510,8 @@ impl<'a> MapConfig<'a> {
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let alt = alt as f32;
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let wposi = pos * TerrainChunkSize::RECT_SIZE.map(|e| e as i32);
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let mut rgb = rgb.map(|e| e as f64 / 255.0);
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let rgb = Rgb::new(rgba.r, rgba.g, rgba.b).map(|e| e as f64 / 255.0);
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let rgba = rgba.map(|e| e as f64 / 255.0);
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// Material properties:
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//
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@ -581,7 +587,7 @@ impl<'a> MapConfig<'a> {
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if has_river {
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let water_rgb = Rgb::new(0, ((g_water) * 1.0) as u8, ((b_water) * 1.0) as u8)
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.map(|e| e as f64 / 255.0);
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rgb = water_rgb;
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//rgba = Rgba::new(water_rgb.r, water_rgb.g, water_rgb.b, 1.0);
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k_s = Rgb::new(1.0, 1.0, 1.0);
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k_d = water_rgb;
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k_a = water_rgb;
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@ -707,13 +713,14 @@ impl<'a> MapConfig<'a> {
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let ambient = k_a * i_a;
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let diffuse = k_d * lambertian * i_m_d;
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let specular = k_s * spec_angle.powf(alpha) * i_m_s;
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(ambient + shadow * (diffuse + specular)).map(|e| e.min(1.0))
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let shadow_rgb = (ambient + shadow * (diffuse + specular)).map(|e| e.min(1.0));
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Rgba::new(shadow_rgb.r, shadow_rgb.g, shadow_rgb.b, 1.0)
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} else {
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rgb
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rgba
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}
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.map(|e| (e * 255.0) as u8);
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let rgba = (rgb.r, rgb.g, rgb.b, 255);
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let rgba = (rgb.r, rgb.g, rgb.b, rgb.a);
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write_pixel(Vec2::new(i, j), rgba);
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});
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@ -31,7 +31,9 @@ widget_ids! {
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location_name,
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indicator,
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indicator_overlay,
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grid,
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grid_layer_0,
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grid_layer_1,
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grid_layer_2,
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map_title,
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qlog_title,
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zoom_slider,
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@ -71,8 +73,7 @@ const SHOW_ECONOMY: bool = false; // turn this display off (for 0.9) until we ha
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#[derive(WidgetCommon)]
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pub struct Map<'a> {
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client: &'a Client,
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world_map: &'a (img_ids::Rotations, Vec2<u32>),
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world_map_topo: &'a (img_ids::Rotations, Vec2<u32>),
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world_map_layers: &'a (Vec<img_ids::Rotations>, Vec2<u32>),
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imgs: &'a Imgs,
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fonts: &'a Fonts,
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#[conrod(common_builder)]
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@ -89,8 +90,7 @@ impl<'a> Map<'a> {
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client: &'a Client,
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imgs: &'a Imgs,
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rot_imgs: &'a ImgsRot,
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world_map: &'a (img_ids::Rotations, Vec2<u32>),
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world_map_topo: &'a (img_ids::Rotations, Vec2<u32>),
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world_map_layers: &'a (Vec<img_ids::Rotations>, Vec2<u32>),
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fonts: &'a Fonts,
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pulse: f32,
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localized_strings: &'a Localization,
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@ -100,8 +100,7 @@ impl<'a> Map<'a> {
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Self {
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imgs,
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rot_imgs,
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world_map,
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world_map_topo,
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world_map_layers,
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client,
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fonts,
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common: widget::CommonBuilder::default(),
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@ -274,9 +273,13 @@ impl<'a> Widget for Map<'a> {
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.mid_top_with_margin_on(state.ids.map_align, 5.0)
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.w_h(765.0, 765.0)
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.parent(state.ids.bg)
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.set(state.ids.grid, ui);
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.set(state.ids.grid_layer_0, ui);
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// Map Image
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let (world_map, worldsize) = if !show_topo_map { self.world_map } else { self.world_map_topo };
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//let (world_map, worldsize) = if !show_topo_map { self.world_map } else { self.world_map_topo };
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let world_map_layer_0 = &self.world_map_layers.0[0];
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let world_map_layer_1 = &self.world_map_layers.0[1];
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let world_map_layer_2 = &self.world_map_layers.0[2];
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let worldsize = self.world_map_layers.1;
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// Coordinates
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let player_pos = self
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@ -297,7 +300,7 @@ impl<'a> Widget for Map<'a> {
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// Handle dragging
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let drag = self.global_state.settings.interface.map_drag;
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let dragged: Vec2<f64> = ui
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.widget_input(state.ids.grid)
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.widget_input(state.ids.grid_layer_0)
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.drags()
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.left()
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.map(|drag| Vec2::<f64>::from(drag.delta_xy))
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@ -325,15 +328,32 @@ impl<'a> Widget for Map<'a> {
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{
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events.push(Event::Close);
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}
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Image::new(world_map.none)
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// Map layer 0
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Image::new(world_map_layer_0.none)
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.mid_top_with_margin_on(state.ids.map_align, 10.0)
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.w_h(map_size.x, map_size.y)
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.parent(state.ids.bg)
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.source_rectangle(rect_src)
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.set(state.ids.grid, ui);
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.set(state.ids.grid_layer_0, ui);
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// Map layer 1
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Image::new(world_map_layer_1.none)
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.mid_top_with_margin_on(state.ids.map_align, 10.0)
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.w_h(map_size.x, map_size.y)
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.parent(state.ids.bg)
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.source_rectangle(rect_src)
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.graphics_for(state.ids.grid_layer_0)
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.set(state.ids.grid_layer_1, ui);
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// Map layer 2
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Image::new(world_map_layer_2.none)
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.mid_top_with_margin_on(state.ids.map_align, 10.0)
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.w_h(map_size.x, map_size.y)
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.parent(state.ids.bg)
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.source_rectangle(rect_src)
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.graphics_for(state.ids.grid_layer_0)
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.set(state.ids.grid_layer_2, ui);
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// Handle zooming with the mousewheel
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let scrolled: f64 = ui
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.widget_input(state.ids.grid)
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.widget_input(state.ids.grid_layer_0)
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.scrolls()
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.map(|scroll| scroll.y)
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.sum();
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@ -544,40 +564,6 @@ impl<'a> Widget for Map<'a> {
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{
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events.push(Event::ShowTrees(!show_trees));
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}
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Text::new(i18n.get("hud.map.trees"))
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.right_from(state.ids.show_trees_box, 10.0)
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.font_size(self.fonts.cyri.scale(14))
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.font_id(self.fonts.cyri.conrod_id)
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.graphics_for(state.ids.show_trees_box)
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.color(TEXT_COLOR)
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.set(state.ids.show_trees_text, ui);
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// Topographical Map
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Image::new(self.imgs.mmap_site_tree)
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.down_from(state.ids.show_caves_img, 10.0)
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.w_h(20.0, 20.0)
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.set(state.ids.show_trees_img, ui);
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if Button::image(if show_topo_map {
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self.imgs.checkbox_checked
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} else {
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self.imgs.checkbox
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})
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.w_h(18.0, 18.0)
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.hover_image(if show_topo_map {
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self.imgs.checkbox_checked_mo
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} else {
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self.imgs.checkbox_mo
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})
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.press_image(if show_topo_map {
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self.imgs.checkbox_checked
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} else {
|
||||
self.imgs.checkbox_press
|
||||
})
|
||||
.right_from(state.ids.show_trees_img, 10.0)
|
||||
.set(state.ids.show_trees_box, ui)
|
||||
.was_clicked()
|
||||
{
|
||||
events.push(Event::ShowTopoMap(!show_topo_map));
|
||||
}
|
||||
Text::new(i18n.get("hud.map.trees"))
|
||||
.right_from(state.ids.show_trees_box, 10.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
@ -649,7 +635,7 @@ impl<'a> Widget for Map<'a> {
|
||||
SiteKind::Tree => self.imgs.mmap_site_tree,
|
||||
})
|
||||
.x_y_position_relative_to(
|
||||
state.ids.grid,
|
||||
state.ids.grid_layer_0,
|
||||
position::Relative::Scalar(rpos.x as f64),
|
||||
position::Relative::Scalar(rpos.y as f64),
|
||||
)
|
||||
@ -824,7 +810,7 @@ impl<'a> Widget for Map<'a> {
|
||||
_ => self.imgs.indicator_group,
|
||||
})
|
||||
.x_y_position_relative_to(
|
||||
state.ids.grid,
|
||||
state.ids.grid_layer_0,
|
||||
position::Relative::Scalar(rpos.x as f64),
|
||||
position::Relative::Scalar(rpos.y as f64),
|
||||
)
|
||||
@ -858,7 +844,7 @@ impl<'a> Widget for Map<'a> {
|
||||
{
|
||||
Image::new(self.rot_imgs.indicator_mmap_small.target_north)
|
||||
.x_y_position_relative_to(
|
||||
state.ids.grid,
|
||||
state.ids.grid_layer_0,
|
||||
position::Relative::Scalar(rpos.x as f64),
|
||||
position::Relative::Scalar(rpos.y as f64),
|
||||
)
|
||||
@ -877,7 +863,7 @@ impl<'a> Widget for Map<'a> {
|
||||
};
|
||||
if Button::image(self.imgs.button)
|
||||
.w_h(92.0, icon_size.y)
|
||||
.mid_bottom_with_margin_on(state.ids.grid, -36.0)
|
||||
.mid_bottom_with_margin_on(state.ids.grid_layer_0, -36.0)
|
||||
.hover_image(if recenter {
|
||||
self.imgs.button_hover
|
||||
} else {
|
||||
@ -909,7 +895,7 @@ impl<'a> Widget for Map<'a> {
|
||||
};
|
||||
|
||||
Image::new(self.imgs.m_move_ico)
|
||||
.bottom_left_with_margins_on(state.ids.grid, -36.0, 0.0)
|
||||
.bottom_left_with_margins_on(state.ids.grid_layer_0, -36.0, 0.0)
|
||||
.w_h(icon_size.x, icon_size.y)
|
||||
.color(Some(UI_HIGHLIGHT_0))
|
||||
.set(state.ids.drag_ico, ui);
|
||||
@ -917,7 +903,7 @@ impl<'a> Widget for Map<'a> {
|
||||
.right_from(state.ids.drag_ico, 5.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.graphics_for(state.ids.grid)
|
||||
.graphics_for(state.ids.grid_layer_0)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.drag_txt, ui);
|
||||
Image::new(self.imgs.m_scroll_ico)
|
||||
@ -929,7 +915,7 @@ impl<'a> Widget for Map<'a> {
|
||||
.right_from(state.ids.zoom_ico, 5.0)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.graphics_for(state.ids.grid)
|
||||
.graphics_for(state.ids.grid_layer_0)
|
||||
.color(TEXT_COLOR)
|
||||
.set(state.ids.zoom_txt, ui);
|
||||
|
||||
|
@ -47,8 +47,7 @@ pub struct MiniMap<'a> {
|
||||
|
||||
imgs: &'a Imgs,
|
||||
rot_imgs: &'a ImgsRot,
|
||||
world_map: &'a (img_ids::Rotations, Vec2<u32>),
|
||||
world_map_topo: &'a (img_ids::Rotations, Vec2<u32>),
|
||||
world_map: &'a (&'a img_ids::Rotations, Vec2<u32>),
|
||||
fonts: &'a Fonts,
|
||||
#[conrod(common_builder)]
|
||||
common: widget::CommonBuilder,
|
||||
@ -61,8 +60,7 @@ impl<'a> MiniMap<'a> {
|
||||
client: &'a Client,
|
||||
imgs: &'a Imgs,
|
||||
rot_imgs: &'a ImgsRot,
|
||||
world_map: &'a (img_ids::Rotations, Vec2<u32>),
|
||||
world_map_topo: &'a (img_ids::Rotations, Vec2<u32>),
|
||||
world_map: &'a (&'a img_ids::Rotations, Vec2<u32>),
|
||||
fonts: &'a Fonts,
|
||||
ori: Vec3<f32>,
|
||||
global_state: &'a GlobalState,
|
||||
@ -72,7 +70,6 @@ impl<'a> MiniMap<'a> {
|
||||
imgs,
|
||||
rot_imgs,
|
||||
world_map,
|
||||
world_map_topo,
|
||||
fonts,
|
||||
common: widget::CommonBuilder::default(),
|
||||
ori,
|
||||
@ -143,8 +140,9 @@ impl<'a> Widget for MiniMap<'a> {
|
||||
.set(state.ids.mmap_frame_bg, ui);
|
||||
|
||||
// Map size in chunk coords
|
||||
let show_topo_map = self.global_state.settings.interface.map_show_topo_map;
|
||||
let (world_map, worldsize) = if !show_topo_map { self.world_map } else { self.world_map_topo };
|
||||
//let show_topo_map = self.global_state.settings.interface.map_show_topo_map;
|
||||
//let (world_map, worldsize) = if !show_topo_map { self.world_map } else { self.world_map_topo };
|
||||
let (world_map, worldsize) = self.world_map;
|
||||
|
||||
// Zoom Buttons
|
||||
|
||||
|
@ -779,8 +779,7 @@ impl PromptDialogSettings {
|
||||
pub struct Hud {
|
||||
ui: Ui,
|
||||
ids: Ids,
|
||||
world_map: (/* Id */ Rotations, Vec2<u32>),
|
||||
world_map_topo: (/* Id */ Rotations, Vec2<u32>),
|
||||
world_map_layers: (/* Id */ Vec<Rotations>, Vec2<u32>),
|
||||
imgs: Imgs,
|
||||
item_imgs: ItemImgs,
|
||||
fonts: Fonts,
|
||||
@ -821,19 +820,15 @@ impl Hud {
|
||||
// translucent alpha since UI have transparency and LOD doesn't).
|
||||
let water_color = srgba_to_linear(Rgba::new(0.0, 0.18, 0.37, 1.0));
|
||||
// Load world map
|
||||
let world_map = (
|
||||
ui.add_graphic_with_rotations(Graphic::Image(
|
||||
Arc::clone(client.world_data().map_image()),
|
||||
let mut layers = Vec::new();
|
||||
for layer in client.world_data().map_layers() {
|
||||
layers.push(ui.add_graphic_with_rotations(Graphic::Image(
|
||||
Arc::clone(layer),
|
||||
Some(water_color),
|
||||
)),
|
||||
client.world_data().chunk_size().map(|e| e as u32),
|
||||
);
|
||||
// Load world topo map
|
||||
let world_map_topo = (
|
||||
ui.add_graphic_with_rotations(Graphic::Image(
|
||||
Arc::clone(client.world_data().map_topo_image()),
|
||||
Some(water_color),
|
||||
)),
|
||||
)));
|
||||
}
|
||||
let world_map_layers = (
|
||||
layers,
|
||||
client.world_data().chunk_size().map(|e| e as u32),
|
||||
);
|
||||
// Load images.
|
||||
@ -872,8 +867,7 @@ impl Hud {
|
||||
Self {
|
||||
ui,
|
||||
imgs,
|
||||
world_map,
|
||||
world_map_topo,
|
||||
world_map_layers,
|
||||
rot_imgs,
|
||||
item_imgs,
|
||||
fonts,
|
||||
@ -2241,8 +2235,7 @@ impl Hud {
|
||||
client,
|
||||
&self.imgs,
|
||||
&self.rot_imgs,
|
||||
&self.world_map,
|
||||
&self.world_map_topo,
|
||||
&(&self.world_map_layers.0[1], self.world_map_layers.1),
|
||||
&self.fonts,
|
||||
camera.get_orientation(),
|
||||
&global_state,
|
||||
@ -2795,8 +2788,7 @@ impl Hud {
|
||||
client,
|
||||
&self.imgs,
|
||||
&self.rot_imgs,
|
||||
&self.world_map,
|
||||
&self.world_map_topo,
|
||||
&self.world_map_layers,
|
||||
&self.fonts,
|
||||
self.pulse,
|
||||
i18n,
|
||||
|
@ -248,7 +248,7 @@ pub fn sample_pos(
|
||||
};
|
||||
|
||||
MapSample {
|
||||
rgb,
|
||||
rgba: Rgba::new(rgb.r, rgb.g, rgb.b, 255),
|
||||
alt: if is_water {
|
||||
true_alt.max(true_water_alt)
|
||||
} else {
|
||||
|
Loading…
Reference in New Issue
Block a user